Commit 1840ed85 authored by 15김민규's avatar 15김민규 Committed by 18김상언

적 겹침 줄이기 성공. 적 레이어 2개 추가됨.

parent 65440dce
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......@@ -29,12 +29,11 @@ public class Enemy : MonoBehaviour {
public float trackSpeed;
private float playerMaxHealth; //다른 스크립트에 있는 플레이어 최대체력 가져와야함
[SerializeField]
private float currHealth;
// [HideInInspector]
// enemy manager
// manager
private InventoryManager inventoryManager;
private LifeStoneManager lifeStoneManager;
private EnemyManager enemyManager;
// for animation
......@@ -43,10 +42,7 @@ public class Enemy : MonoBehaviour {
private Animator animator;
// drop item
[HideInInspector]
public InventoryManager inventoryManager;
[HideInInspector]
public int[] dropTable;
private int[] dropTable;
// method
// Standard Method
......@@ -54,6 +50,7 @@ public class Enemy : MonoBehaviour {
{
enemyManager = EnemyManager.Instance;
inventoryManager = GameObject.Find("InventoryManager").GetComponent<InventoryManager>();
lifeStoneManager = GameObject.Find("UI Canvas").transform.GetChild(0).GetComponent<LifeStoneManager>();
animator = GetComponent<Animator>();
}
......@@ -75,17 +72,15 @@ public class Enemy : MonoBehaviour {
if (currHealth <= 0)
{
animator.SetTrigger("DeadTrigger");
return;
}
else
{
animator.SetFloat("knockbackDistance", attack.damage / this.weight * attack.knockBackMultiplier);
animator.SetTrigger("DamagedTrigger");
}
animator.SetFloat("knockbackDistance", attack.damage / this.weight * attack.knockBackMultiplier);
animator.SetTrigger("DamagedTrigger");
}
// Animation Event
// Dead
public void deadEvent()
public void DeadEvent()
{
transform.parent.gameObject.SetActive(false);
......@@ -103,13 +98,11 @@ public class Enemy : MonoBehaviour {
}
}
if (indexOfItem == 0) // None
{
Debug.Log("None");
}
// if indexOfItem == 0 then don't drop anything
if (indexOfItem >= 1 && indexOfItem <= 5) // Lifestone
{
Debug.Log("LifeStone " + indexOfItem);
// insert!
}
if (indexOfItem == 6) // Gold Potion
{
......@@ -123,12 +116,10 @@ public class Enemy : MonoBehaviour {
}
if (indexOfItem >= 8 && indexOfItem <= 11) // Item
{
Debug.Log("Item" + (ItemQuality)(indexOfItem - 8));
inventoryManager.ItemInstantiate((ItemQuality)(indexOfItem - 8), transform.parent.position);
}
if (indexOfItem >= 12 && indexOfItem <= 15) // Addon
{
Debug.Log("Addon" + (ItemQuality)(indexOfItem - 12));
inventoryManager.AddonInstantiate((ItemQuality)(indexOfItem - 12), transform.parent.position);
}
......
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class EnemyAntiOverlap : MonoBehaviour {
Collider2D myCol;
public float pushForce;
private void Start()
{
myCol = GetComponent<Collider2D>();
}
private void OnTriggerStay2D(Collider2D col)
{
if(col.tag == "Enemy") // Anti-Overlap
{
Vector3 pushForceVec = new Vector3(pushForce, 0.0f, 0.0f);
int pushDirection = (col.bounds.center.x - myCol.bounds.center.x > 0) ? 1 : -1; // right: 1 \ left: -1
col.GetComponent<Rigidbody2D>().MovePosition(col.transform.position + pushDirection * pushForceVec);
}
}
}
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class EnemyCollision : MonoBehaviour {
// data for ignoring collision
Vector2 lastPosition;
Vector2 lastVelocity;
float lastAngularVelocity;
// Update is called once per frame
void FixedUpdate () {
lastPosition = transform.position;
lastVelocity = GetComponent<Rigidbody2D>().velocity;
lastAngularVelocity = GetComponent<Rigidbody2D>().angularVelocity;
}
void OnCollisionEnter2D(Collision2D col)
{
if (col.gameObject.tag == "Enemy")
{
transform.position = lastPosition;
GetComponent<Rigidbody2D>().velocity = lastVelocity;
GetComponent<Rigidbody2D>().angularVelocity = lastAngularVelocity;
Physics2D.IgnoreCollision(col.gameObject.GetComponent<Collider2D>(), GetComponent<Collider2D>());
}
}
}
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allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
......
......@@ -31,7 +31,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
filterMode: 0
aniso: -1
mipBias: -100
wrapU: 1
......@@ -45,7 +45,7 @@ TextureImporter:
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spritePixelsToUnits: 64
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
......@@ -63,7 +63,29 @@ TextureImporter:
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
......
......@@ -31,7 +31,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
filterMode: 0
aniso: -1
mipBias: -100
wrapU: 1
......@@ -45,7 +45,7 @@ TextureImporter:
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spritePixelsToUnits: 64
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
......@@ -63,7 +63,29 @@ TextureImporter:
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
......
......@@ -31,7 +31,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
filterMode: 0
aniso: -1
mipBias: -100
wrapU: 1
......@@ -45,7 +45,7 @@ TextureImporter:
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spritePixelsToUnits: 64
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
......@@ -63,7 +63,29 @@ TextureImporter:
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
......
......@@ -31,7 +31,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
filterMode: 0
aniso: -1
mipBias: -100
wrapU: 1
......@@ -45,7 +45,7 @@ TextureImporter:
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spritePixelsToUnits: 64
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
......@@ -63,7 +63,29 @@ TextureImporter:
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
......
......@@ -31,7 +31,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
filterMode: 0
aniso: -1
mipBias: -100
wrapU: 1
......@@ -45,7 +45,7 @@ TextureImporter:
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spritePixelsToUnits: 64
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
......@@ -63,7 +63,29 @@ TextureImporter:
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
......
......@@ -31,7 +31,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
filterMode: 0
aniso: -1
mipBias: -100
wrapU: 1
......@@ -45,7 +45,7 @@ TextureImporter:
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spritePixelsToUnits: 64
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
......@@ -63,7 +63,29 @@ TextureImporter:
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
......
......@@ -31,7 +31,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
filterMode: 0
aniso: -1
mipBias: -100
wrapU: 1
......@@ -45,7 +45,7 @@ TextureImporter:
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spritePixelsToUnits: 64
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
......@@ -63,7 +63,29 @@ TextureImporter:
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
......
......@@ -31,7 +31,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
filterMode: 0
aniso: -1
mipBias: -100
wrapU: 1
......@@ -45,7 +45,7 @@ TextureImporter:
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spritePixelsToUnits: 64
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
......@@ -63,7 +63,29 @@ TextureImporter:
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
......
......@@ -31,7 +31,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
filterMode: 0
aniso: -1
mipBias: -100
wrapU: 1
......@@ -45,7 +45,7 @@ TextureImporter:
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spritePixelsToUnits: 64
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
......@@ -63,7 +63,29 @@ TextureImporter:
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
......
......@@ -31,7 +31,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
filterMode: 0
aniso: -1
mipBias: -100
wrapU: 1
......@@ -45,7 +45,7 @@ TextureImporter:
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spritePixelsToUnits: 64
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
......@@ -63,7 +63,29 @@ TextureImporter:
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
......
......@@ -9,6 +9,8 @@ TagManager:
- TetriminoSpawner
- DroppedLifeStone
- DroppedItem
- Enemy
- DroppedPotion
layers:
- Default
- TransparentFX
......@@ -26,8 +28,8 @@ TagManager:
- Item
- Tetris
- PlayerAttack
-
-
- EnemyCollider
- EnemyTrigger
-
-
-
......
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