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tetra-tower
Commits
20b4af7d
Commit
20b4af7d
authored
Feb 26, 2019
by
18손재민
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일부 이미지 추가 및 수정
parent
c4c223f1
Changes
18
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18 changed files
with
127 additions
and
112 deletions
+127
-112
PortalSurface.prefab
Assets/Prefabs/TetrisMap/PortalSurface.prefab
+1
-1
InventoryManager.prefab
...Prefabs/UI/In-Game UI/InventoryUI/InventoryManager.prefab
+2
-1
pointer.prefab
Assets/Prefabs/UI/pointer.prefab
+2
-49
woodsign.prefab
Assets/Prefabs/UI/woodsign.prefab
+88
-0
woodsign.prefab.meta
Assets/Prefabs/UI/woodsign.prefab.meta
+8
-0
CameraController.cs
Assets/Scripts/CameraController.cs
+1
-1
InventoryManager.cs
Assets/Scripts/Item/InventoryManager.cs
+3
-0
Pointer.cs
Assets/Scripts/Pointer.cs
+2
-0
LifeStoneManager.cs
...Scripts/UI/In-game UI/LifeStoneScript/LifeStoneManager.cs
+1
-0
TETRIS.png
Assets/Sprites/TETRIS.png
+0
-0
TETRIS.png.meta
Assets/Sprites/TETRIS.png.meta
+7
-22
TestRopeDown.png
Assets/Sprites/TestRopeDown.png
+0
-0
TestRopeUP.png
Assets/Sprites/TestRopeUP.png
+0
-0
TetrisBackground.png
Assets/Sprites/TetrisBackground.png
+0
-0
enemyarrow.png
Assets/Sprites/enemyarrow.png
+0
-0
enemyarrow.png.meta
Assets/Sprites/enemyarrow.png.meta
+6
-17
woodsign.png
Assets/Sprites/woodsign.png
+0
-0
woodsign.png.meta
Assets/Sprites/woodsign.png.meta
+6
-21
No files found.
Assets/Prefabs/TetrisMap/PortalSurface.prefab
View file @
20b4af7d
...
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View file @
20b4af7d
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20b4af7d
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Assets/Prefabs/UI/woodsign.prefab
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20b4af7d
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Assets/Scripts/CameraController.cs
View file @
20b4af7d
...
@@ -108,7 +108,7 @@ public class CameraController : MonoBehaviour {
...
@@ -108,7 +108,7 @@ public class CameraController : MonoBehaviour {
transform
.
position
=
new
Vector3
(
coord
.
x
,
coord
.
y
,
-
1
);
transform
.
position
=
new
Vector3
(
coord
.
x
,
coord
.
y
,
-
1
);
GetComponent
<
Camera
>().
orthographicSize
=
Mathf
.
Lerp
(
GetComponent
<
Camera
>().
orthographicSize
,
sizeDestination
,
Mathf
.
Sqrt
(
Time
.
deltaTime
));
GetComponent
<
Camera
>().
orthographicSize
=
Mathf
.
Lerp
(
GetComponent
<
Camera
>().
orthographicSize
,
sizeDestination
,
Mathf
.
Sqrt
(
Time
.
deltaTime
));
}
}
GetComponent
<
Camera
>().
cullingMask
=
1
<<
LayerMask
.
NameToLayer
(
"Tetris"
)
|
1
<<
LayerMask
.
NameToLayer
(
"Portal
Surface
"
);
GetComponent
<
Camera
>().
cullingMask
=
1
<<
LayerMask
.
NameToLayer
(
"Tetris"
)
|
1
<<
LayerMask
.
NameToLayer
(
"Portal"
);
transform
.
position
=
tetrisCameraCoord
;
transform
.
position
=
tetrisCameraCoord
;
}
}
GetComponent
<
Camera
>().
orthographicSize
=
sizeDestination
;
GetComponent
<
Camera
>().
orthographicSize
=
sizeDestination
;
...
...
Assets/Scripts/Item/InventoryManager.cs
View file @
20b4af7d
...
@@ -14,6 +14,7 @@ public class InventoryManager : Singleton<InventoryManager> {
...
@@ -14,6 +14,7 @@ public class InventoryManager : Singleton<InventoryManager> {
public
float
popoutStrengthMultiplier
;
public
float
popoutStrengthMultiplier
;
public
float
popoutTime
;
public
float
popoutTime
;
public
Text
price
;
public
Text
price
;
public
GameObject
woodSign
;
GameObject
player
;
GameObject
player
;
public
GameObject
coolUI
;
public
GameObject
coolUI
;
...
@@ -191,6 +192,7 @@ public class InventoryManager : Singleton<InventoryManager> {
...
@@ -191,6 +192,7 @@ public class InventoryManager : Singleton<InventoryManager> {
GameObject
tmpItem
=
ItemInstantiate
(
itemPool
[(
int
)
quality
][
0
],
pos
,
popoutStrength
);
GameObject
tmpItem
=
ItemInstantiate
(
itemPool
[(
int
)
quality
][
0
],
pos
,
popoutStrength
);
tmpItem
.
GetComponent
<
DroppedObject
>().
price
=
_price
;
tmpItem
.
GetComponent
<
DroppedObject
>().
price
=
_price
;
tmpItem
.
GetComponent
<
DroppedObject
>().
priceTag
=
Instantiate
(
price
,
new
Vector3
(
0
,
0
,
0
),
Quaternion
.
identity
,
GameManager
.
Instance
.
textCanvas
.
transform
);
tmpItem
.
GetComponent
<
DroppedObject
>().
priceTag
=
Instantiate
(
price
,
new
Vector3
(
0
,
0
,
0
),
Quaternion
.
identity
,
GameManager
.
Instance
.
textCanvas
.
transform
);
Instantiate
(
woodSign
,
tmpItem
.
transform
.
position
+
new
Vector3
(
0.5f
,
0
,
0
),
Quaternion
.
identity
,
MapManager
.
currentRoom
.
transform
);
return
tmpItem
;
return
tmpItem
;
}
}
return
null
;
return
null
;
...
@@ -263,6 +265,7 @@ public class InventoryManager : Singleton<InventoryManager> {
...
@@ -263,6 +265,7 @@ public class InventoryManager : Singleton<InventoryManager> {
GameObject
tmpItem
=
AddonInstantiate
(
addonPool
[(
int
)
quality
][
0
],
pos
,
popoutStrength
);
GameObject
tmpItem
=
AddonInstantiate
(
addonPool
[(
int
)
quality
][
0
],
pos
,
popoutStrength
);
tmpItem
.
GetComponent
<
DroppedObject
>().
price
=
_price
;
tmpItem
.
GetComponent
<
DroppedObject
>().
price
=
_price
;
tmpItem
.
GetComponent
<
DroppedObject
>().
priceTag
=
Instantiate
(
price
,
new
Vector3
(
0
,
0
,
0
),
Quaternion
.
identity
,
GameManager
.
Instance
.
textCanvas
.
transform
);
tmpItem
.
GetComponent
<
DroppedObject
>().
priceTag
=
Instantiate
(
price
,
new
Vector3
(
0
,
0
,
0
),
Quaternion
.
identity
,
GameManager
.
Instance
.
textCanvas
.
transform
);
Instantiate
(
woodSign
,
tmpItem
.
transform
.
position
+
new
Vector3
(
0.5f
,
0
,
0
),
Quaternion
.
identity
,
MapManager
.
currentRoom
.
transform
);
return
tmpItem
;
return
tmpItem
;
}
}
return
null
;
return
null
;
...
...
Assets/Scripts/Pointer.cs
View file @
20b4af7d
...
@@ -18,6 +18,8 @@ public class Pointer : MonoBehaviour {
...
@@ -18,6 +18,8 @@ public class Pointer : MonoBehaviour {
width
=
can
.
GetComponent
<
RectTransform
>().
sizeDelta
.
x
/
2
;
width
=
can
.
GetComponent
<
RectTransform
>().
sizeDelta
.
x
/
2
;
height
=
can
.
GetComponent
<
RectTransform
>().
sizeDelta
.
y
/
2
;
height
=
can
.
GetComponent
<
RectTransform
>().
sizeDelta
.
y
/
2
;
cam
=
Camera
.
main
;
can
=
InventoryManager
.
Instance
.
ui
.
GetComponent
<
Canvas
>();
}
}
...
...
Assets/Scripts/UI/In-game UI/LifeStoneScript/LifeStoneManager.cs
View file @
20b4af7d
...
@@ -177,6 +177,7 @@ public class LifeStoneManager : Singleton<LifeStoneManager> {
...
@@ -177,6 +177,7 @@ public class LifeStoneManager : Singleton<LifeStoneManager> {
PopoutGenerator
(
tmpObj
,
popoutStrength
);
PopoutGenerator
(
tmpObj
,
popoutStrength
);
tmpObj
.
GetComponent
<
DroppedObject
>().
price
=
_price
;
tmpObj
.
GetComponent
<
DroppedObject
>().
price
=
_price
;
tmpObj
.
GetComponent
<
DroppedObject
>().
priceTag
=
Instantiate
(
InventoryManager
.
Instance
.
price
,
new
Vector3
(
0
,
0
,
0
),
Quaternion
.
identity
,
GameManager
.
Instance
.
textCanvas
.
transform
);
tmpObj
.
GetComponent
<
DroppedObject
>().
priceTag
=
Instantiate
(
InventoryManager
.
Instance
.
price
,
new
Vector3
(
0
,
0
,
0
),
Quaternion
.
identity
,
GameManager
.
Instance
.
textCanvas
.
transform
);
Instantiate
(
InventoryManager
.
Instance
.
woodSign
,
tmpObj
.
transform
.
position
+
new
Vector3
(
0.5f
,
0
,
0
),
Quaternion
.
identity
,
MapManager
.
currentRoom
.
transform
);
return
tmpObj
;
return
tmpObj
;
}
}
...
...
Assets/Sprites/TETRIS.png
0 → 100644
View file @
20b4af7d
3.72 KB
Assets/Sprites/T
estRopeUP
.png.meta
→
Assets/Sprites/T
ETRIS
.png.meta
View file @
20b4af7d
fileFormatVersion: 2
fileFormatVersion: 2
guid:
45bbd91799285994eb276ebedd1d1469
guid:
ce1deca4af716c14db06506ea062d8d6
TextureImporter:
TextureImporter:
fileIDToRecycleName: {}
fileIDToRecycleName: {}
externalObjects: {}
externalObjects: {}
...
@@ -43,14 +43,14 @@ TextureImporter:
...
@@ -43,14 +43,14 @@ TextureImporter:
spriteMode: 1
spriteMode: 1
spriteExtrude: 1
spriteExtrude: 1
spriteMeshType: 1
spriteMeshType: 1
alignment:
0
alignment:
9
spritePivot: {x: 0.5, y: 0.5}
spritePivot: {x: 0.5, y: 0.5
05
}
spritePixelsToUnits:
64
spritePixelsToUnits:
0.665
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaUsage: 1
alphaIsTransparency: 1
alphaIsTransparency: 1
spriteTessellationDetail:
0
spriteTessellationDetail:
-1
textureType: 8
textureType: 8
textureShape: 1
textureShape: 1
singleChannelComponent: 0
singleChannelComponent: 0
...
@@ -80,28 +80,13 @@ TextureImporter:
...
@@ -80,28 +80,13 @@ TextureImporter:
allowsAlphaSplitting: 0
allowsAlphaSplitting: 0
overridden: 0
overridden: 0
androidETC2FallbackOverride: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
spriteSheet:
serializedVersion: 2
serializedVersion: 2
sprites: []
sprites: []
outline: []
outline: []
physicsShape:
physicsShape: []
- - {x: -5, y: 32}
- {x: -5, y: -32}
- {x: 5, y: -32}
- {x: 5, y: 32}
bones: []
bones: []
spriteID:
c975ab65379a7f04e9967ce030f43ea5
spriteID:
e2b02003cd7971b4ca733428db217692
vertices: []
vertices: []
indices:
indices:
edges: []
edges: []
...
...
Assets/Sprites/TestRopeDown.png
deleted
100644 → 0
View file @
c4c223f1
20.1 KB
Assets/Sprites/TestRopeUP.png
deleted
100644 → 0
View file @
c4c223f1
19.7 KB
Assets/Sprites/TetrisBackground.png
deleted
100644 → 0
View file @
c4c223f1
53 KB
Assets/Sprites/enemyarrow.png
0 → 100644
View file @
20b4af7d
445 Bytes
Assets/Sprites/
TetrisBackground
.png.meta
→
Assets/Sprites/
enemyarrow
.png.meta
View file @
20b4af7d
fileFormatVersion: 2
fileFormatVersion: 2
guid:
b24577721d6695a42ad348deb62c5b55
guid:
16bd596a38ea90b4aa76cc267605b9f0
TextureImporter:
TextureImporter:
fileIDToRecycleName: {}
fileIDToRecycleName: {}
externalObjects: {}
externalObjects: {}
...
@@ -44,8 +44,8 @@ TextureImporter:
...
@@ -44,8 +44,8 @@ TextureImporter:
spriteExtrude: 1
spriteExtrude: 1
spriteMeshType: 1
spriteMeshType: 1
alignment: 0
alignment: 0
spritePivot: {x: 0, y: 0.5}
spritePivot: {x: 0
.5
, y: 0.5}
spritePixelsToUnits:
10.666667
spritePixelsToUnits:
32
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaUsage: 1
...
@@ -63,7 +63,7 @@ TextureImporter:
...
@@ -63,7 +63,7 @@ TextureImporter:
maxTextureSize: 2048
maxTextureSize: 2048
resizeAlgorithm: 0
resizeAlgorithm: 0
textureFormat: -1
textureFormat: -1
textureCompression:
0
textureCompression:
1
compressionQuality: 50
compressionQuality: 50
crunchedCompression: 0
crunchedCompression: 0
allowsAlphaSplitting: 0
allowsAlphaSplitting: 0
...
@@ -74,18 +74,7 @@ TextureImporter:
...
@@ -74,18 +74,7 @@ TextureImporter:
maxTextureSize: 2048
maxTextureSize: 2048
resizeAlgorithm: 0
resizeAlgorithm: 0
textureFormat: -1
textureFormat: -1
textureCompression: 0
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
compressionQuality: 50
crunchedCompression: 0
crunchedCompression: 0
allowsAlphaSplitting: 0
allowsAlphaSplitting: 0
...
@@ -97,7 +86,7 @@ TextureImporter:
...
@@ -97,7 +86,7 @@ TextureImporter:
outline: []
outline: []
physicsShape: []
physicsShape: []
bones: []
bones: []
spriteID:
f03f8ec7aa415b444a5a90b1c3187ad
e
spriteID:
b67a3a9f9c22b654398dc5e3e819ad4
e
vertices: []
vertices: []
indices:
indices:
edges: []
edges: []
...
...
Assets/Sprites/woodsign.png
0 → 100644
View file @
20b4af7d
518 Bytes
Assets/Sprites/
TestRopeDow
n.png.meta
→
Assets/Sprites/
woodsig
n.png.meta
View file @
20b4af7d
fileFormatVersion: 2
fileFormatVersion: 2
guid:
a7ade53056ed4934c87daaec91a44354
guid:
070a11f0da1346e40abaf7b09f756e82
TextureImporter:
TextureImporter:
fileIDToRecycleName: {}
fileIDToRecycleName: {}
externalObjects: {}
externalObjects: {}
...
@@ -31,7 +31,7 @@ TextureImporter:
...
@@ -31,7 +31,7 @@ TextureImporter:
maxTextureSize: 2048
maxTextureSize: 2048
textureSettings:
textureSettings:
serializedVersion: 2
serializedVersion: 2
filterMode:
0
filterMode:
-1
aniso: -1
aniso: -1
mipBias: -100
mipBias: -100
wrapU: 1
wrapU: 1
...
@@ -45,12 +45,12 @@ TextureImporter:
...
@@ -45,12 +45,12 @@ TextureImporter:
spriteMeshType: 1
spriteMeshType: 1
alignment: 0
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits:
64
spritePixelsToUnits:
32
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaUsage: 1
alphaIsTransparency: 1
alphaIsTransparency: 1
spriteTessellationDetail:
0
spriteTessellationDetail:
-1
textureType: 8
textureType: 8
textureShape: 1
textureShape: 1
singleChannelComponent: 0
singleChannelComponent: 0
...
@@ -80,28 +80,13 @@ TextureImporter:
...
@@ -80,28 +80,13 @@ TextureImporter:
allowsAlphaSplitting: 0
allowsAlphaSplitting: 0
overridden: 0
overridden: 0
androidETC2FallbackOverride: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
spriteSheet:
serializedVersion: 2
serializedVersion: 2
sprites: []
sprites: []
outline: []
outline: []
physicsShape:
physicsShape: []
- - {x: -5, y: -32}
- {x: 6, y: -32}
- {x: 6, y: 32}
- {x: -5, y: 32}
bones: []
bones: []
spriteID:
c78b3c713d0b01e44a9c1d98d426998d
spriteID:
b1fdc62e5c3cba446912b6bc51b9205a
vertices: []
vertices: []
indices:
indices:
edges: []
edges: []
...
...
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