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고블린 적용하기 / 죽을 때
#47
· opened
Jan 24, 2019
by
15김민규
테트라타워 1.0
Prefab
Programming
CLOSED
0
updated
Feb 12, 2019
적 소환 메소드 만들기
#46
· opened
Jan 24, 2019
by
15김민규
테트라타워 1.0
Jan 31, 2019
Prefab
Programming
CLOSED
0
updated
Jan 25, 2019
포탈 만들기
#45
· opened
Jan 24, 2019
by
16도재형
테트라타워 1.0
Programming
CLOSED
0
updated
Jan 25, 2019
카메라 플레이어 추적속도 변경 가능하게 재작성
#43
· opened
Jan 17, 2019
by
18류지석
Programming
To Do
CLOSED
0
updated
May 24, 2019
플레이어 애니메이션 적용
#42
· opened
Jan 17, 2019
by
18류지석
Programming
To Do
CLOSED
0
updated
Jan 24, 2019
방 후보 문 생성 알고리즘 구현
#26
· opened
Dec 03, 2018
by
16도재형
테타 이대로 괜찮은가
Programming
CLOSED
0
updated
Jan 13, 2019
플레이어 공격 및 콤보 구현
#18
· opened
Nov 21, 2018
by
16도재형
테트라타워 1.0
Programming
CLOSED
0
updated
Jan 30, 2019
적 클래스 만들기 - 디버프
#17
· opened
Nov 21, 2018
by
16도재형
테트라타워 1.0
Doing
Programming
CLOSED
1
3
updated
May 24, 2019
테트리스 완성
#16
· opened
Nov 21, 2018
by
16도재형
테타 이대로 괜찮은가
Dec 5, 2018
Doing
Programming
CLOSED
0
updated
Jan 13, 2019
로프 이동 구현
#14
· opened
Nov 21, 2018
by
16도재형
테타 이대로 괜찮은가
Doing
Programming
CLOSED
0
updated
Jan 24, 2019
카메라 무빙 구현
#10
· opened
Oct 08, 2018
by
16도재형
어쎔블
Oct 12, 2018
Programming
Refactoring
To Do
CLOSED
0
updated
Oct 08, 2018
시작방 생성
#9
· opened
Oct 08, 2018
by
16도재형
어쎔블
Oct 9, 2018
Programming
To Do
CLOSED
0
updated
Oct 09, 2018
생명석 코드 리팩토링
#8
· opened
Oct 08, 2018
by
16도재형
어쎔블
Oct 12, 2018
Programming
Refactoring
To Do
CLOSED
1
updated
Oct 11, 2018
테트리스 기능 구현
4 of 4 tasks completed
#7
· opened
Oct 08, 2018
by
16도재형
어쎔블
Oct 12, 2018
Programming
Refactoring
To Do
CLOSED
0
updated
Oct 12, 2018
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