Commit 467c39fd authored by 18손재민's avatar 18손재민

머지함

parent c4c3978e
......@@ -75,12 +75,12 @@ SpriteRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: -2
m_Sprite: {fileID: 21300000, guid: b24577721d6695a42ad348deb62c5b55, type: 3}
m_Sprite: {fileID: 21300000, guid: ce1deca4af716c14db06506ea062d8d6, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 26.6, y: 54.76}
m_Size: {x: 252.63158, y: 511.27817}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
......
......@@ -54,7 +54,7 @@ GameObject:
m_Component:
- component: {fileID: 224766102616962246}
- component: {fileID: 114934333361816604}
m_Layer: 0
m_Layer: 5
m_Name: Clock
m_TagString: Untagged
m_Icon: {fileID: 0}
......
......@@ -34,7 +34,7 @@ Transform:
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1562977808542142}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 881.1023, y: 401.53445, z: 22.914007}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
......@@ -58,4 +58,4 @@ MonoBehaviour:
popoutTime: 0.1
price: {fileID: 114275555228777956, guid: 4ec53eab8ea50de4ea5b9ff658d83ca0, type: 2}
woodSign: {fileID: 1484813200104594, guid: bea3b6164d7328b47a8d3598ac875cb3, type: 2}
coolUI: {fileID: 1160080494873608, guid: 6ae07b01931768f4f8924c0ab07ce9f7, type: 2}
coolUI: {fileID: 0}
......@@ -22,7 +22,7 @@ GameObject:
- component: {fileID: 222391154653508470}
- component: {fileID: 114803669402421014}
- component: {fileID: 225190357821637096}
m_Layer: 5
m_Layer: 14
m_Name: Minimap
m_TagString: Untagged
m_Icon: {fileID: 0}
......
......@@ -72,8 +72,8 @@ SpriteRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingLayerID: -1016753049
m_SortingLayer: 4
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 070a11f0da1346e40abaf7b09f756e82, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
......
......@@ -520,7 +520,7 @@ Prefab:
- target: {fileID: 224028503877495078, guid: 7a2325fd567a39f4695487b1c08e4ee9,
type: 2}
propertyPath: m_RootOrder
value: 4
value: 3
objectReference: {fileID: 0}
- target: {fileID: 224028503877495078, guid: 7a2325fd567a39f4695487b1c08e4ee9,
type: 2}
......@@ -992,12 +992,6 @@ Prefab:
propertyPath: m_RootOrder
value: 8
objectReference: {fileID: 0}
- target: {fileID: 114939219159237616, guid: 62a83d11a7addc342ad436145784e698,
type: 2}
propertyPath: droppedPrefab
value:
objectReference: {fileID: 1610049888013262, guid: ee63f05b79e18ce4bad2c226aa70a28e,
type: 2}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 668207ef06c134e40b24375977c2c930, type: 2}
m_IsPrefabAsset: 0
......@@ -1099,7 +1093,7 @@ Prefab:
- target: {fileID: 224766102616962246, guid: 6716cb822904bb248a894f7aec342a54,
type: 2}
propertyPath: m_RootOrder
value: 3
value: 4
objectReference: {fileID: 0}
- target: {fileID: 224766102616962246, guid: 6716cb822904bb248a894f7aec342a54,
type: 2}
......@@ -1469,15 +1463,15 @@ Prefab:
m_Modifications:
- target: {fileID: 4572407437849470, guid: 62a83d11a7addc342ad436145784e698, type: 2}
propertyPath: m_LocalPosition.x
value: 881.1023
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4572407437849470, guid: 62a83d11a7addc342ad436145784e698, type: 2}
propertyPath: m_LocalPosition.y
value: 401.53445
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4572407437849470, guid: 62a83d11a7addc342ad436145784e698, type: 2}
propertyPath: m_LocalPosition.z
value: 22.914007
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4572407437849470, guid: 62a83d11a7addc342ad436145784e698, type: 2}
propertyPath: m_LocalRotation.x
......@@ -1499,6 +1493,11 @@ Prefab:
propertyPath: m_RootOrder
value: 10
objectReference: {fileID: 0}
- target: {fileID: 114939219159237616, guid: 62a83d11a7addc342ad436145784e698,
type: 2}
propertyPath: coolUI
value:
objectReference: {fileID: 1864071040}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 62a83d11a7addc342ad436145784e698, type: 2}
m_IsPrefabAsset: 0
......@@ -1602,6 +1601,116 @@ Prefab:
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: c179f0931cfabec428a868a6edc543b0, type: 2}
m_IsPrefabAsset: 0
--- !u!1001 &1864071038
Prefab:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 2088383385}
m_Modifications:
- target: {fileID: 224380954982412028, guid: 6ae07b01931768f4f8924c0ab07ce9f7,
type: 2}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 224380954982412028, guid: 6ae07b01931768f4f8924c0ab07ce9f7,
type: 2}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 224380954982412028, guid: 6ae07b01931768f4f8924c0ab07ce9f7,
type: 2}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 224380954982412028, guid: 6ae07b01931768f4f8924c0ab07ce9f7,
type: 2}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 224380954982412028, guid: 6ae07b01931768f4f8924c0ab07ce9f7,
type: 2}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 224380954982412028, guid: 6ae07b01931768f4f8924c0ab07ce9f7,
type: 2}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 224380954982412028, guid: 6ae07b01931768f4f8924c0ab07ce9f7,
type: 2}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 224380954982412028, guid: 6ae07b01931768f4f8924c0ab07ce9f7,
type: 2}
propertyPath: m_RootOrder
value: 6
objectReference: {fileID: 0}
- target: {fileID: 224380954982412028, guid: 6ae07b01931768f4f8924c0ab07ce9f7,
type: 2}
propertyPath: m_AnchoredPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 224380954982412028, guid: 6ae07b01931768f4f8924c0ab07ce9f7,
type: 2}
propertyPath: m_AnchoredPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 224380954982412028, guid: 6ae07b01931768f4f8924c0ab07ce9f7,
type: 2}
propertyPath: m_SizeDelta.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 224380954982412028, guid: 6ae07b01931768f4f8924c0ab07ce9f7,
type: 2}
propertyPath: m_SizeDelta.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 224380954982412028, guid: 6ae07b01931768f4f8924c0ab07ce9f7,
type: 2}
propertyPath: m_AnchorMin.x
value: 1
objectReference: {fileID: 0}
- target: {fileID: 224380954982412028, guid: 6ae07b01931768f4f8924c0ab07ce9f7,
type: 2}
propertyPath: m_AnchorMin.y
value: 1
objectReference: {fileID: 0}
- target: {fileID: 224380954982412028, guid: 6ae07b01931768f4f8924c0ab07ce9f7,
type: 2}
propertyPath: m_AnchorMax.x
value: 1
objectReference: {fileID: 0}
- target: {fileID: 224380954982412028, guid: 6ae07b01931768f4f8924c0ab07ce9f7,
type: 2}
propertyPath: m_AnchorMax.y
value: 1
objectReference: {fileID: 0}
- target: {fileID: 224380954982412028, guid: 6ae07b01931768f4f8924c0ab07ce9f7,
type: 2}
propertyPath: m_Pivot.x
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 224380954982412028, guid: 6ae07b01931768f4f8924c0ab07ce9f7,
type: 2}
propertyPath: m_Pivot.y
value: 0.5
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 6ae07b01931768f4f8924c0ab07ce9f7, type: 2}
m_IsPrefabAsset: 0
--- !u!224 &1864071039 stripped
RectTransform:
m_CorrespondingSourceObject: {fileID: 224380954982412028, guid: 6ae07b01931768f4f8924c0ab07ce9f7,
type: 2}
m_PrefabInternal: {fileID: 1864071038}
--- !u!1 &1864071040 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 1160080494873608, guid: 6ae07b01931768f4f8924c0ab07ce9f7,
type: 2}
m_PrefabInternal: {fileID: 1864071038}
--- !u!224 &1917907224 stripped
RectTransform:
m_CorrespondingSourceObject: {fileID: 224028503877495078, guid: 7a2325fd567a39f4695487b1c08e4ee9,
......@@ -1813,9 +1922,10 @@ RectTransform:
- {fileID: 1209430809}
- {fileID: 179350393}
- {fileID: 1504194383}
- {fileID: 713371876}
- {fileID: 1917907224}
- {fileID: 713371876}
- {fileID: 50226940}
- {fileID: 1864071039}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
......
......@@ -14,6 +14,10 @@ public class CameraController : MonoBehaviour {
public Vector3 tetrisCameraCoord = new Vector3(108, 240, -1);
public const float tetrisCameraSize = 300f;
public const float inGameCameraSize = 4.5f;
Vector3 inGameClockCoord = new Vector3(-120, 460, 0);
Vector3 tetrisClockCoord = new Vector3(-645, 950, 0);
Vector3 inGameLeftRoomCoord = new Vector3(-120, 380, 0);
Vector3 tetrisLeftRoomCoord = new Vector3(-645, 875, 0);
public Vector3 originPos;
......@@ -74,6 +78,8 @@ public class CameraController : MonoBehaviour {
if (gameState == GameState.Ingame)
{
GameManager.Instance.minimap.SetActive(true);
MapManager.Instance.clock.GetComponent<RectTransform>().Translate(inGameClockCoord - tetrisClockCoord);
GameManager.Instance.leftRoomCount.rectTransform.Translate(inGameLeftRoomCoord - tetrisLeftRoomCoord);
GameManager.gameState = GameState.Ingame;
StartCoroutine(MapManager.Instance.RoomFadeIn(MapManager.currentRoom));
grid.transform.position = Vector3.zero;
......@@ -89,6 +95,8 @@ public class CameraController : MonoBehaviour {
else if (gameState == GameState.Tetris || gameState == GameState.Portal)
{
GameManager.Instance.minimap.SetActive(false);
MapManager.Instance.clock.GetComponent<RectTransform>().Translate(tetrisClockCoord - inGameClockCoord);
GameManager.Instance.leftRoomCount.rectTransform.Translate(tetrisLeftRoomCoord - inGameLeftRoomCoord);
if (gameState == GameState.Tetris)
GameManager.gameState = GameState.Tetris;
else if(gameState == GameState.Portal)
......
......@@ -192,7 +192,6 @@ public class InventoryManager : Singleton<InventoryManager> {
GameObject tmpItem = ItemInstantiate(itemPool[(int)quality][0], pos, popoutStrength);
tmpItem.GetComponent<DroppedObject>().price = _price;
tmpItem.GetComponent<DroppedObject>().priceTag = Instantiate(price, new Vector3(0, 0, 0), Quaternion.identity, GameManager.Instance.textCanvas.transform);
Instantiate(woodSign, tmpItem.transform.position + new Vector3(0.5f, 0, 0), Quaternion.identity, MapManager.currentRoom.transform);
return tmpItem;
}
return null;
......@@ -265,7 +264,6 @@ public class InventoryManager : Singleton<InventoryManager> {
GameObject tmpItem = AddonInstantiate(addonPool[(int)quality][0], pos, popoutStrength);
tmpItem.GetComponent<DroppedObject>().price = _price;
tmpItem.GetComponent<DroppedObject>().priceTag = Instantiate(price, new Vector3(0, 0, 0), Quaternion.identity, GameManager.Instance.textCanvas.transform);
Instantiate(woodSign, tmpItem.transform.position + new Vector3(0.5f, 0, 0), Quaternion.identity, MapManager.currentRoom.transform);
return tmpItem;
}
return null;
......
......@@ -92,8 +92,10 @@ public class GoldRoomInGame : RoomInGame {
}
if(itemGoods[i] != null)
{
itemGoods[i].GetComponent<DroppedObject>().priceTag.transform.position = itemGoods[i].transform.position + new Vector3(0, 1, 0);
itemGoods[i].GetComponent<DroppedObject>().priceSign
= Instantiate(InventoryManager.Instance.woodSign, itemGoods[i].transform.position + new Vector3(0.5f, 0, 0), Quaternion.identity, MapManager.currentRoom.transform);
itemGoods[i].GetComponent<DroppedObject>().priceTag.text = itemInfo.price[i].ToString();
itemGoods[i].GetComponent<DroppedObject>().priceTag.transform.position = itemGoods[i].GetComponent<DroppedObject>().priceSign.transform.position + new Vector3(0, 0.65f, 0);
}
}
}
......
......@@ -7,4 +7,5 @@ public class DroppedObject : MonoBehaviour
{
public int price = 0;
public Text priceTag;
public GameObject priceSign;
}
......@@ -176,9 +176,7 @@ public class LifeStoneManager : Singleton<LifeStoneManager> {
tmpObj.GetComponent<DroppedLifeStone>().Init(CreateLifeStoneInfo(size, goldPer, ameNum), pos);
PopoutGenerator(tmpObj, popoutStrength);
tmpObj.GetComponent<DroppedObject>().price = _price;
tmpObj.GetComponent<DroppedObject>().priceTag = Instantiate(InventoryManager.Instance.price, new Vector3(0, 0, 0), Quaternion.identity, GameManager.Instance.textCanvas.transform);
Instantiate(InventoryManager.Instance.woodSign, tmpObj.transform.position + new Vector3(0.5f, 0, 0), Quaternion.identity, MapManager.currentRoom.transform);
return tmpObj;
tmpObj.GetComponent<DroppedObject>().priceTag = Instantiate(InventoryManager.Instance.price, new Vector3(0, 0, 0), Quaternion.identity, GameManager.Instance.textCanvas.transform);return tmpObj;
}
/// <summary>
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment