Commit 93703de0 authored by 18김상언's avatar 18김상언

ItemType enum EnemyManager에서 Enumerators로 옮김

parent 0460748a
...@@ -15,11 +15,6 @@ public class EnemyManager : Singleton<EnemyManager> ...@@ -15,11 +15,6 @@ public class EnemyManager : Singleton<EnemyManager>
Attack Attack
} // 상속을 통해 수정할 가능성 높음. 염두만 해 두자. } // 상속을 통해 수정할 가능성 높음. 염두만 해 두자.
public enum ItemType { None, OneStone, TwoStone, ThreeStone, FourStone,
FiveStone, GoldPotion, AmethystPotion, CommonItem, RareItem,
EpicItem, LegendaryItem, CommonAdd, RareAdd, EpicAdd,
LegendaryAdd }
public enum EnemyData { Health, Weight, Height, Width, DetectRange, public enum EnemyData { Health, Weight, Height, Width, DetectRange,
AtkRange, AtkDistance, AtkDelay, PjtSpeed, MoveSpeed, AtkRange, AtkDistance, AtkDelay, PjtSpeed, MoveSpeed,
Damage } //Atk = Attack, Pjt = Projectile(투사체) Damage } //Atk = Attack, Pjt = Projectile(투사체)
......
...@@ -20,3 +20,11 @@ public enum LifeStoneType ...@@ -20,3 +20,11 @@ public enum LifeStoneType
Gold=2, Gold=2,
Amethyst=3 Amethyst=3
} }
public enum ItemType
{
None, OneStone, TwoStone, ThreeStone, FourStone,
FiveStone, GoldPotion, AmethystPotion, StudyItem, OrdinaryItem,
SuperiorItem, MasterPieceItem, StudyAdd, OrdinaryAdd, SuperiorAdd,
MasterpieceAdd
}
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment