Commit 86e9e440 authored by 15박보승's avatar 15박보승

IPlayerInteract 관련 작업중

parent 7bfd0710
This diff is collapsed.
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......@@ -10,9 +10,9 @@ public class TruthBullet : Bullet
{
other.GetComponent<IBreakable>().Break();
}
else if (other.GetComponent<IInteractor>() != null)
else if (other.GetComponent<IBulletInteractor>() != null)
{
other.GetComponent<IInteractor>().Interact(this);
other.GetComponent<IBulletInteractor>().Interact(this);
}
Destroy(gameObject);
}
......
......@@ -2,10 +2,22 @@
using System.Collections.Generic;
using UnityEngine;
public class CameraTurret : MonoBehaviour, IBreakable
public class CameraTurret : MonoBehaviour, IBreakable, IPlayerInteractor
{
private Vector2Int position;
public void Init(Vector2Int pos)
{
position = pos;
}
public void Break()
{
Destroy(gameObject);
}
public void Interact(Vector2Int pos)
{
}
}
......@@ -2,7 +2,12 @@
using System.Collections.Generic;
using UnityEngine;
public interface IInteractor
public interface IBulletInteractor
{
void Interact(Bullet bullet);
}
public interface IPlayerInteractor
{
void Interact(Vector2Int position);
}
\ No newline at end of file
......@@ -2,7 +2,7 @@
using System.Collections.Generic;
using UnityEngine;
public class Mannequin : MonoBehaviour, IInteractor
public class Mannequin : MonoBehaviour, IBulletInteractor
{
public Color Color {
get
......
......@@ -3,7 +3,7 @@ using System.Collections.Generic;
using UnityEngine;
using UnityEngine.AI;
public class Mirror : MonoBehaviour, IInteractor, IBreakable
public class Mirror : MonoBehaviour, IBulletInteractor, IBreakable
{
private Camera camera;
private RenderTexture rt;
......
......@@ -2,7 +2,7 @@
using System.Collections.Generic;
using UnityEngine;
public class NormalWall : MonoBehaviour, IInteractor
public class NormalWall : MonoBehaviour, IBulletInteractor
{
public void Interact(Bullet bullet)
{
......
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......
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System.Linq;
public class GameManager : SingletonBehaviour<GameManager>
{
private List<IPlayerInteractor> playerInteractors;
public void UpdateInteractorList()
{
playerInteractors = FindObjectsOfType<MonoBehaviour>().OfType<IPlayerInteractor>().ToList();
}
}
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......@@ -5,15 +5,32 @@ using UnityEngine.AI;
public class PlayerController : MonoBehaviour
{
private Vector2Int prePos;
public Vector2Int MapPos
{
get
{
Vector2Int pos = Vector2Int.zero;
pos.x = Mathf.RoundToInt(transform.position.x);
pos.y = Mathf.RoundToInt(transform.position.y);
return pos;
}
}
// Start is called before the first frame update
void Start()
{
prePos = MapPos;
}
// Update is called once per frame
void Update()
{
if (prePos != MapPos)
{
}
if (Input.GetMouseButtonDown(0))
{
Ray mouseRay = Camera.main.ScreenPointToRay(Input.mousePosition);
......@@ -21,9 +38,19 @@ public class PlayerController : MonoBehaviour
if (Physics.Raycast(mouseRay, out hit) && hit.collider.gameObject.tag.Equals("floor"))
{
GetComponent<NavMeshAgent>().SetDestination(hit.collider.gameObject.transform.position);
Debug.Log(hit.collider.gameObject.GetComponent<Floor>().mapPos);
Debug.Log(hit.collider.gameObject.tag);
//Debug.Log(hit.collider.gameObject.GetComponent<Floor>().mapPos);
//Debug.Log(hit.collider.gameObject.tag);
}
}
}
private void OnCollisionEnter(Collision collision)
{
Debug.Log(collision.gameObject.name);
Floor floor = collision.transform.GetComponent<Floor>();
if (floor != null)
{
Debug.Log(floor.mapPos);
}
}
}
......@@ -29,9 +29,16 @@ QualitySettings:
vSyncCount: 0
lodBias: 0.3
maximumLODLevel: 0
streamingMipmapsActive: 0
streamingMipmapsAddAllCameras: 1
streamingMipmapsMemoryBudget: 512
streamingMipmapsRenderersPerFrame: 512
streamingMipmapsMaxLevelReduction: 2
streamingMipmapsMaxFileIORequests: 1024
particleRaycastBudget: 4
asyncUploadTimeSlice: 2
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
excludedTargetPlatforms: []
- serializedVersion: 2
......@@ -57,9 +64,16 @@ QualitySettings:
vSyncCount: 0
lodBias: 0.4
maximumLODLevel: 0
streamingMipmapsActive: 0
streamingMipmapsAddAllCameras: 1
streamingMipmapsMemoryBudget: 512
streamingMipmapsRenderersPerFrame: 512
streamingMipmapsMaxLevelReduction: 2
streamingMipmapsMaxFileIORequests: 1024
particleRaycastBudget: 16
asyncUploadTimeSlice: 2
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
excludedTargetPlatforms: []
- serializedVersion: 2
......@@ -85,9 +99,16 @@ QualitySettings:
vSyncCount: 1
lodBias: 0.7
maximumLODLevel: 0
streamingMipmapsActive: 0
streamingMipmapsAddAllCameras: 1
streamingMipmapsMemoryBudget: 512
streamingMipmapsRenderersPerFrame: 512
streamingMipmapsMaxLevelReduction: 2
streamingMipmapsMaxFileIORequests: 1024
particleRaycastBudget: 64
asyncUploadTimeSlice: 2
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
excludedTargetPlatforms: []
- serializedVersion: 2
......@@ -113,9 +134,16 @@ QualitySettings:
vSyncCount: 1
lodBias: 1
maximumLODLevel: 0
streamingMipmapsActive: 0
streamingMipmapsAddAllCameras: 1
streamingMipmapsMemoryBudget: 512
streamingMipmapsRenderersPerFrame: 512
streamingMipmapsMaxLevelReduction: 2
streamingMipmapsMaxFileIORequests: 1024
particleRaycastBudget: 256
asyncUploadTimeSlice: 2
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
excludedTargetPlatforms: []
- serializedVersion: 2
......@@ -141,9 +169,16 @@ QualitySettings:
vSyncCount: 1
lodBias: 1.5
maximumLODLevel: 0
streamingMipmapsActive: 0
streamingMipmapsAddAllCameras: 1
streamingMipmapsMemoryBudget: 512
streamingMipmapsRenderersPerFrame: 512
streamingMipmapsMaxLevelReduction: 2
streamingMipmapsMaxFileIORequests: 1024
particleRaycastBudget: 1024
asyncUploadTimeSlice: 2
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
excludedTargetPlatforms: []
- serializedVersion: 2
......@@ -169,22 +204,16 @@ QualitySettings:
vSyncCount: 1
lodBias: 2
maximumLODLevel: 0
streamingMipmapsActive: 0
streamingMipmapsAddAllCameras: 1
streamingMipmapsMemoryBudget: 512
streamingMipmapsRenderersPerFrame: 512
streamingMipmapsMaxLevelReduction: 2
streamingMipmapsMaxFileIORequests: 1024
particleRaycastBudget: 4096
asyncUploadTimeSlice: 2
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
excludedTargetPlatforms: []
m_PerPlatformDefaultQuality:
Android: 2
Nintendo 3DS: 5
Nintendo Switch: 5
PS4: 5
PSP2: 2
Standalone: 5
Tizen: 2
WebGL: 3
WiiU: 5
Windows Store Apps: 5
XboxOne: 5
iPhone: 2
tvOS: 2
m_PerPlatformDefaultQuality: {}
......@@ -4,7 +4,7 @@
UnityConnectSettings:
m_ObjectHideFlags: 0
serializedVersion: 1
m_Enabled: 0
m_Enabled: 1
m_TestMode: 0
m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
......
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