- 03 Mar, 2018 4 commits
- 01 Mar, 2018 1 commit
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16이상민 authored
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- 28 Feb, 2018 2 commits
- 27 Feb, 2018 5 commits
- 26 Feb, 2018 3 commits
- 22 Feb, 2018 1 commit
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16이상민 authored
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- 21 Feb, 2018 1 commit
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16이상민 authored
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- 18 Feb, 2018 2 commits
- 17 Feb, 2018 1 commit
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16이상민 authored
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- 13 Feb, 2018 1 commit
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16이상민 authored
Extract class from class "GameManager" Separate class "Note", "Controller"
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- 12 Feb, 2018 1 commit
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16이상민 authored
Refactoring: Extract class "NoteJudger" Wirte tests for class "NoteCondition"
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- 10 Feb, 2018 7 commits
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16이상민 authored
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16이상민 authored
Performance improvements: SetSelect solves the problem of overloading the program by creating too many note objects in the scene. However, some overloading occurs when creating note objects of selected set in InGame scene.
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16이상민 authored
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16이상민 authored
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16이상민 authored
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16이상민 authored
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16이상민 authored
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- 09 Feb, 2018 4 commits
- 08 Feb, 2018 1 commit
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16이상민 authored
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- 07 Feb, 2018 1 commit
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16이상민 authored
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- 05 Feb, 2018 1 commit
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16이상민 authored
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- 04 Feb, 2018 1 commit
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16이상민 authored
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- 02 Feb, 2018 1 commit
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16이상민 authored
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- 29 Jan, 2018 1 commit
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16이상민 authored
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- 25 Jan, 2018 1 commit
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16이상민 authored
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