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8e505385
Commit
8e505385
authored
Apr 07, 2019
by
15박보승
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거울탄 로직 추가 + 서류가방 추가
parent
af0d3a9e
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UIs.meta
Assets/Prefabs/UIs.meta
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-0
BriefcaseUI.prefab
Assets/Prefabs/UIs/BriefcaseUI.prefab
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BriefcaseUI.prefab.meta
Assets/Prefabs/UIs/BriefcaseUI.prefab.meta
+7
-0
BSDummy.unity
Assets/Scenes/BSDummy.unity
+179
-0
SampleScene.unity
Assets/Scenes/BSDummy/SampleScene.unity
+265
-0
MirrorBullet.cs
Assets/Scripts/Bullets/MirrorBullet.cs
+6
-2
Briefcase.cs
Assets/Scripts/Interactors/Briefcase.cs
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IngameManager.cs
Assets/Scripts/Managers/IngameManager.cs
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Assets/Scripts/Managers/IngameUIManager.cs
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IngameUIManager.cs.meta
Assets/Scripts/Managers/IngameUIManager.cs.meta
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Assets/Scripts/Bullets/MirrorBullet.cs
View file @
8e505385
...
...
@@ -6,6 +6,10 @@ public class MirrorBullet : Bullet
{
protected
override
void
OnTriggerEnter
(
Collider
other
)
{
//If wall, make a new mirror on the wall
}
if
(
other
.
GetComponent
<
IBulletInteractor
>()
!=
null
)
{
other
.
GetComponent
<
IBulletInteractor
>().
Interact
(
this
);
}
Destroy
(
gameObject
);
}
}
\ No newline at end of file
Assets/Scripts/Interactors/Briefcase.cs
0 → 100644
View file @
8e505385
using
System.Collections
;
using
System.Collections.Generic
;
using
UnityEngine
;
public
class
Briefcase
:
MonoBehaviour
,
IPlayerInteractor
{
[
SerializeField
]
private
Floor
floor
=
null
;
public
Vector2Int
Position
{
get
{
return
floor
!=
null
?
floor
.
mapPos
:
throw
new
UnassignedReferenceException
(
"Floor of Interactor is not assigned"
);
}
}
public
void
Init
(
Floor
floor
)
{
this
.
floor
=
floor
;
PlayerController
.
inst
.
OnPlayerMove
+=
Interact
;
}
public
void
Interact
(
Vector2Int
position
)
{
Debug
.
Log
(
Position
+
" "
+
position
);
if
(
Position
==
position
)
{
IngameManager
.
inst
.
BriefcaseCount
++;
Destroy
(
gameObject
);
}
}
}
Assets/Scripts/Interactors/Briefcase.cs.meta
0 → 100644
View file @
8e505385
fileFormatVersion: 2
guid: 821171481de43df46b274296d8061cb5
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
Assets/Scripts/Managers/IngameManager.cs
0 → 100644
View file @
8e505385
using
System.Collections
;
using
System.Collections.Generic
;
using
UnityEngine
;
public
class
IngameManager
:
SingletonBehaviour
<
IngameManager
>
{
private
int
_briefcaseCount
=
0
;
public
int
BriefcaseCount
{
get
{
return
_briefcaseCount
;
}
set
{
for
(
int
i
=
0
;
i
<
value
-
_briefcaseCount
;
++
i
)
{
IngameUIManager
.
inst
.
AddBriefcaseUI
();
}
for
(
int
i
=
0
;
i
<
_briefcaseCount
-
value
;
++
i
)
{
//RemoveBriefcaseUI();
}
_briefcaseCount
=
value
;
}
}
}
Assets/Scripts/Managers/IngameManager.cs.meta
0 → 100644
View file @
8e505385
fileFormatVersion: 2
guid: 8995125956e2a254c9d8a0fcd0e7555c
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
Assets/Scripts/Managers/IngameUIManager.cs
0 → 100644
View file @
8e505385
using
System.Collections
;
using
System.Collections.Generic
;
using
UnityEngine
;
using
UnityEngine.UI
;
public
class
IngameUIManager
:
SingletonBehaviour
<
IngameUIManager
>
{
public
RectTransform
briefcaseGrid
;
public
GameObject
briefcaseUIPrefab
;
public
void
AddBriefcaseUI
()
{
Instantiate
(
briefcaseUIPrefab
,
briefcaseGrid
);
}
public
void
UpdateBriefcaseUI
()
{
//TODO : Add briefcase Marker
}
}
Assets/Scripts/Managers/IngameUIManager.cs.meta
0 → 100644
View file @
8e505385
fileFormatVersion: 2
guid: 5368094da13102748bbb05bcf3bda996
MonoImporter:
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serializedVersion: 2
defaultReferences: []
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