Commit 9d93cfd6 authored by 18손재민's avatar 18손재민

오류난거 수정함

parent 5c170031
......@@ -74,7 +74,7 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: -1
m_SortingOrder: -2
m_Sprite: {fileID: 21300000, guid: b24577721d6695a42ad348deb62c5b55, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
......
......@@ -89,7 +89,7 @@ public class CameraController : MonoBehaviour {
pos.z = -1;
transform.position = pos;*/
if (GameManager.gameState == GameManager.GameState.Ingame && sceneChanger != null)
if (GameManager.gameState == GameManager.GameState.Ingame && isSceneChanging != true)
{
if(MapManager.isRoomFalling != true)
{
......
......@@ -801,7 +801,7 @@ public class MapManager : MonoBehaviour {
room.GetComponent<SpriteRenderer>().color = new Color(1, 1, 1, alpha);
room.leftTetrisDoor.GetComponent<SpriteRenderer>().color = new Color(1, 1, 1, alpha);
room.rightTetrisDoor.GetComponent<SpriteRenderer>().color = new Color(1, 1, 1, alpha);
if(room.isRoomCleared == false && alpha < clearedFogAlpha)
if(!(room.isRoomCleared == true && alpha >= clearedFogAlpha))
room.fog.GetComponent<SpriteRenderer>().color = new Color(1, 1, 1, alpha);
yield return null;
}
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment