Commit 098e2943 authored by 16이상민's avatar 16이상민

updates

parent 857647e9
using UnityEngine.TestTools;
using NUnit.Framework;
using System.Collections;
using NUnit.Framework;
using Windows.Kinect;
using System.Runtime.InteropServices;
using KinectModule;
using System.Collections.Generic;
using System.Linq;
using System;
......@@ -59,7 +55,10 @@ public class SourceBufferTests
[Test]
public void ColorBuffer_Equal_Green()
{
var frame = new GreenFrameStub();
var frame = new MultiSourceFrameStub(new GreenColorFrameStub(),
new BodyIndexFrameDummy(),
new DepthFrameDummy(),
new BodyFrameDummy());
var obj = new SourceBuffer();
obj.UpdateBuffers(frame);
......@@ -75,12 +74,12 @@ public class SourceBufferTests
}
}
public class GreenFrameStub : IMultiSourceFrame
public class MultiSourceFrameStub : IMultiSourceFrame
{
private GreenColorFrameStub _ColorFrame = new GreenColorFrameStub();
private BodyIndexFrameDummy _BodyIndexFrame = new BodyIndexFrameDummy();
private DepthFrameDummy _DepthFrame = new DepthFrameDummy();
private BodyFrameDummy _BodyFrame = new BodyFrameDummy();
private IColorFrame _ColorFrame;
private IBodyIndexFrame _BodyIndexFrame;
private IDepthFrame _DepthFrame;
private IBodyFrame _BodyFrame;
public IColorFrame LastColorFrame
{ get { return _ColorFrame; } }
......@@ -91,34 +90,51 @@ public class GreenFrameStub : IMultiSourceFrame
public IBodyFrame LastBodyFrame
{ get { return _BodyFrame; } }
private class GreenColorFrameStub : IColorFrame
public MultiSourceFrameStub(IColorFrame color,
IBodyIndexFrame bodyIndex,
IDepthFrame depth,
IBodyFrame body)
{
private static uint[] data =
Enumerable.Repeat<uint>(0x00FF00FF,
KinectConstants.ColorWidth *
KinectConstants.ColorHeight).ToArray<uint>();
public void CopyData(byte[] buffer)
{
Buffer.BlockCopy(buffer, 0, data, 0, buffer.Length);
}
_ColorFrame = color;
_BodyIndexFrame = bodyIndex;
_DepthFrame = depth;
_BodyFrame = body;
}
}
private class BodyIndexFrameDummy : IBodyIndexFrame
{
public void CopyData(byte[] buffer)
{ }
}
public class GreenColorFrameStub : IColorFrame
{
private static uint[] data =
Enumerable.Repeat<uint>(0x00FF00FF,
KinectConstants.ColorWidth *
KinectConstants.ColorHeight).ToArray<uint>();
private class DepthFrameDummy : IDepthFrame
public void CopyData(byte[] buffer)
{
public void CopyData(ushort[] buffer)
{ }
Buffer.BlockCopy(buffer, 0, data, 0, buffer.Length);
}
}
private class BodyFrameDummy : IBodyFrame
{
public void CopyData(Body[] buffer)
{ }
}
public class ColorFrameDummy : IColorFrame
{
public void CopyData(byte[] buffer)
{ }
}
public class BodyIndexFrameDummy : IBodyIndexFrame
{
public void CopyData(byte[] buffer)
{ }
}
public class DepthFrameDummy : IDepthFrame
{
public void CopyData(ushort[] buffer)
{ }
}
public class BodyFrameDummy : IBodyFrame
{
public void CopyData(Body[] buffer)
{ }
}
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