Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Submit feedback
Contribute to GitLab
Sign in / Register
Toggle navigation
R
RhythmKata
Project
Project
Details
Activity
Releases
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Boards
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
13정준영
RhythmKata
Commits
55eaf7fa
Commit
55eaf7fa
authored
Nov 04, 2019
by
15박보승
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
EdgeNote 구현, ForwardNoteObject 개선
parent
8e51f31e
Changes
25
Expand all
Hide whitespace changes
Inline
Side-by-side
Showing
25 changed files
with
841 additions
and
777 deletions
+841
-777
DefaultNote.mat
RhythmKata/Assets/Materials/DefaultNote.mat
+7
-7
EdgeNote.mat
RhythmKata/Assets/Materials/EdgeNote.mat
+5
-5
DefaultNote.prefab
RhythmKata/Assets/Prefabs/DefaultNote.prefab
+2
-2
EdgeNote_Down.prefab
RhythmKata/Assets/Prefabs/EdgeNote_Down.prefab
+110
-0
EdgeNote_Down.prefab.meta
RhythmKata/Assets/Prefabs/EdgeNote_Down.prefab.meta
+7
-0
EdgeNote_Left.prefab
RhythmKata/Assets/Prefabs/EdgeNote_Left.prefab
+110
-0
EdgeNote_Left.prefab.meta
RhythmKata/Assets/Prefabs/EdgeNote_Left.prefab.meta
+7
-0
EdgeNote_Right.prefab
RhythmKata/Assets/Prefabs/EdgeNote_Right.prefab
+110
-0
EdgeNote_Right.prefab.meta
RhythmKata/Assets/Prefabs/EdgeNote_Right.prefab.meta
+7
-0
EdgeNote_Up.prefab
RhythmKata/Assets/Prefabs/EdgeNote_Up.prefab
+110
-0
EdgeNote_Up.prefab.meta
RhythmKata/Assets/Prefabs/EdgeNote_Up.prefab.meta
+7
-0
Ring.prefab
RhythmKata/Assets/Prefabs/Ring.prefab
+2
-2
Precision Strike.bms
RhythmKata/Assets/Resources/Level/Precision Strike.bms
+8
-6
bs.unity
RhythmKata/Assets/Scenes/bs.unity
+271
-363
mergescene.unity
RhythmKata/Assets/Scenes/mergescene.unity
+9
-372
Note.cs
RhythmKata/Assets/Scripts/Core/Note.cs
+33
-8
EdgeNoteObject.cs
RhythmKata/Assets/Scripts/EdgeNoteObject.cs
+15
-4
ForwardNoteObject.cs
RhythmKata/Assets/Scripts/ForwardNoteObject.cs
+9
-4
PlayEngine.cs
RhythmKata/Assets/Scripts/PlayEngine.cs
+1
-0
ring.png
RhythmKata/Assets/ring.png
+0
-0
ring.png.meta
RhythmKata/Assets/ring.png.meta
+1
-1
EditorBuildSettings.asset
RhythmKata/ProjectSettings/EditorBuildSettings.asset
+4
-1
GraphicsSettings.asset
RhythmKata/ProjectSettings/GraphicsSettings.asset
+3
-0
ProjectSettings.asset
RhythmKata/ProjectSettings/ProjectSettings.asset
+2
-1
UnityConnectSettings.asset
RhythmKata/ProjectSettings/UnityConnectSettings.asset
+1
-1
No files found.
RhythmKata/Assets/Materials/DefaultNote.mat
View file @
55eaf7fa
...
...
@@ -8,9 +8,9 @@ Material:
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_Name
:
DefaultNote
m_Shader
:
{
fileID
:
10753
,
guid
:
0000000000000000f000000000000000
,
type
:
0
}
m_ShaderKeywords
:
m_LightmapFlags
:
4
m_Shader
:
{
fileID
:
46
,
guid
:
0000000000000000f000000000000000
,
type
:
0
}
m_ShaderKeywords
:
_EMISSION _SPECULARHIGHLIGHTS_OFF
m_LightmapFlags
:
1
m_EnableInstancingVariants
:
0
m_DoubleSidedGI
:
0
m_CustomRenderQueue
:
-1
...
...
@@ -76,14 +76,14 @@ Material:
-
_DstBlend
:
0
-
_EnableExternalAlpha
:
0
-
_GlossMapScale
:
1
-
_Glossiness
:
0
.5
-
_Glossiness
:
0
-
_GlossyReflections
:
1
-
_Metallic
:
0
-
_Metallic
:
1
-
_Mode
:
0
-
_OcclusionStrength
:
1
-
_Parallax
:
0.02
-
_SmoothnessTextureChannel
:
0
-
_SpecularHighlights
:
1
-
_SpecularHighlights
:
0
-
_SrcBlend
:
1
-
_Stencil
:
0
-
_StencilComp
:
8
...
...
@@ -95,7 +95,7 @@ Material:
-
_ZWrite
:
1
m_Colors
:
-
_Color
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
1
}
-
_EmissionColor
:
{
r
:
0
,
g
:
0
,
b
:
0
,
a
:
1
}
-
_EmissionColor
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
1
}
-
_Flip
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
1
}
-
_RendererColor
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
1
}
-
_SpecColor
:
{
r
:
0.19999996
,
g
:
0.19999996
,
b
:
0.19999996
,
a
:
1
}
RhythmKata/Assets/Materials/EdgeNote.mat
View file @
55eaf7fa
...
...
@@ -8,9 +8,9 @@ Material:
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_Name
:
EdgeNote
m_Shader
:
{
fileID
:
10753
,
guid
:
0000000000000000f000000000000000
,
type
:
0
}
m_ShaderKeywords
:
m_LightmapFlags
:
4
m_Shader
:
{
fileID
:
46
,
guid
:
0000000000000000f000000000000000
,
type
:
0
}
m_ShaderKeywords
:
_EMISSION
m_LightmapFlags
:
1
m_EnableInstancingVariants
:
0
m_DoubleSidedGI
:
0
m_CustomRenderQueue
:
-1
...
...
@@ -94,8 +94,8 @@ Material:
-
_UseUIAlphaClip
:
0
-
_ZWrite
:
1
m_Colors
:
-
_Color
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
1
}
-
_EmissionColor
:
{
r
:
0
,
g
:
0
,
b
:
0
,
a
:
1
}
-
_Color
:
{
r
:
1
,
g
:
1
,
b
:
0
,
a
:
1
}
-
_EmissionColor
:
{
r
:
1
,
g
:
1
,
b
:
0
,
a
:
1
}
-
_Flip
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
1
}
-
_RendererColor
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
1
}
-
_SpecColor
:
{
r
:
0.19999996
,
g
:
0.19999996
,
b
:
0.19999996
,
a
:
1
}
RhythmKata/Assets/Prefabs/DefaultNote.prefab
View file @
55eaf7fa
...
...
@@ -42,8 +42,8 @@ Light:
serializedVersion
:
9
m_Type
:
2
m_Color
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
1
}
m_Intensity
:
0.18
m_Range
:
1
0
m_Intensity
:
1
m_Range
:
1
m_SpotAngle
:
30
m_InnerSpotAngle
:
21.80208
m_CookieSize
:
10
...
...
RhythmKata/Assets/Prefabs/EdgeNote_Down.prefab
0 → 100644
View file @
55eaf7fa
%YAML
1.1
%TAG
!u!
tag:unity3d.com,2011:
---
!u!1
&4640709078173886784
GameObject
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
serializedVersion
:
6
m_Component
:
-
component
:
{
fileID
:
4640709078173886796
}
-
component
:
{
fileID
:
4640709078173886787
}
-
component
:
{
fileID
:
4640709078173886786
}
-
component
:
{
fileID
:
4640709078173886785
}
-
component
:
{
fileID
:
4640709078173886797
}
m_Layer
:
0
m_Name
:
EdgeNote_Down
m_TagString
:
Untagged
m_Icon
:
{
fileID
:
0
}
m_NavMeshLayer
:
0
m_StaticEditorFlags
:
0
m_IsActive
:
1
---
!u!4
&4640709078173886796
Transform
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
4640709078173886784
}
m_LocalRotation
:
{
x
:
0
,
y
:
0
,
z
:
0.7071068
,
w
:
0.7071068
}
m_LocalPosition
:
{
x
:
0
,
y
:
-3
,
z
:
50
}
m_LocalScale
:
{
x
:
1
,
y
:
10
,
z
:
1
}
m_Children
:
[]
m_Father
:
{
fileID
:
0
}
m_RootOrder
:
0
m_LocalEulerAnglesHint
:
{
x
:
0
,
y
:
0
,
z
:
90
}
---
!u!33
&4640709078173886787
MeshFilter
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
4640709078173886784
}
m_Mesh
:
{
fileID
:
10202
,
guid
:
0000000000000000e000000000000000
,
type
:
0
}
---
!u!23
&4640709078173886786
MeshRenderer
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
4640709078173886784
}
m_Enabled
:
1
m_CastShadows
:
1
m_ReceiveShadows
:
1
m_DynamicOccludee
:
1
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_RenderingLayerMask
:
1
m_RendererPriority
:
0
m_Materials
:
-
{
fileID
:
2100000
,
guid
:
c14b6a54d1736a94b94ac379f0cc3f76
,
type
:
2
}
m_StaticBatchInfo
:
firstSubMesh
:
0
subMeshCount
:
0
m_StaticBatchRoot
:
{
fileID
:
0
}
m_ProbeAnchor
:
{
fileID
:
0
}
m_LightProbeVolumeOverride
:
{
fileID
:
0
}
m_ScaleInLightmap
:
1
m_ReceiveGI
:
1
m_PreserveUVs
:
0
m_IgnoreNormalsForChartDetection
:
0
m_ImportantGI
:
0
m_StitchLightmapSeams
:
1
m_SelectedEditorRenderState
:
3
m_MinimumChartSize
:
4
m_AutoUVMaxDistance
:
0.5
m_AutoUVMaxAngle
:
89
m_LightmapParameters
:
{
fileID
:
0
}
m_SortingLayerID
:
0
m_SortingLayer
:
0
m_SortingOrder
:
0
---
!u!65
&4640709078173886785
BoxCollider
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
4640709078173886784
}
m_Material
:
{
fileID
:
0
}
m_IsTrigger
:
0
m_Enabled
:
1
serializedVersion
:
2
m_Size
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_Center
:
{
x
:
0
,
y
:
0
,
z
:
0
}
---
!u!114
&4640709078173886797
MonoBehaviour
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
4640709078173886784
}
m_Enabled
:
1
m_EditorHideFlags
:
0
m_Script
:
{
fileID
:
11500000
,
guid
:
9d22c6dafddad8240b23e0f8364a5fd2
,
type
:
3
}
m_Name
:
m_EditorClassIdentifier
:
endPoint
:
{
x
:
0
,
y
:
-3
,
z
:
0
}
maxRemainedTime
:
3
perfectZ
:
0
RhythmKata/Assets/Prefabs/EdgeNote_Down.prefab.meta
0 → 100644
View file @
55eaf7fa
fileFormatVersion: 2
guid: 578b592ddecefcb40961f3c98b2c3df7
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
RhythmKata/Assets/Prefabs/EdgeNote_Left.prefab
0 → 100644
View file @
55eaf7fa
%YAML
1.1
%TAG
!u!
tag:unity3d.com,2011:
---
!u!1
&4734231541000158423
GameObject
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
serializedVersion
:
6
m_Component
:
-
component
:
{
fileID
:
4734231541000158427
}
-
component
:
{
fileID
:
4734231541000158424
}
-
component
:
{
fileID
:
4734231541000158425
}
-
component
:
{
fileID
:
4734231541000158422
}
-
component
:
{
fileID
:
4734231541000158426
}
m_Layer
:
0
m_Name
:
EdgeNote_Left
m_TagString
:
Untagged
m_Icon
:
{
fileID
:
0
}
m_NavMeshLayer
:
0
m_StaticEditorFlags
:
0
m_IsActive
:
1
---
!u!4
&4734231541000158427
Transform
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
4734231541000158423
}
m_LocalRotation
:
{
x
:
0
,
y
:
0
,
z
:
0
,
w
:
1
}
m_LocalPosition
:
{
x
:
-5
,
y
:
0
,
z
:
50
}
m_LocalScale
:
{
x
:
1
,
y
:
7
,
z
:
1
}
m_Children
:
[]
m_Father
:
{
fileID
:
0
}
m_RootOrder
:
0
m_LocalEulerAnglesHint
:
{
x
:
0
,
y
:
0
,
z
:
0
}
---
!u!33
&4734231541000158424
MeshFilter
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
4734231541000158423
}
m_Mesh
:
{
fileID
:
10202
,
guid
:
0000000000000000e000000000000000
,
type
:
0
}
---
!u!23
&4734231541000158425
MeshRenderer
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
4734231541000158423
}
m_Enabled
:
1
m_CastShadows
:
1
m_ReceiveShadows
:
1
m_DynamicOccludee
:
1
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_RenderingLayerMask
:
1
m_RendererPriority
:
0
m_Materials
:
-
{
fileID
:
2100000
,
guid
:
c14b6a54d1736a94b94ac379f0cc3f76
,
type
:
2
}
m_StaticBatchInfo
:
firstSubMesh
:
0
subMeshCount
:
0
m_StaticBatchRoot
:
{
fileID
:
0
}
m_ProbeAnchor
:
{
fileID
:
0
}
m_LightProbeVolumeOverride
:
{
fileID
:
0
}
m_ScaleInLightmap
:
1
m_ReceiveGI
:
1
m_PreserveUVs
:
0
m_IgnoreNormalsForChartDetection
:
0
m_ImportantGI
:
0
m_StitchLightmapSeams
:
1
m_SelectedEditorRenderState
:
3
m_MinimumChartSize
:
4
m_AutoUVMaxDistance
:
0.5
m_AutoUVMaxAngle
:
89
m_LightmapParameters
:
{
fileID
:
0
}
m_SortingLayerID
:
0
m_SortingLayer
:
0
m_SortingOrder
:
0
---
!u!65
&4734231541000158422
BoxCollider
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
4734231541000158423
}
m_Material
:
{
fileID
:
0
}
m_IsTrigger
:
0
m_Enabled
:
1
serializedVersion
:
2
m_Size
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_Center
:
{
x
:
0
,
y
:
0
,
z
:
0
}
---
!u!114
&4734231541000158426
MonoBehaviour
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
4734231541000158423
}
m_Enabled
:
1
m_EditorHideFlags
:
0
m_Script
:
{
fileID
:
11500000
,
guid
:
9d22c6dafddad8240b23e0f8364a5fd2
,
type
:
3
}
m_Name
:
m_EditorClassIdentifier
:
endPoint
:
{
x
:
-5
,
y
:
0
,
z
:
0
}
maxRemainedTime
:
3
perfectZ
:
0
RhythmKata/Assets/Prefabs/EdgeNote_Left.prefab.meta
0 → 100644
View file @
55eaf7fa
fileFormatVersion: 2
guid: 416e07754d262cc4d87d8a3525a57b3f
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
RhythmKata/Assets/Prefabs/EdgeNote_Right.prefab
0 → 100644
View file @
55eaf7fa
%YAML
1.1
%TAG
!u!
tag:unity3d.com,2011:
---
!u!1
&1476454008853626150
GameObject
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
serializedVersion
:
6
m_Component
:
-
component
:
{
fileID
:
1476454008853626154
}
-
component
:
{
fileID
:
1476454008853626155
}
-
component
:
{
fileID
:
1476454008853626152
}
-
component
:
{
fileID
:
1476454008853626153
}
-
component
:
{
fileID
:
1476454008853626157
}
m_Layer
:
0
m_Name
:
EdgeNote_Right
m_TagString
:
Untagged
m_Icon
:
{
fileID
:
0
}
m_NavMeshLayer
:
0
m_StaticEditorFlags
:
0
m_IsActive
:
1
---
!u!4
&1476454008853626154
Transform
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
1476454008853626150
}
m_LocalRotation
:
{
x
:
0
,
y
:
0
,
z
:
0
,
w
:
1
}
m_LocalPosition
:
{
x
:
5
,
y
:
0
,
z
:
50
}
m_LocalScale
:
{
x
:
1
,
y
:
7
,
z
:
1
}
m_Children
:
[]
m_Father
:
{
fileID
:
0
}
m_RootOrder
:
0
m_LocalEulerAnglesHint
:
{
x
:
0
,
y
:
0
,
z
:
0
}
---
!u!33
&1476454008853626155
MeshFilter
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
1476454008853626150
}
m_Mesh
:
{
fileID
:
10202
,
guid
:
0000000000000000e000000000000000
,
type
:
0
}
---
!u!23
&1476454008853626152
MeshRenderer
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
1476454008853626150
}
m_Enabled
:
1
m_CastShadows
:
1
m_ReceiveShadows
:
1
m_DynamicOccludee
:
1
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_RenderingLayerMask
:
1
m_RendererPriority
:
0
m_Materials
:
-
{
fileID
:
2100000
,
guid
:
c14b6a54d1736a94b94ac379f0cc3f76
,
type
:
2
}
m_StaticBatchInfo
:
firstSubMesh
:
0
subMeshCount
:
0
m_StaticBatchRoot
:
{
fileID
:
0
}
m_ProbeAnchor
:
{
fileID
:
0
}
m_LightProbeVolumeOverride
:
{
fileID
:
0
}
m_ScaleInLightmap
:
1
m_ReceiveGI
:
1
m_PreserveUVs
:
0
m_IgnoreNormalsForChartDetection
:
0
m_ImportantGI
:
0
m_StitchLightmapSeams
:
1
m_SelectedEditorRenderState
:
3
m_MinimumChartSize
:
4
m_AutoUVMaxDistance
:
0.5
m_AutoUVMaxAngle
:
89
m_LightmapParameters
:
{
fileID
:
0
}
m_SortingLayerID
:
0
m_SortingLayer
:
0
m_SortingOrder
:
0
---
!u!65
&1476454008853626153
BoxCollider
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
1476454008853626150
}
m_Material
:
{
fileID
:
0
}
m_IsTrigger
:
0
m_Enabled
:
1
serializedVersion
:
2
m_Size
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_Center
:
{
x
:
0
,
y
:
0
,
z
:
0
}
---
!u!114
&1476454008853626157
MonoBehaviour
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
1476454008853626150
}
m_Enabled
:
1
m_EditorHideFlags
:
0
m_Script
:
{
fileID
:
11500000
,
guid
:
9d22c6dafddad8240b23e0f8364a5fd2
,
type
:
3
}
m_Name
:
m_EditorClassIdentifier
:
endPoint
:
{
x
:
5
,
y
:
0
,
z
:
0
}
maxRemainedTime
:
3
perfectZ
:
0
RhythmKata/Assets/Prefabs/EdgeNote_Right.prefab.meta
0 → 100644
View file @
55eaf7fa
fileFormatVersion: 2
guid: e0e69648f23437c4394a4c865b081a3c
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
RhythmKata/Assets/Prefabs/EdgeNote_Up.prefab
0 → 100644
View file @
55eaf7fa
%YAML
1.1
%TAG
!u!
tag:unity3d.com,2011:
---
!u!1
&4081910931583206819
GameObject
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
serializedVersion
:
6
m_Component
:
-
component
:
{
fileID
:
4081910931583206815
}
-
component
:
{
fileID
:
4081910931583206814
}
-
component
:
{
fileID
:
4081910931583206817
}
-
component
:
{
fileID
:
4081910931583206816
}
-
component
:
{
fileID
:
4081910931583206812
}
m_Layer
:
0
m_Name
:
EdgeNote_Up
m_TagString
:
Untagged
m_Icon
:
{
fileID
:
0
}
m_NavMeshLayer
:
0
m_StaticEditorFlags
:
0
m_IsActive
:
1
---
!u!4
&4081910931583206815
Transform
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
4081910931583206819
}
m_LocalRotation
:
{
x
:
0
,
y
:
0
,
z
:
0.7071068
,
w
:
0.7071068
}
m_LocalPosition
:
{
x
:
0
,
y
:
3
,
z
:
50
}
m_LocalScale
:
{
x
:
1
,
y
:
10
,
z
:
1
}
m_Children
:
[]
m_Father
:
{
fileID
:
0
}
m_RootOrder
:
0
m_LocalEulerAnglesHint
:
{
x
:
0
,
y
:
0
,
z
:
90
}
---
!u!33
&4081910931583206814
MeshFilter
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
4081910931583206819
}
m_Mesh
:
{
fileID
:
10202
,
guid
:
0000000000000000e000000000000000
,
type
:
0
}
---
!u!23
&4081910931583206817
MeshRenderer
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
4081910931583206819
}
m_Enabled
:
1
m_CastShadows
:
1
m_ReceiveShadows
:
1
m_DynamicOccludee
:
1
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_RenderingLayerMask
:
1
m_RendererPriority
:
0
m_Materials
:
-
{
fileID
:
2100000
,
guid
:
c14b6a54d1736a94b94ac379f0cc3f76
,
type
:
2
}
m_StaticBatchInfo
:
firstSubMesh
:
0
subMeshCount
:
0
m_StaticBatchRoot
:
{
fileID
:
0
}
m_ProbeAnchor
:
{
fileID
:
0
}
m_LightProbeVolumeOverride
:
{
fileID
:
0
}
m_ScaleInLightmap
:
1
m_ReceiveGI
:
1
m_PreserveUVs
:
0
m_IgnoreNormalsForChartDetection
:
0
m_ImportantGI
:
0
m_StitchLightmapSeams
:
1
m_SelectedEditorRenderState
:
3
m_MinimumChartSize
:
4
m_AutoUVMaxDistance
:
0.5
m_AutoUVMaxAngle
:
89
m_LightmapParameters
:
{
fileID
:
0
}
m_SortingLayerID
:
0
m_SortingLayer
:
0
m_SortingOrder
:
0
---
!u!65
&4081910931583206816
BoxCollider
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
4081910931583206819
}
m_Material
:
{
fileID
:
0
}
m_IsTrigger
:
0
m_Enabled
:
1
serializedVersion
:
2
m_Size
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_Center
:
{
x
:
0
,
y
:
0
,
z
:
0
}
---
!u!114
&4081910931583206812
MonoBehaviour
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
4081910931583206819
}
m_Enabled
:
1
m_EditorHideFlags
:
0
m_Script
:
{
fileID
:
11500000
,
guid
:
9d22c6dafddad8240b23e0f8364a5fd2
,
type
:
3
}
m_Name
:
m_EditorClassIdentifier
:
endPoint
:
{
x
:
0
,
y
:
3
,
z
:
0
}
maxRemainedTime
:
3
perfectZ
:
0
RhythmKata/Assets/Prefabs/EdgeNote_Up.prefab.meta
0 → 100644
View file @
55eaf7fa
fileFormatVersion: 2
guid: f6a8ec676165ce1479337b2502af3a33
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
RhythmKata/Assets/Prefabs/Ring.prefab
View file @
55eaf7fa
...
...
@@ -57,7 +57,7 @@ MonoBehaviour:
m_Script
:
{
fileID
:
11500000
,
guid
:
fe87c0e1cc204ed48ad3b37840f39efc
,
type
:
3
}
m_Name
:
m_EditorClassIdentifier
:
m_Material
:
{
fileID
:
2100000
,
guid
:
e5126cfe2f1b13144a54b88b7c55be50
,
type
:
2
}
m_Material
:
{
fileID
:
10754
,
guid
:
0000000000000000f000000000000000
,
type
:
0
}
m_Color
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
1
}
m_RaycastTarget
:
1
m_OnCullStateChanged
:
...
...
@@ -65,7 +65,7 @@ MonoBehaviour:
m_Calls
:
[]
m_TypeName
:
UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite
:
{
fileID
:
21300000
,
guid
:
ed5e85d6ad7b15842ae3af65f11a4b90
,
type
:
3
}
m_Sprite
:
{
fileID
:
21300000
,
guid
:
ae0c369a6a7be174bb342026fa602942
,
type
:
3
}
m_Type
:
0
m_PreserveAspect
:
0
m_FillCenter
:
1
...
...
RhythmKata/Assets/Resources/Level/Precision Strike.bms
View file @
55eaf7fa
...
...
@@ -20,8 +20,8 @@
#00001:01
#0011
1:55
#0011
2:Q5
#0011
3:E1
#0011
4:E3
#00312:SS
...
...
@@ -60,8 +60,8 @@
#01611:00FF0000
#01612:000000FF
#0171
1:XF
#0171
2:4F
#0171
3:E0
#0171
4:E2
...
...
@@ -75,8 +75,10 @@
#02311:1T1T
#02312:001T001T
#02411:1T00001T00001T00001T00001T000000
#02412:1T00001T00001T00001T00001T000000
#02411:0000003F
#02412:000000XF
#02413:E00000E20000E10000E3000000000000
#02414:E20000E00000E30000E1000000000000
#02511:1T00001T
#02512:001T0000
...
...
RhythmKata/Assets/Scenes/bs.unity
View file @
55eaf7fa
This diff is collapsed.
Click to expand it.
RhythmKata/Assets/Scenes/mergescene.unity
View file @
55eaf7fa
This diff is collapsed.
Click to expand it.
RhythmKata/Assets/Scripts/Core/Note.cs
View file @
55eaf7fa
...
...
@@ -52,14 +52,16 @@ abstract class Note
note
=
new
ForwardNote
();
handType
=
HandType
.
Right
;
break
;
//case "13": // 1p third lane: REAR LEFT HAND
// handType = HandType.Left;
case
"13"
:
// 1p third lane: REAR LEFT HAND
note
=
new
EdgeNote
();
handType
=
HandType
.
Left
;
// break;
//case "14": // 1p forth lane: REAR RIGHT HAND
// handType = HandType.Right;
break
;
case
"14"
:
// 1p forth lane: REAR RIGHT HAND
note
=
new
EdgeNote
();
handType
=
HandType
.
Right
;
//
break;
break
;
//case "15": // 1p fifth lane: EDGE LEFT HAND
// handType = HandType.Left;
...
...
@@ -134,14 +136,37 @@ class RearNote : Note
class
EdgeNote
:
Note
{
private
int
index
;
protected
override
NoteObject
CreateNoteObjectImpl
()
{
throw
new
NotImplementedException
();
var
obj
=
MonoBehaviour
.
Instantiate
<
EdgeNoteObject
>(
PlayEngine
.
inst
.
EdgeNoteObjects
[
index
]);
obj
.
Init
(
HandType
);
return
obj
;
}
protected
override
void
FromBmsNum
(
string
num
)
{
throw
new
NotImplementedException
();
index
=
charToIndex
(
num
);
}
private
int
charToIndex
(
string
hex
)
{
if
(
hex
[
0
]
!=
'E'
)
{
throw
new
ArgumentException
(
"wrong data"
);
}
if
(
char
.
IsDigit
(
hex
[
1
]))
{
return
hex
[
1
]
-
'0'
;
}
throw
new
ArgumentException
(
"wrong data"
);
}
private
int
GetPrefabIndex
()
{
return
1
;
}
}
...
...
RhythmKata/Assets/Scripts/EdgeNoteObject.cs
View file @
55eaf7fa
...
...
@@ -5,9 +5,20 @@ using UnityEngine;
public
class
EdgeNoteObject
:
NoteObject
{
Vector2
direction
;
public
void
Init
(
float
x
,
float
y
)
public
void
Init
(
HandType
hand
)
{
direction
=
new
Vector2
(
x
,
y
);
Material
mat
=
GetComponent
<
Renderer
>().
material
;
switch
(
hand
)
{
case
HandType
.
Left
:
mat
.
color
=
Color
.
magenta
;
mat
.
SetColor
(
"_EmissionColor"
,
Color
.
magenta
);
break
;
case
HandType
.
Right
:
mat
.
color
=
Color
.
cyan
;
mat
.
SetColor
(
"_EmissionColor"
,
Color
.
cyan
);
break
;
}
}
public
override
void
NoteHit
(
NoteHitType
type
)
...
...
@@ -16,6 +27,6 @@ public class EdgeNoteObject : NoteObject
public
override
void
SetPosition
(
float
remainedTime
)
{
transform
.
position
=
(
endPoint
+
new
Vector3
(
0
,
0
,
200
))
*
remainedTime
/
maxRemainedTime
;
transform
.
position
=
Vector3
.
Lerp
(
endPoint
,
endPoint
+
new
Vector3
(
0
,
0
,
200
),
remainedTime
/
maxRemainedTime
)
;
}
}
}
\ No newline at end of file
RhythmKata/Assets/Scripts/ForwardNoteObject.cs
View file @
55eaf7fa
using
System.Collections
;
using
System.Collections.Generic
;
using
UnityEngine
;
using
UnityEngine.UI
;
public
class
ForwardNoteObject
:
NoteObject
{
public
RectTransform
ring
;
...
...
@@ -13,10 +13,9 @@ public class ForwardNoteObject : NoteObject
//
perfectZ
=
IngameUIManager
.
inst
.
transform
.
position
.
z
;
Ray
ray
=
Camera
.
main
.
ScreenPointToRay
(
new
Vector3
(
Screen
.
width
*
x
,
Screen
.
height
*
y
,
Camera
.
main
.
nearClipPlane
));
Ray
ray
=
Camera
.
main
.
ScreenPointToRay
(
new
Vector3
(
Screen
.
width
*
x
,
Screen
.
height
*
y
,
0
));
endPoint
=
ray
.
GetPoint
(
perfectZ
);
Debug
.
Log
(
endPoint
);
endPoint
=
new
Vector3
(
endPoint
.
x
,
endPoint
.
y
,
perfectZ
);
transform
.
position
=
endPoint
+
new
Vector3
(
0
,
0
,
50
);
ring
=
IngameUIManager
.
inst
.
AddNoteRingUI
();
...
...
@@ -27,10 +26,16 @@ public class ForwardNoteObject : NoteObject
switch
(
handType
)
{
case
HandType
.
Left
:
mat
.
SetColor
(
"_EmissionColor"
,
Color
.
red
);
mat
.
color
=
Color
.
red
;
GetComponentInChildren
<
Light
>().
color
=
Color
.
red
;
ring
.
GetComponent
<
Image
>().
color
=
Color
.
red
;
break
;
case
HandType
.
Right
:
mat
.
SetColor
(
"_EmissionColor"
,
Color
.
blue
);
mat
.
color
=
Color
.
blue
;
GetComponentInChildren
<
Light
>().
color
=
Color
.
blue
;
ring
.
GetComponent
<
Image
>().
color
=
Color
.
blue
;
break
;
...
...
RhythmKata/Assets/Scripts/PlayEngine.cs
View file @
55eaf7fa
...
...
@@ -7,6 +7,7 @@ public class PlayEngine : SingletonBehaviour<PlayEngine>
{
public
LevelListscriptableObject
levelList
;
public
ForwardNoteObject
ForwardNoteObject
;
public
EdgeNoteObject
[]
EdgeNoteObjects
=
new
EdgeNoteObject
[
4
];
private
double
startTime
;
private
Level
level
;
...
...
RhythmKata/Assets/ring.png
View replaced file @
8e51f31e
View file @
55eaf7fa
28.5 KB
|
W:
|
H:
83 KB
|
W:
|
H:
2-up
Swipe
Onion skin
RhythmKata/Assets/ring.png.meta
View file @
55eaf7fa
fileFormatVersion: 2
guid:
ed5e85d6ad7b15842ae3af65f11a4b90
guid:
ae0c369a6a7be174bb342026fa602942
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
...
...
RhythmKata/ProjectSettings/EditorBuildSettings.asset
View file @
55eaf7fa
...
...
@@ -4,7 +4,10 @@
EditorBuildSettings
:
m_ObjectHideFlags
:
0
serializedVersion
:
2
m_Scenes
:
[]
m_Scenes
:
-
enabled
:
1
path
:
Assets/Scenes/mergescene.unity
guid
:
557cfd2a8af176848908c5130bb83f27
m_configObjects
:
com.unity.input.settings
:
{
fileID
:
11400000
,
guid
:
7d275036f0cb1e544ab7351089d34050
,
type
:
2
}
RhythmKata/ProjectSettings/GraphicsSettings.asset
View file @
55eaf7fa
...
...
@@ -35,6 +35,9 @@ GraphicsSettings:
-
{
fileID
:
15106
,
guid
:
0000000000000000f000000000000000
,
type
:
0
}
-
{
fileID
:
10753
,
guid
:
0000000000000000f000000000000000
,
type
:
0
}
-
{
fileID
:
10770
,
guid
:
0000000000000000f000000000000000
,
type
:
0
}
-
{
fileID
:
16000
,
guid
:
0000000000000000f000000000000000
,
type
:
0
}
-
{
fileID
:
16001
,
guid
:
0000000000000000f000000000000000
,
type
:
0
}
-
{
fileID
:
17000
,
guid
:
0000000000000000f000000000000000
,
type
:
0
}
m_PreloadedShaders
:
[]
m_SpritesDefaultMaterial
:
{
fileID
:
10754
,
guid
:
0000000000000000f000000000000000
,
type
:
0
}
...
...
RhythmKata/ProjectSettings/ProjectSettings.asset
View file @
55eaf7fa
...
...
@@ -121,7 +121,8 @@ PlayerSettings:
16:9:
1
Others
:
1
bundleVersion
:
0.1
preloadedAssets
:
[]
preloadedAssets
:
-
{
fileID
:
11400000
,
guid
:
7d275036f0cb1e544ab7351089d34050
,
type
:
2
}
metroInputSource
:
0
wsaTransparentSwapchain
:
0
m_HolographicPauseOnTrackingLoss
:
1
...
...
RhythmKata/ProjectSettings/UnityConnectSettings.asset
View file @
55eaf7fa
...
...
@@ -4,7 +4,7 @@
UnityConnectSettings
:
m_ObjectHideFlags
:
0
serializedVersion
:
1
m_Enabled
:
0
m_Enabled
:
1
m_TestMode
:
0
m_EventOldUrl
:
https://api.uca.cloud.unity3d.com/v1/events
m_EventUrl
:
https://cdp.cloud.unity3d.com/v1/events
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment