Commit d07971b6 authored by 18신대성's avatar 18신대성 Committed by 18손재민

골바닥이 표시되게 함.

parent a8b1e820
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......@@ -30,7 +30,8 @@ Transform:
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m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
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......@@ -67,6 +68,7 @@ MeshRenderer:
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m_ScaleInLightmap: 1
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m_IgnoreNormalsForChartDetection: 0
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......@@ -105,3 +107,88 @@ MonoBehaviour:
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......@@ -68,6 +68,7 @@ public class MapManager : SingletonBehaviour<MapManager>
break;
case TileMode.goalFloor:
currentMap.GetFloorAtPos(new Vector2Int((int)temp.xPos, (int)temp.yPos)).isGoalFloor = true;
currentMap.GetFloorAtPos(new Vector2Int((int)temp.xPos, (int)temp.yPos)).RefreshGoal();
break;
default:
break;
......
......@@ -12,15 +12,29 @@ public class Floor : MonoBehaviour
public IObject objOnFloor = null;
public bool isPlayerOn = false;
[Header("Goal Floor Settings")]
public SpriteRenderer spriteRenderer;
public Sprite goalSpriteOn;
public Sprite goalSpriteOff;
// Start is called before the first frame update
void Start()
{
}
public void RefreshGoal()
{
spriteRenderer.gameObject.SetActive(isGoalFloor);
}
// Update is called once per frame
void Update()
{
if (isGoalFloor)
{
if (isPlayerOn) spriteRenderer.sprite = goalSpriteOn;
else spriteRenderer.sprite = goalSpriteOff;
}
}
}
......@@ -66,6 +66,7 @@ public class Map : MonoBehaviour
floorGrid.Add(pos, Instantiate(MapManager.inst.floor, new Vector3(pos.x, 0, pos.y), Quaternion.identity, floors.transform).GetComponent<Floor>());
floorGrid[pos].mapPos = pos;
floorGrid[pos].isGoalFloor = isGoal;
floorGrid[pos].RefreshGoal();
if (pos.x > maxBorder.x) maxBorder.x = pos.x;
else if (pos.x < minBorder.x) minBorder.x = pos.x;
if (pos.y > maxBorder.y) maxBorder.y = pos.y;
......
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