@@ -59,7 +59,8 @@ public class GameManager : MonoBehaviour {
...
@@ -59,7 +59,8 @@ public class GameManager : MonoBehaviour {
}
}
// Use this when scene changing exists
// Use this when scene changing exists
// DontDestroyOnLoad(gameObject);
// DontDestroyOnLoad(gameObject);
_game=newCivModel.Game(GameInfo.mapWidth,GameInfo.mapHeight,GameInfo.numOfPlayer,newGameSchemeFactory()/*, new IGameSchemeFactory[] { new CivModel.AI.GameSchemeFactory()}*/);
//_game = new CivModel.Game(GameInfo.mapWidth, GameInfo.mapHeight, GameInfo.numOfPlayer, new GameSchemeFactory()/*, new IGameSchemeFactory[] { new CivModel.AI.GameSchemeFactory()}*/);