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Flatland
curvedflats
Commits
33986f26
Commit
33986f26
authored
Aug 10, 2019
by
Chae Ho Shin
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Plain Diff
add path velocity info
parent
ada94d32
Changes
2
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Showing
2 changed files
with
11 additions
and
2 deletions
+11
-2
Test.unity
Assets/Scenes/Test.unity
+1
-0
PathRenderer.cs
Assets/Scripts/PathRenderer.cs
+10
-2
No files found.
Assets/Scenes/Test.unity
View file @
33986f26
...
@@ -1886,6 +1886,7 @@ MonoBehaviour:
...
@@ -1886,6 +1886,7 @@ MonoBehaviour:
playercamera
:
{
fileID
:
1661408489
}
playercamera
:
{
fileID
:
1661408489
}
levelManager
:
{
fileID
:
279236944
}
levelManager
:
{
fileID
:
279236944
}
background
:
{
fileID
:
1713675711
}
background
:
{
fileID
:
1713675711
}
velocityslider
:
{
fileID
:
260633610
}
---
!u!4
&948598109
---
!u!4
&948598109
Transform
:
Transform
:
m_ObjectHideFlags
:
0
m_ObjectHideFlags
:
0
...
...
Assets/Scripts/PathRenderer.cs
View file @
33986f26
...
@@ -17,6 +17,8 @@ public class PathRenderer : MonoBehaviour
...
@@ -17,6 +17,8 @@ public class PathRenderer : MonoBehaviour
LevelManager
levelManager
;
LevelManager
levelManager
;
[
SerializeField
]
[
SerializeField
]
GameObject
background
;
GameObject
background
;
[
SerializeField
]
LogScaleSlider
velocityslider
;
LineRenderer
_pathRenderer
;
LineRenderer
_pathRenderer
;
float
_originalPathColliderY
;
float
_originalPathColliderY
;
...
@@ -70,8 +72,10 @@ public class PathRenderer : MonoBehaviour
...
@@ -70,8 +72,10 @@ public class PathRenderer : MonoBehaviour
{
{
_ResetPaths
();
_ResetPaths
();
square
.
pathList
[
0
]
=
transform
.
localPosition
;
square
.
pathList
[
0
]
=
transform
.
localPosition
;
square
.
pathVelocity
[
0
]
=
0.0f
;
var
tmp
=
transform
.
InverseTransformPoint
(
point
);
var
tmp
=
transform
.
InverseTransformPoint
(
point
);
square
.
pathList
[
1
]
=
new
Vector3
(
tmp
.
x
,
tmp
.
y
,
0.0f
);
square
.
pathList
[
1
]
=
new
Vector3
(
tmp
.
x
,
tmp
.
y
,
0.0f
);
square
.
pathVelocity
[
1
]
=
velocityslider
.
GetLogScaleValue
();
_pathRenderer
.
SetPositions
(
square
.
pathList
.
ToArray
());
_pathRenderer
.
SetPositions
(
square
.
pathList
.
ToArray
());
_InstantiatePathCollider
(
0
);
_InstantiatePathCollider
(
0
);
}
}
...
@@ -80,8 +84,11 @@ public class PathRenderer : MonoBehaviour
...
@@ -80,8 +84,11 @@ public class PathRenderer : MonoBehaviour
{
{
_pathRenderer
.
positionCount
=
2
;
_pathRenderer
.
positionCount
=
2
;
square
.
pathList
.
Clear
();
square
.
pathList
.
Clear
();
square
.
pathList
.
Add
(
transform
.
position
);
square
.
pathVelocity
.
Clear
();
square
.
pathList
.
Add
(
transform
.
position
);
square
.
pathList
.
Add
(
transform
.
localPosition
);
square
.
pathVelocity
.
Add
(
0.0f
);
square
.
pathList
.
Add
(
transform
.
localPosition
);
square
.
pathVelocity
.
Add
(
0.0f
);
_pathRenderer
.
SetPositions
(
square
.
pathList
.
ToArray
());
_pathRenderer
.
SetPositions
(
square
.
pathList
.
ToArray
());
for
(
int
i
=
0
;
i
<
transform
.
childCount
;
i
++)
for
(
int
i
=
0
;
i
<
transform
.
childCount
;
i
++)
{
{
...
@@ -99,6 +106,7 @@ public class PathRenderer : MonoBehaviour
...
@@ -99,6 +106,7 @@ public class PathRenderer : MonoBehaviour
{
{
var
tmp
=
transform
.
InverseTransformPoint
(
point
);
var
tmp
=
transform
.
InverseTransformPoint
(
point
);
square
.
pathList
.
Add
(
new
Vector3
(
tmp
.
x
,
tmp
.
y
,
0.0f
));
square
.
pathList
.
Add
(
new
Vector3
(
tmp
.
x
,
tmp
.
y
,
0.0f
));
square
.
pathVelocity
.
Add
(
velocityslider
.
GetLogScaleValue
());
_pathRenderer
.
positionCount
=
square
.
pathList
.
Count
();
_pathRenderer
.
positionCount
=
square
.
pathList
.
Count
();
_pathRenderer
.
SetPositions
(
square
.
pathList
.
ToArray
());
_pathRenderer
.
SetPositions
(
square
.
pathList
.
ToArray
());
_InstantiatePathCollider
(
square
.
pathList
.
Count
()
-
2
);
_InstantiatePathCollider
(
square
.
pathList
.
Count
()
-
2
);
...
...
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