Commit 38936ba6 authored by 16서원빈's avatar 16서원빈

Make SetSelect work with other scenes

parent e4dcc5d0
......@@ -173,10 +173,10 @@ RectTransform:
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_SizeDelta: {x: 800, y: 150}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!224 &224919316165582960
RectTransform:
......
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fileFormatVersion: 2
guid: 866ad5cf59182c6429a792ff37fb4018
timeCreated: 1503410215
guid: 120e292a60259d6428b740a16df3abe5
timeCreated: 1502977158
licenseType: Free
DefaultImporter:
userData:
......
......@@ -42,7 +42,7 @@ RenderSettings:
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
serializedVersion: 11
m_GIWorkflowMode: 1
m_GISettings:
serializedVersion: 2
......@@ -54,7 +54,7 @@ LightmapSettings:
m_EnableBakedLightmaps: 0
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 8
serializedVersion: 9
m_Resolution: 2
m_BakeResolution: 40
m_TextureWidth: 1024
......@@ -71,7 +71,7 @@ LightmapSettings:
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 3
m_MixedBakeMode: 2
m_BakeBackend: 0
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
......@@ -87,7 +87,7 @@ LightmapSettings:
m_PVRFilteringAtrousNormalSigma: 1
m_PVRFilteringAtrousPositionSigma: 1
m_LightingDataAsset: {fileID: 0}
m_ShadowMaskMode: 2
m_UseShadowmask: 1
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
......@@ -192,7 +192,7 @@ MonoBehaviour:
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument: Tracks
m_StringArgument: SetSelect
m_BoolArgument: 0
m_CallState: 1
m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
......
......@@ -35,7 +35,8 @@ public class TrackManager : MonoBehaviour {
foreach (TrackInfo track in tracks)
{
var trackItem = Instantiate(trackItemPrefab, trackList.transform);
var trackItem = Instantiate(trackItemPrefab);
trackItem.transform.SetParent(trackList.transform);
trackItem.AddComponent<TrackInfoHolder>().trackInfo = track;
......
......@@ -9,6 +9,9 @@ EditorBuildSettings:
path: Assets/Scene/Title.unity
guid: 229b0e761145d9c4b83fb055b6f69b01
- enabled: 1
path: Assets/Scene/SetSelect.unity
guid: 120e292a60259d6428b740a16df3abe5
- enabled: 0
path: Assets/Scene/Tracks.unity
guid: 50817a4992ad15d4dbca491aea54feed
- enabled: 1
......
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