- 31 Jan, 2019 3 commits
- 30 Jan, 2019 2 commits
- 29 Jan, 2019 3 commits
- 27 Jan, 2019 2 commits
- 26 Jan, 2019 1 commit
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15김민규 authored
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- 25 Jan, 2019 2 commits
- 24 Jan, 2019 3 commits
- 23 Jan, 2019 15 commits
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https://git.kucatdog.net/oenos/tetra-tower15김민규 authored
# Conflicts: # Assets/Scripts/Characters/Animator State.meta
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15김민규 authored
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18손재민 authored
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18손재민 authored
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18손재민 authored
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18손재민 authored
# Conflicts: # Assets/Images/Tiles/Forest Ruin.meta # Assets/Scripts/Item/Addons.meta # Assets/Sprites/Player/goingdown.meta
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18손재민 authored
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18손재민 authored
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18손재민 authored
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abpo11 authored
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18김상언 authored
찍은 방들 이름 뒤에다가 (FR)이라고 써서 prefabs 안에 넣어둠
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abpo11 authored
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15김민규 authored
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18류지석 authored
아이템창 기본 기능은 하게 해놓음. 씬에 InventoryUI 폴더 안에 있는 InventoryCanvas와 InventoryManager를 추가하고 InventoryCanvas는 껐다 켰다 하면 됨.
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abpo11 authored
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- 22 Jan, 2019 5 commits
- 21 Jan, 2019 3 commits
- 20 Jan, 2019 1 commit
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18류지석 authored
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