Commit c0f5b0ed authored by Chae Ho Shin's avatar Chae Ho Shin

Fix #109

parent 72eea086
...@@ -76,8 +76,8 @@ public class UITownManager : MonoBehaviour ...@@ -76,8 +76,8 @@ public class UITownManager : MonoBehaviour
switch (_location) switch (_location)
{ {
case Location.Outskirts: case Location.Outskirts:
background.transform.GetChild(0).gameObject.SetActive(true); background.transform.GetChild(0).gameObject.SetActive(false);
background.transform.GetChild(1).gameObject.SetActive(false); background.transform.GetChild(1).gameObject.SetActive(true);
_location = Location.Town; _location = Location.Town;
outskirts.gameObject.SetActive(false); outskirts.gameObject.SetActive(false);
town.gameObject.SetActive(true); town.gameObject.SetActive(true);
...@@ -106,8 +106,8 @@ public class UITownManager : MonoBehaviour ...@@ -106,8 +106,8 @@ public class UITownManager : MonoBehaviour
{ {
case Location.Town: case Location.Town:
background.transform.GetChild(0).gameObject.SetActive(false); background.transform.GetChild(0).gameObject.SetActive(true);
background.transform.GetChild(1).gameObject.SetActive(true); background.transform.GetChild(1).gameObject.SetActive(false);
_location = Location.Outskirts; _location = Location.Outskirts;
outskirts.gameObject.SetActive(true); outskirts.gameObject.SetActive(true);
town.gameObject.SetActive(false); town.gameObject.SetActive(false);
......
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