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MIM
man-in-the-mirror
Commits
26d17af8
Commit
26d17af8
authored
Jul 03, 2019
by
18신대성
Committed by
18손재민
Jul 03, 2019
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참탄에 의해 거울이 깨지게 함. 덤으로 카메라터렛도 고침
parent
d37db3d0
Changes
3
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3 changed files
with
9 additions
and
2 deletions
+9
-2
2019-07-02-13-21-35.json.meta
Assets/2019-07-02-13-21-35.json.meta
+7
-0
CameraTurret.cs
Assets/Scripts/Interactors/CameraTurret.cs
+1
-1
Mirror.cs
Assets/Scripts/Map/Mirror.cs
+1
-1
No files found.
Assets/2019-07-02-13-21-35.json.meta
0 → 100644
View file @
26d17af8
fileFormatVersion: 2
guid: 32ee0c564afd5274e887a0d0ff2e4ef5
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
Assets/Scripts/Interactors/CameraTurret.cs
View file @
26d17af8
...
@@ -21,7 +21,7 @@ public class CameraTurret : MonoBehaviour, IObject, IBreakable, IPlayerInteracto
...
@@ -21,7 +21,7 @@ public class CameraTurret : MonoBehaviour, IObject, IBreakable, IPlayerInteracto
MapManager
.
inst
.
currentMap
.
clearConditions
[
GameManager
.
aTurret
].
IsDone
(
1
);
MapManager
.
inst
.
currentMap
.
clearConditions
[
GameManager
.
aTurret
].
IsDone
(
1
);
if
(
GameManager
.
nTurret
>=
0
)
if
(
GameManager
.
nTurret
>=
0
)
MapManager
.
inst
.
currentMap
.
clearConditions
[
GameManager
.
nTurret
].
IsDone
(
1
);
MapManager
.
inst
.
currentMap
.
clearConditions
[
GameManager
.
nTurret
].
IsDone
(
1
);
Destroy
(
gameObject
);
MapManager
.
inst
.
currentMap
.
RemoveObject
(
Position
);
}
}
private
void
OnDestroy
()
private
void
OnDestroy
()
...
...
Assets/Scripts/Map/Mirror.cs
View file @
26d17af8
...
@@ -7,7 +7,7 @@ public class Mirror : Wall, IBulletInteractor, IBreakable
...
@@ -7,7 +7,7 @@ public class Mirror : Wall, IBulletInteractor, IBreakable
{
{
public
void
Break
()
public
void
Break
()
{
{
Destroy
(
gameObject
);
MapManager
.
inst
.
currentMap
.
RemoveWall
(
this
.
mapPos
);
}
}
public
void
Interact
(
Bullet
bullet
)
public
void
Interact
(
Bullet
bullet
)
...
...
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