Commit b820986a authored by 18손재민's avatar 18손재민

상점 UI 추가 적용함

parent 62e67b27
...@@ -78,6 +78,7 @@ ResourceLoader.loadImage = function(scene) ...@@ -78,6 +78,7 @@ ResourceLoader.loadImage = function(scene)
scene.load.image('spectateBtn', 'assets/image/UI/decisionBtn/spectate.png'); scene.load.image('spectateBtn', 'assets/image/UI/decisionBtn/spectate.png');
scene.load.image('yesBtn', 'assets/image/UI/decisionBtn/yes.png'); scene.load.image('yesBtn', 'assets/image/UI/decisionBtn/yes.png');
scene.load.image('buyBtn', 'assets/image/UI/decisionBtn/buy.png'); scene.load.image('buyBtn', 'assets/image/UI/decisionBtn/buy.png');
scene.load.image('equipBtn', 'assets/image/UI/decisionBtn/equip.png');
......
...@@ -380,7 +380,7 @@ var shopScene = new Phaser.Class( ...@@ -380,7 +380,7 @@ var shopScene = new Phaser.Class(
price: 0, price: 0,
itemName: this.add.text(game.config.width - 500, 300, '평민').setOrigin(1, 0.5).setColor('#000000').setDepth(9.9).setPadding(5,5,5,5).setFont('40pt sejongFont'), itemName: this.add.text(game.config.width - 500, 300, '평민').setOrigin(1, 0.5).setColor('#000000').setDepth(9.9).setPadding(5,5,5,5).setFont('40pt sejongFont'),
itemPrice: this.add.text(game.config.width - 200, 300, '0냥').setOrigin(1, 0.5).setColor('#000000').setDepth(9.9).setPadding(5,5,5,5).setFont('40pt sejongFont'), itemPrice: this.add.text(game.config.width - 200, 300, '0냥').setOrigin(1, 0.5).setColor('#000000').setDepth(9.9).setPadding(5,5,5,5).setFont('40pt sejongFont'),
buyBtn: UIObject.createButton(this, UIObject.createLabel(this, game.config.width - 600, 300, 5, 'button', 1, 'center', '구매하기'), -1, -1, -1, buyBtn: UIObject.createButton(this, UIObject.createLabel(this, game.config.width - 600, 300, 5, 'buyBtn', 1, 'center'), -1, -1, -1,
function() function()
{ {
if(PlayerData.userData.money >= ScenesData.shopScene.pyeongminItem.price) if(PlayerData.userData.money >= ScenesData.shopScene.pyeongminItem.price)
...@@ -394,7 +394,7 @@ var shopScene = new Phaser.Class( ...@@ -394,7 +394,7 @@ var shopScene = new Phaser.Class(
ScenesData.shopScene.pyeongminItem.boughtSign.setVisible(true); ScenesData.shopScene.pyeongminItem.boughtSign.setVisible(true);
} }
}), }),
useBtn: UIObject.createButton(this, UIObject.createLabel(this, game.config.width - 800, 300, 5, 'buyBtn', 1, 'center'), -1, -1, -1, useBtn: UIObject.createButton(this, UIObject.createLabel(this, game.config.width - 800, 300, 5, 'equipBtn', 1, 'center'), -1, -1, -1,
function() function()
{ {
if(PlayerData.userData.item.includes(0)) if(PlayerData.userData.item.includes(0))
...@@ -439,7 +439,7 @@ var shopScene = new Phaser.Class( ...@@ -439,7 +439,7 @@ var shopScene = new Phaser.Class(
ScenesData.shopScene.sunbiItem.boughtSign.setVisible(true); ScenesData.shopScene.sunbiItem.boughtSign.setVisible(true);
} }
}), }),
useBtn: UIObject.createButton(this, UIObject.createLabel(this, game.config.width - 800, 400, 5, 'button', 1, 'center', '사용하기'), -1, -1, -1, useBtn: UIObject.createButton(this, UIObject.createLabel(this, game.config.width - 800, 400, 5, 'equipBtn', 1, 'center'), -1, -1, -1,
function() function()
{ {
if(PlayerData.userData.item.includes(1)) if(PlayerData.userData.item.includes(1))
......
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