Commit 1a7b253b authored by 18신대성's avatar 18신대성

마네킹 발에 새로 달고 벽 텍스쳐 변경

parent d591bee2
Assets/Models/texture/ph_wall.png

335 Bytes | W: | H:

Assets/Models/texture/ph_wall.png

180 Bytes | W: | H:

Assets/Models/texture/ph_wall.png
Assets/Models/texture/ph_wall.png
Assets/Models/texture/ph_wall.png
Assets/Models/texture/ph_wall.png
  • 2-up
  • Swipe
  • Onion skin
......@@ -12,6 +12,8 @@ public class Mannequin : MonoBehaviour, IObject, IBulletInteractor
[Space(15)]
public GameObject scatteredWhite;
public GameObject scatteredBlack;
[Space(15)]
public MeshRenderer[] downside;
public Color Color {
get
......@@ -23,6 +25,10 @@ public class Mannequin : MonoBehaviour, IObject, IBulletInteractor
if (value == Color.black)
{
foreach (var renderer in renderers)
{
renderer.material = mannequinMaterial[0];
}
foreach (var renderer in downside)
{
renderer.material = mannequinMaterial[0];
}
......@@ -34,6 +40,10 @@ public class Mannequin : MonoBehaviour, IObject, IBulletInteractor
{
renderer.material = mannequinMaterial[1];
}
foreach (var renderer in downside)
{
renderer.material = mannequinMaterial[1];
}
//Change mesh to white mannequin
}
else
......
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