Commit 0a5cc655 authored by 16도재형's avatar 16도재형 Committed by 18류지석

InputManager 수정 이제 PlayerController.cs 고칠거임

parent c2c0b75b
......@@ -36,7 +36,7 @@ public class PlayerAttack : MonoBehaviour {
SetTimeText(comboTime, comboEndTime - Time.time);
for (int i = 0; i < 3; i++)
attackRaw[i] = Input.GetAxisRaw("Fire" + (i+1));
cancelRaw = Input.GetAxisRaw("stop");
cancelRaw = Input.GetAxisRaw("Stop");
for (int i = 0; i < 3; i++)
{
......
......@@ -11,11 +11,11 @@ InputManager:
descriptiveNegativeName:
negativeButton: left
positiveButton: right
altNegativeButton: a
altPositiveButton: d
gravity: 4
altNegativeButton:
altPositiveButton:
gravity: 1000
dead: 0.001
sensitivity: 4
sensitivity: 1000
snap: 1
invert: 0
type: 0
......@@ -27,11 +27,11 @@ InputManager:
descriptiveNegativeName:
negativeButton: down
positiveButton: up
altNegativeButton: s
altPositiveButton: w
gravity: 3
altNegativeButton:
altPositiveButton:
gravity: 1000
dead: 0.001
sensitivity: 3
sensitivity: 1000
snap: 1
invert: 0
type: 0
......@@ -86,7 +86,7 @@ InputManager:
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: stop
m_Name: Stop
descriptiveName:
descriptiveNegativeName:
negativeButton:
......@@ -117,6 +117,22 @@ InputManager:
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Dash
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: left shift
altNegativeButton:
altPositiveButton:
gravity: 1000
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Mouse X
descriptiveName:
......
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