Commit 35880739 authored by Chae Ho Shin's avatar Chae Ho Shin

Scoredisplay manager sut--goi

parent 554d53fa
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class ScoreDisplayManager : MonoBehaviour {
public Text Score;
public Text Perfect;
public Text Good;
public Text Bad;
public Text Miss;
public Text Combo;
// Use this for initialization
void Start () {
Score.text = GameManager.Instance.Score.ToString();
Perfect.text = GameManager.Instance.JudgeCount[Judge.JudgeList[0]].ToString();
Good.text = GameManager.Instance.JudgeCount[Judge.JudgeList[1]].ToString();
Bad.text = GameManager.Instance.JudgeCount[Judge.JudgeList[2]].ToString();
Miss.text = GameManager.Instance.JudgeCount[Judge.JudgeList[3]].ToString();
Combo.text = GameManager.Instance.Combo.ToString();
}
// Update is called once per frame
void Update () {
if (Input.anyKey)
{
GameManager.Instance.SceneTransition("SetSelect");
}
}
}
fileFormatVersion: 2
guid: ac54e8be89a05a54387e09981dd96d5c
timeCreated: 1503560016
licenseType: Free
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serializedVersion: 2
defaultReferences: []
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icon: {instanceID: 0}
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