Commit 89543963 authored by 18손재민's avatar 18손재민

Merge branch 'tetris'

parents 5a75d803 1d9e784a
...@@ -307,20 +307,6 @@ CompositeCollider2D: ...@@ -307,20 +307,6 @@ CompositeCollider2D:
m_ColliderPaths: m_ColliderPaths:
- m_Collider: {fileID: 2113883505704759332} - m_Collider: {fileID: 2113883505704759332}
m_ColliderPaths: m_ColliderPaths:
- - X: 240000000
Y: 239843744
- X: 239843744
Y: 240000000
- X: 130000000
Y: 240000000
- X: 130000000
Y: 230000000
- X: 230000000
Y: 230000000
- X: 230000000
Y: 190000000
- X: 240000000
Y: 190000000
- - X: 10000000 - - X: 10000000
Y: 230000000 Y: 230000000
- X: 110000000 - X: 110000000
...@@ -335,6 +321,20 @@ CompositeCollider2D: ...@@ -335,6 +321,20 @@ CompositeCollider2D:
Y: 190000000 Y: 190000000
- X: 10000000 - X: 10000000
Y: 190000000 Y: 190000000
- - X: 240000000
Y: 239843744
- X: 239843744
Y: 240000000
- X: 130000000
Y: 240000000
- X: 130000000
Y: 230000000
- X: 230000000
Y: 230000000
- X: 230000000
Y: 190000000
- X: 240000000
Y: 190000000
- - X: 240000000 - - X: 240000000
Y: 170000000 Y: 170000000
- X: 230000000 - X: 230000000
...@@ -367,16 +367,6 @@ CompositeCollider2D: ...@@ -367,16 +367,6 @@ CompositeCollider2D:
Y: 30000000 Y: 30000000
- X: 10000000 - X: 10000000
Y: 30000000 Y: 30000000
- - X: 240000000
Y: 9843750
- X: 239843744
Y: 10000000
- X: 130000000
Y: 10000000
- X: 130000000
Y: 0
- X: 240000000
Y: 0
- - X: 110000000 - - X: 110000000
Y: 9843750 Y: 9843750
- X: 109843752 - X: 109843752
...@@ -387,15 +377,18 @@ CompositeCollider2D: ...@@ -387,15 +377,18 @@ CompositeCollider2D:
Y: 0 Y: 0
- X: 110000000 - X: 110000000
Y: 0 Y: 0
- - X: 240000000
Y: 9843750
- X: 239843744
Y: 10000000
- X: 130000000
Y: 10000000
- X: 130000000
Y: 0
- X: 240000000
Y: 0
m_CompositePaths: m_CompositePaths:
m_Paths: m_Paths:
- - {x: 24, y: 23.984375}
- {x: 23.984375, y: 24}
- {x: 13, y: 24}
- {x: 13, y: 23}
- {x: 23, y: 23}
- {x: 23, y: 19}
- {x: 24, y: 19}
- - {x: 1, y: 23} - - {x: 1, y: 23}
- {x: 11, y: 23} - {x: 11, y: 23}
- {x: 11, y: 23.984375} - {x: 11, y: 23.984375}
...@@ -403,6 +396,13 @@ CompositeCollider2D: ...@@ -403,6 +396,13 @@ CompositeCollider2D:
- {x: 0, y: 24} - {x: 0, y: 24}
- {x: 0, y: 19} - {x: 0, y: 19}
- {x: 1, y: 19} - {x: 1, y: 19}
- - {x: 24, y: 23.984375}
- {x: 23.984375, y: 24}
- {x: 13, y: 24}
- {x: 13, y: 23}
- {x: 23, y: 23}
- {x: 23, y: 19}
- {x: 24, y: 19}
- - {x: 24, y: 17} - - {x: 24, y: 17}
- {x: 23, y: 17} - {x: 23, y: 17}
- {x: 23, y: 11} - {x: 23, y: 11}
...@@ -419,16 +419,16 @@ CompositeCollider2D: ...@@ -419,16 +419,16 @@ CompositeCollider2D:
- {x: 0, y: 9} - {x: 0, y: 9}
- {x: 0, y: 3} - {x: 0, y: 3}
- {x: 1, y: 3} - {x: 1, y: 3}
- - {x: 24, y: 0.984375}
- {x: 23.984375, y: 1}
- {x: 13, y: 1}
- {x: 13, y: 0}
- {x: 24, y: 0}
- - {x: 11, y: 0.984375} - - {x: 11, y: 0.984375}
- {x: 10.984375, y: 1} - {x: 10.984375, y: 1}
- {x: 0, y: 1} - {x: 0, y: 1}
- {x: 0, y: 0} - {x: 0, y: 0}
- {x: 11, y: 0} - {x: 11, y: 0}
- - {x: 24, y: 0.984375}
- {x: 23.984375, y: 1}
- {x: 13, y: 1}
- {x: 13, y: 0}
- {x: 24, y: 0}
m_VertexDistance: 0.0005 m_VertexDistance: 0.0005
--- !u!66 &66776817046886398 --- !u!66 &66776817046886398
CompositeCollider2D: CompositeCollider2D:
...@@ -934,9 +934,59 @@ CompositeCollider2D: ...@@ -934,9 +934,59 @@ CompositeCollider2D:
m_GeometryType: 0 m_GeometryType: 0
m_GenerationType: 0 m_GenerationType: 0
m_EdgeRadius: 0 m_EdgeRadius: 0
m_ColliderPaths: [] m_ColliderPaths:
- m_Collider: {fileID: 2113883506822126360}
m_ColliderPaths:
- - X: 60000000
Y: 210000000
- X: 50000000
Y: 210000000
- X: 50000000
Y: 206406256
- X: 60000000
Y: 206406256
- - X: 190000000
Y: 210000000
- X: 180000000
Y: 210000000
- X: 180000000
Y: 206406256
- X: 190000000
Y: 206406256
- - X: 40000000
Y: 80000000
- X: 30000000
Y: 80000000
- X: 30000000
Y: 76406248
- X: 40000000
Y: 76406248
- - X: 210000000
Y: 80000000
- X: 200000000
Y: 80000000
- X: 200000000
Y: 76406248
- X: 210000000
Y: 76406248
m_CompositePaths: m_CompositePaths:
m_Paths: [] m_Paths:
- - {x: 6, y: 21}
- {x: 5, y: 21}
- {x: 5, y: 20.640625}
- {x: 6, y: 20.640625}
- - {x: 19, y: 21}
- {x: 18, y: 21}
- {x: 18, y: 20.640625}
- {x: 19, y: 20.640625}
- - {x: 4, y: 8}
- {x: 3, y: 8}
- {x: 3, y: 7.640625}
- {x: 4, y: 7.640625}
- - {x: 21, y: 8}
- {x: 20, y: 8}
- {x: 20, y: 7.640625}
- {x: 21, y: 7.640625}
m_VertexDistance: 0.0005 m_VertexDistance: 0.0005
--- !u!114 &114875551757596772 --- !u!114 &114875551757596772
MonoBehaviour: MonoBehaviour:
......
...@@ -70,6 +70,21 @@ GameObject: ...@@ -70,6 +70,21 @@ GameObject:
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!1 &1326135493854760
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4855720522592534}
m_Layer: 0
m_Name: ItemSpawnPoint
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1370955136548852 --- !u!1 &1370955136548852
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
...@@ -224,9 +239,23 @@ Transform: ...@@ -224,9 +239,23 @@ Transform:
- {fileID: 4552797671095560} - {fileID: 4552797671095560}
- {fileID: 4628846653152418} - {fileID: 4628846653152418}
- {fileID: 4507596403279470} - {fileID: 4507596403279470}
- {fileID: 4855720522592534}
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4855720522592534
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1326135493854760}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 12, y: 15, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4721597541747138}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4988769571006008 --- !u!4 &4988769571006008
Transform: Transform:
m_ObjectHideFlags: 1 m_ObjectHideFlags: 1
...@@ -849,9 +878,59 @@ CompositeCollider2D: ...@@ -849,9 +878,59 @@ CompositeCollider2D:
m_GeometryType: 0 m_GeometryType: 0
m_GenerationType: 0 m_GenerationType: 0
m_EdgeRadius: 0 m_EdgeRadius: 0
m_ColliderPaths: [] m_ColliderPaths:
- m_Collider: {fileID: 2113883505166204504}
m_ColliderPaths:
- - X: 60000000
Y: 210000000
- X: 50000000
Y: 210000000
- X: 50000000
Y: 206406256
- X: 60000000
Y: 206406256
- - X: 190000000
Y: 210000000
- X: 180000000
Y: 210000000
- X: 180000000
Y: 206406256
- X: 190000000
Y: 206406256
- - X: 40000000
Y: 80000000
- X: 30000000
Y: 80000000
- X: 30000000
Y: 76406248
- X: 40000000
Y: 76406248
- - X: 210000000
Y: 80000000
- X: 200000000
Y: 80000000
- X: 200000000
Y: 76406248
- X: 210000000
Y: 76406248
m_CompositePaths: m_CompositePaths:
m_Paths: [] m_Paths:
- - {x: 6, y: 21}
- {x: 5, y: 21}
- {x: 5, y: 20.640625}
- {x: 6, y: 20.640625}
- - {x: 19, y: 21}
- {x: 18, y: 21}
- {x: 18, y: 20.640625}
- {x: 19, y: 20.640625}
- - {x: 4, y: 8}
- {x: 3, y: 8}
- {x: 3, y: 7.640625}
- {x: 4, y: 7.640625}
- - {x: 21, y: 8}
- {x: 20, y: 8}
- {x: 20, y: 7.640625}
- {x: 21, y: 7.640625}
m_VertexDistance: 0.0005 m_VertexDistance: 0.0005
--- !u!66 &66477191110675372 --- !u!66 &66477191110675372
CompositeCollider2D: CompositeCollider2D:
......
...@@ -76,7 +76,7 @@ public class CameraController : MonoBehaviour { ...@@ -76,7 +76,7 @@ public class CameraController : MonoBehaviour {
if (gameState == GameState.Ingame) if (gameState == GameState.Ingame)
{ {
GameManager.gameState = GameState.Ingame; GameManager.gameState = GameState.Ingame;
StartCoroutine(mapManager.RoomFadeIn(MapManager.currentRoom)); StartCoroutine(mapManager.RoomEnter(MapManager.currentRoom));
grid.transform.position = new Vector3(0, 0, 0); grid.transform.position = new Vector3(0, 0, 0);
sizeDestination = inGameCameraSize; sizeDestination = inGameCameraSize;
while (GetComponent<Camera>().orthographicSize > sizeDestination + 0.01) while (GetComponent<Camera>().orthographicSize > sizeDestination + 0.01)
...@@ -97,7 +97,7 @@ public class CameraController : MonoBehaviour { ...@@ -97,7 +97,7 @@ public class CameraController : MonoBehaviour {
MapManager.mapGrid[(int)MapManager.portalDestination.x, (int)MapManager.portalDestination.y].portalSurface.GetComponent<SpriteRenderer>().sprite = MapManager.mapGrid[(int)MapManager.portalDestination.x, (int)MapManager.portalDestination.y].portalSurface.GetComponent<SpriteRenderer>().sprite =
GameObject.Find("MapManager").GetComponent<MapManager>().portalSelected; GameObject.Find("MapManager").GetComponent<MapManager>().portalSelected;
} }
StartCoroutine(mapManager.RoomFadeOut(MapManager.currentRoom)); StartCoroutine(mapManager.RoomExit(MapManager.currentRoom));
grid.transform.position = new Vector3(0, 0, 2); grid.transform.position = new Vector3(0, 0, 2);
sizeDestination = tetrisCameraSize; sizeDestination = tetrisCameraSize;
while (GetComponent<Camera>().orthographicSize < sizeDestination - 2) while (GetComponent<Camera>().orthographicSize < sizeDestination - 2)
......
...@@ -59,7 +59,7 @@ public class GameManager : MonoBehaviour { ...@@ -59,7 +59,7 @@ public class GameManager : MonoBehaviour {
gameState = GameState.Ingame; gameState = GameState.Ingame;
} }
} }
else if (Input.GetKeyDown(KeyCode.F)) else if (Input.GetButtonDown("Interaction"))
{ {
if (gameState == GameState.Portal && MapManager.currentRoom != MapManager.mapGrid[(int)MapManager.portalDestination.x, (int)MapManager.portalDestination.y]) if (gameState == GameState.Portal && MapManager.currentRoom != MapManager.mapGrid[(int)MapManager.portalDestination.x, (int)MapManager.portalDestination.y])
{ {
......
This diff is collapsed.
...@@ -147,7 +147,7 @@ public class Room : MonoBehaviour ...@@ -147,7 +147,7 @@ public class Room : MonoBehaviour
/// </summary> /// </summary>
public void CreatePortal() public void CreatePortal()
{ {
GameObject portal = roomInGame.transform.Find("Portal").gameObject; portal = roomInGame.transform.Find("Portal").gameObject;
if (specialRoomType != RoomType.Normal) if (specialRoomType != RoomType.Normal)
{ {
portal.SetActive(true); portal.SetActive(true);
......
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