Commit 40116344 authored by 18신대성's avatar 18신대성

클리어시 더이상 클리어상황이 변하지 않게 만듬

parent 0a71b001
......@@ -105,7 +105,7 @@ public class StageSelector : SingletonBehaviour<StageSelector>
{
if (playerData.isCleared.ContainsKey(stage))
{
playerData.isCleared[stage] = isClear;
if (isClear) playerData.isCleared[stage] = isClear;
}
else playerData.isCleared.Add(stage, isClear);
}
......
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