Commit 7bf9ab38 authored by 18손재민's avatar 18손재민

거울 및 플레이어 프리팹 변경; WIP

parent 0128f743
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...@@ -6,8 +6,6 @@ using UnityEngine.UI; ...@@ -6,8 +6,6 @@ using UnityEngine.UI;
public class MapEditor : SingletonBehaviour<MapEditor> public class MapEditor : SingletonBehaviour<MapEditor>
{ {
public Floor floor;
public Wall wall;
public Map currentMap; public Map currentMap;
public Map[] stage; public Map[] stage;
public MapEditorTile tile; public MapEditorTile tile;
......
...@@ -19,7 +19,7 @@ public class MirrorReflect : MonoBehaviour ...@@ -19,7 +19,7 @@ public class MirrorReflect : MonoBehaviour
// Update is called once per frame // Update is called once per frame
void Update() void Update()
{ {
mainCam = GameObject.Find("Camera").transform; // find main camera mainCam = Camera.main.transform; // find main camera
if (direction == Direction.X) if (direction == Direction.X)
{ {
......
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