Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Submit feedback
Contribute to GitLab
Sign in / Register
Toggle navigation
B
ButtonPusher
Project
Project
Details
Activity
Releases
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Boards
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Button Pusher
ButtonPusher
Commits
098e2943
Commit
098e2943
authored
Jan 09, 2018
by
16이상민
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
updates
parent
857647e9
Changes
16
Hide whitespace changes
Inline
Side-by-side
Showing
16 changed files
with
644 additions
and
34 deletions
+644
-34
SourceBufferTests.cs
Assets/Editor/SourceBufferTests.cs
+50
-34
Button-[Plastic Red].mat
Assets/Resources/Materials/Button-[Plastic Red].mat
+76
-0
Button-[Plastic Red].mat.meta
Assets/Resources/Materials/Button-[Plastic Red].mat.meta
+10
-0
Button-[Wax 02].mat
Assets/Resources/Materials/Button-[Wax 02].mat
+76
-0
Button-[Wax 02].mat.meta
Assets/Resources/Materials/Button-[Wax 02].mat.meta
+10
-0
Stage lights base-_defaultMat.mat
Assets/Resources/Materials/Stage lights base-_defaultMat.mat
+76
-0
Stage lights base-_defaultMat.mat.meta
...esources/Materials/Stage lights base-_defaultMat.mat.meta
+10
-0
Stage lights light-_defaultMat.mat
...ts/Resources/Materials/Stage lights light-_defaultMat.mat
+76
-0
Stage lights light-_defaultMat.mat.meta
...sources/Materials/Stage lights light-_defaultMat.mat.meta
+10
-0
Stage lights-_defaultMat.mat
Assets/Resources/Materials/Stage lights-_defaultMat.mat
+76
-0
Stage lights-_defaultMat.mat.meta
Assets/Resources/Materials/Stage lights-_defaultMat.mat.meta
+10
-0
Textures.meta
Assets/Resources/Textures.meta
+10
-0
Plastic Red.jpg
Assets/Resources/Textures/Plastic Red.jpg
+0
-0
Plastic Red.jpg.meta
Assets/Resources/Textures/Plastic Red.jpg.meta
+77
-0
Wax 02.jpg
Assets/Resources/Textures/Wax 02.jpg
+0
-0
Wax 02.jpg.meta
Assets/Resources/Textures/Wax 02.jpg.meta
+77
-0
No files found.
Assets/Editor/SourceBufferTests.cs
View file @
098e2943
using
UnityEngine.TestTools
;
using
NUnit.Framework
;
using
System.Collections
;
using
NUnit.Framework
;
using
Windows.Kinect
;
using
System.Runtime.InteropServices
;
using
KinectModule
;
using
System.Collections.Generic
;
using
System.Linq
;
using
System
;
...
...
@@ -59,7 +55,10 @@ public class SourceBufferTests
[
Test
]
public
void
ColorBuffer_Equal_Green
()
{
var
frame
=
new
GreenFrameStub
();
var
frame
=
new
MultiSourceFrameStub
(
new
GreenColorFrameStub
(),
new
BodyIndexFrameDummy
(),
new
DepthFrameDummy
(),
new
BodyFrameDummy
());
var
obj
=
new
SourceBuffer
();
obj
.
UpdateBuffers
(
frame
);
...
...
@@ -75,12 +74,12 @@ public class SourceBufferTests
}
}
public
class
Green
FrameStub
:
IMultiSourceFrame
public
class
MultiSource
FrameStub
:
IMultiSourceFrame
{
private
GreenColorFrameStub
_ColorFrame
=
new
GreenColorFrameStub
()
;
private
BodyIndexFrameDummy
_BodyIndexFrame
=
new
BodyIndexFrameDummy
()
;
private
DepthFrameDummy
_DepthFrame
=
new
DepthFrameDummy
()
;
private
BodyFrameDummy
_BodyFrame
=
new
BodyFrameDummy
()
;
private
IColorFrame
_ColorFrame
;
private
IBodyIndexFrame
_BodyIndexFrame
;
private
IDepthFrame
_DepthFrame
;
private
IBodyFrame
_BodyFrame
;
public
IColorFrame
LastColorFrame
{
get
{
return
_ColorFrame
;
}
}
...
...
@@ -91,34 +90,51 @@ public class GreenFrameStub : IMultiSourceFrame
public
IBodyFrame
LastBodyFrame
{
get
{
return
_BodyFrame
;
}
}
private
class
GreenColorFrameStub
:
IColorFrame
public
MultiSourceFrameStub
(
IColorFrame
color
,
IBodyIndexFrame
bodyIndex
,
IDepthFrame
depth
,
IBodyFrame
body
)
{
private
static
uint
[]
data
=
Enumerable
.
Repeat
<
uint
>(
0x00FF00FF
,
KinectConstants
.
ColorWidth
*
KinectConstants
.
ColorHeight
).
ToArray
<
uint
>();
public
void
CopyData
(
byte
[]
buffer
)
{
Buffer
.
BlockCopy
(
buffer
,
0
,
data
,
0
,
buffer
.
Length
);
}
_ColorFrame
=
color
;
_BodyIndexFrame
=
bodyIndex
;
_DepthFrame
=
depth
;
_BodyFrame
=
body
;
}
}
private
class
BodyIndexFrameDummy
:
IBodyIndexFrame
{
public
void
CopyData
(
byte
[]
buffer
)
{
}
}
public
class
GreenColorFrameStub
:
IColorFrame
{
private
static
uint
[]
data
=
Enumerable
.
Repeat
<
uint
>(
0x00FF00FF
,
KinectConstants
.
ColorWidth
*
KinectConstants
.
ColorHeight
).
ToArray
<
uint
>();
p
rivate
class
DepthFrameDummy
:
IDepthFrame
p
ublic
void
CopyData
(
byte
[]
buffer
)
{
public
void
CopyData
(
ushort
[]
buffer
)
{
}
Buffer
.
BlockCopy
(
buffer
,
0
,
data
,
0
,
buffer
.
Length
);
}
}
private
class
BodyFrameDummy
:
IBodyFrame
{
public
void
CopyData
(
Body
[]
buffer
)
{
}
}
public
class
ColorFrameDummy
:
IColorFrame
{
public
void
CopyData
(
byte
[]
buffer
)
{
}
}
public
class
BodyIndexFrameDummy
:
IBodyIndexFrame
{
public
void
CopyData
(
byte
[]
buffer
)
{
}
}
public
class
DepthFrameDummy
:
IDepthFrame
{
public
void
CopyData
(
ushort
[]
buffer
)
{
}
}
public
class
BodyFrameDummy
:
IBodyFrame
{
public
void
CopyData
(
Body
[]
buffer
)
{
}
}
\ No newline at end of file
Assets/Resources/Materials/Button-[Plastic Red].mat
0 → 100644
View file @
098e2943
%YAML
1.1
%TAG
!u!
tag:unity3d.com,2011:
---
!u!21
&2100000
Material
:
serializedVersion
:
6
m_ObjectHideFlags
:
0
m_PrefabParentObject
:
{
fileID
:
0
}
m_PrefabInternal
:
{
fileID
:
0
}
m_Name
:
Button-[Plastic Red]
m_Shader
:
{
fileID
:
46
,
guid
:
0000000000000000f000000000000000
,
type
:
0
}
m_ShaderKeywords
:
m_LightmapFlags
:
4
m_EnableInstancingVariants
:
0
m_DoubleSidedGI
:
0
m_CustomRenderQueue
:
-1
stringTagMap
:
{}
disabledShaderPasses
:
[]
m_SavedProperties
:
serializedVersion
:
3
m_TexEnvs
:
-
_BumpMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailAlbedoMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailMask
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailNormalMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_EmissionMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_MainTex
:
m_Texture
:
{
fileID
:
2800000
,
guid
:
03ecf95b077fb034a941b96a19ef8c44
,
type
:
3
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_MetallicGlossMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_OcclusionMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_ParallaxMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
m_Floats
:
-
_BumpScale
:
1
-
_Cutoff
:
0.5
-
_DetailNormalMapScale
:
1
-
_DstBlend
:
0
-
_GlossMapScale
:
1
-
_Glossiness
:
0
-
_GlossyReflections
:
1
-
_Metallic
:
0
-
_Mode
:
0
-
_OcclusionStrength
:
1
-
_Parallax
:
0.02
-
_SmoothnessTextureChannel
:
0
-
_SpecularHighlights
:
1
-
_SrcBlend
:
1
-
_UVSec
:
0
-
_ZWrite
:
1
m_Colors
:
-
_Color
:
{
r
:
0.9607843
,
g
:
0.1254902
,
b
:
0
,
a
:
1
}
-
_EmissionColor
:
{
r
:
0
,
g
:
0
,
b
:
0
,
a
:
0
}
Assets/Resources/Materials/Button-[Plastic Red].mat.meta
0 → 100644
View file @
098e2943
fileFormatVersion: 2
guid: 9c314d430d81eb043ab0de48a3e67bed
timeCreated: 1515484868
licenseType: Free
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
Assets/Resources/Materials/Button-[Wax 02].mat
0 → 100644
View file @
098e2943
%YAML
1.1
%TAG
!u!
tag:unity3d.com,2011:
---
!u!21
&2100000
Material
:
serializedVersion
:
6
m_ObjectHideFlags
:
0
m_PrefabParentObject
:
{
fileID
:
0
}
m_PrefabInternal
:
{
fileID
:
0
}
m_Name
:
Button-[Wax 02]
m_Shader
:
{
fileID
:
46
,
guid
:
0000000000000000f000000000000000
,
type
:
0
}
m_ShaderKeywords
:
m_LightmapFlags
:
4
m_EnableInstancingVariants
:
0
m_DoubleSidedGI
:
0
m_CustomRenderQueue
:
-1
stringTagMap
:
{}
disabledShaderPasses
:
[]
m_SavedProperties
:
serializedVersion
:
3
m_TexEnvs
:
-
_BumpMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailAlbedoMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailMask
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailNormalMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_EmissionMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_MainTex
:
m_Texture
:
{
fileID
:
2800000
,
guid
:
e2ad197438f82e8438599ac59af7a85e
,
type
:
3
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_MetallicGlossMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_OcclusionMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_ParallaxMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
m_Floats
:
-
_BumpScale
:
1
-
_Cutoff
:
0.5
-
_DetailNormalMapScale
:
1
-
_DstBlend
:
0
-
_GlossMapScale
:
1
-
_Glossiness
:
0
-
_GlossyReflections
:
1
-
_Metallic
:
0
-
_Mode
:
0
-
_OcclusionStrength
:
1
-
_Parallax
:
0.02
-
_SmoothnessTextureChannel
:
0
-
_SpecularHighlights
:
1
-
_SrcBlend
:
1
-
_UVSec
:
0
-
_ZWrite
:
1
m_Colors
:
-
_Color
:
{
r
:
0
,
g
:
0
,
b
:
0
,
a
:
1
}
-
_EmissionColor
:
{
r
:
0
,
g
:
0
,
b
:
0
,
a
:
0
}
Assets/Resources/Materials/Button-[Wax 02].mat.meta
0 → 100644
View file @
098e2943
fileFormatVersion: 2
guid: 7e46da3c58d0dbe438c0c37168cfafb5
timeCreated: 1515484868
licenseType: Free
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
Assets/Resources/Materials/Stage lights base-_defaultMat.mat
0 → 100644
View file @
098e2943
%YAML
1.1
%TAG
!u!
tag:unity3d.com,2011:
---
!u!21
&2100000
Material
:
serializedVersion
:
6
m_ObjectHideFlags
:
0
m_PrefabParentObject
:
{
fileID
:
0
}
m_PrefabInternal
:
{
fileID
:
0
}
m_Name
:
Stage lights base-_defaultMat
m_Shader
:
{
fileID
:
46
,
guid
:
0000000000000000f000000000000000
,
type
:
0
}
m_ShaderKeywords
:
m_LightmapFlags
:
4
m_EnableInstancingVariants
:
0
m_DoubleSidedGI
:
0
m_CustomRenderQueue
:
-1
stringTagMap
:
{}
disabledShaderPasses
:
[]
m_SavedProperties
:
serializedVersion
:
3
m_TexEnvs
:
-
_BumpMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailAlbedoMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailMask
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailNormalMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_EmissionMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_MainTex
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_MetallicGlossMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_OcclusionMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_ParallaxMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
m_Floats
:
-
_BumpScale
:
1
-
_Cutoff
:
0.5
-
_DetailNormalMapScale
:
1
-
_DstBlend
:
0
-
_GlossMapScale
:
1
-
_Glossiness
:
0
-
_GlossyReflections
:
1
-
_Metallic
:
0
-
_Mode
:
0
-
_OcclusionStrength
:
1
-
_Parallax
:
0.02
-
_SmoothnessTextureChannel
:
0
-
_SpecularHighlights
:
1
-
_SrcBlend
:
1
-
_UVSec
:
0
-
_ZWrite
:
1
m_Colors
:
-
_Color
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
1
}
-
_EmissionColor
:
{
r
:
0
,
g
:
0
,
b
:
0
,
a
:
0
}
Assets/Resources/Materials/Stage lights base-_defaultMat.mat.meta
0 → 100644
View file @
098e2943
fileFormatVersion: 2
guid: d822425cd90c06340819e8cf999dca9e
timeCreated: 1515484867
licenseType: Free
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
Assets/Resources/Materials/Stage lights light-_defaultMat.mat
0 → 100644
View file @
098e2943
%YAML
1.1
%TAG
!u!
tag:unity3d.com,2011:
---
!u!21
&2100000
Material
:
serializedVersion
:
6
m_ObjectHideFlags
:
0
m_PrefabParentObject
:
{
fileID
:
0
}
m_PrefabInternal
:
{
fileID
:
0
}
m_Name
:
Stage lights light-_defaultMat
m_Shader
:
{
fileID
:
46
,
guid
:
0000000000000000f000000000000000
,
type
:
0
}
m_ShaderKeywords
:
m_LightmapFlags
:
4
m_EnableInstancingVariants
:
0
m_DoubleSidedGI
:
0
m_CustomRenderQueue
:
-1
stringTagMap
:
{}
disabledShaderPasses
:
[]
m_SavedProperties
:
serializedVersion
:
3
m_TexEnvs
:
-
_BumpMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailAlbedoMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailMask
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailNormalMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_EmissionMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_MainTex
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_MetallicGlossMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_OcclusionMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_ParallaxMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
m_Floats
:
-
_BumpScale
:
1
-
_Cutoff
:
0.5
-
_DetailNormalMapScale
:
1
-
_DstBlend
:
0
-
_GlossMapScale
:
1
-
_Glossiness
:
0
-
_GlossyReflections
:
1
-
_Metallic
:
0
-
_Mode
:
0
-
_OcclusionStrength
:
1
-
_Parallax
:
0.02
-
_SmoothnessTextureChannel
:
0
-
_SpecularHighlights
:
1
-
_SrcBlend
:
1
-
_UVSec
:
0
-
_ZWrite
:
1
m_Colors
:
-
_Color
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
1
}
-
_EmissionColor
:
{
r
:
0
,
g
:
0
,
b
:
0
,
a
:
0
}
Assets/Resources/Materials/Stage lights light-_defaultMat.mat.meta
0 → 100644
View file @
098e2943
fileFormatVersion: 2
guid: e354897a43cc9cc48a96d507469877d5
timeCreated: 1515484866
licenseType: Free
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
Assets/Resources/Materials/Stage lights-_defaultMat.mat
0 → 100644
View file @
098e2943
%YAML
1.1
%TAG
!u!
tag:unity3d.com,2011:
---
!u!21
&2100000
Material
:
serializedVersion
:
6
m_ObjectHideFlags
:
0
m_PrefabParentObject
:
{
fileID
:
0
}
m_PrefabInternal
:
{
fileID
:
0
}
m_Name
:
Stage lights-_defaultMat
m_Shader
:
{
fileID
:
46
,
guid
:
0000000000000000f000000000000000
,
type
:
0
}
m_ShaderKeywords
:
m_LightmapFlags
:
4
m_EnableInstancingVariants
:
0
m_DoubleSidedGI
:
0
m_CustomRenderQueue
:
-1
stringTagMap
:
{}
disabledShaderPasses
:
[]
m_SavedProperties
:
serializedVersion
:
3
m_TexEnvs
:
-
_BumpMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailAlbedoMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailMask
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailNormalMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_EmissionMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_MainTex
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_MetallicGlossMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_OcclusionMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_ParallaxMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
m_Floats
:
-
_BumpScale
:
1
-
_Cutoff
:
0.5
-
_DetailNormalMapScale
:
1
-
_DstBlend
:
0
-
_GlossMapScale
:
1
-
_Glossiness
:
0
-
_GlossyReflections
:
1
-
_Metallic
:
0
-
_Mode
:
0
-
_OcclusionStrength
:
1
-
_Parallax
:
0.02
-
_SmoothnessTextureChannel
:
0
-
_SpecularHighlights
:
1
-
_SrcBlend
:
1
-
_UVSec
:
0
-
_ZWrite
:
1
m_Colors
:
-
_Color
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
1
}
-
_EmissionColor
:
{
r
:
0
,
g
:
0
,
b
:
0
,
a
:
0
}
Assets/Resources/Materials/Stage lights-_defaultMat.mat.meta
0 → 100644
View file @
098e2943
fileFormatVersion: 2
guid: d3de9fa4733841a4184285a0dd95f126
timeCreated: 1515484867
licenseType: Free
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
Assets/Resources/Textures.meta
0 → 100644
View file @
098e2943
fileFormatVersion: 2
guid: 5254f51c482722948b9b7d07d1ab7c6e
folderAsset: yes
timeCreated: 1515484867
licenseType: Free
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
Assets/Resources/Textures/Plastic Red.jpg
0 → 100644
View file @
098e2943
3.95 KB
Assets/Resources/Textures/Plastic Red.jpg.meta
0 → 100644
View file @
098e2943
fileFormatVersion: 2
guid: 03ecf95b077fb034a941b96a19ef8c44
timeCreated: 1515484868
licenseType: Free
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
Assets/Resources/Textures/Wax 02.jpg
0 → 100644
View file @
098e2943
4.22 KB
Assets/Resources/Textures/Wax 02.jpg.meta
0 → 100644
View file @
098e2943
fileFormatVersion: 2
guid: e2ad197438f82e8438599ac59af7a85e
timeCreated: 1515484868
licenseType: Free
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment