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13정준영
RhythmKata
Commits
67287899
Commit
67287899
authored
Nov 03, 2019
by
15박보승
Browse files
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Plain Diff
엣지 노트 구현중
parent
c8c5b8aa
Changes
5
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Showing
5 changed files
with
10219 additions
and
76 deletions
+10219
-76
DefaultNote.mat
RhythmKata/Assets/Materials/DefaultNote.mat
+1
-1
EdgeNote.mat
RhythmKata/Assets/Materials/EdgeNote.mat
+5
-5
PinwheelFantasyEffect.meta
RhythmKata/Assets/PinwheelFantasyEffect.meta
+0
-8
bs.unity
RhythmKata/Assets/Scenes/bs.unity
+10203
-55
EdgeNoteObject.cs
RhythmKata/Assets/Scripts/EdgeNoteObject.cs
+10
-7
No files found.
RhythmKata/Assets/Materials/DefaultNote.mat
View file @
67287899
...
@@ -7,7 +7,7 @@ Material:
...
@@ -7,7 +7,7 @@ Material:
m_CorrespondingSourceObject
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m_PrefabAsset
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m_PrefabAsset
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m_Name
:
Note
m_Name
:
Default
Note
m_Shader
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fileID
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:
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,
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m_Shader
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m_ShaderKeywords
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:
m_LightmapFlags
:
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m_LightmapFlags
:
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...
...
RhythmKata/Assets/Materials/EdgeNote.mat
View file @
67287899
...
@@ -7,10 +7,10 @@ Material:
...
@@ -7,10 +7,10 @@ Material:
m_CorrespondingSourceObject
:
{
fileID
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0
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m_CorrespondingSourceObject
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fileID
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m_PrefabInstance
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m_PrefabAsset
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m_PrefabAsset
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m_Name
:
Note
m_Name
:
Edge
Note
m_Shader
:
{
fileID
:
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,
guid
:
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,
type
:
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}
m_Shader
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m_ShaderKeywords
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m_LightmapFlags
:
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m_LightmapFlags
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m_EnableInstancingVariants
:
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m_EnableInstancingVariants
:
0
m_DoubleSidedGI
:
0
m_DoubleSidedGI
:
0
m_CustomRenderQueue
:
-1
m_CustomRenderQueue
:
-1
...
@@ -95,7 +95,7 @@ Material:
...
@@ -95,7 +95,7 @@ Material:
-
_ZWrite
:
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-
_ZWrite
:
1
m_Colors
:
m_Colors
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-
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-
_RendererColor
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{
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1
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:
1
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b
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-
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,
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:
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}
RhythmKata/Assets/PinwheelFantasyEffect.meta
deleted
100644 → 0
View file @
c8c5b8aa
fileFormatVersion: 2
guid: fb899d0efba85f14f8aa97aa7d5646c7
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
RhythmKata/Assets/Scenes/bs.unity
View file @
67287899
This diff is collapsed.
Click to expand it.
RhythmKata/Assets/Scripts/EdgeNoteObject.cs
View file @
67287899
...
@@ -2,17 +2,20 @@
...
@@ -2,17 +2,20 @@
using
System.Collections.Generic
;
using
System.Collections.Generic
;
using
UnityEngine
;
using
UnityEngine
;
public
class
EdgeNoteObject
:
MonoBehaviour
public
class
EdgeNoteObject
:
NoteObject
{
{
// Start is called before the first frame update
Vector2
direction
;
void
Start
(
)
public
override
void
Init
(
float
x
,
float
y
)
{
{
direction
=
new
Vector2
(
x
,
y
);
}
}
// Update is called once per frame
public
override
void
NoteHit
(
NoteHitType
type
)
void
Update
()
{
{
}
public
override
void
SetPosition
(
float
remainedTime
)
{
transform
.
position
=
(
endPoint
+
new
Vector3
(
0
,
0
,
200
))
*
remainedTime
/
maxRemainedTime
;
}
}
}
}
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