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MIM
man-in-the-mirror
Commits
cd286c62
Commit
cd286c62
authored
May 01, 2019
by
18손재민
Browse files
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Merge branch 'model'
parents
6f6cde67
158d28ea
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20
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20 changed files
with
982 additions
and
12 deletions
+982
-12
Animation.meta
Assets/Models/Animation.meta
+0
-0
AnimTest.cs
Assets/Models/Animation/AnimTest.cs
+0
-0
AnimTest.cs.meta
Assets/Models/Animation/AnimTest.cs.meta
+0
-0
cam_idle.anim
Assets/Models/Animation/cam_idle.anim
+497
-0
cam_idle.anim.meta
Assets/Models/Animation/cam_idle.anim.meta
+8
-0
camera.controller
Assets/Models/Animation/camera.controller
+72
-0
camera.controller.meta
Assets/Models/Animation/camera.controller.meta
+8
-0
jackson.controller
Assets/Models/Animation/jackson.controller
+0
-0
jackson.controller.meta
Assets/Models/Animation/jackson.controller.meta
+0
-0
jackson_idle.anim
Assets/Models/Animation/jackson_idle.anim
+1
-1
jackson_idle.anim.meta
Assets/Models/Animation/jackson_idle.anim.meta
+0
-0
jackson_walk.anim
Assets/Models/Animation/jackson_walk.anim
+1
-1
jackson_walk.anim.meta
Assets/Models/Animation/jackson_walk.anim.meta
+0
-0
Mirror.mat
Assets/Models/Materials/Mirror.mat
+77
-0
Mirror.mat.meta
Assets/Models/Materials/Mirror.mat.meta
+8
-0
ModelScene.meta
Assets/Scenes/ModelScene.meta
+8
-0
ModelScene.unity
Assets/Scenes/ModelScene.unity
+247
-9
MirrorReflect.cs
Assets/Scripts/MirrorReflect.cs
+43
-0
MirrorReflect.cs.meta
Assets/Scripts/MirrorReflect.cs.meta
+11
-0
TagManager.asset
ProjectSettings/TagManager.asset
+1
-1
No files found.
Assets/Models/Anim
_Player
.meta
→
Assets/Models/Anim
ation
.meta
View file @
cd286c62
File moved
Assets/Models/Anim
_Player
/AnimTest.cs
→
Assets/Models/Anim
ation
/AnimTest.cs
View file @
cd286c62
File moved
Assets/Models/Anim
_Player
/AnimTest.cs.meta
→
Assets/Models/Anim
ation
/AnimTest.cs.meta
View file @
cd286c62
File moved
Assets/Models/Animation/cam_idle.anim
0 → 100644
View file @
cd286c62
This diff is collapsed.
Click to expand it.
Assets/Models/Animation/cam_idle.anim.meta
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cd286c62
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View file @
cd286c62
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cd286c62
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View file @
cd286c62
File moved
Assets/Models/Anim
_Player
/jackson.controller.meta
→
Assets/Models/Anim
ation
/jackson.controller.meta
View file @
cd286c62
File moved
Assets/Models/Anim
_Player/
idle.anim
→
Assets/Models/Anim
ation/jackson_
idle.anim
View file @
cd286c62
...
...
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...
...
Assets/Models/Anim
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idle.anim.meta
→
Assets/Models/Anim
ation/jackson_
idle.anim.meta
View file @
cd286c62
File moved
Assets/Models/Anim
_Player/
walk.anim
→
Assets/Models/Anim
ation/jackson_
walk.anim
View file @
cd286c62
...
...
@@ -6,7 +6,7 @@ AnimationClip:
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...
...
Assets/Models/Anim
_Player/
walk.anim.meta
→
Assets/Models/Anim
ation/jackson_
walk.anim.meta
View file @
cd286c62
File moved
Assets/Models/Materials/Mirror.mat
0 → 100644
View file @
cd286c62
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View file @
cd286c62
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View file @
cd286c62
fileFormatVersion: 2
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View file @
cd286c62
This diff is collapsed.
Click to expand it.
Assets/Scripts/MirrorReflect.cs
0 → 100644
View file @
cd286c62
using
System.Collections
;
using
System.Collections.Generic
;
using
UnityEngine
;
// code that moves Reflection Probe to proper position
public
class
MirrorReflect
:
MonoBehaviour
{
enum
Direction
{
X
,
Z
}
// +X direction and +Z direction. Mirror on both side
[
SerializeField
]
private
Direction
direction
;
public
Transform
mirror
;
public
Transform
mainCam
;
private
float
offset
;
private
Vector3
probePos
;
// Update is called once per frame
void
Update
()
{
mainCam
=
GameObject
.
Find
(
"Camera"
).
transform
;
// find main camera
if
(
direction
==
Direction
.
X
)
{
offset
=
mirror
.
position
.
x
-
mainCam
.
position
.
x
;
probePos
.
x
=
mirror
.
position
.
x
+
offset
;
probePos
.
y
=
mainCam
.
position
.
y
;
probePos
.
z
=
mainCam
.
position
.
z
;
}
else
if
(
direction
==
Direction
.
Z
)
{
offset
=
mirror
.
position
.
z
-
mainCam
.
position
.
z
;
probePos
.
x
=
mainCam
.
position
.
x
;
probePos
.
y
=
mainCam
.
position
.
y
;
probePos
.
z
=
mirror
.
position
.
z
+
offset
;
}
transform
.
position
=
probePos
;
}
}
Assets/Scripts/MirrorReflect.cs.meta
0 → 100644
View file @
cd286c62
fileFormatVersion: 2
guid: e1dd51c2faa2bf14a9c711dadc76f117
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serializedVersion: 2
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assetBundleVariant:
ProjectSettings/TagManager.asset
View file @
cd286c62
...
...
@@ -16,7 +16,7 @@ TagManager:
-
-
-
Player
-
-
Wall
-
-
-
...
...
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