Commit 08c6c35c authored by 16이진형's avatar 16이진형

플래이어 충돌

parent 2b23d67e
...@@ -145,6 +145,7 @@ public class Planemovement : FlatlandMovement ...@@ -145,6 +145,7 @@ public class Planemovement : FlatlandMovement
public override void OnCollisionStaychild(Collision collision) public override void OnCollisionStaychild(Collision collision)
{ {
base.OnCollisionStaychild(collision);
//Debug.Log("hit!"); //Debug.Log("hit!");
//if(collision.transform.parent.name != "AnObject(Clone)") //if(collision.transform.parent.name != "AnObject(Clone)")
// Debug.Log(collision.gameObject.name + " wow!"); // Debug.Log(collision.gameObject.name + " wow!");
......
...@@ -176,7 +176,7 @@ public class PlayerMovement : FlatlandMovement,IInteractor ...@@ -176,7 +176,7 @@ public class PlayerMovement : FlatlandMovement,IInteractor
public override void OnCollisionEnterchild(Collision collision) public override void OnCollisionEnterchild(Collision collision)
{ {
base.OnCollisionEnterchild(collision);
if (collision.transform.parent != null) if (collision.transform.parent != null)
{ {
InteractiveObject x = collision.transform.parent.gameObject.GetComponent<InteractiveObject>(); InteractiveObject x = collision.transform.parent.gameObject.GetComponent<InteractiveObject>();
...@@ -192,7 +192,7 @@ public class PlayerMovement : FlatlandMovement,IInteractor ...@@ -192,7 +192,7 @@ public class PlayerMovement : FlatlandMovement,IInteractor
public override void OnCollisionExitchild(Collision collision) public override void OnCollisionExitchild(Collision collision)
{ {
base.OnCollisionExitchild(collision);
if (collision.transform.parent != null) if (collision.transform.parent != null)
{ {
Debug.Log("Collision"); Debug.Log("Collision");
......
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