Commit 1c58d0e5 authored by 18신대성's avatar 18신대성 Committed by 15박보승

잭슨 선택시 표시 구현

parent 59a48425
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......@@ -1345,6 +1345,7 @@ Transform:
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......@@ -1438,6 +1439,7 @@ MonoBehaviour:
armRotation: {x: 0, y: 0, z: 0, w: 0}
anim: {fileID: 0}
currentFloor: {fileID: 0}
selectPointer: {fileID: 6250617794677575084}
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......@@ -20,6 +20,8 @@ public class Player : MonoBehaviour
public Floor currentFloor;
public GameObject selectPointer;
/// <summary>
/// Set this player as the current player.
/// </summary>
......@@ -27,6 +29,7 @@ public class Player : MonoBehaviour
public IEnumerator SetCurrentPlayer()
{
GetComponent<NavMeshObstacle>().enabled = false;
selectPointer.SetActive(true);
yield return null;
GetComponent<NavMeshAgent>().enabled = true;
StartCoroutine(MapManager.inst.Rebaker());
......@@ -39,6 +42,7 @@ public class Player : MonoBehaviour
{
GetComponent<NavMeshAgent>().enabled = false;
GetComponent<NavMeshObstacle>().enabled = true;
selectPointer.SetActive(false);
StartCoroutine(MapManager.inst.Rebaker());
PlayerController.inst.currentPlayer = null;
}
......
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