Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Submit feedback
Contribute to GitLab
Sign in / Register
Toggle navigation
R
RhythmKata
Project
Project
Details
Activity
Releases
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Boards
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
13정준영
RhythmKata
Commits
ef111022
Commit
ef111022
authored
5 years ago
by
13정준영
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
gun and stage
parent
c4ef390b
Changes
17
Expand all
Show whitespace changes
Inline
Side-by-side
Showing
17 changed files
with
1181 additions
and
106 deletions
+1181
-106
Gun Body.mat
RhythmKata/Assets/Materials/Gun Body.mat
+77
-0
Gun Body.mat.meta
RhythmKata/Assets/Materials/Gun Body.mat.meta
+8
-0
Gun Highlight L.mat
RhythmKata/Assets/Materials/Gun Highlight L.mat
+79
-0
Gun Highlight L.mat.meta
RhythmKata/Assets/Materials/Gun Highlight L.mat.meta
+8
-0
Gun Highlight R.mat
RhythmKata/Assets/Materials/Gun Highlight R.mat
+77
-0
Gun Highlight R.mat.meta
RhythmKata/Assets/Materials/Gun Highlight R.mat.meta
+8
-0
gun.blend
RhythmKata/Assets/Resources/Models/gun.blend
+0
-0
gun.blend.meta
RhythmKata/Assets/Resources/Models/gun.blend.meta
+110
-0
gun.blend1
RhythmKata/Assets/Resources/Models/gun.blend1
+0
-0
gun.blend1.meta
RhythmKata/Assets/Resources/Models/gun.blend1.meta
+7
-0
gun.fbx
RhythmKata/Assets/Resources/Models/gun.fbx
+0
-0
gun.fbx.meta
RhythmKata/Assets/Resources/Models/gun.fbx.meta
+5
-5
stage.blend
RhythmKata/Assets/Resources/Models/stage.blend
+0
-0
stage.blend.meta
RhythmKata/Assets/Resources/Models/stage.blend.meta
+16
-1
stage.blend1
RhythmKata/Assets/Resources/Models/stage.blend1
+0
-0
stage.blend1.meta
RhythmKata/Assets/Resources/Models/stage.blend1.meta
+7
-0
stage_graphic.unity
RhythmKata/Assets/Scenes/stage_graphic.unity
+779
-100
No files found.
RhythmKata/Assets/Materials/Gun Body.mat
0 → 100644
View file @
ef111022
%YAML
1.1
%TAG
!u!
tag:unity3d.com,2011:
---
!u!21
&2100000
Material
:
serializedVersion
:
6
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_Name
:
Gun Body
m_Shader
:
{
fileID
:
10755
,
guid
:
0000000000000000f000000000000000
,
type
:
0
}
m_ShaderKeywords
:
m_LightmapFlags
:
4
m_EnableInstancingVariants
:
0
m_DoubleSidedGI
:
0
m_CustomRenderQueue
:
-1
stringTagMap
:
{}
disabledShaderPasses
:
[]
m_SavedProperties
:
serializedVersion
:
3
m_TexEnvs
:
-
_BumpMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailAlbedoMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailMask
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailNormalMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_EmissionMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_MainTex
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_MetallicGlossMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_OcclusionMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_ParallaxMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
m_Floats
:
-
_BumpScale
:
1
-
_Cutoff
:
0.5
-
_DetailNormalMapScale
:
1
-
_DstBlend
:
0
-
_GlossMapScale
:
1
-
_Glossiness
:
0.5
-
_GlossyReflections
:
1
-
_Metallic
:
0
-
_Mode
:
0
-
_OcclusionStrength
:
1
-
_Parallax
:
0.02
-
_SmoothnessTextureChannel
:
0
-
_SpecularHighlights
:
1
-
_SrcBlend
:
1
-
_UVSec
:
0
-
_ZWrite
:
1
m_Colors
:
-
_Color
:
{
r
:
0.38679248
,
g
:
0.38679248
,
b
:
0.38679248
,
a
:
1
}
-
_EmissionColor
:
{
r
:
0
,
g
:
0
,
b
:
0
,
a
:
1
}
This diff is collapsed.
Click to expand it.
RhythmKata/Assets/Materials/Gun Body.mat.meta
0 → 100644
View file @
ef111022
fileFormatVersion: 2
guid: 7c47e4effaee5f64792990f0ae8fb4d5
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
This diff is collapsed.
Click to expand it.
RhythmKata/Assets/Materials/Gun Highlight L.mat
0 → 100644
View file @
ef111022
%YAML
1.1
%TAG
!u!
tag:unity3d.com,2011:
---
!u!21
&2100000
Material
:
serializedVersion
:
6
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_Name
:
Gun Highlight L
m_Shader
:
{
fileID
:
10755
,
guid
:
0000000000000000f000000000000000
,
type
:
0
}
m_ShaderKeywords
:
m_LightmapFlags
:
4
m_EnableInstancingVariants
:
0
m_DoubleSidedGI
:
0
m_CustomRenderQueue
:
-1
stringTagMap
:
{}
disabledShaderPasses
:
[]
m_SavedProperties
:
serializedVersion
:
3
m_TexEnvs
:
-
_BumpMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailAlbedoMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailMask
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailNormalMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_EmissionMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_MainTex
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_MetallicGlossMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_OcclusionMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_ParallaxMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
m_Floats
:
-
_BumpScale
:
1
-
_Cutoff
:
0.5
-
_DetailNormalMapScale
:
1
-
_DstBlend
:
0
-
_GlossMapScale
:
1
-
_Glossiness
:
0.5
-
_GlossyReflections
:
1
-
_Metallic
:
0
-
_Mode
:
0
-
_OcclusionStrength
:
1
-
_Outline
:
0.0288
-
_Parallax
:
0.02
-
_SmoothnessTextureChannel
:
0
-
_SpecularHighlights
:
1
-
_SrcBlend
:
1
-
_UVSec
:
0
-
_ZWrite
:
1
m_Colors
:
-
_Color
:
{
r
:
1
,
g
:
0
,
b
:
0.87243366
,
a
:
1
}
-
_EmissionColor
:
{
r
:
0
,
g
:
0
,
b
:
0
,
a
:
1
}
-
_OutlineColor
:
{
r
:
0
,
g
:
0
,
b
:
0
,
a
:
1
}
This diff is collapsed.
Click to expand it.
RhythmKata/Assets/Materials/Gun Highlight L.mat.meta
0 → 100644
View file @
ef111022
fileFormatVersion: 2
guid: b2d5c48c07dce9c478038bb4cc5878e2
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
This diff is collapsed.
Click to expand it.
RhythmKata/Assets/Materials/Gun Highlight R.mat
0 → 100644
View file @
ef111022
%YAML
1.1
%TAG
!u!
tag:unity3d.com,2011:
---
!u!21
&2100000
Material
:
serializedVersion
:
6
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_Name
:
Gun Highlight R
m_Shader
:
{
fileID
:
46
,
guid
:
0000000000000000f000000000000000
,
type
:
0
}
m_ShaderKeywords
:
m_LightmapFlags
:
4
m_EnableInstancingVariants
:
0
m_DoubleSidedGI
:
0
m_CustomRenderQueue
:
-1
stringTagMap
:
{}
disabledShaderPasses
:
[]
m_SavedProperties
:
serializedVersion
:
3
m_TexEnvs
:
-
_BumpMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailAlbedoMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailMask
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_DetailNormalMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_EmissionMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_MainTex
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_MetallicGlossMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_OcclusionMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_ParallaxMap
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
m_Floats
:
-
_BumpScale
:
1
-
_Cutoff
:
0.5
-
_DetailNormalMapScale
:
1
-
_DstBlend
:
0
-
_GlossMapScale
:
1
-
_Glossiness
:
0.5
-
_GlossyReflections
:
1
-
_Metallic
:
0
-
_Mode
:
0
-
_OcclusionStrength
:
1
-
_Parallax
:
0.02
-
_SmoothnessTextureChannel
:
0
-
_SpecularHighlights
:
1
-
_SrcBlend
:
1
-
_UVSec
:
0
-
_ZWrite
:
1
m_Colors
:
-
_Color
:
{
r
:
0
,
g
:
1
,
b
:
0.9911163
,
a
:
1
}
-
_EmissionColor
:
{
r
:
0
,
g
:
0
,
b
:
0
,
a
:
1
}
This diff is collapsed.
Click to expand it.
RhythmKata/Assets/Materials/Gun Highlight R.mat.meta
0 → 100644
View file @
ef111022
fileFormatVersion: 2
guid: 7c7ffcf64614c13429f337f4bfa19982
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
This diff is collapsed.
Click to expand it.
RhythmKata/Assets/Resources/Models/gun.blend
0 → 100644
View file @
ef111022
File added
This diff is collapsed.
Click to expand it.
RhythmKata/Assets/Resources/Models/gun.blend.meta
0 → 100644
View file @
ef111022
fileFormatVersion: 2
guid: 91b92c2f1a9b54f498a518eb1a10243d
ModelImporter:
serializedVersion: 26
internalIDToNameTable:
- first:
74: -6636562736501896754
second: FireAnim.001
- first:
74: 2838511927763375084
second: Armature|FireAnim
- first:
74: -6318407522044431312
second: Armature|InspectAnim
- first:
74: -2060975514484918625
second: Armature|RloadAnim
- first:
74: 6016511513261805668
second: Glock|RloadAnim
externalObjects: {}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:
This diff is collapsed.
Click to expand it.
RhythmKata/Assets/Resources/Models/gun.blend1
0 → 100644
View file @
ef111022
File added
This diff is collapsed.
Click to expand it.
RhythmKata/Assets/Resources/Models/gun.blend1.meta
0 → 100644
View file @
ef111022
fileFormatVersion: 2
guid: 724aa47657ce2374f811689f24e0d9ef
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
This diff is collapsed.
Click to expand it.
RhythmKata/Assets/Resources/Models/gun.fbx
View file @
ef111022
No preview for this file type
This diff is collapsed.
Click to expand it.
RhythmKata/Assets/Resources/Models/gun.fbx.meta
View file @
ef111022
...
...
@@ -23,17 +23,17 @@ ModelImporter:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Body
second: {fileID: 2100000, guid: 7
b939e5e799d98a469f594828ebab52e
, type: 2}
second: {fileID: 2100000, guid: 7
c47e4effaee5f64792990f0ae8fb4d5
, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Sides
second: {fileID:
10754, guid: 0000000000000000f000000000000000, type: 0
}
second: {fileID:
2100000, guid: b2d5c48c07dce9c478038bb4cc5878e2, type: 2
}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Top
second: {fileID:
10754, guid: 0000000000000000f000000000000000, type: 0
}
second: {fileID:
2100000, guid: b2d5c48c07dce9c478038bb4cc5878e2, type: 2
}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
...
...
@@ -66,7 +66,7 @@ ModelImporter:
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable:
0
isReadable:
1
meshes:
lODScreenPercentages: []
globalScale: 1
...
...
@@ -96,7 +96,7 @@ ModelImporter:
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode:
0
normalImportMode:
1
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
...
...
This diff is collapsed.
Click to expand it.
RhythmKata/Assets/Resources/Models/stage.blend
View file @
ef111022
No preview for this file type
This diff is collapsed.
Click to expand it.
RhythmKata/Assets/Resources/Models/stage.blend.meta
View file @
ef111022
...
...
@@ -3,7 +3,22 @@ guid: 15550123371e93e4f8a29a40efc7775d
ModelImporter:
serializedVersion: 26
internalIDToNameTable: []
externalObjects: {}
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Edge Note
second: {fileID: 2100000, guid: c14b6a54d1736a94b94ac379f0cc3f76, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Stage Floor
second: {fileID: 2100000, guid: abd8ab022744118478ca452fd7495d16, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Stage Shield
second: {fileID: 2100000, guid: abd8ab022744118478ca452fd7495d16, type: 2}
materials:
importMaterials: 1
materialName: 0
...
...
This diff is collapsed.
Click to expand it.
RhythmKata/Assets/Resources/Models/stage.blend1
0 → 100644
View file @
ef111022
File added
This diff is collapsed.
Click to expand it.
RhythmKata/Assets/Resources/Models/stage.blend1.meta
0 → 100644
View file @
ef111022
fileFormatVersion: 2
guid: a309339becd35ad49ab6c326620b2f00
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
This diff is collapsed.
Click to expand it.
RhythmKata/Assets/Scenes/stage_graphic.unity
View file @
ef111022
This diff is collapsed.
Click to expand it.
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment