Commit c1f90ef9 authored by 18신대성's avatar 18신대성

기존 맵데이터 싹다 날림

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......@@ -91,7 +91,7 @@ public class GameManager : SingletonBehaviour<GameManager>
{
if (isPlayerShooting) yield return StartCoroutine(Camera.main.gameObject.GetComponent<CameraController>().ZoomOutFromPlayer(PlayerController.inst.currentPlayer));
yield return null;
clearUINextText.text = StageSelector.nextStage.Replace("-", " - ");
clearUINextText.text = StageSelector.nextStage.Replace("_", " - ");
clearUI.SetActive(true);
Debug.Log("Stage Clear!");
......
......@@ -52,9 +52,9 @@ public class StageSelector : SingletonBehaviour<StageSelector>
{
var uiInst = Instantiate(buttonUI, transform);
var uiText = uiInst.GetComponentInChildren<Text>();
string uiStage = i + "-" + j;
string uiStage = i + "_" + j;
stageIdxs.Add(uiStage);
string nextStage = (j + 1 < categoryCounts[i]) ? (i + "-" + (j + 1)) : ((i + 1) + "-0");
string nextStage = (j + 1 < categoryCounts[i]) ? (i + "_" + (j + 1)) : ((i + 1) + "_0");
uiInst.GetComponent<Button>().onClick.AddListener(() => StartSelectedStage(uiStage, nextStage, stageIdxCounter));
stageIdxCounter++;
uiInst.transform.localPosition = generatePoint;
......@@ -158,6 +158,6 @@ public class StageSelector : SingletonBehaviour<StageSelector>
void Start()
{
GenerateStageUI();
selectedStage = "0-0";
selectedStage = "0_0";
}
}
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