Commit 158d28ea authored by 18신대성's avatar 18신대성

반사 매트리얼 및 대응코드 만들었음

ModelScene에서 플레이 누르고 씬창에서 카메라 움직여보면 됨
parent 1a2cdc1d
...@@ -6,7 +6,7 @@ AnimationClip: ...@@ -6,7 +6,7 @@ AnimationClip:
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: idle m_Name: jackson_idle
serializedVersion: 6 serializedVersion: 6
m_Legacy: 0 m_Legacy: 0
m_Compressed: 0 m_Compressed: 0
......
...@@ -6,7 +6,7 @@ AnimationClip: ...@@ -6,7 +6,7 @@ AnimationClip:
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: walk m_Name: jackson_walk
serializedVersion: 6 serializedVersion: 6
m_Legacy: 0 m_Legacy: 0
m_Compressed: 0 m_Compressed: 0
......
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Mirror
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.95
- _GlossyReflections: 1
- _Metallic: 0.9
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
fileFormatVersion: 2
guid: d8c28898e746cd84d8503fbd26995a55
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: a32ca40f7f255ea47ac7ee9d558755ce
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
...@@ -50,9 +50,9 @@ LightmapSettings: ...@@ -50,9 +50,9 @@ LightmapSettings:
m_BounceScale: 1 m_BounceScale: 1
m_IndirectOutputScale: 1 m_IndirectOutputScale: 1
m_AlbedoBoost: 1 m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0 m_EnvironmentLightingMode: 1
m_EnableBakedLightmaps: 1 m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 1 m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings: m_LightmapEditorSettings:
serializedVersion: 10 serializedVersion: 10
m_Resolution: 2 m_Resolution: 2
...@@ -234,7 +234,7 @@ PrefabInstance: ...@@ -234,7 +234,7 @@ PrefabInstance:
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 400056, guid: 21bb8ae9866c4304198832331df496dc, type: 3} - target: {fileID: 400056, guid: 21bb8ae9866c4304198832331df496dc, type: 3}
propertyPath: m_RootOrder propertyPath: m_RootOrder
value: 3 value: 8
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 400056, guid: 21bb8ae9866c4304198832331df496dc, type: 3} - target: {fileID: 400056, guid: 21bb8ae9866c4304198832331df496dc, type: 3}
propertyPath: m_LocalEulerAnglesHint.x propertyPath: m_LocalEulerAnglesHint.x
...@@ -1255,12 +1255,12 @@ Transform: ...@@ -1255,12 +1255,12 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 500885053} m_GameObject: {fileID: 500885053}
m_LocalRotation: {x: 0.07476249, y: -0.8940248, z: 0.16299322, w: 0.41056472} m_LocalRotation: {x: 0.07576414, y: -0.45373252, z: 0.0387517, w: 0.8870654}
m_LocalPosition: {x: 2.6246982, y: 1.8163223, z: 8.443985} m_LocalPosition: {x: 3.2802544, y: 2.346829, z: -1.798975}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 1 m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &683214547 stripped --- !u!4 &683214547 stripped
Transform: Transform:
...@@ -1380,7 +1380,7 @@ Transform: ...@@ -1380,7 +1380,7 @@ Transform:
- {fileID: 94169130} - {fileID: 94169130}
- {fileID: 296040902} - {fileID: 296040902}
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 2 m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &740991604 --- !u!1001 &740991604
PrefabInstance: PrefabInstance:
...@@ -1532,6 +1532,169 @@ Transform: ...@@ -1532,6 +1532,169 @@ Transform:
type: 3} type: 3}
m_PrefabInstance: {fileID: 772726568} m_PrefabInstance: {fileID: 772726568}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
--- !u!1 &808230516
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 808230518}
- component: {fileID: 808230517}
- component: {fileID: 808230519}
m_Layer: 0
m_Name: Reflection Probe
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!215 &808230517
ReflectionProbe:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 808230516}
m_Enabled: 1
serializedVersion: 2
m_Type: 0
m_Mode: 1
m_RefreshMode: 1
m_TimeSlicingMode: 2
m_Resolution: 512
m_UpdateFrequency: 0
m_BoxSize: {x: 10, y: 2, z: 10}
m_BoxOffset: {x: 0, y: 0, z: 0}
m_NearClip: 0.3
m_FarClip: 1000
m_ShadowDistance: 0
m_ClearFlags: 2
m_BackGroundColor: {r: 0, g: 0, b: 0, a: 0}
m_CullingMask:
serializedVersion: 2
m_Bits: 311
m_IntensityMultiplier: 1
m_BlendDistance: 1
m_HDR: 1
m_BoxProjection: 1
m_RenderDynamicObjects: 0
m_UseOcclusionCulling: 1
m_Importance: 1
m_CustomBakedTexture: {fileID: 0}
--- !u!4 &808230518
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 808230516}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -2, y: 2, z: -1}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &808230519
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 808230516}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e1dd51c2faa2bf14a9c711dadc76f117, type: 3}
m_Name:
m_EditorClassIdentifier:
direction: 0
mirror: {fileID: 817174207}
mainCam: {fileID: 0}
--- !u!4 &817174207 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 400000, guid: e735c33e37feb0d4eba4a6d06df2930a,
type: 3}
m_PrefabInstance: {fileID: 819892845}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &819892845
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 100000, guid: e735c33e37feb0d4eba4a6d06df2930a, type: 3}
propertyPath: m_Name
value: wall
objectReference: {fileID: 0}
- target: {fileID: 100000, guid: e735c33e37feb0d4eba4a6d06df2930a, type: 3}
propertyPath: m_Layer
value: 9
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: e735c33e37feb0d4eba4a6d06df2930a, type: 3}
propertyPath: m_LocalPosition.x
value: -0.5
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: e735c33e37feb0d4eba4a6d06df2930a, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: e735c33e37feb0d4eba4a6d06df2930a, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: e735c33e37feb0d4eba4a6d06df2930a, type: 3}
propertyPath: m_LocalRotation.y
value: 0.7071068
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: e735c33e37feb0d4eba4a6d06df2930a, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: e735c33e37feb0d4eba4a6d06df2930a, type: 3}
propertyPath: m_LocalRotation.w
value: 0.7071068
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: e735c33e37feb0d4eba4a6d06df2930a, type: 3}
propertyPath: m_RootOrder
value: 1
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: e735c33e37feb0d4eba4a6d06df2930a, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: e735c33e37feb0d4eba4a6d06df2930a, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 90
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: e735c33e37feb0d4eba4a6d06df2930a, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: e735c33e37feb0d4eba4a6d06df2930a, type: 3}
propertyPath: m_LocalScale.x
value: 1
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: e735c33e37feb0d4eba4a6d06df2930a, type: 3}
propertyPath: m_LocalScale.y
value: 3
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: e735c33e37feb0d4eba4a6d06df2930a, type: 3}
propertyPath: m_LocalScale.z
value: 1
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: e735c33e37feb0d4eba4a6d06df2930a, type: 3}
propertyPath: m_LocalPosition.y
value: -0.184
objectReference: {fileID: 0}
- target: {fileID: 2300000, guid: e735c33e37feb0d4eba4a6d06df2930a, type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: d8c28898e746cd84d8503fbd26995a55, type: 2}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: e735c33e37feb0d4eba4a6d06df2930a, type: 3}
--- !u!1001 &834316237 --- !u!1001 &834316237
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
......
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
// code that moves Reflection Probe to proper position
public class MirrorReflect : MonoBehaviour
{
enum Direction { X, Z } // +X direction and +Z direction. Mirror on both side
[SerializeField]
private Direction direction;
public Transform mirror;
public Transform mainCam;
private float offset;
private Vector3 probePos;
// Update is called once per frame
void Update()
{
mainCam = GameObject.Find("Camera").transform; // find main camera
if (direction == Direction.X)
{
offset = mirror.position.x - mainCam.position.x;
probePos.x = mirror.position.x + offset;
probePos.y = mainCam.position.y;
probePos.z = mainCam.position.z;
}
else if (direction == Direction.Z)
{
offset = mirror.position.z - mainCam.position.z;
probePos.x = mainCam.position.x;
probePos.y = mainCam.position.y;
probePos.z = mirror.position.z + offset;
}
transform.position = probePos;
}
}
fileFormatVersion: 2
guid: e1dd51c2faa2bf14a9c711dadc76f117
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
...@@ -16,7 +16,7 @@ TagManager: ...@@ -16,7 +16,7 @@ TagManager:
- -
- -
- Player - Player
- - Wall
- -
- -
- -
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment