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Tear of Sejong
sejong25
Commits
44af2fa8
Commit
44af2fa8
authored
Aug 13, 2019
by
18손재민
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Merge branch 'server'
# Conflicts: # server.js
parents
8b906329
b59a2fca
Changes
3
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Showing
3 changed files
with
66 additions
and
39 deletions
+66
-39
GameServer.js
GameServer.js
+4
-0
Client.js
js/Client.js
+10
-1
server.js
server.js
+52
-38
No files found.
GameServer.js
View file @
44af2fa8
var
GameServer
=
GameServer
||
{};
GameServer
.
serverNumber
=
-
1
;
GameServer
.
Phase
=
{
READY
:
0
,
COUNT
:
-
1
,
START
:
1
,
MAIN
:
2
,
MUSIC
:
3
};
GameServer
.
connectCount
=
0
;
GameServer
.
disconnectCount
=
0
;
GameServer
.
currentPlayer
=
[];
GameServer
.
playingRoom
=
[];
...
...
js/Client.js
View file @
44af2fa8
var
socket
=
io
.
connect
();
var
serverNumber
=
-
1
;
// init account
socket
.
emit
(
'
idRequest
'
);
socket
.
on
(
'
syncServer
'
,
function
(
msg
)
{
if
(
serverNumber
<
0
||
serverNumber
===
msg
)
{
socket
.
emit
(
'
idRequest
'
);
serverNumber
=
msg
;
}
else
location
.
reload
();
});
socket
.
on
(
'
alert
'
,
function
(
msg
)
// string errorcode
{
...
...
server.js
View file @
44af2fa8
...
...
@@ -15,11 +15,15 @@ app.get('/', function(req, res) {
// http 기본 포트(80)에 서버 열기
server
.
listen
(
80
,
function
()
{
console
.
log
(
'
[SERVER] Listening on port
'
+
server
.
address
().
port
);
GameServer
.
serverNumber
=
Math
.
floor
(
Math
.
random
()
*
1000
+
1
);
console
.
log
(
'
[SERVER] server number is ${GameServer.serverNumber}
'
);
});
// 클라이언트 요청에 대한 콜백 정의
io
.
on
(
'
connection
'
,
function
(
socket
)
{
socket
.
emit
(
'
syncServer
'
,
GameServer
.
serverNumber
);
socket
.
on
(
'
idRequest
'
,
function
()
{
socket
.
playerData
=
{
...
...
@@ -36,6 +40,7 @@ io.on('connection', function(socket)
str
:
'
your number is
'
+
socket
.
playerData
.
id
,
num
:
socket
.
playerData
.
id
});
GameServer
.
connectCount
++
;
});
socket
.
on
(
'
enterRoom
'
,
function
(
msg
)
// string new_nickname
...
...
@@ -84,7 +89,7 @@ io.on('connection', function(socket)
socket
.
playerData
.
currentRoom
.
announceToRoom
(
'
attackMode
'
,
socket
.
playerData
.
id
);
}
}
catch
(
e
)
{
console
.
log
(
'
[ERR] error catched on setPlayerTyping
'
)}
catch
(
e
)
{
console
.
error
(
'
[ERR] error catched on setPlayerTyping
'
)}
});
socket
.
on
(
'
endCount
'
,
function
()
...
...
@@ -141,14 +146,25 @@ io.on('connection', function(socket)
socket
.
on
(
'
disconnect
'
,
function
(
reason
)
{
GameServer
.
disconnectCount
++
;
let
data
=
socket
.
playerData
;
if
(
data
===
undefined
)
if
(
typeof
data
===
undefined
)
{
console
.
log
(
'
[ERROR] data.id
is undefined
'
);
console
.
log
(
GameServer
.
currentPlayer
);
console
.
error
(
'
[ERROR] data
is undefined
'
);
console
.
table
(
GameServer
.
currentPlayer
);
}
else
// data.id is not undefined
{
disconnectUser
(
data
,
reason
);
}
const
connectDiff
=
GameServer
.
connectCount
-
GameServer
.
disconnectCount
;
const
playerCount
=
GameServer
.
currentPlayer
.
length
console
.
log
({
connectDiff
,
playerCount
});
});
});
var
disconnectUser
=
function
(
data
,
reason
)
{
console
.
log
(
'
[
'
+
data
.
id
+
'
] client disconnected, reason:
'
+
reason
);
let
idxToDel
=
GameServer
.
currentPlayer
.
findIndex
(
function
(
element
)
{
...
...
@@ -186,6 +202,4 @@ io.on('connection', function(socket)
GameServer
.
currentPlayer
.
splice
(
idxToDel
,
1
);
}
console
.
log
(
'
[
'
+
data
.
id
+
'
] disconnect complete
'
);
}
});
});
\ No newline at end of file
}
\ No newline at end of file
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