Commit e0a8ee56 authored by 18신대성's avatar 18신대성 Committed by 18류지석

Rate 갱신 호출을 0.5초마다 하도록 바꿈

parent e38d68a8
......@@ -56,6 +56,10 @@ var gameScene = new Phaser.Class(
WordSpace.wordCycle.resetCycle(this, 3000, 0, true);
WordSpace.nameCycle.resetCycle(this, 3000, 0, true);
WordSpace.varAdjustCycle.resetCycle(this, 100, 0, true);
WordSpace.playerTypingCycle = setInterval(function()
{
socket.emit('setPlayerTyping', WordSpace.playerTyping);
}, 500);
WordSpace.setPlayerTyping.initiate(this);
......
......@@ -5,8 +5,6 @@ WordSpace.gameSceneForTest = null;
WordSpace.weightTextObjForTest = null;
WordSpace.nameWordTextForTest = null;
WordSpace.isImageLoaded = false;
WordSpace.nextWordCode = 0;
WordSpace.totalWeight = 0; //현재 단어 무게 총합
WordSpace.totalWordNum = 0;
......@@ -32,6 +30,7 @@ WordSpace.delay =
GameOver: 5000,
}
WordSpace.playerTypingCycle = null;
WordSpace.NameSpawnReduce = 1000;
WordSpace.gravityPoint = {x: 640, y: 300};
......@@ -276,6 +275,7 @@ function gameOver()
{
WordSpace.wordCycle.currentCycle.remove();
WordSpace.nameCycle.currentCycle.remove();
clearInterval(WordSpace.playerTypingCycle);
//To Do
socket.emit('defeated');
console.log('defeat');
......@@ -349,7 +349,6 @@ WordSpace.setPlayerTyping =
{
this.totalTyping += wordText != null ? WordReader.getWordTyping(wordText) : 0;
WordSpace.playerTyping = this.totalTyping / WordSpace.gameTimer.now * 60 * 1000;
socket.emit('setPlayerTyping', WordSpace.playerTyping);
this.text.setText('현재 타수 : ' + WordSpace.playerTyping.toFixed(1));
},
initiate: function(scene)
......
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