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MIM
man-in-the-mirror
Commits
33bb28ea
Commit
33bb28ea
authored
Dec 22, 2019
by
18신대성
Committed by
15박보승
Dec 22, 2019
Browse files
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Plain Diff
Fix version up errors
parent
0780b1f9
Changes
14
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14 changed files
with
1136 additions
and
408 deletions
+1136
-408
bullet.fbx.meta
Assets/Models/bullet.fbx.meta
+6
-5
camera.fbx.meta
Assets/Models/camera.fbx.meta
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-29
camera_scattered.fbx.meta
Assets/Models/camera_scattered.fbx.meta
+5
-4
case.fbx.meta
Assets/Models/case.fbx.meta
+37
-16
floor.fbx.meta
Assets/Models/floor.fbx.meta
+31
-14
jackson.fbx.meta
Assets/Models/jackson.fbx.meta
+451
-154
mannequin.fbx.meta
Assets/Models/mannequin.fbx.meta
+445
-152
mannequin_scattered.fbx.meta
Assets/Models/mannequin_scattered.fbx.meta
+5
-4
mirror.fbx.meta
Assets/Models/mirror.fbx.meta
+5
-4
mirror_scattered.fbx.meta
Assets/Models/mirror_scattered.fbx.meta
+5
-4
wall.fbx.meta
Assets/Models/wall.fbx.meta
+31
-14
wall_scattered.fbx.meta
Assets/Models/wall_scattered.fbx.meta
+5
-4
wall_scattered2.fbx.meta
Assets/Models/wall_scattered2.fbx.meta
+5
-4
camera_scattered.prefab
Assets/Prefabs/Objects/camera_scattered.prefab
+29
-0
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View file @
33bb28ea
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Assets/Models/mannequin.fbx.meta
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33bb28ea
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...
Assets/Prefabs/Objects/camera_scattered.prefab
View file @
33bb28ea
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@@ -56,6 +56,7 @@ MeshRenderer:
m_MotionVectors
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m_LightProbeUsage
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m_ReflectionProbeUsage
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1
m_RayTracingMode
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2
m_RenderingLayerMask
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1
m_RendererPriority
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0
m_Materials
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...
...
@@ -166,6 +167,7 @@ MeshRenderer:
m_MotionVectors
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m_LightProbeUsage
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1
m_ReflectionProbeUsage
:
1
m_RayTracingMode
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2
m_RenderingLayerMask
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1
m_RendererPriority
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0
m_Materials
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...
...
@@ -277,6 +279,7 @@ MeshRenderer:
m_MotionVectors
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1
m_LightProbeUsage
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1
m_ReflectionProbeUsage
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1
m_RayTracingMode
:
2
m_RenderingLayerMask
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1
m_RendererPriority
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0
m_Materials
:
...
...
@@ -387,6 +390,7 @@ MeshRenderer:
m_MotionVectors
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1
m_LightProbeUsage
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m_ReflectionProbeUsage
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1
m_RayTracingMode
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2
m_RenderingLayerMask
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1
m_RendererPriority
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0
m_Materials
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...
...
@@ -497,6 +501,7 @@ MeshRenderer:
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m_LightProbeUsage
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m_ReflectionProbeUsage
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1
m_RayTracingMode
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2
m_RenderingLayerMask
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1
m_RendererPriority
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0
m_Materials
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...
...
@@ -607,6 +612,7 @@ MeshRenderer:
m_MotionVectors
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1
m_LightProbeUsage
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1
m_ReflectionProbeUsage
:
1
m_RayTracingMode
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2
m_RenderingLayerMask
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1
m_RendererPriority
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0
m_Materials
:
...
...
@@ -717,6 +723,7 @@ MeshRenderer:
m_MotionVectors
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m_LightProbeUsage
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1
m_ReflectionProbeUsage
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1
m_RayTracingMode
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2
m_RenderingLayerMask
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1
m_RendererPriority
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0
m_Materials
:
...
...
@@ -827,6 +834,7 @@ MeshRenderer:
m_MotionVectors
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m_LightProbeUsage
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m_ReflectionProbeUsage
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1
m_RayTracingMode
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2
m_RenderingLayerMask
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1
m_RendererPriority
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0
m_Materials
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...
...
@@ -938,6 +946,7 @@ MeshRenderer:
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
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1
m_RayTracingMode
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2
m_RenderingLayerMask
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1
m_RendererPriority
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0
m_Materials
:
...
...
@@ -1048,6 +1057,7 @@ MeshRenderer:
m_MotionVectors
:
1
m_LightProbeUsage
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1
m_ReflectionProbeUsage
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1
m_RayTracingMode
:
2
m_RenderingLayerMask
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1
m_RendererPriority
:
0
m_Materials
:
...
...
@@ -1158,6 +1168,7 @@ MeshRenderer:
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_RayTracingMode
:
2
m_RenderingLayerMask
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1
m_RendererPriority
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0
m_Materials
:
...
...
@@ -1269,6 +1280,7 @@ MeshRenderer:
m_MotionVectors
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1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_RayTracingMode
:
2
m_RenderingLayerMask
:
1
m_RendererPriority
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0
m_Materials
:
...
...
@@ -1379,6 +1391,7 @@ MeshRenderer:
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_RayTracingMode
:
2
m_RenderingLayerMask
:
1
m_RendererPriority
:
0
m_Materials
:
...
...
@@ -1490,6 +1503,7 @@ MeshRenderer:
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_RayTracingMode
:
2
m_RenderingLayerMask
:
1
m_RendererPriority
:
0
m_Materials
:
...
...
@@ -1600,6 +1614,7 @@ MeshRenderer:
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_RayTracingMode
:
2
m_RenderingLayerMask
:
1
m_RendererPriority
:
0
m_Materials
:
...
...
@@ -1710,6 +1725,7 @@ MeshRenderer:
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_RayTracingMode
:
2
m_RenderingLayerMask
:
1
m_RendererPriority
:
0
m_Materials
:
...
...
@@ -1820,6 +1836,7 @@ MeshRenderer:
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_RayTracingMode
:
2
m_RenderingLayerMask
:
1
m_RendererPriority
:
0
m_Materials
:
...
...
@@ -1930,6 +1947,7 @@ MeshRenderer:
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_RayTracingMode
:
2
m_RenderingLayerMask
:
1
m_RendererPriority
:
0
m_Materials
:
...
...
@@ -2040,6 +2058,7 @@ MeshRenderer:
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_RayTracingMode
:
2
m_RenderingLayerMask
:
1
m_RendererPriority
:
0
m_Materials
:
...
...
@@ -2223,6 +2242,7 @@ MeshRenderer:
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_RayTracingMode
:
2
m_RenderingLayerMask
:
1
m_RendererPriority
:
0
m_Materials
:
...
...
@@ -2333,6 +2353,7 @@ MeshRenderer:
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_RayTracingMode
:
2
m_RenderingLayerMask
:
1
m_RendererPriority
:
0
m_Materials
:
...
...
@@ -2443,6 +2464,7 @@ MeshRenderer:
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_RayTracingMode
:
2
m_RenderingLayerMask
:
1
m_RendererPriority
:
0
m_Materials
:
...
...
@@ -2554,6 +2576,7 @@ MeshRenderer:
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_RayTracingMode
:
2
m_RenderingLayerMask
:
1
m_RendererPriority
:
0
m_Materials
:
...
...
@@ -2664,6 +2687,7 @@ MeshRenderer:
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_RayTracingMode
:
2
m_RenderingLayerMask
:
1
m_RendererPriority
:
0
m_Materials
:
...
...
@@ -2774,6 +2798,7 @@ MeshRenderer:
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_RayTracingMode
:
2
m_RenderingLayerMask
:
1
m_RendererPriority
:
0
m_Materials
:
...
...
@@ -2884,6 +2909,7 @@ MeshRenderer:
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_RayTracingMode
:
2
m_RenderingLayerMask
:
1
m_RendererPriority
:
0
m_Materials
:
...
...
@@ -2994,6 +3020,7 @@ MeshRenderer:
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_RayTracingMode
:
2
m_RenderingLayerMask
:
1
m_RendererPriority
:
0
m_Materials
:
...
...
@@ -3104,6 +3131,7 @@ MeshRenderer:
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_RayTracingMode
:
2
m_RenderingLayerMask
:
1
m_RendererPriority
:
0
m_Materials
:
...
...
@@ -3215,6 +3243,7 @@ MeshRenderer:
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
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1
m_RayTracingMode
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2
m_RenderingLayerMask
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1
m_RendererPriority
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0
m_Materials
:
...
...
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