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tetra-tower
Commits
728321fb
Commit
728321fb
authored
Feb 16, 2019
by
18류지석
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애드온 이미지 적용. 효과 적용
parent
241329bb
Changes
12
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12 changed files
with
241 additions
and
15 deletions
+241
-15
apprentice's mark.png
Assets/Resources/Sprites/Addons/apprentice's mark.png
+0
-0
apprentice's mark.png.meta
Assets/Resources/Sprites/Addons/apprentice's mark.png.meta
+16
-5
apprentice's mark_border.png
Assets/Resources/Sprites/Addons/apprentice's mark_border.png
+0
-0
apprentice's mark_border.png.meta
...esources/Sprites/Addons/apprentice's mark_border.png.meta
+97
-0
parchment piece.png
Assets/Resources/Sprites/Addons/parchment piece.png
+0
-0
parchment piece.png.meta
Assets/Resources/Sprites/Addons/parchment piece.png.meta
+14
-3
parchment piece_border.png
Assets/Resources/Sprites/Addons/parchment piece_border.png
+0
-0
parchment piece_border.png.meta
.../Resources/Sprites/Addons/parchment piece_border.png.meta
+97
-0
ApprenticesMark.cs
Assets/Scripts/Item/Addons/ApprenticesMark.cs
+8
-3
BlacksmithsBrooch.cs
Assets/Scripts/Item/Addons/BlacksmithsBrooch.cs
+5
-0
ParchmentPiece.cs
Assets/Scripts/Item/Addons/ParchmentPiece.cs
+2
-2
InventoryManager.cs
Assets/Scripts/Item/InventoryManager.cs
+2
-2
No files found.
Assets/Resources/Sprites/Addons/apprentice's mark.png
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Onion skin
Assets/Resources/Sprites/Addons/apprentice's mark.png.meta
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728321fb
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Assets/Resources/Sprites/Addons/apprentice's mark_border.png
0 → 100644
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230 Bytes
Assets/Resources/Sprites/Addons/apprentice's mark_border.png.meta
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728321fb
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spritePackingTag:
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Assets/Resources/Sprites/Addons/parchment piece.png
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241329bb
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728321fb
247 Bytes
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H:
507 Bytes
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2-up
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Onion skin
Assets/Resources/Sprites/Addons/parchment piece.png.meta
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728321fb
...
@@ -31,7 +31,7 @@ TextureImporter:
...
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textureSettings:
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
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compressionQuality: 50
crunchedCompression: 0
crunchedCompression: 0
allowsAlphaSplitting: 0
allowsAlphaSplitting: 0
...
...
Assets/Resources/Sprites/Addons/parchment piece_border.png
0 → 100644
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258 Bytes
Assets/Resources/Sprites/Addons/parchment piece_border.png.meta
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728321fb
fileFormatVersion: 2
guid: 9b043ff25b33dc54e8abdb4bcbd88a55
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Assets/Scripts/Item/Addons/ApprenticesMark.cs
View file @
728321fb
...
@@ -9,11 +9,16 @@ public class ApprenticesMark : Addon
...
@@ -9,11 +9,16 @@ public class ApprenticesMark : Addon
{
{
public
override
void
Declare
()
public
override
void
Declare
()
{
{
id
=
1
;
name
=
"
apprentice's mark
"
;
id
=
1
;
name
=
"
수습생의 표식
"
;
quality
=
ItemQuality
.
Study
;
quality
=
ItemQuality
.
Study
;
type
=
AddonType
.
Prop
;
type
=
AddonType
.
Prop
;
sprite
=
Resources
.
Load
<
Sprite
>(
"Sprites/Addons/apprentice's mark"
);
;
sprite
=
Resources
.
Load
<
Sprite
>(
"Sprites/Addons/apprentice's mark"
);
;
highlight
=
Resources
.
Load
<
Sprite
>(
"Sprites/Addons/apprentice's mark"
);
;
highlight
=
Resources
.
Load
<
Sprite
>(
"Sprites/Addons/apprentice's mark_border"
);
;
sizeInventory
=
new
Vector2
(
80
,
80
);
sizeInventory
=
new
Vector2
(
65
,
80
);
}
public
override
float
DamageMultiplier
(
PlayerAttackInfo
attackInfo
,
Enemy
enemyInfo
,
string
combo
)
{
return
1.25f
;
}
}
}
}
Assets/Scripts/Item/Addons/BlacksmithsBrooch.cs
View file @
728321fb
...
@@ -16,4 +16,9 @@ public class BlacksmithsBrooch : Addon
...
@@ -16,4 +16,9 @@ public class BlacksmithsBrooch : Addon
highlight
=
Resources
.
Load
<
Sprite
>(
"Sprites/Addons/Coolly Pride"
);
;
highlight
=
Resources
.
Load
<
Sprite
>(
"Sprites/Addons/Coolly Pride"
);
;
sizeInventory
=
new
Vector2
(
80
,
80
);
sizeInventory
=
new
Vector2
(
80
,
80
);
}
}
public
override
float
DamageMultiplier
(
PlayerAttackInfo
attackInfo
,
Enemy
enemyInfo
,
string
combo
)
{
return
1.55f
;
}
}
}
Assets/Scripts/Item/Addons/ParchmentPiece.cs
View file @
728321fb
...
@@ -13,8 +13,8 @@ public class ParchmentPiece : Addon
...
@@ -13,8 +13,8 @@ public class ParchmentPiece : Addon
quality
=
ItemQuality
.
Study
;
quality
=
ItemQuality
.
Study
;
type
=
AddonType
.
Prop
;
type
=
AddonType
.
Prop
;
sprite
=
Resources
.
Load
<
Sprite
>(
"Sprites/Addons/parchment piece"
);
;
sprite
=
Resources
.
Load
<
Sprite
>(
"Sprites/Addons/parchment piece"
);
;
highlight
=
Resources
.
Load
<
Sprite
>(
"Sprites/Addons/parchment piece"
);
;
highlight
=
Resources
.
Load
<
Sprite
>(
"Sprites/Addons/parchment piece
_border
"
);
;
sizeInventory
=
new
Vector2
(
80
,
80
);
sizeInventory
=
new
Vector2
(
70
,
77.5f
);
}
}
public
override
float
DamageMultiplier
(
PlayerAttackInfo
attackInfo
,
Enemy
enemyInfo
,
string
combo
)
public
override
float
DamageMultiplier
(
PlayerAttackInfo
attackInfo
,
Enemy
enemyInfo
,
string
combo
)
{
{
...
...
Assets/Scripts/Item/InventoryManager.cs
View file @
728321fb
...
@@ -22,8 +22,8 @@ public class InventoryManager : Singleton<InventoryManager> {
...
@@ -22,8 +22,8 @@ public class InventoryManager : Singleton<InventoryManager> {
player
=
GameObject
.
Find
(
"Player"
);
player
=
GameObject
.
Find
(
"Player"
);
SetPool
();
SetPool
();
ItemInstantiate
(
"
Bow
"
,
player
.
transform
.
position
,
0f
);
ItemInstantiate
(
"
Dagger
"
,
player
.
transform
.
position
,
0f
);
StartCoroutine
(
TestCoroutine
());
StartCoroutine
(
TestCoroutine
());
}
}
/// <summary>
/// <summary>
...
...
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