Commit e4de4bcb authored by 18류지석's avatar 18류지석

누락된 에너미 스폰 다시 추가, 버그 수정

parent dd04ff2a
......@@ -209,9 +209,9 @@ MonoBehaviour:
weight: 3
patrolRange: 2
noticeRange: 2
attackRange: 2
patrolSpeed: 5
trackSpeed: 7
attackRange: 1
patrolSpeed: 2.5
trackSpeed: 3.5
playerDistance: 0
--- !u!114 &114468655689627186
MonoBehaviour:
......
......@@ -51,3 +51,8 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: fc7c7899a8a94c24cb9eb34d432133ce, type: 3}
m_Name:
m_EditorClassIdentifier:
player: {fileID: 1623439448163086, guid: 3d077a5f727dd1e4780e9265ed26e036, type: 2}
dropTableData: {fileID: 4900000, guid: 6216895c658a2af40890a4446cc10a8c, type: 3}
dropItemList: []
enemyPrefab:
- {fileID: 1636491341446076, guid: a164c147037e89448820f7387c724c42, type: 2}
......@@ -171,6 +171,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 4519224550781046}
- component: {fileID: 114498254109604890}
m_Layer: 0
m_Name: goblin
m_TagString: Untagged
......@@ -1154,6 +1155,19 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: b5ed2c384310eb6408bb42c91b195e15, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!114 &114498254109604890
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1793875229757898}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2d27745292051704a87740def5391766, type: 3}
m_Name:
m_EditorClassIdentifier:
enemyPrefab: {fileID: 1636491341446076, guid: a164c147037e89448820f7387c724c42,
type: 2}
--- !u!212 &212423219453141376
SpriteRenderer:
m_ObjectHideFlags: 1
......
......@@ -114,6 +114,24 @@ GameObject:
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1249189303720104
GameObject:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 224804297962416264}
- component: {fileID: 222660033176730042}
- component: {fileID: 114542735386473554}
- component: {fileID: 114745293325452964}
m_Layer: 5
m_Name: Stage Clear
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1286002651420570
GameObject:
m_ObjectHideFlags: 1
......@@ -213,7 +231,7 @@ GameObject:
- component: {fileID: 114573939713302164}
- component: {fileID: 114685218848006942}
m_Layer: 5
m_Name: Stage Clear
m_Name: Summon Enemy
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
......@@ -271,6 +289,23 @@ GameObject:
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1971012999897000
GameObject:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 224527953610948652}
- component: {fileID: 222557486963309136}
- component: {fileID: 114770673470638542}
m_Layer: 5
m_Name: Text
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4884929250924374
Transform:
m_ObjectHideFlags: 1
......@@ -278,7 +313,7 @@ Transform:
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1083421967201116}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -955.5, y: -530, z: 0}
m_LocalPosition: {x: -462, y: -542, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 224395958577644168}
......@@ -751,6 +786,33 @@ MonoBehaviour:
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
--- !u!114 &114542735386473554
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1249189303720104}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
--- !u!114 &114573939713302164
MonoBehaviour:
m_ObjectHideFlags: 1
......@@ -810,7 +872,7 @@ MonoBehaviour:
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: Stage Clear
m_Text: Summon Enemy
--- !u!114 &114644241248038864
MonoBehaviour:
m_ObjectHideFlags: 1
......@@ -896,6 +958,58 @@ MonoBehaviour:
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 114573939713302164}
m_OnClick:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114213890665286158}
m_MethodName: SummonEnemy
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
Culture=neutral, PublicKeyToken=null
--- !u!114 &114745293325452964
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1249189303720104}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Navigation:
m_Mode: 3
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 1
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
m_DisabledSprite: {fileID: 0}
m_AnimationTriggers:
m_NormalTrigger: Normal
m_HighlightedTrigger: Highlighted
m_PressedTrigger: Pressed
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 114542735386473554}
m_OnClick:
m_PersistentCalls:
m_Calls:
......@@ -912,6 +1026,39 @@ MonoBehaviour:
m_CallState: 2
m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
Culture=neutral, PublicKeyToken=null
--- !u!114 &114770673470638542
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1971012999897000}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_FontSize: 14
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 10
m_MaxSize: 40
m_Alignment: 4
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: Stage Clear
--- !u!114 &114822233863517066
MonoBehaviour:
m_ObjectHideFlags: 1
......@@ -1048,6 +1195,20 @@ CanvasRenderer:
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1476757860294118}
m_CullTransparentMesh: 0
--- !u!222 &222557486963309136
CanvasRenderer:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1971012999897000}
m_CullTransparentMesh: 0
--- !u!222 &222660033176730042
CanvasRenderer:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1249189303720104}
m_CullTransparentMesh: 0
--- !u!222 &222679740248868544
CanvasRenderer:
m_ObjectHideFlags: 1
......@@ -1121,7 +1282,7 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 224395958577644168}
m_RootOrder: 5
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
......@@ -1176,7 +1337,7 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 224395958577644168}
m_RootOrder: 7
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
......@@ -1197,6 +1358,7 @@ RectTransform:
- {fileID: 224472859903882328}
- {fileID: 224612213790397690}
- {fileID: 224071041299093070}
- {fileID: 224804297962416264}
- {fileID: 224667404527337120}
- {fileID: 224008356030171754}
- {fileID: 224718253185442684}
......@@ -1228,6 +1390,24 @@ RectTransform:
m_AnchoredPosition: {x: 190, y: 0}
m_SizeDelta: {x: 200, y: 50}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!224 &224527953610948652
RectTransform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1971012999897000}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 224804297962416264}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!224 &224541999860904942
RectTransform:
m_ObjectHideFlags: 1
......@@ -1313,11 +1493,11 @@ RectTransform:
m_Children:
- {fileID: 224543215425431206}
m_Father: {fileID: 224395958577644168}
m_RootOrder: 4
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0.5}
m_AnchorMax: {x: 0, y: 0.5}
m_AnchoredPosition: {x: 190, y: 210}
m_AnchoredPosition: {x: 190, y: 280}
m_SizeDelta: {x: 200, y: 50}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!224 &224718253185442684
......@@ -1331,7 +1511,7 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 224395958577644168}
m_RootOrder: 6
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
......@@ -1356,6 +1536,25 @@ RectTransform:
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!224 &224804297962416264
RectTransform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1249189303720104}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 224527953610948652}
m_Father: {fileID: 224395958577644168}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0.5}
m_AnchorMax: {x: 0, y: 0.5}
m_AnchoredPosition: {x: 190, y: 210}
m_SizeDelta: {x: 200, y: 50}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!224 &224851610276147026
RectTransform:
m_ObjectHideFlags: 1
......
......@@ -1041,30 +1041,6 @@ Prefab:
propertyPath: m_RootOrder
value: 1
objectReference: {fileID: 0}
- target: {fileID: 114685218848006942, guid: e6794ab8e2e4c6340a23b382e9497cbb,
type: 2}
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
value: UpgradeStage
objectReference: {fileID: 0}
- target: {fileID: 224008356030171754, guid: e6794ab8e2e4c6340a23b382e9497cbb,
type: 2}
propertyPath: m_RootOrder
value: 5
objectReference: {fileID: 0}
- target: {fileID: 1083421967201116, guid: e6794ab8e2e4c6340a23b382e9497cbb, type: 2}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 224718253185442684, guid: e6794ab8e2e4c6340a23b382e9497cbb,
type: 2}
propertyPath: m_RootOrder
value: 6
objectReference: {fileID: 0}
- target: {fileID: 224363839195006936, guid: e6794ab8e2e4c6340a23b382e9497cbb,
type: 2}
propertyPath: m_RootOrder
value: 7
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: e6794ab8e2e4c6340a23b382e9497cbb, type: 2}
m_IsPrefabAsset: 0
......
......@@ -67,6 +67,7 @@ public class EnemyManager : Singleton<EnemyManager>
private GameObject PickFromPool(GameObject enemy)
{
Debug.Log(enemy.name);
GameObject[] pool = enemyPool[enemy];
foreach(GameObject obj in pool)
{
......
......@@ -37,7 +37,7 @@ public class InventoryManager : MonoBehaviour {
IEnumerator TestCoroutine()
{
yield return null;
PushItem((Item)System.Activator.CreateInstance(System.Type.GetType(itemPool[0])));
/*PushItem((Item)System.Activator.CreateInstance(System.Type.GetType(itemPool[0])));
PushItem((Item)System.Activator.CreateInstance(System.Type.GetType(itemPool[2])));
yield return new WaitForSeconds(1.5f);
ItemInstantiate(itemPool[0], player.transform.position);
......@@ -51,7 +51,7 @@ public class InventoryManager : MonoBehaviour {
AddonInstantiate(addonPool[0], player.transform.position);
yield return new WaitForSeconds(1.5f);
AddonInstantiate(addonPool[1], player.transform.position);
/*ItemSelect(0);
ItemSelect(0);
yield return new WaitForSeconds(1f);
PushItem((Item)System.Activator.CreateInstance(System.Type.GetType(itemPool[1])));
yield return new WaitForSeconds(1f);
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment