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MIM
man-in-the-mirror
Commits
b5ea9c89
Commit
b5ea9c89
authored
Jul 03, 2019
by
18손재민
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Merge branch 'mirror'
parents
185da338
3918b704
Changes
1
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1 changed file
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24 additions
and
4 deletions
+24
-4
Mirror.cs
Assets/Scripts/Map/Mirror.cs
+24
-4
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Assets/Scripts/Map/Mirror.cs
View file @
b5ea9c89
...
@@ -157,7 +157,12 @@ public class Mirror : Wall, IBulletInteractor, IBreakable
...
@@ -157,7 +157,12 @@ public class Mirror : Wall, IBulletInteractor, IBreakable
MapManager
.
inst
.
currentMap
.
CreateFloor
(
oppFloorPos
,
floor
.
isGoalFloor
);
MapManager
.
inst
.
currentMap
.
CreateFloor
(
oppFloorPos
,
floor
.
isGoalFloor
);
MapManager
.
inst
.
currentMap
.
RemoveObject
(
oppFloorPos
);
MapManager
.
inst
.
currentMap
.
RemoveObject
(
oppFloorPos
);
if
(
floor
.
objOnFloor
!=
null
)
if
(
floor
.
objOnFloor
!=
null
)
MapManager
.
inst
.
currentMap
.
CreateObject
(
oppFloorPos
,
floor
.
objOnFloor
.
GetType
(),
(
floor
.
objOnFloor
.
GetType
()
!=
ObjType
.
Mannequin
?
true
:
((
Mannequin
)
floor
.
objOnFloor
).
isWhite
));
{
if
(
floor
.
objOnFloor
.
GetType
()
==
ObjType
.
Briefcase
)
MapManager
.
inst
.
currentMap
.
CreateObject
(
oppFloorPos
,
ObjType
.
Briefcase
,
((
Briefcase
)
floor
.
objOnFloor
).
dropBullet
);
else
MapManager
.
inst
.
currentMap
.
CreateObject
(
oppFloorPos
,
floor
.
objOnFloor
.
GetType
(),
(
floor
.
objOnFloor
.
GetType
()
!=
ObjType
.
Mannequin
?
true
:
((
Mannequin
)
floor
.
objOnFloor
).
isWhite
));
}
if
(
floor
.
isPlayerOn
)
if
(
floor
.
isPlayerOn
)
PlayerController
.
inst
.
CreatePlayer
(
oppFloorPos
);
PlayerController
.
inst
.
CreatePlayer
(
oppFloorPos
);
}
}
...
@@ -186,7 +191,12 @@ public class Mirror : Wall, IBulletInteractor, IBreakable
...
@@ -186,7 +191,12 @@ public class Mirror : Wall, IBulletInteractor, IBreakable
MapManager
.
inst
.
currentMap
.
CreateFloor
(
oppFloorPos
,
floor
.
isGoalFloor
);
MapManager
.
inst
.
currentMap
.
CreateFloor
(
oppFloorPos
,
floor
.
isGoalFloor
);
MapManager
.
inst
.
currentMap
.
RemoveObject
(
oppFloorPos
);
MapManager
.
inst
.
currentMap
.
RemoveObject
(
oppFloorPos
);
if
(
floor
.
objOnFloor
!=
null
)
if
(
floor
.
objOnFloor
!=
null
)
MapManager
.
inst
.
currentMap
.
CreateObject
(
oppFloorPos
,
floor
.
objOnFloor
.
GetType
(),
(
floor
.
objOnFloor
.
GetType
()
!=
ObjType
.
Mannequin
?
true
:
((
Mannequin
)
floor
.
objOnFloor
).
isWhite
));
{
if
(
floor
.
objOnFloor
.
GetType
()
==
ObjType
.
Briefcase
)
MapManager
.
inst
.
currentMap
.
CreateObject
(
oppFloorPos
,
ObjType
.
Briefcase
,
((
Briefcase
)
floor
.
objOnFloor
).
dropBullet
);
else
MapManager
.
inst
.
currentMap
.
CreateObject
(
oppFloorPos
,
floor
.
objOnFloor
.
GetType
(),
(
floor
.
objOnFloor
.
GetType
()
!=
ObjType
.
Mannequin
?
true
:
((
Mannequin
)
floor
.
objOnFloor
).
isWhite
));
}
if
(
floor
.
isPlayerOn
)
if
(
floor
.
isPlayerOn
)
PlayerController
.
inst
.
CreatePlayer
(
oppFloorPos
);
PlayerController
.
inst
.
CreatePlayer
(
oppFloorPos
);
}
}
...
@@ -215,7 +225,12 @@ public class Mirror : Wall, IBulletInteractor, IBreakable
...
@@ -215,7 +225,12 @@ public class Mirror : Wall, IBulletInteractor, IBreakable
MapManager
.
inst
.
currentMap
.
CreateFloor
(
oppFloorPos
,
floor
.
isGoalFloor
);
MapManager
.
inst
.
currentMap
.
CreateFloor
(
oppFloorPos
,
floor
.
isGoalFloor
);
MapManager
.
inst
.
currentMap
.
RemoveObject
(
oppFloorPos
);
MapManager
.
inst
.
currentMap
.
RemoveObject
(
oppFloorPos
);
if
(
floor
.
objOnFloor
!=
null
)
if
(
floor
.
objOnFloor
!=
null
)
MapManager
.
inst
.
currentMap
.
CreateObject
(
oppFloorPos
,
floor
.
objOnFloor
.
GetType
(),
(
floor
.
objOnFloor
.
GetType
()
!=
ObjType
.
Mannequin
?
true
:
((
Mannequin
)
floor
.
objOnFloor
).
isWhite
));
{
if
(
floor
.
objOnFloor
.
GetType
()
==
ObjType
.
Briefcase
)
MapManager
.
inst
.
currentMap
.
CreateObject
(
oppFloorPos
,
ObjType
.
Briefcase
,
((
Briefcase
)
floor
.
objOnFloor
).
dropBullet
);
else
MapManager
.
inst
.
currentMap
.
CreateObject
(
oppFloorPos
,
floor
.
objOnFloor
.
GetType
(),
(
floor
.
objOnFloor
.
GetType
()
!=
ObjType
.
Mannequin
?
true
:
((
Mannequin
)
floor
.
objOnFloor
).
isWhite
));
}
if
(
floor
.
isPlayerOn
)
if
(
floor
.
isPlayerOn
)
PlayerController
.
inst
.
CreatePlayer
(
oppFloorPos
);
PlayerController
.
inst
.
CreatePlayer
(
oppFloorPos
);
}
}
...
@@ -244,7 +259,12 @@ public class Mirror : Wall, IBulletInteractor, IBreakable
...
@@ -244,7 +259,12 @@ public class Mirror : Wall, IBulletInteractor, IBreakable
MapManager
.
inst
.
currentMap
.
CreateFloor
(
oppFloorPos
,
floor
.
isGoalFloor
);
MapManager
.
inst
.
currentMap
.
CreateFloor
(
oppFloorPos
,
floor
.
isGoalFloor
);
MapManager
.
inst
.
currentMap
.
RemoveObject
(
oppFloorPos
);
MapManager
.
inst
.
currentMap
.
RemoveObject
(
oppFloorPos
);
if
(
floor
.
objOnFloor
!=
null
)
if
(
floor
.
objOnFloor
!=
null
)
MapManager
.
inst
.
currentMap
.
CreateObject
(
oppFloorPos
,
floor
.
objOnFloor
.
GetType
(),
(
floor
.
objOnFloor
.
GetType
()
!=
ObjType
.
Mannequin
?
true
:
((
Mannequin
)
floor
.
objOnFloor
).
isWhite
));
{
if
(
floor
.
objOnFloor
.
GetType
()
==
ObjType
.
Briefcase
)
MapManager
.
inst
.
currentMap
.
CreateObject
(
oppFloorPos
,
ObjType
.
Briefcase
,
((
Briefcase
)
floor
.
objOnFloor
).
dropBullet
);
else
MapManager
.
inst
.
currentMap
.
CreateObject
(
oppFloorPos
,
floor
.
objOnFloor
.
GetType
(),
(
floor
.
objOnFloor
.
GetType
()
!=
ObjType
.
Mannequin
?
true
:
((
Mannequin
)
floor
.
objOnFloor
).
isWhite
));
}
if
(
floor
.
isPlayerOn
)
if
(
floor
.
isPlayerOn
)
PlayerController
.
inst
.
CreatePlayer
(
oppFloorPos
);
PlayerController
.
inst
.
CreatePlayer
(
oppFloorPos
);
}
}
...
...
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