using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class LevelManager : MonoBehaviour
{
public double gamma;
public PlayerMovement player;
public bool winstate = false;
// Start is called before the first frame update
void Start()
{
winstate = false;
}
// Update is called once per frame
void Update()
{
}
}
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Chae Ho Shin authoredb4184cd7