using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class EndGame : MonoBehaviour {
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
if(Input.GetKeyDown(KeyCode.P))
{
Destroy(this);
GameManager.Instance.SceneTransition("Result");
}
}
}
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16서원빈 authored11afaddb