Commit 5c170031 authored by 18손재민's avatar 18손재민

방 열고 닫히기 및 방 콜라이더 구현함. 이제 문이 없는 빈공간은 벽으로 막음.

parent 3486b29f
......@@ -90,7 +90,7 @@ Grid:
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1775427552092404}
m_Enabled: 1
m_CellSize: {x: 1, y: 1, z: 0}
m_CellSize: {x: 2, y: 1, z: 0}
m_CellGap: {x: 0, y: 0, z: 0}
m_CellLayout: 0
m_CellSwizzle: 0
......@@ -147,7 +147,7 @@ Tilemap:
- first: {x: -3, y: 0, z: 0}
second:
m_TileIndex: 5
m_TileSpriteIndex: 5
m_TileSpriteIndex: 8
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
......@@ -174,7 +174,7 @@ Tilemap:
- first: {x: -2, y: 1, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileSpriteIndex: 5
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
......@@ -192,7 +192,7 @@ Tilemap:
- first: {x: -2, y: 2, z: 0}
second:
m_TileIndex: 0
m_TileSpriteIndex: 0
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
......@@ -234,11 +234,13 @@ Tilemap:
m_Data: {fileID: 11400000, guid: 3c532ce77a13dca448f232a5f07b30b0, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: d997dfdb0cb62384d8353109397daee0, type: 2}
- m_RefCount: 0
m_Data: {fileID: 0}
m_TileSpriteArray:
- m_RefCount: 0
m_Data: {fileID: 0}
- m_RefCount: 1
m_Data: {fileID: 21300000, guid: 8d51b9bc567a640429923a2c09665640, type: 3}
- m_RefCount: 1
m_Data: {fileID: 21300000, guid: d17f08c78e4eeee4d9720ba726b4944a, type: 3}
- m_RefCount: 1
m_Data: {fileID: 21300000, guid: 7ee765cc5330a444db118a031abd5b9e, type: 3}
- m_RefCount: 1
......@@ -246,11 +248,15 @@ Tilemap:
- m_RefCount: 1
m_Data: {fileID: 21300000, guid: 59bbc71eb892afa47b6fc1e759d4fc7c, type: 3}
- m_RefCount: 1
m_Data: {fileID: 21300000, guid: 1dc99e87a8067f8448534cae9c4f6de9, type: 3}
m_Data: {fileID: 21300000, guid: d17f08c78e4eeee4d9720ba726b4944a, type: 3}
- m_RefCount: 1
m_Data: {fileID: 21300000, guid: 57dcdd6fd2364b24ea278d98c99953f8, type: 3}
- m_RefCount: 1
m_Data: {fileID: 21300000, guid: db578da6fc6e200489330b72213b3118, type: 3}
- m_RefCount: 1
m_Data: {fileID: 21300000, guid: 1dc99e87a8067f8448534cae9c4f6de9, type: 3}
- m_RefCount: 0
m_Data: {fileID: 0}
m_TileMatrixArray:
- m_RefCount: 8
m_Data:
......@@ -273,10 +279,12 @@ Tilemap:
m_TileColorArray:
- m_RefCount: 8
m_Data: {r: 1, g: 1, b: 1, a: 1}
- m_RefCount: 0
m_Data: {r: NaN, g: NaN, b: NaN, a: NaN}
m_AnimationFrameRate: 1
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Origin: {x: -3, y: 0, z: 0}
m_Size: {x: 3, y: 4, z: 1}
m_Origin: {x: -3, y: -2, z: 0}
m_Size: {x: 3, y: 7, z: 1}
m_TileAnchor: {x: 0.5, y: 0.5, z: 0}
m_TileOrientation: 0
m_TileOrientationMatrix:
......
......@@ -52,8 +52,6 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
grid: {fileID: 0}
tetrisMapSize: 24
tetrisMapCoord: {x: 0, y: 0, z: 0}
initialFallSpeed: -0.1
gravity: 0.98
timeToFallTetrimino: 100
......@@ -66,9 +64,17 @@ MonoBehaviour:
press: {fileID: 114990664041074520, guid: 8e750fd197a05d84c9fb8557eb95c666, type: 2}
currentTetrimino: {fileID: 0}
currentGhost: {fileID: 0}
fog: {fileID: 1556853421042486, guid: b1b68160603303d46a05ec4fa754584c, type: 2}
fog: {fileID: 1100171732424598, guid: b8ab69a93ba618c47b27cc04eb431b3f, type: 2}
leftDoor: {fileID: 1309596820948456, guid: 80ed5bfe62ba3034592296b6e27526bc, type: 2}
rightDoor: {fileID: 1614071394812404, guid: ac9e1e28c8413e54f939bc255268fabd, type: 2}
inGameDoorUp: {fileID: 1390552800332292, guid: a4b66f2ca843159489a98c82bcfca85a,
type: 2}
inGameDoorDown: {fileID: 1065314290117232, guid: 66c1939853547324782fc3cd699433f0,
type: 2}
inGameDoorLeft: {fileID: 1219203643804288, guid: 317e92149cc8b26459748888a6dd121a,
type: 2}
inGameDoorRight: {fileID: 1561964545190330, guid: 2dc82009f5315a440b94abfb6b359926,
type: 2}
normalRoomList:
- {fileID: 114452746530220676, guid: 3c35322ac2c308d49aadf20738b69c8b, type: 2}
- {fileID: 114071400998216906, guid: 7fd2833846bb116479bd74d2a5b75487, type: 2}
......@@ -98,4 +104,3 @@ MonoBehaviour:
- {fileID: 114834209009617488, guid: f6834170b7152ee4db0dc7e165dcca70, type: 2}
- {fileID: 114261393134231884, guid: 7da800d1a4355fd4aa02e3518cd9e1fb, type: 2}
- {fileID: 114631435503427844, guid: 2514de8c1d17b734592b5fe2cdc74560, type: 2}
startRoom: {fileID: 0}
This source diff could not be displayed because it is too large. You can view the blob instead.
This source diff could not be displayed because it is too large. You can view the blob instead.
......@@ -11,6 +11,66 @@ Prefab:
m_SourcePrefab: {fileID: 0}
m_RootGameObject: {fileID: 1612134338541166}
m_IsPrefabAsset: 1
--- !u!1 &1161317774929722
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4552797671095560}
- component: {fileID: 8195094281186102786}
- component: {fileID: 3664157345140885656}
- component: {fileID: 2113883505166204504}
- component: {fileID: 50969800736963226}
- component: {fileID: 251036638880317042}
m_Layer: 11
m_Name: platform
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1252553479933590
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4988769571006008}
- component: {fileID: 8195094280530506092}
- component: {fileID: 3664157345039044674}
- component: {fileID: 50079744786098846}
- component: {fileID: 66040021345294152}
- component: {fileID: 2113883505353079278}
m_Layer: 8
m_Name: wall
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1370955136548852
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4123716529466518}
- component: {fileID: 8195094280150199722}
- component: {fileID: 3664157344129437586}
- component: {fileID: 50441455390363770}
- component: {fileID: 66235538772798696}
- component: {fileID: 2113883505585778430}
m_Layer: 9
m_Name: rope
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1612134338541166
GameObject:
m_ObjectHideFlags: 0
......@@ -32,6 +92,95 @@ GameObject:
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1644660720455912
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4567025854596366}
- component: {fileID: 8195094282220287176}
- component: {fileID: 3664157344429701920}
m_Layer: 10
m_Name: spike
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1837179287593636
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4628846653152418}
- component: {fileID: 8195094280260160650}
- component: {fileID: 3664157346021717688}
- component: {fileID: 50649573647421068}
- component: {fileID: 66477191110675372}
- component: {fileID: 2113883505504289084}
m_Layer: 12
m_Name: outerwall
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4123716529466518
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1370955136548852}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4721597541747138}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4552797671095560
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1161317774929722}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4721597541747138}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4567025854596366
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1644660720455912}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4721597541747138}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4628846653152418
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1837179287593636}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4721597541747138}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4721597541747138
Transform:
m_ObjectHideFlags: 1
......@@ -41,10 +190,48 @@ Transform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Children:
- {fileID: 4988769571006008}
- {fileID: 4123716529466518}
- {fileID: 4567025854596366}
- {fileID: 4552797671095560}
- {fileID: 4628846653152418}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4988769571006008
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1252553479933590}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4721597541747138}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!50 &50079744786098846
Rigidbody2D:
serializedVersion: 4
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1252553479933590}
m_BodyType: 2
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 1
m_LinearDrag: 0
m_AngularDrag: 0.05
m_GravityScale: 1
m_Material: {fileID: 0}
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 0
--- !u!50 &50300678613924676
Rigidbody2D:
serializedVersion: 4
......@@ -65,6 +252,100 @@ Rigidbody2D:
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 0
--- !u!50 &50441455390363770
Rigidbody2D:
serializedVersion: 4
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1370955136548852}
m_BodyType: 2
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 1
m_LinearDrag: 0
m_AngularDrag: 0.05
m_GravityScale: 1
m_Material: {fileID: 0}
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 0
--- !u!50 &50649573647421068
Rigidbody2D:
serializedVersion: 4
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1837179287593636}
m_BodyType: 2
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 1
m_LinearDrag: 0
m_AngularDrag: 0.05
m_GravityScale: 1
m_Material: {fileID: 0}
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 0
--- !u!50 &50969800736963226
Rigidbody2D:
serializedVersion: 4
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1161317774929722}
m_BodyType: 2
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 1
m_LinearDrag: 0
m_AngularDrag: 0.05
m_GravityScale: 1
m_Material: {fileID: 0}
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 0
--- !u!66 &66040021345294152
CompositeCollider2D:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1252553479933590}
m_Enabled: 0
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_GeometryType: 0
m_GenerationType: 0
m_EdgeRadius: 0
m_ColliderPaths:
- m_Collider: {fileID: 2113883505353079278}
m_ColliderPaths:
- - X: 5000000
Y: 5000000
- X: -5000000
Y: 5000000
- X: -5000000
Y: -5000000
- X: 5000000
Y: -5000000
m_CompositePaths:
m_Paths:
- - {x: 0.5, y: 0.5}
- {x: -0.5, y: 0.5}
- {x: -0.5, y: -0.5}
- {x: 0.5, y: -0.5}
m_VertexDistance: 0.0005
--- !u!66 &66171650642689490
CompositeCollider2D:
m_ObjectHideFlags: 1
......@@ -84,68 +365,91 @@ CompositeCollider2D:
m_ColliderPaths:
- m_Collider: {fileID: 2113883505389689426}
m_ColliderPaths:
- - X: 240000000
Y: 240000000
- X: 0
Y: 240000000
- X: 0
Y: 0
- X: 240000000
Y: 0
- - X: 10000000
Y: 10000000
- X: 10000000
Y: 230000000
- X: 230000000
Y: 230000000
- X: 230000000
Y: 10000000
- - X: 150000000
Y: 100000000
- X: 130000000
Y: 100000000
- X: 130000000
Y: 200000000
- X: 150000000
Y: 200000000
- X: 150000000
Y: 210000000
- X: 100000000
Y: 210000000
- X: 100000000
Y: 200000000
- X: 120000000
Y: 200000000
- X: 120000000
Y: 100000000
- X: 100000000
Y: 100000000
- X: 100000000
Y: 90000000
- X: 150000000
Y: 90000000
- - X: 5000000
Y: 5000000
- X: -5000000
Y: 5000000
- X: -5000000
Y: -5000000
- X: 5000000
Y: -5000000
m_CompositePaths:
m_Paths:
- - {x: 0.5, y: 0.5}
- {x: -0.5, y: 0.5}
- {x: -0.5, y: -0.5}
- {x: 0.5, y: -0.5}
m_VertexDistance: 0.0005
--- !u!66 &66235538772798696
CompositeCollider2D:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1370955136548852}
m_Enabled: 0
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 1
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_GeometryType: 0
m_GenerationType: 0
m_EdgeRadius: 0
m_ColliderPaths:
- m_Collider: {fileID: 2113883505585778430}
m_ColliderPaths:
- - X: 1562500
Y: 4531250
- X: 1406250
Y: 5000000
- X: -1562500
Y: 5000000
- X: -1562500
Y: -5000000
- X: 1562500
Y: -5000000
m_CompositePaths:
m_Paths:
- - {x: 0.15625, y: 0.453125}
- {x: 0.140625, y: 0.5}
- {x: -0.15625, y: 0.5}
- {x: -0.15625, y: -0.5}
- {x: 0.15625, y: -0.5}
m_VertexDistance: 0.0005
--- !u!66 &66477191110675372
CompositeCollider2D:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1837179287593636}
m_Enabled: 0
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_GeometryType: 0
m_GenerationType: 0
m_EdgeRadius: 0
m_ColliderPaths:
- m_Collider: {fileID: 2113883505504289084}
m_ColliderPaths:
- - X: 5000000
Y: 5000000
- X: -5000000
Y: 5000000
- X: -5000000
Y: -5000000
- X: 5000000
Y: -5000000
m_CompositePaths:
m_Paths:
- - {x: 24, y: 24}
- {x: 0, y: 24}
- {x: 0, y: 0}
- {x: 24, y: 0}
- - {x: 1, y: 1}
- {x: 1, y: 23}
- {x: 23, y: 23}
- {x: 23, y: 1}
- - {x: 15, y: 10}
- {x: 13, y: 10}
- {x: 13, y: 20}
- {x: 15, y: 20}
- {x: 15, y: 21}
- {x: 10, y: 21}
- {x: 10, y: 20}
- {x: 12, y: 20}
- {x: 12, y: 10}
- {x: 10, y: 10}
- {x: 10, y: 9}
- {x: 15, y: 9}
- - {x: 0.5, y: 0.5}
- {x: -0.5, y: 0.5}
- {x: -0.5, y: -0.5}
- {x: 0.5, y: -0.5}
m_VertexDistance: 0.0005
--- !u!114 &114206258087780418
MonoBehaviour:
......@@ -159,12 +463,43 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
sideDoorInfo: 6f0000006f000000
--- !u!19719996 &2113883505389689426
--- !u!251 &251036638880317042
PlatformEffector2D:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1161317774929722}
m_Enabled: 1
m_UseColliderMask: 1
m_ColliderMask:
serializedVersion: 2
m_Bits: 4294967295
m_RotationalOffset: 0
m_UseOneWay: 1
m_UseOneWayGrouping: 0
m_SurfaceArc: 179
m_UseSideFriction: 0
m_UseSideBounce: 0
m_SideArc: 1
--- !u!19719996 &2113883505166204504
TilemapCollider2D:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1612134338541166}
m_GameObject: {fileID: 1161317774929722}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 1
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
--- !u!19719996 &2113883505353079278
TilemapCollider2D:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1252553479933590}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
......@@ -172,18 +507,267 @@ TilemapCollider2D:
m_UsedByEffector: 0
m_UsedByComposite: 1
m_Offset: {x: 0, y: 0}
--- !u!483693784 &3664157344708849538
TilemapRenderer:
--- !u!19719996 &2113883505389689426
TilemapCollider2D:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1612134338541166}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 1
m_Offset: {x: 0, y: 0}
--- !u!19719996 &2113883505504289084
TilemapCollider2D:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1837179287593636}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 1
m_Offset: {x: 0, y: 0}
--- !u!19719996 &2113883505585778430
TilemapCollider2D:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1370955136548852}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 1
m_Offset: {x: 0, y: 0}
--- !u!483693784 &3664157344129437586
TilemapRenderer:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1370955136548852}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_ChunkSize: {x: 32, y: 32, z: 32}
m_ChunkCullingBounds: {x: 0, y: 0, z: 0}
m_MaxChunkCount: 16
m_MaxFrameAge: 16
m_SortOrder: 0
m_DetectChunkCullingBounds: 0
m_MaskInteraction: 0
--- !u!483693784 &3664157344429701920
TilemapRenderer:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1644660720455912}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_ChunkSize: {x: 32, y: 32, z: 32}
m_ChunkCullingBounds: {x: 0, y: 0, z: 0}
m_MaxChunkCount: 16
m_MaxFrameAge: 16
m_SortOrder: 0
m_DetectChunkCullingBounds: 0
m_MaskInteraction: 0
--- !u!483693784 &3664157344708849538
TilemapRenderer:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1612134338541166}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_ChunkSize: {x: 32, y: 32, z: 32}
m_ChunkCullingBounds: {x: 0, y: 0, z: 0}
m_MaxChunkCount: 16
m_MaxFrameAge: 16
m_SortOrder: 0
m_DetectChunkCullingBounds: 0
m_MaskInteraction: 0
--- !u!483693784 &3664157345039044674
TilemapRenderer:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1252553479933590}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_ChunkSize: {x: 32, y: 32, z: 32}
m_ChunkCullingBounds: {x: 0, y: 0, z: 0}
m_MaxChunkCount: 16
m_MaxFrameAge: 16
m_SortOrder: 0
m_DetectChunkCullingBounds: 0
m_MaskInteraction: 0
--- !u!483693784 &3664157345140885656
TilemapRenderer:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1161317774929722}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_ChunkSize: {x: 32, y: 32, z: 32}
m_ChunkCullingBounds: {x: 0, y: 0, z: 0}
m_MaxChunkCount: 16
m_MaxFrameAge: 16
m_SortOrder: 0
m_DetectChunkCullingBounds: 0
m_MaskInteraction: 0
--- !u!483693784 &3664157346021717688
TilemapRenderer:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1837179287593636}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RenderingLayerMask: 4294967295
m_Materials:
......@@ -214,6 +798,2052 @@ TilemapRenderer:
m_SortOrder: 0
m_DetectChunkCullingBounds: 0
m_MaskInteraction: 0
--- !u!1839735485 &8195094280150199722
Tilemap:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1370955136548852}
m_Enabled: 1
m_Tiles:
- first: {x: 3, y: 2, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 20, y: 2, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 3, y: 3, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 20, y: 3, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 3, y: 4, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 20, y: 4, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 3, y: 5, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 20, y: 5, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 3, y: 6, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 20, y: 6, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 3, y: 7, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 20, y: 7, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 5, y: 13, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 18, y: 13, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 5, y: 14, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 18, y: 14, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 5, y: 15, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 18, y: 15, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 5, y: 16, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 18, y: 16, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 5, y: 17, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 18, y: 17, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 5, y: 18, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 18, y: 18, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 5, y: 19, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 18, y: 19, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 5, y: 20, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 18, y: 20, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
m_AnimatedTiles: {}
m_TileAssetArray:
- m_RefCount: 0
m_Data: {fileID: 0}
- m_RefCount: 0
m_Data: {fileID: 0}
- m_RefCount: 28
m_Data: {fileID: 11400000, guid: 3c532ce77a13dca448f232a5f07b30b0, type: 2}
m_TileSpriteArray:
- m_RefCount: 0
m_Data: {fileID: 0}
- m_RefCount: 0
m_Data: {fileID: 0}
- m_RefCount: 28
m_Data: {fileID: 21300000, guid: 57dcdd6fd2364b24ea278d98c99953f8, type: 3}
m_TileMatrixArray:
- m_RefCount: 28
m_Data:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_TileColorArray:
- m_RefCount: 28
m_Data: {r: 1, g: 1, b: 1, a: 1}
m_AnimationFrameRate: 1
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Origin: {x: -1, y: 0, z: 0}
m_Size: {x: 27, y: 24, z: 1}
m_TileAnchor: {x: 0.5, y: 0.5, z: 0}
m_TileOrientation: 0
m_TileOrientationMatrix:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
--- !u!1839735485 &8195094280260160650
Tilemap:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1837179287593636}
m_Enabled: 1
m_Tiles:
- first: {x: 0, y: 0, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 1, y: 0, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 2, y: 0, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 3, y: 0, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 4, y: 0, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 5, y: 0, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 6, y: 0, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 7, y: 0, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 8, y: 0, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 9, y: 0, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 10, y: 0, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 13, y: 0, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 14, y: 0, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 15, y: 0, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 16, y: 0, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 17, y: 0, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 18, y: 0, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 19, y: 0, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 20, y: 0, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 21, y: 0, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 22, y: 0, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 23, y: 0, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 0, y: 3, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 23, y: 3, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 0, y: 4, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 23, y: 4, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 0, y: 5, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 23, y: 5, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 0, y: 6, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 23, y: 6, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 0, y: 7, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 23, y: 7, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 0, y: 8, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 23, y: 8, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 0, y: 11, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 23, y: 11, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 0, y: 12, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 23, y: 12, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 0, y: 13, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 23, y: 13, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 0, y: 14, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 23, y: 14, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 0, y: 15, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 23, y: 15, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 0, y: 16, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 23, y: 16, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 0, y: 19, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 23, y: 19, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 0, y: 20, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 23, y: 20, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 0, y: 21, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 23, y: 21, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 0, y: 22, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 23, y: 22, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 0, y: 23, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 1, y: 23, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 2, y: 23, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 3, y: 23, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 4, y: 23, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 5, y: 23, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 6, y: 23, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 7, y: 23, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 8, y: 23, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 9, y: 23, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 10, y: 23, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 13, y: 23, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 14, y: 23, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 15, y: 23, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 16, y: 23, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 17, y: 23, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 18, y: 23, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 19, y: 23, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 20, y: 23, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 21, y: 23, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 22, y: 23, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 23, y: 23, z: 0}
second:
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
m_AnimatedTiles: {}
m_TileAssetArray:
- m_RefCount: 0
m_Data: {fileID: 0}
- m_RefCount: 0
m_Data: {fileID: 0}
- m_RefCount: 76
m_Data: {fileID: 11400000, guid: e5b4dc13ffaec264c9f11c6ffce59822, type: 2}
m_TileSpriteArray:
- m_RefCount: 0
m_Data: {fileID: 0}
- m_RefCount: 0
m_Data: {fileID: 0}
- m_RefCount: 76
m_Data: {fileID: 21300000, guid: 1dc99e87a8067f8448534cae9c4f6de9, type: 3}
m_TileMatrixArray:
- m_RefCount: 76
m_Data:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_TileColorArray:
- m_RefCount: 76
m_Data: {r: 1, g: 1, b: 1, a: 1}
m_AnimationFrameRate: 1
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Origin: {x: -1, y: 0, z: 0}
m_Size: {x: 27, y: 24, z: 1}
m_TileAnchor: {x: 0.5, y: 0.5, z: 0}
m_TileOrientation: 0
m_TileOrientationMatrix:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
--- !u!1839735485 &8195094280530506092
Tilemap:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1252553479933590}
m_Enabled: 1
m_Tiles:
- first: {x: 4, y: 7, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 5, y: 7, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 6, y: 7, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 7, y: 7, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 8, y: 7, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 9, y: 7, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 10, y: 7, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 11, y: 7, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 12, y: 7, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 13, y: 7, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 14, y: 7, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 15, y: 7, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 16, y: 7, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 17, y: 7, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 18, y: 7, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 19, y: 7, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 1, y: 8, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 5, y: 8, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 6, y: 8, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 7, y: 8, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 8, y: 8, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 9, y: 8, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 10, y: 8, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 11, y: 8, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 12, y: 8, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 13, y: 8, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 14, y: 8, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 15, y: 8, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 16, y: 8, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 17, y: 8, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 18, y: 8, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 22, y: 8, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 6, y: 9, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 7, y: 9, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 8, y: 9, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 9, y: 9, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 10, y: 9, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 11, y: 9, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 12, y: 9, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 13, y: 9, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 14, y: 9, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 15, y: 9, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 16, y: 9, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 17, y: 9, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 7, y: 10, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 8, y: 10, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 9, y: 10, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 10, y: 10, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 11, y: 10, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 12, y: 10, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 13, y: 10, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 14, y: 10, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 15, y: 10, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 16, y: 10, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 8, y: 11, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 9, y: 11, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 10, y: 11, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 11, y: 11, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 12, y: 11, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 13, y: 11, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 14, y: 11, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 15, y: 11, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 9, y: 12, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 10, y: 12, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 11, y: 12, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 12, y: 12, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 13, y: 12, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 14, y: 12, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 10, y: 13, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 11, y: 13, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 12, y: 13, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 13, y: 13, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 1, y: 16, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 22, y: 16, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 6, y: 20, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 7, y: 20, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 8, y: 20, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 9, y: 20, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 10, y: 20, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 11, y: 20, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 12, y: 20, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 13, y: 20, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 14, y: 20, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 15, y: 20, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 16, y: 20, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 17, y: 20, z: 0}
second:
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
m_AnimatedTiles: {}
m_TileAssetArray:
- m_RefCount: 0
m_Data: {fileID: 0}
- m_RefCount: 86
m_Data: {fileID: 11400000, guid: e5b4dc13ffaec264c9f11c6ffce59822, type: 2}
- m_RefCount: 0
m_Data: {fileID: 0}
m_TileSpriteArray:
- m_RefCount: 0
m_Data: {fileID: 0}
- m_RefCount: 86
m_Data: {fileID: 21300000, guid: 1dc99e87a8067f8448534cae9c4f6de9, type: 3}
- m_RefCount: 0
m_Data: {fileID: 0}
m_TileMatrixArray:
- m_RefCount: 86
m_Data:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_TileColorArray:
- m_RefCount: 86
m_Data: {r: 1, g: 1, b: 1, a: 1}
m_AnimationFrameRate: 1
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Origin: {x: -1, y: 0, z: 0}
m_Size: {x: 27, y: 24, z: 1}
m_TileAnchor: {x: 0.5, y: 0.5, z: 0}
m_TileOrientation: 0
m_TileOrientationMatrix:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
--- !u!1839735485 &8195094281186102786
Tilemap:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1161317774929722}
m_Enabled: 1
m_Tiles:
- first: {x: 3, y: 7, z: 0}
second:
m_TileIndex: 0
m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 20, y: 7, z: 0}
second:
m_TileIndex: 0
m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 5, y: 20, z: 0}
second:
m_TileIndex: 0
m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
- first: {x: 18, y: 20, z: 0}
second:
m_TileIndex: 0
m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_ObjectToInstantiate: {fileID: 0}
m_TileFlags: 1
m_ColliderType: 1
m_AnimatedTiles: {}
m_TileAssetArray:
- m_RefCount: 4
m_Data: {fileID: 11400000, guid: d997dfdb0cb62384d8353109397daee0, type: 2}
m_TileSpriteArray:
- m_RefCount: 4
m_Data: {fileID: 21300000, guid: db578da6fc6e200489330b72213b3118, type: 3}
m_TileMatrixArray:
- m_RefCount: 4
m_Data:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_TileColorArray:
- m_RefCount: 4
m_Data: {r: 1, g: 1, b: 1, a: 1}
m_AnimationFrameRate: 1
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Origin: {x: 0, y: 0, z: 0}
m_Size: {x: 21, y: 21, z: 1}
m_TileAnchor: {x: 0.5, y: 0.5, z: 0}
m_TileOrientation: 0
m_TileOrientationMatrix:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
--- !u!1839735485 &8195094282220287176
Tilemap:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1644660720455912}
m_Enabled: 1
m_Tiles: {}
m_AnimatedTiles: {}
m_TileAssetArray: []
m_TileSpriteArray: []
m_TileMatrixArray: []
m_TileColorArray: []
m_AnimationFrameRate: 1
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Origin: {x: 0, y: 0, z: 0}
m_Size: {x: 0, y: 0, z: 1}
m_TileAnchor: {x: 0.5, y: 0.5, z: 0}
m_TileOrientation: 0
m_TileOrientationMatrix:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
--- !u!1839735485 &8195094282636553310
Tilemap:
m_ObjectHideFlags: 1
......
fileFormatVersion: 2
guid: 38d305cda4c76164f81c92c1f75f48eb
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_SourcePrefab: {fileID: 0}
m_RootGameObject: {fileID: 1065314290117232}
m_IsPrefabAsset: 1
--- !u!1 &1009376507085606
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4615026383534904}
- component: {fileID: 212795912100998200}
- component: {fileID: 60148348438400404}
m_Layer: 8
m_Name: DoorInGameUpRight
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1065314290117232
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4127149759747334}
m_Layer: 0
m_Name: InGameDoorDown
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1400635603789194
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4153287694637896}
- component: {fileID: 212517313193582512}
- component: {fileID: 60683636211047256}
m_Layer: 8
m_Name: DoorInGameUpLeft
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4127149759747334
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1065314290117232}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4153287694637896}
- {fileID: 4615026383534904}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4153287694637896
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1400635603789194}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4127149759747334}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4615026383534904
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1009376507085606}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4127149759747334}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!60 &60148348438400404
PolygonCollider2D:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1009376507085606}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 2, y: 1}
newSize: {x: 2, y: 1}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Points:
m_Paths:
- - {x: 1.25, y: 0}
- {x: 1.25, y: 0.25}
- {x: 1.5, y: 0.25}
- {x: 1.5, y: 0.5}
- {x: 2, y: 0.5}
- {x: 2, y: 0}
--- !u!60 &60683636211047256
PolygonCollider2D:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1400635603789194}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 2, y: 1}
newSize: {x: 2, y: 1}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Points:
m_Paths:
- - {x: 0, y: 0}
- {x: 0, y: 0.5}
- {x: 0.5, y: 0.5}
- {x: 0.5, y: 0.25}
- {x: 1.25, y: 0.25}
- {x: 1.25, y: 0}
--- !u!212 &212517313193582512
SpriteRenderer:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1400635603789194}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: -1
m_Sprite: {fileID: 21300000, guid: 525f8cf45d8440844b5590b671e5aee0, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 2, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!212 &212795912100998200
SpriteRenderer:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1009376507085606}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: -1
m_Sprite: {fileID: 21300000, guid: 277506629a47ebf48a57a3e9a42fdfef, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 2, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
fileFormatVersion: 2
guid: 66c1939853547324782fc3cd699433f0
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_SourcePrefab: {fileID: 0}
m_RootGameObject: {fileID: 1219203643804288}
m_IsPrefabAsset: 1
--- !u!1 &1039064904380928
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4949940912603058}
- component: {fileID: 212935703355504770}
- component: {fileID: 60918174952032016}
m_Layer: 8
m_Name: DoorInGameRightUp
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1219203643804288
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4997978145989500}
m_Layer: 0
m_Name: InGameDoorLeft
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1889835387189768
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4471575278560890}
- component: {fileID: 212981974106828086}
- component: {fileID: 60845672042696578}
m_Layer: 8
m_Name: DoorInGameRightDown
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4471575278560890
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1889835387189768}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4997978145989500}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4949940912603058
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1039064904380928}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4997978145989500}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4997978145989500
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1219203643804288}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4949940912603058}
- {fileID: 4471575278560890}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!60 &60845672042696578
PolygonCollider2D:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1889835387189768}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 1, y: 2}
newSize: {x: 1, y: 2}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Points:
m_Paths:
- - {x: 0, y: 0}
- {x: 0, y: 0.75}
- {x: 0.25, y: 0.75}
- {x: 0.25, y: 0.5}
- {x: 0.5, y: 0.5}
- {x: 0.5, y: 0}
--- !u!60 &60918174952032016
PolygonCollider2D:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1039064904380928}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 1, y: 2}
newSize: {x: 1, y: 2}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Points:
m_Paths:
- - {x: 0, y: 2}
- {x: 0, y: 0.75}
- {x: 0.25, y: 0.75}
- {x: 0.25, y: 1.5}
- {x: 0.5, y: 1.5}
- {x: 0.5, y: 2}
--- !u!212 &212935703355504770
SpriteRenderer:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1039064904380928}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: -1
m_Sprite: {fileID: 21300000, guid: 0873ca945e5d8e546864c4b710a0e072, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 2}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!212 &212981974106828086
SpriteRenderer:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1889835387189768}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: -1
m_Sprite: {fileID: 21300000, guid: 3a8d7db7d43c3d94a91e2b594be1f127, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 2}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
fileFormatVersion: 2
guid: 317e92149cc8b26459748888a6dd121a
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_SourcePrefab: {fileID: 0}
m_RootGameObject: {fileID: 1561964545190330}
m_IsPrefabAsset: 1
--- !u!1 &1561964545190330
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4866097270252654}
m_Layer: 0
m_Name: InGameDoorRight
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1674591032993440
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4530528006906130}
- component: {fileID: 212412865982337692}
- component: {fileID: 60022920941837996}
m_Layer: 8
m_Name: DoorInGameLeftDown
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1888518636687026
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4461168422441188}
- component: {fileID: 212254546772919600}
- component: {fileID: 60481513620262454}
m_Layer: 8
m_Name: DoorInGameLeftUp
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4461168422441188
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1888518636687026}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4866097270252654}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4530528006906130
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1674591032993440}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4866097270252654}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4866097270252654
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1561964545190330}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4530528006906130}
- {fileID: 4461168422441188}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!60 &60022920941837996
PolygonCollider2D:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1674591032993440}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 1, y: 2}
newSize: {x: 1, y: 2}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Points:
m_Paths:
- - {x: 0.5, y: 0}
- {x: 0.5, y: 0.5}
- {x: 0.75, y: 0.5}
- {x: 0.75, y: 1.25}
- {x: 1, y: 1.25}
- {x: 1, y: 0}
--- !u!60 &60481513620262454
PolygonCollider2D:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1888518636687026}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 1, y: 2}
newSize: {x: 1, y: 2}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Points:
m_Paths:
- - {x: 0.5, y: 2}
- {x: 0.5, y: 1.5}
- {x: 0.75, y: 1.5}
- {x: 0.75, y: 1.25}
- {x: 1, y: 1.25}
- {x: 1, y: 2}
--- !u!212 &212254546772919600
SpriteRenderer:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1888518636687026}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: -1
m_Sprite: {fileID: 21300000, guid: e84874edf3a68bf4fadddf0f8c59a43a, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 2}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!212 &212412865982337692
SpriteRenderer:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1674591032993440}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: -1
m_Sprite: {fileID: 21300000, guid: 4607f18c1700b854795cf2f291aff26e, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 2}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
fileFormatVersion: 2
guid: 2dc82009f5315a440b94abfb6b359926
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_SourcePrefab: {fileID: 0}
m_RootGameObject: {fileID: 1390552800332292}
m_IsPrefabAsset: 1
--- !u!1 &1390552800332292
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4208587970014550}
m_Layer: 0
m_Name: InGameDoorUp
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1470659690925574
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4993501695940688}
- component: {fileID: 212284062741515830}
- component: {fileID: 60019856436566566}
m_Layer: 8
m_Name: DoorInGameDownLeft
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1768120881889640
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4251072497352230}
- component: {fileID: 212561358190078284}
- component: {fileID: 60709945114522268}
m_Layer: 8
m_Name: DoorInGameDownRight
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4208587970014550
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1390552800332292}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4251072497352230}
- {fileID: 4993501695940688}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4251072497352230
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1768120881889640}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4208587970014550}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4993501695940688
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1470659690925574}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4208587970014550}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!60 &60019856436566566
PolygonCollider2D:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1470659690925574}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 2, y: 1}
newSize: {x: 2, y: 1}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Points:
m_Paths:
- - {x: 0, y: 1}
- {x: 0, y: 0.5}
- {x: 0.5, y: 0.5}
- {x: 0.5, y: 0.75}
- {x: 0.75, y: 0.75}
- {x: 0.75, y: 1}
--- !u!60 &60709945114522268
PolygonCollider2D:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1768120881889640}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 2, y: 1}
newSize: {x: 2, y: 1}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Points:
m_Paths:
- - {x: 0.75, y: 1}
- {x: 0.75, y: 0.75}
- {x: 1.5, y: 0.75}
- {x: 1.5, y: 0.5}
- {x: 2, y: 0.5}
- {x: 2, y: 1}
--- !u!212 &212284062741515830
SpriteRenderer:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1470659690925574}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: -1
m_Sprite: {fileID: 21300000, guid: 2cd69b77624c2e240a7ceb14ce7596c2, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 2, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!212 &212561358190078284
SpriteRenderer:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1768120881889640}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: -1
m_Sprite: {fileID: 21300000, guid: 478bb3663f8ec48488bdc7f10342dbcf, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 2, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
fileFormatVersion: 2
guid: a4b66f2ca843159489a98c82bcfca85a
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
......@@ -34,7 +34,7 @@ Transform:
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1309596820948456}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -14.111404, y: 57.627617, z: 0}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
......
......@@ -34,7 +34,7 @@ Transform:
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1614071394812404}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 17.722244, y: 26.218426, z: 0}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
......
......@@ -132,6 +132,24 @@ GameObject:
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1501351517308982
GameObject:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 224667404527337120}
- component: {fileID: 222231136650734454}
- component: {fileID: 114573939713302164}
- component: {fileID: 114685218848006942}
m_Layer: 5
m_Name: Clear Room
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1553155786573832
GameObject:
m_ObjectHideFlags: 1
......@@ -167,6 +185,23 @@ GameObject:
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1944793276666558
GameObject:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 224543215425431206}
- component: {fileID: 222419263267172472}
- component: {fileID: 114605948540917444}
m_Layer: 5
m_Name: Text
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4884929250924374
Transform:
m_ObjectHideFlags: 1
......@@ -390,7 +425,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0, g: 0, b: 0, a: 1}
m_Color: {r: 0.15886325, g: 0.6132076, b: 0.118592024, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
......@@ -523,6 +558,66 @@ MonoBehaviour:
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
--- !u!114 &114573939713302164
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1501351517308982}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
--- !u!114 &114605948540917444
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1944793276666558}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_FontSize: 14
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 10
m_MaxSize: 40
m_Alignment: 4
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: Clear Room
--- !u!114 &114675872005536432
MonoBehaviour:
m_ObjectHideFlags: 1
......@@ -539,6 +634,58 @@ MonoBehaviour:
m_BlockingMask:
serializedVersion: 2
m_Bits: 4294967295
--- !u!114 &114685218848006942
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1501351517308982}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Navigation:
m_Mode: 3
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 1
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
m_DisabledSprite: {fileID: 0}
m_AnimationTriggers:
m_NormalTrigger: Normal
m_HighlightedTrigger: Highlighted
m_PressedTrigger: Pressed
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 114573939713302164}
m_OnClick:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114213890665286158}
m_MethodName: ClearRoom
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
Culture=neutral, PublicKeyToken=null
--- !u!114 &114822233863517066
MonoBehaviour:
m_ObjectHideFlags: 1
......@@ -599,6 +746,13 @@ MonoBehaviour:
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
--- !u!222 &222231136650734454
CanvasRenderer:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1501351517308982}
m_CullTransparentMesh: 0
--- !u!222 &222315919489052834
CanvasRenderer:
m_ObjectHideFlags: 1
......@@ -613,6 +767,13 @@ CanvasRenderer:
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1202478807913418}
m_CullTransparentMesh: 0
--- !u!222 &222419263267172472
CanvasRenderer:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1944793276666558}
m_CullTransparentMesh: 0
--- !u!222 &222439362392855658
CanvasRenderer:
m_ObjectHideFlags: 1
......@@ -679,7 +840,7 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 224395958577644168}
m_RootOrder: 3
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
......@@ -717,6 +878,7 @@ RectTransform:
- {fileID: 224851610276147026}
- {fileID: 224472859903882328}
- {fileID: 224612213790397690}
- {fileID: 224667404527337120}
- {fileID: 224008356030171754}
m_Father: {fileID: 4884929250924374}
m_RootOrder: 0
......@@ -745,6 +907,24 @@ RectTransform:
m_AnchoredPosition: {x: -450, y: 0}
m_SizeDelta: {x: 200, y: 50}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!224 &224543215425431206
RectTransform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1944793276666558}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 224667404527337120}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!224 &224612213790397690
RectTransform:
m_ObjectHideFlags: 1
......@@ -782,6 +962,25 @@ RectTransform:
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!224 &224667404527337120
RectTransform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1501351517308982}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 224543215425431206}
m_Father: {fileID: 224395958577644168}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0.5}
m_AnchorMax: {x: 0, y: 0.5}
m_AnchoredPosition: {x: 190, y: 140}
m_SizeDelta: {x: 200, y: 50}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!224 &224747592117556546
RectTransform:
m_ObjectHideFlags: 1
......
......@@ -9,30 +9,30 @@ Prefab:
m_Modifications: []
m_RemovedComponents: []
m_SourcePrefab: {fileID: 0}
m_RootGameObject: {fileID: 1556853421042486}
m_RootGameObject: {fileID: 1100171732424598}
m_IsPrefabAsset: 1
--- !u!1 &1556853421042486
--- !u!1 &1100171732424598
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4525536502145364}
- component: {fileID: 212793649797276106}
- component: {fileID: 4921126351507724}
- component: {fileID: 212944448011839934}
m_Layer: 0
m_Name: fog
m_Name: Fog
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4525536502145364
--- !u!4 &4921126351507724
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1556853421042486}
m_GameObject: {fileID: 1100171732424598}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
......@@ -40,12 +40,12 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &212793649797276106
--- !u!212 &212944448011839934
SpriteRenderer:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1556853421042486}
m_GameObject: {fileID: 1100171732424598}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
......
fileFormatVersion: 2
guid: b1b68160603303d46a05ec4fa754584c
guid: b8ab69a93ba618c47b27cc04eb431b3f
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 100100000
......
......@@ -9,7 +9,10 @@ public class CameraController : MonoBehaviour {
/// <summary>
/// Coroutine controls scene changing.
/// </summary>
public Coroutine sceneChanger;
public static Coroutine sceneChanger;
public static bool isSceneChanging = false;
Coroutine fadeIn;
Coroutine fadeOut;
/*
* If camera is in Tetris view, ideal position is (108, 240, -1)
* size 300
......@@ -40,52 +43,43 @@ public class CameraController : MonoBehaviour {
// Update is called once per frame
void Update()
{
/*if (lastGameState != GameManager.gameState)
{
StartCoroutine("ChangeScene");
lastGameState = GameManager.gameState;
}
else if (lastGameState == GameManager.GameState.Ingame)
{
SetDestination();
}*/
ChangeState();
GotoDestination();
if(GameManager.gameState == GameManager.GameState.Ingame)
{
MapManager.originPos = transform.position;
}
}
IEnumerator ChangeScene(Vector3 cameraDestination, float cameraSize, GameManager.GameState _gameState)
IEnumerator ChangeScene(Vector3 cameraDestination, float sizeDestination, GameManager.GameState _gameState)
{
GameObject grid = GameObject.Find("Grid");
float alpha = 1;
isSceneChanging = true;
if (fadeIn != null)
StopCoroutine(fadeIn);
if (fadeOut != null)
StopCoroutine(fadeOut);
if(GameManager.gameState == GameManager.GameState.Ingame)
{
mapManager.currentRoom.GetComponent<SpriteRenderer>().color = new Color(1, 1, 1, 0);
fadeIn = StartCoroutine(MapManager.RoomFadeIn(MapManager.currentRoom));
grid.transform.position = new Vector3(0, 0, 0);
}
else if(GameManager.gameState == GameManager.GameState.Tetris)
{
fadeOut = StartCoroutine(MapManager.RoomFadeOut(MapManager.currentRoom));
grid.transform.position = new Vector3(0, 0, 2);
}
while((_gameState == GameManager.GameState.Tetris && GetComponent<Camera>().orthographicSize < cameraSize - 1) || (_gameState == GameManager.GameState.Ingame && GetComponent<Camera>().orthographicSize > cameraSize + 0.1))
while((_gameState == GameManager.GameState.Tetris && GetComponent<Camera>().orthographicSize < sizeDestination - 1) || (_gameState == GameManager.GameState.Ingame && GetComponent<Camera>().orthographicSize > sizeDestination + 0.0001))
{
yield return new WaitForSeconds(0.01f);
Vector2 coord = Vector2.Lerp(transform.position, cameraDestination, Mathf.Sqrt(Time.deltaTime));
transform.position = new Vector3(coord.x, coord.y, -1);
GetComponent<Camera>().orthographicSize = Mathf.Lerp(GetComponent<Camera>().orthographicSize, cameraSize, Mathf.Sqrt(Time.deltaTime));
if (_gameState == GameManager.GameState.Ingame)
alpha = Mathf.Lerp(alpha, 0, Mathf.Sqrt(Time.deltaTime));
else if (_gameState == GameManager.GameState.Tetris)
alpha = 1;
mapManager.currentRoom.GetComponent<SpriteRenderer>().color = new Color(1, 1, 1, alpha);
GetComponent<Camera>().orthographicSize = Mathf.Lerp(GetComponent<Camera>().orthographicSize, sizeDestination, Mathf.Sqrt(Time.deltaTime));
MapManager.originPos = transform.position;
}
transform.position = cameraDestination;
GetComponent<Camera>().orthographicSize = cameraSize;
MapManager.originPos = transform.position;
}
void SetDestination()
{
GetComponent<Camera>().orthographicSize = sizeDestination;
isSceneChanging = false;
}
void GotoDestination()
......@@ -95,62 +89,61 @@ public class CameraController : MonoBehaviour {
pos.z = -1;
transform.position = pos;*/
if (GameManager.gameState == GameManager.GameState.Ingame)
if (GameManager.gameState == GameManager.GameState.Ingame && sceneChanger != null)
{
float posx = player.transform.position.x;
float posy = player.transform.position.y;
Room curRoom = MapManager.mapGrid[Player.tx, Player.ty];
if (!curRoom.GetComponentInChildren<RoomInGame>().isRoomClear)
if(MapManager.isRoomFalling != true)
{
if (RoomCol(1) != -1)
{
posy = RoomCol(1) - camY;
}
if (RoomCol(2) != -1)
{
posy = RoomCol(2) + camY;
}
if (RoomCol(3) != -1)
{
posx = RoomCol(3) + camX;
}
if (RoomCol(4) != -1)
float posx = player.transform.position.x;
float posy = player.transform.position.y;
if (!MapManager.currentRoom.isRoomCleared)
{
posx = RoomCol(4) - camX;
}
if (RoomCol(3) != -1 && RoomCol(4) != -1)
{
float middle = Player.tx * 24f + 12f;
if (middle - RoomCol(3) > 20f)
if (RoomCol(1) != -1)
{
posy = RoomCol(1) - camY;
}
if (RoomCol(2) != -1)
{
posy = RoomCol(2) + camY;
}
if (RoomCol(3) != -1)
{
posx = RoomCol(3) + camX;
}
else if (RoomCol(4) - middle > 20f)
if (RoomCol(4) != -1)
{
posx = RoomCol(4) - camX;
}
else
if (RoomCol(3) != -1 && RoomCol(4) != -1)
{
posx = player.transform.position.x;
float middle = Player.tx * 24f + 12f;
if (middle - RoomCol(3) > 20f)
{
posx = RoomCol(3) + camX;
}
else if (RoomCol(4) - middle > 20f)
{
posx = RoomCol(4) - camX;
}
else
{
posx = player.transform.position.x;
}
//방의 중심과 비교하여 어느게 더 가까운가
}
//방의 중심과 비교하여 어느게 더 가까운가
}
}
transform.position = Vector3.Lerp(transform.position, new Vector3(posx, posy, 0), 2f * Time.deltaTime);
transform.position = Vector3.Lerp(transform.position, new Vector3(posx, posy, -1), 2f * Time.deltaTime);
transform.position = new Vector3(transform.position.x, transform.position.y, -1); //카메라를 원래 z축으로 이동
}
else if(MapManager.isRoomFalling == true)
{
transform.position = player.transform.position + new Vector3(0, 0.2f, -1);
}
}
// Camera.main.transform.position = new Vector3(posx, posy, -10);
}
float RoomCol(int dir)
......@@ -199,39 +192,25 @@ public class CameraController : MonoBehaviour {
public void ChangeState()
{
GameObject grid = GameObject.Find("Grid");
if (Input.GetKeyDown(KeyCode.Tab) && GameManager.gameState == GameManager.GameState.Ingame)
if (Input.GetKeyDown(KeyCode.Tab))
{
GameManager.gameState = GameManager.GameState.Tetris;
if(sceneChanger != null)
StopCoroutine(sceneChanger);
sceneChanger = StartCoroutine(ChangeScene(tetrisCameraCoord, tetrisCameraSize, GameManager.gameState));
/*transform.position = tetrisCameraCoord;
GetComponent<Camera>().orthographicSize = tetrisCameraSize;
grid.transform.position = new Vector3(0, 0, 2);
MapManager.originPos = transform.position;*/
}
else if (Input.GetKeyDown(KeyCode.Tab) && GameManager.gameState == GameManager.GameState.Tetris)
{
GameManager.gameState = GameManager.GameState.Ingame;
Vector3 cameraDestination = new Vector3(0, 0, 0);
float sizeDestination = 0f;
if (GameManager.gameState == GameManager.GameState.Ingame)
{
cameraDestination = tetrisCameraCoord;
sizeDestination = tetrisCameraSize;
GameManager.gameState = GameManager.GameState.Tetris;
}
else if (GameManager.gameState == GameManager.GameState.Tetris)
{
cameraDestination = player.transform.position;
sizeDestination = inGameCameraSize;
GameManager.gameState = GameManager.GameState.Ingame;
}
if (sceneChanger != null)
StopCoroutine(sceneChanger);
sceneChanger = StartCoroutine(ChangeScene(player.transform.position, inGameCameraSize, GameManager.gameState));
/*GetComponent<Camera>().orthographicSize = inGameCameraSize;
grid.transform.position = new Vector3(0, 0, 0);
transform.position = player.transform.position;
GotoDestination();
MapManager.originPos = transform.position;*/
sceneChanger = StartCoroutine(ChangeScene(cameraDestination, sizeDestination, GameManager.gameState));
}
}
}
\ No newline at end of file
......@@ -7,16 +7,29 @@ public class Player : MonoBehaviour {
public static int tx, ty;
public int ttx;
public int tty;
Coroutine roomEnterFadeIn;
Coroutine roomExitFadeOut;
// Use this for initialization
void Start () {
}
ttx = (int)(transform.position.x / 24f);
tty = (int)(transform.position.y / 24f);
}
// Update is called once per frame
void Update () {
tx = (int)(transform.position.x / 24f);
ty = (int)(transform.position.y / 24f);
if ((ttx != tx || tty != ty) && MapManager.isRoomFalling != true)
{
MapManager.currentRoom = MapManager.mapGrid[tx, ty];
if (roomEnterFadeIn != null)
StopCoroutine(roomEnterFadeIn);
if (roomExitFadeOut != null)
StopCoroutine(roomExitFadeOut);
roomEnterFadeIn = StartCoroutine(MapManager.RoomFadeIn(MapManager.currentRoom));
roomExitFadeOut = StartCoroutine(MapManager.RoomFadeOut(MapManager.mapGrid[ttx, tty]));
}
ttx = tx;
tty = ty;
}
......
......@@ -17,7 +17,7 @@ public class GameManager : MonoBehaviour {
var TS = GameObject.Find("TetriminoSpawner").GetComponent<TetriminoSpawner>();
gameState = GameState.Ingame;
TS.MakeInitialTetrimino();
Vector2 coord = GameObject.Find("MapManager").GetComponent<MapManager>().currentRoom.transform.position;
Vector2 coord = MapManager.currentRoom.transform.position;
GameObject.Find("Player").transform.position = new Vector2(coord.x, coord.y) + new Vector2(3, 3);
......
......@@ -3,7 +3,7 @@ using System.Collections.Generic;
using UnityEngine;
public class MapManager : MonoBehaviour {
/*
* variables
* */
......@@ -13,14 +13,15 @@ public class MapManager : MonoBehaviour {
/// Grid showing tiles.
/// </summary>
public Transform grid;
public GameObject player;
/// <summary>
/// Tetris map's size.
/// </summary>
public float tetrisMapSize;
public static float tetrisMapSize = 24;
/// <summary>
/// Tetris map's coordinates.
/// </summary>
public Vector3 tetrisMapCoord;
public static Vector3 tetrisMapCoord = new Vector3(0, 0, 0);
/// <summary>
/// Tetrimino falling speed.
/// </summary>
......@@ -66,7 +67,11 @@ public class MapManager : MonoBehaviour {
/// <summary>
/// Check if tetrimino is falling.
/// </summary>
public bool isTetriminoFalling = false;
public static bool isTetriminoFalling = false;
/// <summary>
/// Check if room is falling after room collapsed.
/// </summary>
public static bool isRoomFalling = false;
/// <summary>
/// Check if this row is being deleted.
/// </summary>
......@@ -100,10 +105,14 @@ public class MapManager : MonoBehaviour {
/// </summary>
public enum SpecialRoomType { Start, Item, BothSide, Gold, Amethyst, Boss, Normal };
/// <summary>
/// Fog of rooms.
/// Fog of the rooms.
/// </summary>
public GameObject fog;
/// <summary>
/// Fog alpha value of cleared room.
/// </summary>
public static float clearedFogAlpha = 0.75f;
/// <summary>
/// Left door.
/// </summary>
public GameObject leftDoor;
......@@ -111,6 +120,15 @@ public class MapManager : MonoBehaviour {
/// Right door.
/// </summary>
public GameObject rightDoor;
public GameObject inGameDoorUp;
public GameObject inGameDoorDown;
public GameObject inGameDoorLeft;
public GameObject inGameDoorRight;
/// <summary>
/// Array for the normal Room candidates.
/// </summary>
......@@ -126,11 +144,15 @@ public class MapManager : MonoBehaviour {
/// <summary>
/// Room player exists.
/// </summary>
public Room currentRoom;
public static Room currentRoom;
/// <summary>
/// Queue that saves rooms waiting for upgrade tetrimino.
/// </summary>
public Queue<SpecialRoomType> roomsWaiting = new Queue<SpecialRoomType>();
/// <summary>
/// Original position of the camera when shaken.
/// </summary>
public static Vector3 originPos;
/*
* functions
......@@ -191,8 +213,6 @@ public class MapManager : MonoBehaviour {
return;
}
}
/// <summary>
/// Find full rows and create presses.
/// </summary>
......@@ -205,8 +225,8 @@ public class MapManager : MonoBehaviour {
if (IsRowFull(y) && !isRowDeleting[y])
{
isRowDeleting[y] = true;
Press leftPress = Instantiate(press, new Vector3(0, y * tetrisMapSize, 0), Quaternion.identity);
Press rightPress = Instantiate(press, new Vector3(10 * tetrisMapSize, y * tetrisMapSize, 0), Quaternion.identity);
Press leftPress = Instantiate(press, new Vector3(0, y * tetrisMapSize, 2), Quaternion.identity);
Press rightPress = Instantiate(press, new Vector3(10 * tetrisMapSize, y * tetrisMapSize, 2), Quaternion.identity);
leftPress.initialCollapseTime = Time.time;
rightPress.initialCollapseTime = Time.time;
leftPress.isLeft = true;
......@@ -253,9 +273,14 @@ public class MapManager : MonoBehaviour {
}
for (int x = 0; x < width; x++)
{
if (row > 0 && isRowDeleting[row - 1] != true && mapGrid[x, row - 1] != null && mapGrid[x, row - 1].isUpDoorOpened == true)
StartCoroutine(mapGrid[x, row - 1].CloseDoor("Up"));
if (row < realHeight && isRowDeleting[row + 1] != true && mapGrid[x, row + 1] != null && mapGrid[x, row + 1].isDownDoorOpened == true)
StartCoroutine(mapGrid[x, row + 1].CloseDoor("Down"));
Destroy(mapGrid[x, row].gameObject);
mapGrid[x, row] = null;
}
yield return new WaitForSeconds(1f);
while (leftPress.transform.localScale.x > 1)
{
yield return new WaitForSeconds(0.01f);
......@@ -335,6 +360,9 @@ public class MapManager : MonoBehaviour {
break;
}
}
isRoomFalling = true;
Vector3 previousPlayerRelativePosition = player.transform.position - currentRoom.transform.position;
player.transform.position += new Vector3(0, 0.2f, 0);
while (tetrisYCoord[top + 1] > bottom * tetrisMapSize)
{
yield return new WaitForSeconds(0.01f);
......@@ -351,6 +379,7 @@ public class MapManager : MonoBehaviour {
tetrisYCoord[i] -= yFallSpeed;
}
SetRoomsYCoord();
player.transform.position += new Vector3(0, - yFallSpeed, 0);
}
if (shakeCamera)
{
......@@ -362,6 +391,15 @@ public class MapManager : MonoBehaviour {
tetrisYCoord[i] = i * tetrisMapSize;
}
DecreaseRowsAbove(top, bottom);
player.transform.position = currentRoom.transform.position + previousPlayerRelativePosition;
isRoomFalling = false;
for (int i = 0; i < width; i++)
{
if (bottom > 0 && mapGrid[i, bottom] != null && mapGrid[i, bottom].isRoomCleared == true && mapGrid[i, bottom].isDownDoorOpened != true)
StartCoroutine(mapGrid[i, bottom].OpenDoor("Down"));
else if(bottom > 0 && mapGrid[i, bottom - 1] != null && mapGrid[i, bottom - 1].isRoomCleared == true && mapGrid[i, bottom - 1].isUpDoorOpened != true)
StartCoroutine(mapGrid[i, bottom - 1].OpenDoor("Up"));
}
}
/// <summary>
/// Check row if it is full.
......@@ -624,25 +662,33 @@ public class MapManager : MonoBehaviour {
/// <param name="te">Tetrimino you want to create rooms.</param>
public void CreateRoom(Tetrimino te)
{
Room room;
for (int i = 0; i < te.rooms.Length; i++)
{
te.rooms[i].transform.parent = grid;
room = te.rooms[i];
room.transform.parent = grid;
if(GameManager.gameState == GameManager.GameState.Ingame)
te.rooms[i].transform.localPosition += new Vector3(0, 0, -2);
te.rooms[i].SetDoors();
if (te.rooms[i].specialRoomType != SpecialRoomType.Normal)
room.transform.localPosition += new Vector3(0, 0, -2);
room.SetDoors();
if (room.specialRoomType != SpecialRoomType.Normal)
{
te.rooms[i].roomInGame = Instantiate(specialRoomList[(int)te.rooms[i].specialRoomType], te.rooms[i].transform.position + new Vector3(0, 0, 2), Quaternion.identity, te.rooms[i].transform);
room.roomInGame = Instantiate(specialRoomList[(int)room.specialRoomType], room.transform.position + new Vector3(0, 0, 2), Quaternion.identity, room.transform);
}
else
{
int left = te.rooms[i].leftDoorLocation;
int right = te.rooms[i].rightDoorLocation;
te.rooms[i].roomInGame = Instantiate(normalRoomsDistributed[left, right][Random.Range(0, normalRoomsDistributed[left, right].Count)], te.rooms[i].transform.position + new Vector3(0, 0, 2),
Quaternion.identity, te.rooms[i].transform);
int left = room.leftDoorLocation;
int right = room.rightDoorLocation;
room.roomInGame = Instantiate(normalRoomsDistributed[left, right][Random.Range(0, normalRoomsDistributed[left, right].Count)], room.transform.position + new Vector3(0, 0, 2),
Quaternion.identity, room.transform);
}
te.rooms[i].CreateDoors(leftDoor, rightDoor);
te.rooms[i].fog = Instantiate(fog, te.rooms[i].transform.position + new Vector3(12, 12, 2), Quaternion.identity, te.rooms[i].transform);
room.CreateDoors(leftDoor, rightDoor, inGameDoorUp, inGameDoorDown, inGameDoorLeft, inGameDoorRight);
room.fog = Instantiate(fog, room.transform.position + new Vector3(12, 12, 2), Quaternion.identity, room.transform);
if (room.mapCoord.y > 0 && mapGrid[(int)room.mapCoord.x, (int)room.mapCoord.y - 1] != null && mapGrid[(int)room.mapCoord.x, (int)room.mapCoord.y - 1].isRoomCleared == true)
StartCoroutine(mapGrid[(int)room.mapCoord.x, (int)room.mapCoord.y - 1].OpenDoor("Up"));
if (room.mapCoord.x > 0 && mapGrid[(int)room.mapCoord.x - 1, (int)room.mapCoord.y] != null && mapGrid[(int)room.mapCoord.x - 1, (int)room.mapCoord.y].isRoomCleared == true)
StartCoroutine(mapGrid[(int)room.mapCoord.x - 1, (int)room.mapCoord.y].OpenDoor("Right"));
if (room.mapCoord.x < width - 1 && mapGrid[(int)room.mapCoord.x + 1, (int)room.mapCoord.y] != null && mapGrid[(int)room.mapCoord.x + 1, (int)room.mapCoord.y].isRoomCleared == true)
StartCoroutine(mapGrid[(int)room.mapCoord.x + 1, (int)room.mapCoord.y].OpenDoor("Left"));
}
Destroy(te.gameObject);
}
......@@ -698,8 +744,6 @@ public class MapManager : MonoBehaviour {
yield return new WaitForSeconds(1f);
tetriminoSpawner.MakeTetrimino();
}
public static Vector3 originPos;
/// <summary>
/// Shake the camera when tetrimino has fallen.
/// </summary>
......@@ -721,6 +765,54 @@ public class MapManager : MonoBehaviour {
}
camera.transform.localPosition = originPos;
}
/// <summary>
/// Make room fade in.
/// </summary>
/// <param name="room">Room you want to fade in.</param>
/// <returns></returns>
public static IEnumerator RoomFadeIn(Room room)
{
float alpha = 1;
while(alpha > 0.0001)
{
alpha = Mathf.Lerp(alpha, 0, Mathf.Sqrt(Time.deltaTime));
room.GetComponent<SpriteRenderer>().color = new Color(1, 1, 1, alpha);
room.leftTetrisDoor.GetComponent<SpriteRenderer>().color = new Color(1, 1, 1, alpha);
room.rightTetrisDoor.GetComponent<SpriteRenderer>().color = new Color(1, 1, 1, alpha);
room.fog.GetComponent<SpriteRenderer>().color = new Color(1, 1, 1, alpha);
yield return null;
}
room.GetComponent<SpriteRenderer>().color = new Color(1, 1, 1, 0);
room.leftTetrisDoor.GetComponent<SpriteRenderer>().color = new Color(1, 1, 1, 0);
room.rightTetrisDoor.GetComponent<SpriteRenderer>().color = new Color(1, 1, 1, 0);
room.fog.GetComponent<SpriteRenderer>().color = new Color(1, 1, 1, 0);
}
/// <summary>
/// Make room fade out.
/// </summary>
/// <param name="room">Room you want to fade out.</param>
/// <returns></returns>
public static IEnumerator RoomFadeOut(Room room)
{
float alpha = 0;
while (alpha < 0.99909)
{
alpha = Mathf.Lerp(alpha, 1, Mathf.Sqrt(Time.deltaTime));
room.GetComponent<SpriteRenderer>().color = new Color(1, 1, 1, alpha);
room.leftTetrisDoor.GetComponent<SpriteRenderer>().color = new Color(1, 1, 1, alpha);
room.rightTetrisDoor.GetComponent<SpriteRenderer>().color = new Color(1, 1, 1, alpha);
if(room.isRoomCleared == false && alpha < clearedFogAlpha)
room.fog.GetComponent<SpriteRenderer>().color = new Color(1, 1, 1, alpha);
yield return null;
}
room.GetComponent<SpriteRenderer>().color = new Color(1, 1, 1, 1);
room.leftTetrisDoor.GetComponent<SpriteRenderer>().color = new Color(1, 1, 1, 1);
room.rightTetrisDoor.GetComponent<SpriteRenderer>().color = new Color(1, 1, 1, 1);
if(room.isRoomCleared == true)
room.fog.GetComponent<SpriteRenderer>().color = new Color(1, 1, 1, clearedFogAlpha);
else
room.fog.GetComponent<SpriteRenderer>().color = new Color(1, 1, 1, 1);
}
void Awake()
{
......
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Tilemaps;
/// <summary>
/// Room class
/// </summary>
public class Room : MonoBehaviour
{
/*
* variables
*/
/// <summary>
/// Room's Location on tetris map.
/// Not related to real location.
......@@ -31,11 +35,64 @@ public class Room : MonoBehaviour
/// Special room types.
/// </summary>
public MapManager.SpecialRoomType specialRoomType;
/// <summary>
/// Location of the left door.
/// </summary>
public int leftDoorLocation;
/// <summary>
/// Location of the right door.
/// </summary>
public int rightDoorLocation;
/// <summary>
/// Height of side doors.
/// </summary>
public int[] doorLocations = { 1, 9, 17 };
/// <summary>
/// Fog of the room.
/// </summary>
public GameObject fog;
/// <summary>
/// Left door of the room.
/// </summary>
public GameObject leftTetrisDoor;
/// <summary>
/// Right door of the room.
/// </summary>
public GameObject rightTetrisDoor;
/// <summary>
/// Up door of the room.
/// </summary>
public GameObject inGameDoorUp;
/// <summary>
/// Down door of the room.
/// </summary>
public GameObject inGameDoorDown;
/// <summary>
/// Left door of the room.
/// </summary>
public GameObject inGameDoorLeft;
/// <summary>
/// Right door of the room.
/// </summary>
public GameObject inGameDoorRight;
/// <summary>
/// Room in InGame of the room.
/// </summary>
public RoomInGame roomInGame;
/// <summary>
/// Check if room is clear and escapable.
/// </summary>
public bool isRoomCleared;
public bool isUpDoorOpened;
public bool isDownDoorOpened;
public bool isLeftDoorOpened;
public bool isRightDoorOpened;
/*
* functions
*/
/// <summary>
/// Select which doors would be opened.
/// </summary>
public void SetDoors()
......@@ -52,9 +109,132 @@ public class Room : MonoBehaviour
/// <summary>
/// Create doors.
/// </summary>
public void CreateDoors(GameObject leftDoor, GameObject rightDoor)
public void CreateDoors(GameObject _leftTetrisDoor, GameObject _rightTetrisDoor, GameObject _inGameDoorUp, GameObject _inGameDoorDown, GameObject _inGameDoorLeft, GameObject _inGameDoorRight)
{
float standardSize = MapManager.tetrisMapSize / 24;
Tilemap outerWallMap = roomInGame.transform.GetChild(4).GetComponent<Tilemap>();
leftTetrisDoor = Instantiate(_leftTetrisDoor, transform.position + new Vector3(standardSize, doorLocations[leftDoorLocation], 0), Quaternion.identity, transform);
rightTetrisDoor = Instantiate(_rightTetrisDoor, transform.position + new Vector3(standardSize * 23, doorLocations[rightDoorLocation], 0), Quaternion.identity, transform);
inGameDoorUp = Instantiate(_inGameDoorUp, transform.position + new Vector3(standardSize * 11, standardSize * 23, 2), Quaternion.identity, transform);
inGameDoorDown = Instantiate(_inGameDoorDown, transform.position + new Vector3(standardSize * 11, 0, 2), Quaternion.identity, transform);
inGameDoorLeft = Instantiate(_inGameDoorLeft, transform.position + new Vector3(0, doorLocations[leftDoorLocation], 2), Quaternion.identity, transform);
inGameDoorRight = Instantiate(_inGameDoorRight, transform.position + new Vector3(standardSize * 23f, doorLocations[rightDoorLocation], 2), Quaternion.identity, transform);
for (int i = 0; i < 3; i++)
{
if (i != leftDoorLocation)
{
outerWallMap.SetTile(new Vector3Int(0, doorLocations[i] + 1, 0), outerWallMap.GetTile(new Vector3Int(0, 0, 0)));
outerWallMap.SetTile(new Vector3Int(0, doorLocations[i], 0), outerWallMap.GetTile(new Vector3Int(0, 0, 0)));
}
if (i != rightDoorLocation)
{
outerWallMap.SetTile(new Vector3Int(23, doorLocations[i] + 1, 0), outerWallMap.GetTile(new Vector3Int(0, 0, 0)));
outerWallMap.SetTile(new Vector3Int(23, doorLocations[i], 0), outerWallMap.GetTile(new Vector3Int(0, 0, 0)));
}
}
}
/// <summary>
/// Open selected door of this room.
/// </summary>
/// <param name="direction">Direction of the door.</param>
/// <returns></returns>
public IEnumerator OpenDoor(string direction)
{
Instantiate(leftDoor, transform.position + new Vector3(1, leftDoorLocation * 8 + 1, 0), Quaternion.identity, transform);
Instantiate(rightDoor, transform.position + new Vector3(23, rightDoorLocation * 8 + 1, 0), Quaternion.identity, transform);
float standardSize = MapManager.tetrisMapSize / 24;
for(int i = 0; i < 25; i++)
{
switch (direction)
{
case "Up":
inGameDoorUp.transform.GetChild(0).transform.position += new Vector3(standardSize / 20, 0, 0);
inGameDoorUp.transform.GetChild(1).transform.position += new Vector3(-standardSize / 25, 0, 0);
MapManager.mapGrid[(int)mapCoord.x, (int)mapCoord.y + 1].inGameDoorDown.transform.GetChild(0).transform.position += new Vector3(-standardSize / 20, 0, 0);
MapManager.mapGrid[(int)mapCoord.x, (int)mapCoord.y + 1].inGameDoorDown.transform.GetChild(1).transform.position += new Vector3(standardSize / 25, 0, 0);
isUpDoorOpened = true;
MapManager.mapGrid[(int)mapCoord.x, (int)mapCoord.y + 1].isDownDoorOpened = true;
break;
case "Down":
inGameDoorDown.transform.GetChild(0).transform.position += new Vector3(-standardSize / 20, 0, 0);
inGameDoorDown.transform.GetChild(1).transform.position += new Vector3(standardSize / 25, 0, 0);
MapManager.mapGrid[(int)mapCoord.x, (int)mapCoord.y - 1].inGameDoorUp.transform.GetChild(0).transform.position += new Vector3(standardSize / 20, 0, 0);
MapManager.mapGrid[(int)mapCoord.x, (int)mapCoord.y - 1].inGameDoorUp.transform.GetChild(1).transform.position += new Vector3(-standardSize / 25, 0, 0);
isDownDoorOpened = true;
MapManager.mapGrid[(int)mapCoord.x, (int)mapCoord.y - 1].isUpDoorOpened = true;
break;
case "Left":
inGameDoorLeft.transform.GetChild(0).transform.position += new Vector3(0, standardSize / 20, 0);
inGameDoorLeft.transform.GetChild(1).transform.position += new Vector3(0, -standardSize / 25, 0);
MapManager.mapGrid[(int)mapCoord.x - 1, (int)mapCoord.y].inGameDoorRight.transform.GetChild(0).transform.position += new Vector3(0, -standardSize / 20, 0);
MapManager.mapGrid[(int)mapCoord.x - 1, (int)mapCoord.y].inGameDoorRight.transform.GetChild(1).transform.position += new Vector3(0, standardSize / 25, 0);
isLeftDoorOpened = true;
MapManager.mapGrid[(int)mapCoord.x - 1, (int)mapCoord.y].isRightDoorOpened = true;
break;
case "Right":
inGameDoorRight.transform.GetChild(0).transform.position += new Vector3(0, -standardSize / 20, 0);
inGameDoorRight.transform.GetChild(1).transform.position += new Vector3(0, standardSize / 25, 0);
MapManager.mapGrid[(int)mapCoord.x + 1, (int)mapCoord.y].inGameDoorLeft.transform.GetChild(0).transform.position += new Vector3(0, standardSize / 20, 0);
MapManager.mapGrid[(int)mapCoord.x + 1, (int)mapCoord.y].inGameDoorLeft.transform.GetChild(1).transform.position += new Vector3(0, -standardSize / 25, 0);
isRightDoorOpened = true;
MapManager.mapGrid[(int)mapCoord.x + 1, (int)mapCoord.y].isLeftDoorOpened = true;
break;
}
yield return new WaitForSeconds(0.04f);
}
}
/// <summary>
/// Close selected door of this room.
/// </summary>
/// <param name="direction">Direction of the door.</param>
/// <returns></returns>
public IEnumerator CloseDoor(string direction)
{
float standardSize = MapManager.tetrisMapSize / 24;
for (int i = 0; i < 25; i++)
{
switch (direction)
{
case "Up":
inGameDoorUp.transform.GetChild(0).transform.position += new Vector3(-standardSize / 20, 0, 0);
inGameDoorUp.transform.GetChild(1).transform.position += new Vector3(standardSize / 25, 0, 0);
isUpDoorOpened = false;
break;
case "Down":
inGameDoorDown.transform.GetChild(0).transform.position += new Vector3(standardSize / 20, 0, 0);
inGameDoorDown.transform.GetChild(1).transform.position += new Vector3(-standardSize / 25, 0, 0);
isDownDoorOpened = false;
break;
case "Left":
inGameDoorLeft.transform.GetChild(0).transform.position += new Vector3(0, -standardSize / 20, 0);
inGameDoorLeft.transform.GetChild(1).transform.position += new Vector3(0, standardSize / 25, 0);
isLeftDoorOpened = false;
break;
case "Right":
inGameDoorRight.transform.GetChild(0).transform.position += new Vector3(0, standardSize / 20, 0);
inGameDoorRight.transform.GetChild(1).transform.position += new Vector3(0, -standardSize / 25, 0);
isRightDoorOpened = false;
break;
}
yield return new WaitForSeconds(0.04f);
}
}
/// <summary>
/// Clear the cleared room.
/// </summary>
public void ClearRoom()
{
isRoomCleared = true;
if (mapCoord.y < MapManager.realHeight && MapManager.mapGrid[(int)mapCoord.x, (int)mapCoord.y + 1] != null && isUpDoorOpened != true)
StartCoroutine(OpenDoor("Up"));
if (mapCoord.y > 0 && MapManager.mapGrid[(int)mapCoord.x, (int)mapCoord.y - 1] != null && isDownDoorOpened != true)
StartCoroutine(OpenDoor("Down"));
if (mapCoord.x > 0 && MapManager.mapGrid[(int)mapCoord.x - 1, (int)mapCoord.y] != null && isLeftDoorOpened != true)
StartCoroutine(OpenDoor("Left"));
if (mapCoord.x < MapManager.width - 1 && MapManager.mapGrid[(int)mapCoord.x + 1, (int)mapCoord.y] != null && isRightDoorOpened != true)
StartCoroutine(OpenDoor("Right"));
//Need to make extra works.
}
}
......@@ -14,9 +14,4 @@ public class RoomInGame : MonoBehaviour {
/// The enum for door information.
/// </summary>
public enum DoorInfo { Up, Down, Left, Right };
/// <summary>
/// Check if room is clear and escapable.
/// </summary>
public bool isRoomClear;
}
......@@ -41,6 +41,11 @@ public class Test : MonoBehaviour {
{
timer.text = (mapManager.timeToFallTetrimino - mapManager.tetriminoWaitedTime).ToString();
}
public void ClearRoom()
{
MapManager.currentRoom.ClearRoom();
}
private void Awake()
{
......@@ -58,7 +63,7 @@ public class Test : MonoBehaviour {
ChangeTetrimino();
if (Input.GetKeyDown(KeyCode.Alpha2))
SpawnBossTetrimino();
if(!mapManager.isTetriminoFalling)
if(!MapManager.isTetriminoFalling)
Timer();
/*if (Input.GetKeyDown(KeyCode.Tab) && GameManager.gameState != GameManager.GameState.Tetris)
{
......
......@@ -41,8 +41,8 @@ public class TetriminoSpawner : MonoBehaviour {
else
randomTetrimino = TetriminoRandomizer();
mapManager.currentTetrimino = Instantiate(tetriminoes[randomTetrimino],
mapManager.tetrisMapCoord + mapManager.tetrisMapSize * new Vector3(randomPosition, MapManager.realHeight + 1, mapManager.tetrisMapCoord.z), Quaternion.identity);
mapManager.currentTetrimino.mapCoord = (mapManager.currentTetrimino.transform.position - mapManager.tetrisMapCoord) / mapManager.tetrisMapSize;
MapManager.tetrisMapCoord + MapManager.tetrisMapSize * new Vector3(randomPosition, MapManager.realHeight + 1, MapManager.tetrisMapCoord.z), Quaternion.identity);
mapManager.currentTetrimino.mapCoord = (mapManager.currentTetrimino.transform.position - MapManager.tetrisMapCoord) / MapManager.tetrisMapSize;
mapManager.SetRoomMapCoord(mapManager.currentTetrimino);
mapManager.MakeTetriminoRightPlace(mapManager.currentTetrimino);
for(int i = 0; i < mapManager.currentTetrimino.rotatedPosition.Length; i++)
......@@ -53,7 +53,7 @@ public class TetriminoSpawner : MonoBehaviour {
mapManager.currentTetrimino.rotatedPosition[i] = (int)mapManager.currentTetrimino.mapCoord.x;
}
MakeGhost(mapManager.currentTetrimino, randomTetrimino);
mapManager.isTetriminoFalling = false;
MapManager.isTetriminoFalling = false;
while (mapManager.roomsWaiting.Count != 0 && mapManager.currentTetrimino.notNormalRoomCount < 4)
{
mapManager.UpgradeRoom(mapManager.roomsWaiting.Dequeue());
......@@ -71,19 +71,19 @@ public class TetriminoSpawner : MonoBehaviour {
{
int randomPosition = Random.Range(0, MapManager.width);
int randomTetrimino = TetriminoRandomizer();
mapManager.currentTetrimino = Instantiate(tetriminoes[randomTetrimino], mapManager.tetrisMapCoord + mapManager.tetrisMapSize * new Vector3(randomPosition, 0, mapManager.tetrisMapCoord.z), Quaternion.identity);
mapManager.currentRoom = mapManager.currentTetrimino.rooms[Random.Range(0, mapManager.currentTetrimino.rooms.Length)];
mapManager.currentRoom.specialRoomType = MapManager.SpecialRoomType.Start;
mapManager.currentTetrimino.mapCoord = (mapManager.currentTetrimino.transform.position - mapManager.tetrisMapCoord) / mapManager.tetrisMapSize;
mapManager.currentTetrimino = Instantiate(tetriminoes[randomTetrimino], MapManager.tetrisMapCoord + MapManager.tetrisMapSize * new Vector3(randomPosition, 0, MapManager.tetrisMapCoord.z), Quaternion.identity);
MapManager.currentRoom = mapManager.currentTetrimino.rooms[Random.Range(0, mapManager.currentTetrimino.rooms.Length)];
MapManager.currentRoom.specialRoomType = MapManager.SpecialRoomType.Start;
mapManager.currentTetrimino.mapCoord = (mapManager.currentTetrimino.transform.position - MapManager.tetrisMapCoord) / MapManager.tetrisMapSize;
mapManager.SetRoomMapCoord(mapManager.currentTetrimino);
mapManager.MakeTetriminoRightPlace(mapManager.currentTetrimino);
for (int i = 0; i < mapManager.currentTetrimino.rooms.Length; i++)
{
mapManager.currentTetrimino.transform.position = mapManager.currentTetrimino.mapCoord * mapManager.tetrisMapSize + mapManager.tetrisMapCoord;
mapManager.currentTetrimino.transform.position = mapManager.currentTetrimino.mapCoord * MapManager.tetrisMapSize + MapManager.tetrisMapCoord;
}
mapManager.UpdateMap(mapManager.currentTetrimino);
mapManager.CreateRoom(mapManager.currentTetrimino);
mapManager.currentRoom.fog.GetComponent<SpriteRenderer>().color = new Color(1, 1, 1, 0);
MapManager.currentRoom.fog.GetComponent<SpriteRenderer>().color = new Color(1, 1, 1, 0);
MakeTetrimino();
}
}
......
fileFormatVersion: 2
guid: 680db4fa28f6e17499d65fd206b25d94
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 6
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 0
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 6
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 256
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 6f3e4480823d27c4db27362fc21fce76
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: f25684321977e2e488cddd588bfdb419
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 6
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 0
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 6
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 256
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 88275549594d1764dab6fa02f69e3941
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 092aab90b3ab58a4bae0093189e03434
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 6
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 0
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 6
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 256
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 3fbe20e9a4cb0fd45861bf0bb8e6855e
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: e985b0b5991c2094299a10907112f4ae
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 6
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 0
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 6
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 256
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 14b32a8cbe87d1d41a615561b4f803f2
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 620da30d8b72f0746850541f35391105
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 2cd69b77624c2e240a7ceb14ce7596c2
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 6
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 0
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 6
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 64
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: e5109d9840e08a94d898118e2dc0561f
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 478bb3663f8ec48488bdc7f10342dbcf
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 6
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 0
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 6
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 64
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: d7782b794cb11f044a97c242cc9634c8
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 4607f18c1700b854795cf2f291aff26e
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 6
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 0
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 6
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 64
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 84d18da9633b09e48b7acf748cd9a2c4
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: e84874edf3a68bf4fadddf0f8c59a43a
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 6
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 0
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 6
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 64
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 97fe1924ebb4cbe4e8c1d29870fd0b9a
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 3a8d7db7d43c3d94a91e2b594be1f127
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 6
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 0
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 6
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 64
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 1d260bca024136d43a2a01abbd11226c
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 0873ca945e5d8e546864c4b710a0e072
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 6
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 0
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 6
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 64
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: b7d4481d63f706e419c9886bbbb28bda
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 525f8cf45d8440844b5590b671e5aee0
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 6
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 0
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 6
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 64
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 1cf557472506e5443a9ff281a75d533c
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 277506629a47ebf48a57a3e9a42fdfef
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 6
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 0
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 6
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 64
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 74ae27d211107504baa444b7ccb886cd
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment