Commit 87fbfd27 authored by Chae Ho Shin's avatar Chae Ho Shin

Some more scripts and Streaming Assets/Skillicon/Audio/UI/Quests

parent 51a416eb
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: finno_wonder_close
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 4a0ba82e190b2584f963bd6adf7d3cfd, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
fileFormatVersion: 2
guid: 0df0a003fd8773a4a8dea28073518265
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: finno_wonder_far
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: e045d610d0186604594df64c18fb455e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
fileFormatVersion: 2
guid: 9c132e3cd0ee0ef48ab125dcaee979f4
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: finno_wonder_koster
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 4f2042fde3e834b44b6a8da5e95fac7f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
fileFormatVersion: 2
guid: 654a528e93627534c894a57702db1d97
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: finno_wonder_middle
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 41a376bad3c82354d97881f036c8674a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
fileFormatVersion: 2
guid: 5b7a31473e8b92d4f8366a229c38a03a
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: finno_wonder_right
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: d6cc236efb6095744b145bb05884d220, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
fileFormatVersion: 2
guid: b85f8c6b60bc2be4d86df007cf34bb3c
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: finno_wonder_small
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 7a342dcf837b89e4d972826a9f5d7dfd, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
fileFormatVersion: 2
guid: 39478343e9a02234a986c097a1478290
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: hwan_wonder
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 3c59211ecd7a00448aa87effc02f3c1d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
fileFormatVersion: 2
guid: 2f57a07ec63414a45830a55c91eae466
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
This source diff could not be displayed because it is too large. You can view the blob instead.
fileFormatVersion: 2
guid: 918de43fc2df5994791678a2d70c17e3
ModelImporter:
serializedVersion: 22
fileIDToRecycleName:
100000: back_rocks
100002: far_back_stones
100004: //RootNode
100006: front_rocks
100008: middle_rocks
100010: rockLP020
100012: rockLP058
100014: small_rocks
400000: back_rocks
400002: far_back_stones
400004: //RootNode
400006: front_rocks
400008: middle_rocks
400010: rockLP020
400012: rockLP058
400014: small_rocks
2100000: back_rocksMat
2100002: far_back_stonesMat
2100004: front_rocksMat
2100006: middle_rocksMat
2100008: rockLP020Mat
2100010: rockLP058Mat
2100012: small_rocksMat
2300000: back_rocks
2300002: far_back_stones
2300004: front_rocks
2300006: middle_rocks
2300008: rockLP020
2300010: rockLP058
2300012: small_rocks
3300000: back_rocks
3300002: far_back_stones
3300004: front_rocks
3300006: middle_rocks
3300008: rockLP020
3300010: rockLP058
3300012: small_rocks
4300000: back_rocks
4300002: far_back_stones
4300004: front_rocks
4300006: middle_rocks
4300008: rockLP020
4300010: rockLP058
4300012: small_rocks
externalObjects: {}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 0
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 4a0ba82e190b2584f963bd6adf7d3cfd
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: e045d610d0186604594df64c18fb455e
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 4f2042fde3e834b44b6a8da5e95fac7f
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 41a376bad3c82354d97881f036c8674a
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: d6cc236efb6095744b145bb05884d220
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 7a342dcf837b89e4d972826a9f5d7dfd
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
# 3ds Max Wavefront OBJ Exporter v0.97b - (c)2007 guruware
# File Created: 01.09.2018 01:43:56
mtllib hwan_wonder.mtl
#
# object Object01
#
v -0.0068 0.6405 0.0046
v -0.0870 0.5570 0.0849
v 0.0735 0.5570 0.0849
v 0.0735 0.5570 -0.0756
v -0.0870 0.5570 -0.0756
v -0.0870 0.5509 0.0849
v 0.0735 0.5509 0.0849
v 0.0735 0.5509 -0.0756
v -0.0870 0.5509 -0.0756
v -0.0870 0.5542 0.0854
v -0.1673 0.4707 0.1657
v 0.1537 0.4707 0.1657
v 0.0735 0.5542 0.0854
v 0.1537 0.4707 -0.1553
v 0.0735 0.5542 -0.0751
v -0.1673 0.4707 -0.1553
v -0.0870 0.5542 -0.0751
v -0.2475 0.3872 0.2459
v 0.2339 0.3872 0.2459
v 0.2339 0.3872 -0.2355
v -0.2475 0.3872 -0.2355
v -0.3277 0.3037 0.3261
v 0.3142 0.3037 0.3261
v 0.3142 0.3037 -0.3158
v -0.3277 0.3037 -0.3158
v -0.4080 0.2203 0.4064
v 0.3944 0.2203 0.4064
v 0.3944 0.2203 -0.3960
v -0.4080 0.2203 -0.3960
v -0.4882 0.1368 0.4866
v 0.4747 0.1368 0.4866
v 0.4747 0.1368 -0.4763
v -0.4882 0.1368 -0.4763
v -0.5685 0.0533 0.5669
v 0.5549 0.0533 0.5669
v 0.5549 0.0533 -0.5565
v -0.5685 0.0533 -0.5565
v -0.0068 0.0533 0.0052
# 38 vertices
vn 0.0000 1.0000 -0.0000
vn -0.6695 0.3218 0.6695
vn 0.6695 0.3218 0.6695
vn 0.6695 0.3218 -0.6695
vn -0.6695 0.3218 -0.6695
vn -0.7071 0.0000 0.7071
vn 0.7071 0.0000 0.7071
vn 0.7071 0.0000 -0.7071
vn -0.7071 0.0000 -0.7071
vn -0.5145 0.6860 0.5145
vn 0.5145 0.6860 0.5145
vn 0.5145 0.6860 -0.5145
vn -0.5145 0.6860 -0.5145
vn -0.6751 -0.2973 0.6751
vn 0.6751 -0.2973 0.6751
vn 0.6751 -0.2973 -0.6751
vn -0.6751 -0.2973 -0.6751
vn 0.0000 -1.0000 -0.0000
# 18 vertex normals
vt 0.5000 1.0000 0.0000
vt 0.4286 0.8571 0.0000
vt 0.5714 0.8571 0.0000
vt 0.3571 0.7143 0.0000
vt 0.6429 0.7143 0.0000
vt 0.2857 0.5714 0.0000
vt 0.7143 0.5714 0.0000
vt 0.2143 0.4286 0.0000
vt 0.7857 0.4286 0.0000
vt 0.1429 0.2857 0.0000
vt 0.8571 0.2857 0.0000
vt 0.0714 0.1429 0.0000
vt 0.9286 0.1429 0.0000
vt 0.0000 0.0000 0.0000
vt 1.0000 0.0000 0.0000
vt 0.0000 1.0000 0.0000
vt 0.5000 0.5000 0.0000
vt 1.0000 1.0000 0.0000
# 18 texture coords
o Object01
g Object01
usemtl Material__61
s 4
f 1/1/1 2/2/2 3/3/3
s 2
f 1/1/1 3/2/3 4/3/4
s 16
f 1/1/1 4/2/4 5/3/5
s 32
f 1/1/1 5/2/5 2/3/2
s off
f 6/2/6 7/3/7 3/3/3 2/2/2
f 7/2/7 8/3/8 4/3/4 3/2/3
f 8/2/8 9/3/9 5/3/5 4/2/4
f 9/2/9 6/3/6 2/3/2 5/2/5
s 4
f 10/2/10 11/4/10 12/5/11 13/3/11
s 2
f 13/2/11 12/4/11 14/5/12 15/3/12
s 16
f 15/2/12 14/4/12 16/5/13 17/3/13
s 32
f 17/2/13 16/4/13 11/5/10 10/3/10
s 4
f 11/4/10 18/6/10 19/7/11 12/5/11
s 2
f 12/4/11 19/6/11 20/7/12 14/5/12
s 16
f 14/4/12 20/6/12 21/7/13 16/5/13
s 32
f 16/4/13 21/6/13 18/7/10 11/5/10
s 4
f 18/6/10 22/8/10 23/9/11 19/7/11
s 2
f 19/6/11 23/8/11 24/9/12 20/7/12
s 16
f 20/6/12 24/8/12 25/9/13 21/7/13
s 32
f 21/6/13 25/8/13 22/9/10 18/7/10
s 4
f 22/8/10 26/10/10 27/11/11 23/9/11
s 2
f 23/8/11 27/10/11 28/11/12 24/9/12
s 16
f 24/8/12 28/10/12 29/11/13 25/9/13
s 32
f 25/8/13 29/10/13 26/11/10 22/9/10
s 4
f 26/10/10 30/12/10 31/13/11 27/11/11
s 2
f 27/10/11 31/12/11 32/13/12 28/11/12
s 16
f 28/10/12 32/12/12 33/13/13 29/11/13
s 32
f 29/10/13 33/12/13 30/13/10 26/11/10
s 4
f 30/12/10 34/14/14 35/15/15 31/13/11
s 2
f 31/12/11 35/14/15 36/15/16 32/13/12
s 16
f 32/12/12 36/14/16 37/15/17 33/13/13
s 32
f 33/12/13 37/14/17 34/15/14 30/13/10
s 8
f 34/16/14 38/17/18 35/18/15
f 35/18/15 38/17/18 36/15/16
f 36/15/16 38/17/18 37/14/17
f 37/14/17 38/17/18 34/16/14
# 28 polygons - 8 triangles
fileFormatVersion: 2
guid: 2dc5883739e59ef43864c04517784021
ModelImporter:
serializedVersion: 22
fileIDToRecycleName:
100000: //RootNode
100002: Object01
400000: //RootNode
400002: Object01
2100000: Object01Mat
2300000: Object01
3300000: Object01
4300000: Object01
externalObjects: {}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 0
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 3c59211ecd7a00448aa87effc02f3c1d
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 63b32f330ebb9c544be9a5d3b04a1dd2
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 561765bbde5192f4da3eb4544cd089d8
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 87ade24e910ca384ea66122a882eefe7
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 61480b5c0db7929429c0e6bcf42ddca7
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 89c13257b8396eb47a645016547e573a
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 768937622d74c3b4288f0ae27a73991a
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: d8d924c71b7ad5f469b1c4fefd222d1d
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 6f741b7f824f2ba4d8996999af3a19ef
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 2e48288d6b6c5684a9eac947afde2b6b
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 8931c496e2ba0e64fac8c77ca34295b6
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 83da6b9c93a76e2429586d424f24667e
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 73b602ee5ec9b304f819d57b8cf031d2
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 2e53e97efed9ec54e8c6add1845cd1f6
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 6696c99d2c8a3304890dca096b5c6114
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: b7ff2641a45166d42a512bd1b5c18b32
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: e81ceb69a751de040b6436ca38b6b451
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: e0242db106eb7da4e94cb1f44986f8f7
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 88ad909df51ea4c4eb1735ddab7d685d
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: e6fbc4af1be8abe449c89ee643d89587
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 050505bcd21eaa048bd16adbe6bbc1aa
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 22acfa7cd8d693f4382fdf5dc1f47dd7
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 1efcb33a4098b0842854118dd2da0bf4
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 32cbc38977681204bb2c2af9b4664995
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 7a560f1941d633042a1d22e577410317
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 5c70846571a2c4c439fe1da01417d858
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: a2d4b78c13d9ead4db6f967c877cd945
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: finno
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: b662678bfa9b2714397f12916f7588f5, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
fileFormatVersion: 2
guid: 84fea870e6806b547899f0b9714e52b4
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: finno_flag
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: b662678bfa9b2714397f12916f7588f5, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
fileFormatVersion: 2
guid: 83fc2b0e7d2e9874c8b8723bc804fbab
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: hwan
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 3cc0b051af14e834880dbe311f4242ca, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
fileFormatVersion: 2
guid: 0431eb38d336da64bac68fe63ab410aa
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: hwan_flag
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 3cc0b051af14e834880dbe311f4242ca, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
fileFormatVersion: 2
guid: fcdc217ab34a55b42b1d119a1672b13c
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: bf60b038c0db7404da77b642ee9730d4
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 0e5f0b1d94aca40328b5fa26fec61459
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 5d7270a3f1fe3443ca8d2133900d1bc7
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: da9ab90f576fb409cae7294d0e8c779e
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: b662678bfa9b2714397f12916f7588f5
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 3604af64eb9788e40bba2f3973b19780
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 1e39c96ddc48804489a059a42211da8c
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: ff60cc72b5421fc4b8e014d14c71ff4f
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 4bb4a20f496947d4ba5bc43ee14f5bf4
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 7e61902f21a651246b6c7774f1f52b19
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: e07ec559feb8e4f19adfcc060c96e9ae
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 3cc0b051af14e834880dbe311f4242ca
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 3af08c5d82d997a4fa8e5afc63340c92
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 096de0415d2584e488b8b181f5e70dbf
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 615fa012da0fb1f4f85dcd83be929308
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 5c69a557a4741ac458520339404a50dc
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 8a328a1c83d184044b1d301503135a95
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 3c74d6d5b4a1242329666b089b6d3539
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 0a6075f36dd86456cb088dd3f9181c7c
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 3c67f732a95374cdda47aed3db869ca9
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 502a562bf057c420c92d57e5e43ae94e
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: b727cd79857534274b7c6775c74b238b
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 67e8576b9e7c04d0a82a68ea5f5eb034
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 1b51188437a334e7b84862e3c160018b
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: efd37b4930ef64dd998204d98d93b0c1
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: d154669385a2845588258f0d59f3db37
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: e8b7c6815bdf147df821edc629982932
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: ff52e199a096f4af8b8e9a7b781643ae
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 6907e0abf9d1c4ea7be3fc634c4594d2
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 725e2252b35134658bdf5d98502bb104
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: feb59b7c5a1cb4996b934e56176869f5
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 4bcc9313c86cf462c81d755d550e0654
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: ec7f593090c5f4f38ac32716cdbd4de7
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: a6c7acf8596257243a6e3bf6b243de87
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: c18d37fcd3a83944d9f90063f1e66c4a
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 7736b2a755712124e927f123c7b99c17
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: a1b85a267fb35764aa48b4ca2c7ca0d4
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: f6c121868b612144eac5678155cb5192
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 232f416f7394d1945b0fc442bd435571
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: e90510e0f774a524d8296097bd9e64c2
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 841b2874eb166be4f9f696226ef7a618
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 8d579645a8b25a84ab474d74b67e545e
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: e8520db966d65ab4ea3d7faf5b3cdedf
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 0325b22e544cf0143aa6ed969f970220
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 8ba036e5671048a4296be1d0cedd6996
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: fd6c7953e8c4b2945b57a179b22fbcdc
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: e88845437068cb1418628a119f9b0420
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 02b5e55fcfeb6244faef9ba3d94761a3
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 63c9a72ff711bfb43ae353800b958f35
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: ea7732128d8cca14da7d7e1051b4aaad
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 5943c2e61eb3cd444a57f4ecb558e8dd
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: ffa0f7e0a79decd41a09163c2800d304
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 54fffc2b52b897043b8b702aea859376
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 23d6d3c0c48fe884f8faad5548f7907f
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 1c9de83281368a24ead0a26575793e58
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 7e6b0758983efc844a18106f739c3ba0
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: ba3a8458b3608384ba909ed2fc968a50
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 02b803045e5729a4eadf2c090a43628c
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 4a42d0d61e62cd64586521cd1d706596
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 13268687256bd774fa25d07aaeacbec8
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: b25aec320bbf3014a95fba91a7f3d05d
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 063283df41f17ac4bb6417256fd063ef
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: d8f4ec40d2c25d34b995cfe77cdb9966
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 007ec21842ff2aa4392976993026eb18
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: d1079ffde1a8a8544abdbc2e95fc8f7b
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 40f0611053c667e43bb0cf81df72877f
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MusicManager : MonoBehaviour {
public GameObject Hwan, Finno;
// Use this for initialization
void Start () {
transform.GetChild(GameInfo.UserPlayer).GetComponent<AudioSource>().Play();
}
}
fileFormatVersion: 2
guid: 3ce00a1830209b245bcd736bcae4a38a
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using CivModel;
public static class UnitAnimation
{
static readonly string particleResourcePath = "Particles/";
static List<GameObject> HwanSoldierBulletPool;
static List<GameObject> FinnoSoldierBulletPool;
static List<GameObject> TurtleshipFireballPool;
static List<GameObject> FinnoDroneBulletPool;
//정적 배열<오락객체> 거북선불공못 = 새로운 배열<오락객체>();
public static void AnimationParticleObjectPool()
{
HwanSoldierBulletPool = new List<GameObject>();
FinnoSoldierBulletPool = new List<GameObject>();
TurtleshipFireballPool = new List<GameObject>();
FinnoDroneBulletPool = new List<GameObject>();
for (int i = 0; i < 6; i++)
{
GameObject obj = Object.Instantiate(Resources.Load<GameObject>
(particleResourcePath + "HwanSoldierBullet"));
obj.SetActive(false);
HwanSoldierBulletPool.Add(obj);
obj = Object.Instantiate(Resources.Load<GameObject>
(particleResourcePath + "FinnoSoldierBullet"));
obj.SetActive(false);
FinnoSoldierBulletPool.Add(obj);
}
for(int i = 0; i < 3; i++)
{
GameObject obj = Object.Instantiate(Resources.Load<GameObject>
(particleResourcePath + "TurtleshipFireball"));
obj.SetActive(false);
TurtleshipFireballPool.Add(obj);
}
for(int i = 0; i < 6; i++)
{
GameObject obj = Object.Instantiate(Resources.Load<GameObject>
(particleResourcePath + "FinnoDroneBullet"));
obj.SetActive(false);
FinnoDroneBulletPool.Add(obj);
}
}
static GameObject GetPoolObj(List<GameObject> pool)
{
for(int i = 0; i < pool.Count(); i++)
{
if (!pool[i].activeInHierarchy) return pool[i];
}
return null;
}
static GameObject GetPoolObj(List<GameObject> pool, Vector3 position, Quaternion rotation)
{
for (int i = 0; i < pool.Count(); i++)
{
if (!pool[i].activeInHierarchy)
{
pool[i].transform.position = position;
pool[i].transform.localRotation = rotation;
return pool[i];
}
}
return null;
}
/*
* rotate unit to destination
* fullRotateSeconds : Time for full rotation (180 degrees)
*/
static IEnumerator LookRotate(Unit unit, Vector3 destination, float fullRotateSeconds)
{
float timer = 0;
Vector3 look = destination - unit.transform.position;
look.y = 0;
Quaternion lookDir = Quaternion.LookRotation(look, unit.transform.up);
Quaternion initDir = unit.transform.rotation;
float angle = Quaternion.Angle(lookDir, initDir);
timer += (1 - angle / 180);
while (timer <= 1)
{
float interpolation = (timer - 1 + angle / 180) * (180 / angle);
unit.transform.rotation = Quaternion.Lerp(initDir, lookDir, timer);
timer += Time.deltaTime;
yield return null;
}
}
static IEnumerator FireProjectile(Unit unit, List<GameObject> pool, CivModel.Terrain.Point targetPoint, float projectileSpeed)
{
float timer = 0;
GameObject projectile = GetPoolObj(pool, unit.transform.position + new Vector3(0, 0.6f, 0),
unit.transform.localRotation);
Projectile prj = projectile.GetComponent<Projectile>();
Vector3 destination = GameManager.ModelPntToUnityPnt(targetPoint, 0.6f);
projectile.SetActive(true);
prj.StartFire();
while (timer < 3)
{
if (prj.hasCollided) break;
projectile.transform.position = Vector3.MoveTowards(projectile.transform.position,
destination, projectileSpeed * Time.deltaTime);
timer += Time.deltaTime;
yield return null;
}
}
static IEnumerator FireProjectiles(Unit unit, List<GameObject> pool, int fireCount, CivModel.Terrain.Point targetPoint, float projectileSpeed, float firePerSeconds)
{
float timer = 0;
float firedelay = 1 / firePerSeconds;
Projectile[] projectiles = new Projectile[fireCount];
Vector3 destination = GameManager.ModelPntToUnityPnt(targetPoint, 0.6f);
while (timer < 3)
{
if (projectiles[fireCount - 1]!= null && projectiles[fireCount - 1].hasCollided)
break;
for (int i = 0; i < fireCount; i++)
{
if (projectiles[i] == null && timer > firedelay * i)
{
projectiles[i] = GetPoolObj(pool, unit.transform.position + new Vector3(0, 0.6f, 0),
unit.transform.localRotation).GetComponent<Projectile>();
projectiles[i].gameObject.SetActive(true);
projectiles[i].StartFire();
}
if (projectiles[i] != null && projectiles[i].hasFired && !projectiles[i].hasCollided)
projectiles[i].transform.position = Vector3.MoveTowards(projectiles[i].transform.position,
destination, projectileSpeed * Time.deltaTime);
}
timer += Time.deltaTime;
yield return null;
}
}
static IEnumerator Charge(Unit unit, CivModel.Terrain.Point targetPoint, float chargeSpeed)
{
float timer = 0;
Vector3 initPos = unit.transform.position;
Vector3 destination = GameManager.ModelPntToUnityPnt(targetPoint, 0);
KeyValuePair<Unit, Unit> units = GameManager.Instance.UnitDic[targetPoint.Unit];
Unit targetUnit = units.Key;
Unit addi_targetUnit = units.Value;
Quaternion initDir = unit.transform.localRotation;
Quaternion readyDir = Quaternion.AngleAxis(-40f, unit.transform.right) * unit.transform.localRotation;
Quaternion targetInitDir = targetUnit.transform.localRotation;
Quaternion addi_targetInitDir = addi_targetUnit.transform.localRotation;
Quaternion fallDir = Quaternion.FromToRotation(targetUnit.transform.up,
(targetUnit.transform.position - unit.transform.position));
while (timer < 1f)
{
if (Quaternion.Angle(unit.transform.localRotation, readyDir) < 1) break;
unit.transform.localRotation = Quaternion.RotateTowards(unit.transform.localRotation,
readyDir, 150 * Time.deltaTime);
timer += Time.deltaTime;
yield return null;
}
timer = 0;
while (timer < 1f)
{
if (Quaternion.Angle(unit.transform.localRotation, initDir) < 1) break;
unit.transform.localRotation = Quaternion.RotateTowards(unit.transform.localRotation,
initDir, 100 * Time.deltaTime);
timer += Time.deltaTime;
yield return null;
}
timer = 0;
yield return new WaitForSeconds(0.2f);
while (timer < 1f)
{
if (Vector3.Distance(unit.transform.position, destination) < 0.1f)
break;
else unit.transform.position = Vector3.MoveTowards(unit.transform.position,
destination, chargeSpeed * Time.deltaTime);
timer += Time.deltaTime;
yield return null;
}
timer = 0;
while (timer < 1f)
{
if (Quaternion.Angle(targetUnit.transform.localRotation, fallDir) < 1) break;
targetUnit.transform.localRotation = Quaternion.RotateTowards(targetUnit.transform.localRotation,
fallDir, 180 * Time.deltaTime);
addi_targetUnit.transform.localRotation = Quaternion.RotateTowards(addi_targetUnit.transform.localRotation,
fallDir, 180 * Time.deltaTime);
timer += Time.deltaTime;
yield return null;
}
timer = 0;
while (timer < 2f)
{
if (Quaternion.Angle(targetUnit.transform.localRotation, targetInitDir) < 1)
break;
else
{
targetUnit.transform.localRotation = Quaternion.RotateTowards(targetUnit.transform.localRotation,
targetInitDir, 100 * Time.deltaTime);
addi_targetUnit.transform.localRotation = Quaternion.RotateTowards(addi_targetUnit.transform.localRotation,
addi_targetInitDir, 100 * Time.deltaTime);
unit.transform.position = Vector3.MoveTowards(unit.transform.position, initPos, chargeSpeed / 3 * Time.deltaTime);
}
timer += Time.deltaTime;
yield return null;
}
}
static IEnumerator JackieCharge(Unit unit, CivModel.Terrain.Point targetPoint, float chargeSpeed)
{
float timer = 0;
float speed = 0;
Vector3 initPos = unit.transform.position;
Vector3 destination = GameManager.ModelPntToUnityPnt(targetPoint, 0);
KeyValuePair<Unit, Unit> units = GameManager.Instance.UnitDic[targetPoint.Unit];
Unit targetUnit = units.Key;
Unit addi_targetUnit = units.Value;
Quaternion initDir = unit.transform.localRotation;
Quaternion targetInitDir = targetUnit.transform.localRotation;
Quaternion addi_targetInitDir = addi_targetUnit.transform.localRotation;
Quaternion fallDir = Quaternion.FromToRotation(targetUnit.transform.up,
(targetUnit.transform.position - unit.transform.position));
while(timer < 1f)
{
unit.transform.localRotation *= Quaternion.AngleAxis(speed * Time.deltaTime, unit.transform.up);
speed += Time.deltaTime * 5780;
timer += Time.deltaTime;
yield return null;
}
timer = 0;
while (timer < 1f)
{
unit.transform.localRotation *= Quaternion.AngleAxis(speed * Time.deltaTime, unit.transform.up);
if (Vector3.Distance(unit.transform.position, destination) < 0.1f)
break;
else unit.transform.position = Vector3.MoveTowards(unit.transform.position,
destination, chargeSpeed * Time.deltaTime);
timer += Time.deltaTime;
yield return null;
}
timer = 0;
while (timer < 1f)
{
unit.transform.localRotation *= Quaternion.AngleAxis(speed * Time.deltaTime, unit.transform.up);
if (Quaternion.Angle(targetUnit.transform.localRotation, fallDir) < 1) break;
targetUnit.transform.localRotation = Quaternion.RotateTowards(targetUnit.transform.localRotation,
fallDir, 180 * Time.deltaTime);
addi_targetUnit.transform.localRotation = Quaternion.RotateTowards(addi_targetUnit.transform.localRotation,
fallDir, 180 * Time.deltaTime);
timer += Time.deltaTime;
yield return null;
}
timer = 0;
while (timer < 2f)
{
unit.transform.localRotation *= Quaternion.AngleAxis(speed * Time.deltaTime, unit.transform.up);
speed -= Time.deltaTime * 2890;
if (Quaternion.Angle(targetUnit.transform.localRotation, targetInitDir) < 1)
break;
else
{
targetUnit.transform.localRotation = Quaternion.RotateTowards(targetUnit.transform.localRotation,
targetInitDir, 100 * Time.deltaTime);
addi_targetUnit.transform.localRotation = Quaternion.RotateTowards(addi_targetUnit.transform.localRotation,
addi_targetInitDir, 100 * Time.deltaTime);
unit.transform.position = Vector3.MoveTowards(unit.transform.position, initPos, chargeSpeed / 3 * Time.deltaTime);
}
timer += Time.deltaTime;
yield return null;
}
unit.transform.localRotation = initDir;
}
static IEnumerator Fly(Unit unit, CivModel.Terrain.Point targetPoint, float flySpeed, float angle)
{
float timer = 0;
Vector3 destination = GameManager.ModelPntToUnityPnt(targetPoint, 0);
float distance = Vector3.Distance(unit.transform.position, destination);
Vector3 middle = unit.transform.position + (destination - unit.transform.position).normalized * distance / 2
+ new Vector3(0, distance / 2 * Mathf.Tan(angle * Mathf.Deg2Rad), 0);
Quaternion initDir = unit.transform.localRotation;
Quaternion readyDir = Quaternion.AngleAxis(-angle, unit.transform.right) * unit.transform.localRotation;
while (timer < 1f)
{
if (Quaternion.Angle(unit.transform.localRotation, readyDir) < 1) break;
unit.transform.localRotation = Quaternion.RotateTowards(unit.transform.localRotation,
readyDir, 150 * Time.deltaTime);
timer += Time.deltaTime;
yield return null;
}
timer = 0;
while (timer < 2.5f)
{
if (Vector3.Distance(unit.transform.position, middle) < 0.1f)
break;
else unit.transform.position = Vector3.MoveTowards(unit.transform.position,
middle, flySpeed * Time.deltaTime);
timer += Time.deltaTime;
yield return null;
}
timer = 0;
while (timer < 2.5f)
{
if (Vector3.Distance(unit.transform.position, destination) < 0.1f &&
Quaternion.Angle(unit.transform.localRotation, initDir) < 1)
break;
else
{
unit.transform.position = Vector3.MoveTowards(unit.transform.position,
destination, flySpeed * Time.deltaTime);
unit.transform.localRotation = Quaternion.RotateTowards(unit.transform.localRotation,
initDir, 120 * Time.deltaTime);
}
timer += Time.deltaTime;
yield return null;
}
}
/*
* Default Method for move animation.
*
* unit : unit script of moving Actor
* path : IMovePath of moving act
* secondsPerMove : seconds per move animation
* finalAction : checks final action of unit - MovingAttackAct or MovingAct
*/
public static IEnumerator MoveorMovingAttackAnimation(Unit unit, IMovePath path,
float secondsPerMove, CivModel.IActorAction finalAction)
{
float timer = 0;
for (int i = 1; i < (finalAction == finalAction.Owner.MovingAttackAct ?
path.Path.Count() - 1 : path.Path.Count()); i++)
{
Vector3 destPointsPos = GameManager.ModelPntToUnityPnt(path.Path.ElementAt(i), 0);
yield return LookRotate(unit, destPointsPos, 0.3f);
float distance = (unit.transform.position - destPointsPos).magnitude;
while (timer < secondsPerMove)
{
unit.transform.position = Vector3.MoveTowards(unit.transform.position,
destPointsPos, distance * Time.deltaTime / secondsPerMove);
timer += Time.deltaTime;
yield return null;
}
timer = 0;
}
}
/*
* Default Method for Attack Animation
*
* unit : unit script of moving Actor
* targetPoint : Target of attack
*/
public static IEnumerator AttackAnimation(Unit unit, CivModel.Terrain.Point targetPoint)
{
Vector3 destination = GameManager.ModelPntToUnityPnt(targetPoint, 0.6f);
yield return LookRotate(unit, destination, 0.3f);
if (unit.unitModel is CivModel.Hwan.BrainwashedEMUKnight ||
unit.unitModel is CivModel.Finno.EMUHorseArcher)
yield return OstrichAttackAnimation(unit, targetPoint);
else if (unit.unitModel is CivModel.Hwan.DecentralizedMilitary)
yield return SoldierAttackAnimation(unit, targetPoint, true);
else if (unit.unitModel is CivModel.Finno.DecentralizedMilitary)
yield return SoldierAttackAnimation(unit, targetPoint, false);
else if (unit.unitModel is CivModel.Hwan.Spy ||
unit.unitModel is CivModel.Finno.Spy)
yield return SpyAttackAnimation(unit, targetPoint);
else if (unit.unitModel is CivModel.Hwan.LEOSpaceArmada)
yield return TurtleshipAttackAnimation(unit, targetPoint);
else if (unit.unitModel is CivModel.Finno.ElephantCavalry)
yield return ElephantAttackAnimation(unit, targetPoint);
else if (unit.unitModel is CivModel.Hwan.UnicornOrder)
yield return UnicornAttackAnimation(unit, targetPoint);
else if (unit.unitModel is CivModel.Finno.AncientSorcerer)
yield return SorcererAttackAnimation(unit, targetPoint);
else if (unit.unitModel is CivModel.Hwan.ProtoNinja)
yield return NinjaAttackAnimation(unit, targetPoint);
else if (unit.unitModel is CivModel.Finno.AutismBeamDrone)
yield return DroneAttackAnimation(unit, targetPoint);
else if (unit.unitModel is CivModel.Hwan.JediKnight ||
unit.unitModel is CivModel.Finno.JediKnight)
yield return JediAttackAnimation(unit, targetPoint);
else if (unit.unitModel is CivModel.Hwan.JackieChan)
yield return JackieChanAttackAnimation(unit, targetPoint);
else if (unit.unitModel is CivModel.Finno.GenghisKhan)
yield return GenghisKhanAttackAnimation(unit, targetPoint);
}
static IEnumerator OstrichAttackAnimation(Unit unit, CivModel.Terrain.Point targetPoint)
{
yield return Charge(unit, targetPoint, 7);
}
static IEnumerator SoldierAttackAnimation(Unit unit, CivModel.Terrain.Point targetPoint, bool isHwan)
{
if (isHwan) yield return FireProjectiles(unit, HwanSoldierBulletPool, 3, targetPoint, 5f, 5f);
else yield return FireProjectiles(unit, FinnoSoldierBulletPool, 3, targetPoint, 5f, 5f);
}
static IEnumerator SpyAttackAnimation(Unit unit, CivModel.Terrain.Point targetPoint)
{
Vector3 destination = GameManager.ModelPntToUnityPnt(targetPoint, 0.6f);
GameObject Attack = Object.Instantiate(Resources.Load<GameObject>(particleResourcePath + "Attack"),
unit.transform);
yield return new WaitForSeconds(0.2f);
Object.Destroy(Attack);
GameObject Hit = Object.Instantiate(Resources.Load<GameObject>(particleResourcePath + "SlashHit"),
destination, Quaternion.identity);
yield return new WaitForSeconds(0.3f);
Object.Destroy(Hit);
}
static IEnumerator TurtleshipAttackAnimation(Unit unit, CivModel.Terrain.Point targetPoint)
{
yield return FireProjectile(unit, TurtleshipFireballPool, targetPoint, 2.5f);
}
static IEnumerator ElephantAttackAnimation(Unit unit, CivModel.Terrain.Point targetPoint)
{
yield return Charge(unit, targetPoint, 10);
}
static IEnumerator UnicornAttackAnimation(Unit unit, CivModel.Terrain.Point targetPoint)
{
yield return Charge(unit, targetPoint, 10);
}
static IEnumerator SorcererAttackAnimation(Unit unit, CivModel.Terrain.Point targetPoint)
{
Vector3 destination = GameManager.ModelPntToUnityPnt(targetPoint, 0.1f);
GameObject Aura = Object.Instantiate(Resources.Load<GameObject>(particleResourcePath + "FinnoSorcererAttackAura"),
unit.transform.position + new Vector3(0, 0.2f, 0), Quaternion.Euler(-90f, 0, 0));
GameObject Charge = Object.Instantiate(Resources.Load<GameObject>(particleResourcePath + "FinnoSorcererAttackCharge"),
unit.transform);
Charge.transform.localPosition = new Vector3(-0.65f, 1.65f, 0.38f);
yield return new WaitForSeconds(0.5f);
Object.Destroy(Charge);
GameObject Attack = Object.Instantiate(Resources.Load<GameObject>(particleResourcePath + "FinnoSorcererAttack"),
destination, Quaternion.identity);
yield return new WaitForSeconds(1f);
Object.Destroy(Aura);
Object.Destroy(Attack);
}
static IEnumerator NinjaAttackAnimation(Unit unit, CivModel.Terrain.Point targetPoint)
{
Vector3 destination = GameManager.ModelPntToUnityPnt(targetPoint, 0.6f);
GameObject Attack = Object.Instantiate(Resources.Load<GameObject>(particleResourcePath + "NinjaAttack"),
unit.transform);
yield return new WaitForSeconds(0.2f);
Object.Destroy(Attack);
GameObject Hit = Object.Instantiate(Resources.Load<GameObject>(particleResourcePath + "SlashHit"),
destination, Quaternion.identity);
yield return new WaitForSeconds(0.3f);
Object.Destroy(Hit);
}
static IEnumerator DroneAttackAnimation(Unit unit, CivModel.Terrain.Point targetPoint)
{
yield return FireProjectiles(unit, FinnoDroneBulletPool, 3, targetPoint, 5f, 5f);
}
static IEnumerator JediAttackAnimation(Unit unit, CivModel.Terrain.Point targetPoint)
{
Vector3 destination = GameManager.ModelPntToUnityPnt(targetPoint, 0.6f);
GameObject Attack = Object.Instantiate(Resources.Load<GameObject>(particleResourcePath + "Attack"),
unit.transform);
yield return new WaitForSeconds(0.1f);
GameObject Attack2 = Object.Instantiate(Resources.Load<GameObject>(particleResourcePath + "Attack"),
unit.transform);
Attack2.transform.localRotation = Quaternion.Euler(0, 0, 90f);
yield return new WaitForSeconds(0.1f);
Object.Destroy(Attack);
GameObject Hit = Object.Instantiate(Resources.Load<GameObject>(particleResourcePath + "SlashHit"),
destination, Quaternion.identity);
yield return new WaitForSeconds(0.1f);
Object.Destroy(Attack2);
GameObject Hit2 = Object.Instantiate(Resources.Load<GameObject>(particleResourcePath + "SlashHit"),
destination, Quaternion.Euler(0, 0, 90));
yield return new WaitForSeconds(0.2f);
Object.Destroy(Hit);
yield return new WaitForSeconds(0.1f);
Object.Destroy(Hit2);
}
static IEnumerator JackieChanAttackAnimation(Unit unit, CivModel.Terrain.Point targetPoint)
{
yield return JackieCharge(unit, targetPoint, 10);
}
static IEnumerator GenghisKhanAttackAnimation(Unit unit, CivModel.Terrain.Point targetPoint)
{
yield return Charge(unit, targetPoint, 10);
}
/*
* Default Method for Skill Animation
*
* unit : unit script of moving Actor
* targetPoint : Target of skill. null if there is no target
*/
public static IEnumerator SkillAnimation(Unit unit, CivModel.Terrain.Point targetPoint)
{
if(targetPoint != null)
{
Vector3 destination = GameManager.ModelPntToUnityPnt(targetPoint, 0.6f);
yield return LookRotate(unit, destination, 0.3f);
}
if (unit.unitModel is CivModel.Hwan.Spy || unit.unitModel is CivModel.Finno.Spy)
yield return SpySkillAnimation(unit, targetPoint);
else if (unit.unitModel is CivModel.Hwan.LEOSpaceArmada)
yield return TurtleshipSkillAnimation(unit, targetPoint);
else if (unit.unitModel is CivModel.Finno.ElephantCavalry)
yield return ElephantSkillAnimation(unit, targetPoint);
else if (unit.unitModel is CivModel.Hwan.UnicornOrder)
yield return UnicornSkillAnimation(unit, targetPoint);
else if (unit.unitModel is CivModel.Finno.AncientSorcerer)
yield return SorcererSkillAnimation(unit, targetPoint);
else if (unit.unitModel is CivModel.Hwan.ProtoNinja)
yield return NinjaSkillAnimation(unit, targetPoint);
else if (unit.unitModel is CivModel.Finno.AutismBeamDrone)
yield return DroneSkillAnimation(unit, targetPoint);
else if (unit.unitModel is CivModel.Hwan.JediKnight)
yield return JediSkillAnimation(unit, targetPoint, true);
else if(unit.unitModel is CivModel.Finno.JediKnight)
yield return JediSkillAnimation(unit, targetPoint, false);
else if (unit.unitModel is CivModel.Hwan.JackieChan)
yield return JackieChanSkillAnimation(unit, targetPoint);
else if (unit.unitModel is CivModel.Finno.GenghisKhan)
yield return GenghisKhanSkillAnimation(unit, targetPoint);
}
static IEnumerator TurtleshipSkillAnimation(Unit unit, CivModel.Terrain.Point targetPoint)
{
Vector3 destination = GameManager.ModelPntToUnityPnt(targetPoint, 0.1f);
GameObject Laser = Object.Instantiate(Resources.Load<GameObject>(particleResourcePath + "HwanTurtleshipLaser"),
destination + new Vector3(0, 15f, 0), Quaternion.identity);
Laser.GetComponent<Laserbeam>().Fire(destination, 0.3f);
yield return null;
}
static IEnumerator NinjaSkillAnimation(Unit unit, CivModel.Terrain.Point targetPoint)
{
Vector3 destination = GameManager.ModelPntToUnityPnt(targetPoint, 0.1f);
Vector3 jump = unit.transform.localPosition + new Vector3(0, 10, 0);
float timer = 0;
while(timer < 1f)
{
if (Vector3.Distance(unit.transform.localPosition, jump) < 0.01) break;
unit.transform.localPosition = Vector3.MoveTowards(unit.transform.localPosition, jump, 20 * Time.deltaTime);
timer += Time.deltaTime;
yield return null;
}
while (timer < 1f)
{
unit.transform.localRotation *= Quaternion.AngleAxis(2000 * Time.deltaTime, unit.transform.up);
unit.transform.localPosition = Vector3.MoveTowards(unit.transform.localPosition, destination, 50 * Time.deltaTime);
timer += Time.deltaTime;
yield return null;
}
GameObject NinjaKill = Object.Instantiate(Resources.Load<GameObject>(particleResourcePath + "NinjaKill"),
destination + new Vector3(0, 0.5f, 0), Quaternion.identity);
yield return new WaitForSeconds(0.3f);
Object.Destroy(NinjaKill);
yield return null;
}
static IEnumerator JackieChanSkillAnimation(Unit unit, CivModel.Terrain.Point targetPoint)
{
GameObject Aura = Object.Instantiate(Resources.Load<GameObject>(particleResourcePath + "HwanJackieChanSkill"),
unit.transform);
Aura.transform.localPosition = new Vector3(0, 0.4f, 0);
float timer = 0;
float speed = 0;
while(timer < 1.6f)
{
unit.transform.localRotation *= Quaternion.AngleAxis(speed * Time.deltaTime, unit.transform.up);
if (timer < 0.8f)
speed += Time.deltaTime * 2000;
else
speed -= Time.deltaTime * 2000;
timer += Time.deltaTime;
yield return null;
}
Object.Destroy(Aura);
}
static IEnumerator SorcererSkillAnimation(Unit unit, CivModel.Terrain.Point targetPoint)
{
Vector3 destination = GameManager.ModelPntToUnityPnt(targetPoint, 0.1f);
GameObject Aura = Object.Instantiate(Resources.Load<GameObject>(particleResourcePath + "FinnoSorcererSkillAura"),
unit.transform.position + new Vector3(0, 0.2f, 0), Quaternion.Euler(-90f, 0, 0));
GameObject Charge = Object.Instantiate(Resources.Load<GameObject>(particleResourcePath + "FinnoSorcererSkillCharge"),
unit.transform);
Charge.transform.localPosition = new Vector3(-0.65f, 1.65f, 0.38f);
yield return new WaitForSeconds(0.5f);
Object.Destroy(Charge);
GameObject Attack = Object.Instantiate(Resources.Load<GameObject>(particleResourcePath + "FinnoSorcererSkill"),
destination, Quaternion.identity);
yield return new WaitForSeconds(1.3f);
Object.Destroy(Aura);
Object.Destroy(Attack);
yield return null;
}
static IEnumerator DroneSkillAnimation(Unit unit, CivModel.Terrain.Point targetPoint)
{
Vector3 destination = GameManager.ModelPntToUnityPnt(targetPoint, 0.6f);
GameObject Laser = Object.Instantiate(Resources.Load<GameObject>(particleResourcePath + "FinnoDroneLaser"),
unit.transform);
Laser.GetComponent<Laserbeam>().Fire(destination, 0.3f);
yield return new WaitForSeconds(1.3f);
GameObject After = Object.Instantiate(Resources.Load<GameObject>(particleResourcePath + "FinnoDroneLaserAfter"),
destination + new Vector3(0, 0.1f, 0), Quaternion.Euler(-90, 0, 0));
yield return new WaitForSeconds(1);
Object.Destroy(After);
}
static IEnumerator UnicornSkillAnimation(Unit unit, CivModel.Terrain.Point targetPoint)
{
yield return Fly(unit, targetPoint, 20, 60f);
}
static IEnumerator ElephantSkillAnimation(Unit unit, CivModel.Terrain.Point targetPoint)
{
yield return Fly(unit, targetPoint, 15, 0);
}
static IEnumerator JediSkillAnimation(Unit unit, CivModel.Terrain.Point targetPoint, bool isHwan)
{
GameObject Shield;
if (isHwan)
{
Shield = Object.Instantiate(Resources.Load<GameObject>(particleResourcePath + "HwanJediShield"),
unit.transform);
}
else
{
Shield = Object.Instantiate(Resources.Load<GameObject>(particleResourcePath + "FinnoJediShield"),
unit.transform);
}
Shield.transform.localPosition = new Vector3(0, 0.8f, 0);
yield return new WaitForSeconds(2);
Object.Destroy(Shield);
}
static IEnumerator SpySkillAnimation(Unit unit, CivModel.Terrain.Point targetPoint)
{
GameObject Fog = Object.Instantiate(Resources.Load<GameObject>(particleResourcePath + "SpySkill"),
unit.transform.position + new Vector3(0, 0.5f, 0), Quaternion.identity);
yield return new WaitForSeconds(2);
Object.Destroy(Fog);
}
static IEnumerator GenghisKhanSkillAnimation(Unit unit, CivModel.Terrain.Point targetPoint)
{
GameObject Aura = Object.Instantiate(Resources.Load<GameObject>(particleResourcePath + "FinnoGKSkill"),
unit.transform);
Aura.transform.localPosition = new Vector3(0, 0.4f, 0);
yield return new WaitForSeconds(1.7f);
Object.Destroy(Aura);
}
}
fileFormatVersion: 2
guid: 8b30e88df46c45b498f10f53240d6678
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
This source diff could not be displayed because it is too large. You can view the blob instead.
fileFormatVersion: 2
guid: f78e24bff314ecf4ca9ffa778fd48e0b
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
This source diff could not be displayed because it is too large. You can view the blob instead.
fileFormatVersion: 2
guid: de5b55537c9a63345a1964405e31038d
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 64da9d1dec00b6041a9674eb39062402
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 1b64251d16cfd3f479dbc979981a064a
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
<?xml version="1.0" encoding="utf-8"?>
<Package
name="CivModel.Finno.GameScheme" guid="5E43CB90-F860-427D-A43B-57C96091C58B"
xmlns="https://git.kucatdog.net/true-history-committee/civiii-model-proto/wikis/external/PrototypeSchema">
<TextName>핀란드 확장 모듈</TextName>
<City
name="CivModel.Finno.FinnoEmpireCity" guid="300E06FD-B656-46DC-A668-BB36C75E3086">
<TextName>핀란드 제국 도시</TextName>
<TotalLaborCost>200</TotalLaborCost>
<LaborCapacityPerTurn>20</LaborCapacityPerTurn>
<TotalGoldCost>300</TotalGoldCost>
<GoldCapacityPerTurn>50</GoldCapacityPerTurn>
<MaxAP>0</MaxAP>
<MaxHP>500</MaxHP>
<MaxHealPerTurn>20</MaxHealPerTurn>
<AttackPower>30</AttackPower>
<DefencePower>15</DefencePower>
<GoldLogistics>0</GoldLogistics>
<LaborLogistics>0</LaborLogistics>
<FullLaborForRepair>0</FullLaborForRepair>
<BattleClassLevel>0</BattleClassLevel>
<PassiveSkill name="Finno의 기상" description="매 턴 1%의 확률로 임의의 군사유닛이 도시와 1칸 떨어진 곳에 아무런 자원 소모 없이 생성된다." />
<ActiveSkill name="원거리 공격" description="도시로부터 2칸 거리 이내 적 유닛이 있을 경우 30의 피해를 주며 원거리 공격을 한다. 방어력으로 인한 보답 피해를 입지 않는다." />
<ProvidedGold>0</ProvidedGold>
<ProvidedHappiness>0</ProvidedHappiness>
<ProvidedLabor>0</ProvidedLabor>
<InitialPopulation>5</InitialPopulation>
</City>
<TileBuilding
name="CivModel.Finno.AncientFinnoFineDustFactory" guid="26F24220-2B77-4E81-A985-77F3BBC77832">
<TextName>고대 핀란드 미세먼지 공장</TextName>
<TotalLaborCost>20</TotalLaborCost>
<LaborCapacityPerTurn>10</LaborCapacityPerTurn>
<TotalGoldCost>20</TotalGoldCost>
<GoldCapacityPerTurn>10</GoldCapacityPerTurn>
<MaxAP>0</MaxAP>
<MaxHP>20</MaxHP>
<MaxHealPerTurn>4</MaxHealPerTurn>
<AttackPower>0</AttackPower>
<DefencePower>2</DefencePower>
<GoldLogistics>20</GoldLogistics>
<LaborLogistics>10</LaborLogistics>
<FullLaborForRepair>0</FullLaborForRepair>
<BattleClassLevel>0</BattleClassLevel>
<PassiveSkill name="미세먼지" description="매턴마다 상대편 국가의 행복도를 5 낮춘다." />
<ProvidedGold>0</ProvidedGold>
<ProvidedHappiness>0</ProvidedHappiness>
<ProvidedLabor>20</ProvidedLabor>
</TileBuilding>
<TileBuilding
name="CivModel.Finno.AncientFinnoFIRFortress" guid="F5AC55CF-C095-4525-9B87-111ED58856A2">
<TextName>고대 핀란드 5차산업혁명 요새</TextName>
<TotalLaborCost>20</TotalLaborCost>
<LaborCapacityPerTurn>10</LaborCapacityPerTurn>
<TotalGoldCost>20</TotalGoldCost>
<GoldCapacityPerTurn>10</GoldCapacityPerTurn>
<MaxAP>0</MaxAP>
<MaxHP>30</MaxHP>
<MaxHealPerTurn>10</MaxHealPerTurn>
<AttackPower>0</AttackPower>
<DefencePower>5</DefencePower>
<GoldLogistics>20</GoldLogistics>
<LaborLogistics>10</LaborLogistics>
<FullLaborForRepair>0</FullLaborForRepair>
<BattleClassLevel>0</BattleClassLevel>
<PassiveSkill name="5차산업혁명의 기운" description="해당 타일에 위치한 군사 유닛의 공격력과 방어력을 5씩 증가시켜준다. 유닛이 요새에서 떠나면 이 효과는 사라진다." />
<ProvidedGold>0</ProvidedGold>
<ProvidedHappiness>0</ProvidedHappiness>
<ProvidedLabor>0</ProvidedLabor>
</TileBuilding>
<TileBuilding
name="CivModel.Finno.AncientFinnoOctagon" guid="AD9DD607-2972-40F7-8596-391955621CB3">
<TextName>고대 핀란드 옥타곤</TextName>
<TotalLaborCost>20 </TotalLaborCost>
<LaborCapacityPerTurn>15</LaborCapacityPerTurn>
<TotalGoldCost>60</TotalGoldCost>
<GoldCapacityPerTurn>20</GoldCapacityPerTurn>
<MaxAP>0</MaxAP>
<MaxHP>20</MaxHP>
<MaxHealPerTurn>4</MaxHealPerTurn>
<AttackPower>0</AttackPower>
<DefencePower>0</DefencePower>
<GoldLogistics>20</GoldLogistics>
<LaborLogistics>10</LaborLogistics>
<FullLaborForRepair>0</FullLaborForRepair>
<BattleClassLevel>0</BattleClassLevel>
<ProvidedGold>0</ProvidedGold>
<ProvidedHappiness>2</ProvidedHappiness>
<ProvidedLabor>0</ProvidedLabor>
</TileBuilding>
<TileBuilding
name="CivModel.Finno.AncientFinnoGermaniumMine" guid="3F74C92A-A927-489E-AD81-D18D14BDF65B">
<TextName>고대 핀란드 게르마늄 광산</TextName>
<TotalLaborCost>10</TotalLaborCost>
<LaborCapacityPerTurn>10</LaborCapacityPerTurn>
<TotalGoldCost>10</TotalGoldCost>
<GoldCapacityPerTurn>10</GoldCapacityPerTurn>
<MaxAP>0</MaxAP>
<MaxHP>30</MaxHP>
<MaxHealPerTurn>5</MaxHealPerTurn>
<AttackPower>0</AttackPower>
<DefencePower>0</DefencePower>
<GoldLogistics>20</GoldLogistics>
<LaborLogistics>10</LaborLogistics>
<FullLaborForRepair>0</FullLaborForRepair>
<BattleClassLevel>0</BattleClassLevel>
<PassiveSkill name="금맥" description="턴당 5% 확률로 5금, 70% 확률로 10 금, 25% 확률로 20금을 획득한다." />
<ProvidedGold>0</ProvidedGold>
<ProvidedHappiness>0</ProvidedHappiness>
<ProvidedLabor>0</ProvidedLabor>
</TileBuilding>
<TileBuilding
name="CivModel.Finno.Preternaturality" guid="C6BE46D2-578B-4B50-9DF5-54F683CEE45E">
<TextName>고대 핀란드 불가사의</TextName>
<TotalLaborCost>800</TotalLaborCost>
<LaborCapacityPerTurn>80</LaborCapacityPerTurn>
<TotalGoldCost>3000</TotalGoldCost>
<GoldCapacityPerTurn>300</GoldCapacityPerTurn>
<MaxAP>0</MaxAP>
<MaxHP>300</MaxHP>
<MaxHealPerTurn>20</MaxHealPerTurn>
<AttackPower>0</AttackPower>
<DefencePower>20</DefencePower>
<GoldLogistics>60</GoldLogistics>
<LaborLogistics>30</LaborLogistics>
<FullLaborForRepair>0</FullLaborForRepair>
<BattleClassLevel>0</BattleClassLevel>
<ProvidedGold>200</ProvidedGold>
<ProvidedHappiness>5</ProvidedHappiness>
<ProvidedLabor>50</ProvidedLabor>
</TileBuilding>
<InteriorBuilding
name="CivModel.Finno.AncientFinnoFIRFactory" guid="C07FCB2A-4D41-45F2-AF03-8663E230F3A6">
<TextName>고대 핀란드 5차 산업혁명 공장</TextName>
<TotalLaborCost>10</TotalLaborCost>
<LaborCapacityPerTurn>10</LaborCapacityPerTurn>
<TotalGoldCost>10</TotalGoldCost>
<GoldCapacityPerTurn>10</GoldCapacityPerTurn>
<GoldLogistics>20</GoldLogistics>
<LaborLogistics>10</LaborLogistics>
<ProvidedLabor>5</ProvidedLabor>
<ResearchCapacity>0</ResearchCapacity>
<ResearchIncome>0</ResearchIncome>
<PopulationCoefficient>1</PopulationCoefficient>
</InteriorBuilding>
<InteriorBuilding
name="CivModel.Finno.AncientFinnoLabortory" guid="2E5AF09B-7E81-451F-ADBE-11A44EDA49A6">
<TextName>고대 핀란드 도시 연구소</TextName>
<TotalLaborCost>120</TotalLaborCost>
<LaborCapacityPerTurn>20</LaborCapacityPerTurn>
<TotalGoldCost>100</TotalGoldCost>
<GoldCapacityPerTurn>25</GoldCapacityPerTurn>
<GoldLogistics>50</GoldLogistics>
<LaborLogistics>30</LaborLogistics>
<ProvidedLabor>4</ProvidedLabor>
<ResearchCapacity>200</ResearchCapacity>
<ResearchIncome>20</ResearchIncome>
<PopulationCoefficient>1</PopulationCoefficient>
</InteriorBuilding>
<InteriorBuilding
name="CivModel.Finno.AncientFinnoVigilant" guid="7A9A9079-361D-4ED6-92C1-24A0546AC029">
<TextName>고대 핀란드 자경단</TextName>
<TotalLaborCost>100</TotalLaborCost>
<LaborCapacityPerTurn>20</LaborCapacityPerTurn>
<TotalGoldCost>100</TotalGoldCost>
<GoldCapacityPerTurn>20</GoldCapacityPerTurn>
<GoldLogistics>50</GoldLogistics>
<LaborLogistics>30</LaborLogistics>
<ProvidedLabor>0</ProvidedLabor>
<ResearchCapacity>0</ResearchCapacity>
<ResearchIncome>0</ResearchIncome>
<PopulationCoefficient>1</PopulationCoefficient>
<PassiveSkill name="노키아 장갑" description="해당 도시의 방어력이 15증가한다." />
<PassiveSkill name="EMU의 힘" description="매턴마다 20%의 확률로 하급유닛(EMU 궁병, 탈중앙화된 군인) 하나가 해당 도시 근처에 생성된다. 도시가 완전히 유닛으로 둘러쌓여있을 경우 발동되지 않는다." />
</InteriorBuilding>
<InteriorBuilding
name="CivModel.Finno.AncientFinnoXylitolProductionRegion" guid="335DA15B-C38D-4FF0-AE90-543369B3C525">
<TextName>고대 핀란드 자일리톨 생산지</TextName>
<TotalLaborCost>100</TotalLaborCost>
<LaborCapacityPerTurn>20</LaborCapacityPerTurn>
<TotalGoldCost>70</TotalGoldCost>
<GoldCapacityPerTurn>15</GoldCapacityPerTurn>
<GoldLogistics>50</GoldLogistics>
<LaborLogistics>30</LaborLogistics>
<ProvidedLabor>0</ProvidedLabor>
<ResearchCapacity>0</ResearchCapacity>
<ResearchIncome>0</ResearchIncome>
<PopulationCoefficient>1.3</PopulationCoefficient>
<PassiveSkill name="자일리톨 껌 생산" description="매턴이 시작될 마다 30%의 확률로 발동한다. 발동시 [특수 자원: 자일리톨 껌]을 1 획득한다. [특수 자원: 자일리톨 껌]의 갯수가 5이상일 경우 이 능력은 발동되지 않는다. 이 능력이 발동된 후 5턴 동안 이 능력은 발동되지 않으며, 인구 증복 능력도 무효화된다." />
</InteriorBuilding>
<Unit
name="CivModel.Finno.AncientSorcerer" guid="C49FB444-C530-41B8-9D61-A9CF4443A4D6">
<TextName>핀란드 제국 소서러</TextName>
<TotalLaborCost>35</TotalLaborCost>
<LaborCapacityPerTurn>15</LaborCapacityPerTurn>
<TotalGoldCost>50</TotalGoldCost>
<GoldCapacityPerTurn>20</GoldCapacityPerTurn>
<MaxAP>4</MaxAP>
<MaxHP>50</MaxHP>
<MaxHealPerTurn>20</MaxHealPerTurn>
<AttackPower>15</AttackPower>
<DefencePower>5</DefencePower>
<GoldLogistics>20</GoldLogistics>
<LaborLogistics>0</LaborLogistics>
<FullLaborForRepair>2</FullLaborForRepair>
<BattleClassLevel>2</BattleClassLevel>
<ActiveSkill name="주술" description="자신의 HP를 최대 10까지 깍아 깍인 만큼 2칸 안에 있는 선택한 다른 아군 유닛의 HP를 높힐수 있다. HP가 풀피인 아군 유닛 상대로는 사용하지 못하며, 풀피까지만 힐을 해준다. AP를 1만큼 소모한다." />
</Unit>
<Unit
name="CivModel.Finno.AutismBeamDrone" guid="B1637348-A97F-4D7F-B160-B82E4695F2C3">
<TextName>Autism Beam Drone</TextName>
<TotalLaborCost>50</TotalLaborCost>
<LaborCapacityPerTurn>20</LaborCapacityPerTurn>
<TotalGoldCost>75</TotalGoldCost>
<GoldCapacityPerTurn>11</GoldCapacityPerTurn>
<MaxAP>4</MaxAP>
<MaxHP>35</MaxHP>
<MaxHealPerTurn>30</MaxHealPerTurn>
<AttackPower>20</AttackPower>
<DefencePower>5</DefencePower>
<GoldLogistics>30</GoldLogistics>
<LaborLogistics>0</LaborLogistics>
<FullLaborForRepair>2</FullLaborForRepair>
<BattleClassLevel>3</BattleClassLevel>
<ActiveSkill name="Autism Beam" description="3칸 거리 안에 있는 특정 유닛을 선택해 해당 턴과 그 다음 턴 동안 유닛을 조종한다. 다다음 턴에 해당 유닛은 원래 주인으로 돌아간다. AP를 2만큼 소모한다. 해당 스킬 사용시 앞으로 2턴 동안 사용하지 못한다." />
</Unit>
<Unit
name="CivModel.Finno.DecentralizedMilitary" guid="E1B2CAD9-56D5-427B-AEB7-6B291AD4F3D1">
<TextName>핀란드 제국 탈중앙화된 군인</TextName>
<TotalLaborCost>15</TotalLaborCost>
<LaborCapacityPerTurn>8</LaborCapacityPerTurn>
<TotalGoldCost>30</TotalGoldCost>
<GoldCapacityPerTurn>15</GoldCapacityPerTurn>
<MaxAP>4</MaxAP>
<MaxHP>50</MaxHP>
<MaxHealPerTurn>20</MaxHealPerTurn>
<AttackPower>13</AttackPower>
<DefencePower>5</DefencePower>
<GoldLogistics>10</GoldLogistics>
<LaborLogistics>0</LaborLogistics>
<FullLaborForRepair>2</FullLaborForRepair>
<BattleClassLevel>1</BattleClassLevel>
</Unit>
<Unit
name="CivModel.Finno.ElephantCavalry" guid="8AC71759-3B58-4637-9F09-4F483EB0F4B8">
<TextName>핀란드 제국 코끼리 장갑병</TextName>
<TotalLaborCost>30</TotalLaborCost>
<LaborCapacityPerTurn>15</LaborCapacityPerTurn>
<TotalGoldCost>50</TotalGoldCost>
<GoldCapacityPerTurn>10</GoldCapacityPerTurn>
<MaxAP>4</MaxAP>
<MaxHP>50</MaxHP>
<MaxHealPerTurn>30</MaxHealPerTurn>
<AttackPower>17</AttackPower>
<DefencePower>5</DefencePower>
<GoldLogistics>20</GoldLogistics>
<LaborLogistics>0</LaborLogistics>
<FullLaborForRepair>2</FullLaborForRepair>
<BattleClassLevel>2</BattleClassLevel>
<ActiveSkill name="돌진" description="지형 AP소모 없이 일직선상의 거리를 3칸만큼 이동하고 그 이동궤적 안에 있었던 모든 유닛과 일반건물(TileBuilding)의 체력을 20% 깎는다. 이미 유닛이나 적 도시가 있는 곳은 선택할 수 없다. AP를 1만큼 소모한다. 해당 스킬 사용시 앞으로 1턴 동안 사용하지 못한다." />
</Unit>
<Unit
name="CivModel.Finno.EMUHorseArcher" guid="2BCC409A-567A-4198-83BB-BD85E6B74A68">
<TextName>고대 핀란드 EMU 궁기병</TextName>
<TotalLaborCost>15</TotalLaborCost>
<LaborCapacityPerTurn>10</LaborCapacityPerTurn>
<TotalGoldCost>30</TotalGoldCost>
<GoldCapacityPerTurn>15</GoldCapacityPerTurn>
<MaxAP>4</MaxAP>
<MaxHP>75</MaxHP>
<MaxHealPerTurn>20</MaxHealPerTurn>
<AttackPower>10</AttackPower>
<DefencePower>7</DefencePower>
<GoldLogistics>10</GoldLogistics>
<LaborLogistics>0</LaborLogistics>
<FullLaborForRepair>2</FullLaborForRepair>
<BattleClassLevel>1</BattleClassLevel>
</Unit>
<Unit
name="CivModel.Finno.GenghisKhan" guid="DCB724DA-430E-4B13-8703-9517F173FE4B">
<TextName>Genghis Khan</TextName>
<TotalLaborCost>100</TotalLaborCost>
<LaborCapacityPerTurn>20</LaborCapacityPerTurn>
<TotalGoldCost>100</TotalGoldCost>
<GoldCapacityPerTurn>10</GoldCapacityPerTurn>
<MaxAP>4</MaxAP>
<MaxHP>50</MaxHP>
<MaxHealPerTurn>30</MaxHealPerTurn>
<AttackPower>35</AttackPower>
<DefencePower>10</DefencePower>
<GoldLogistics>50</GoldLogistics>
<LaborLogistics>0</LaborLogistics>
<FullLaborForRepair>3</FullLaborForRepair>
<BattleClassLevel>4</BattleClassLevel>
<PassiveSkill name="기마병의 기개" description="해당 유닛이 이동할때 타일의 종류에 영향을 받지않고 기본적인 이동 코스트를 지불한다. 또한, 20%의 확률로 해당 유닛과 1블럭 떨어진 타일 중에서 랜덤 위치로, 고대 핀란드 EMU 궁기병을 생성한다, 만약 해당 유닛과 1블럭 떨어진 모든 타일이 유닛으로 차있으면 해당 패시브는 발동되지 않는다." />
<ActiveSkill name="정복" description="해당 유닛이 있는 타일에 도시와 다른 유닛이 없고, 도시와 2타일 초과 떨어진 타일일 경우, 타일에 있던 건물을 무효화시키고, 해당 유닛이 서있는 타일을 자신의 영토로 변경한 후, 그 자리의 고대 핀란드 5차산업혁명 요새를 건설한다." />
</Unit>
<Unit
name="CivModel.Finno.JediKnight" guid="D4B8D80D-4C68-45AD-9EA3-B40CD3377A60">
<TextName>핀란드 제국 제다이 기사단</TextName>
<TotalLaborCost>50</TotalLaborCost>
<LaborCapacityPerTurn>20</LaborCapacityPerTurn>
<TotalGoldCost>75</TotalGoldCost>
<GoldCapacityPerTurn>11</GoldCapacityPerTurn>
<MaxAP>4</MaxAP>
<MaxHP>30</MaxHP>
<MaxHealPerTurn>30</MaxHealPerTurn>
<AttackPower>25</AttackPower>
<DefencePower>5</DefencePower>
<GoldLogistics>30</GoldLogistics>
<LaborLogistics>0</LaborLogistics>
<FullLaborForRepair>2</FullLaborForRepair>
<BattleClassLevel>3</BattleClassLevel>
<ActiveSkill name="제다이의 의지" description="다음 턴 까지 공격받으면, 상대의 공격을 무시한 후 그 공격력만큼 상대에게 데미지를 돌려준다. AP를 2만큼 소모한다. 해당 스킬 사용시 앞으로 2턴 동안 사용하지 못한다." />
</Unit>
<Unit
name="CivModel.Finno.Pioneer" guid="6FC1C96D-2E22-48A6-9401-5CF7E8636015">
<TextName>핀란드 개척자</TextName>
<TotalLaborCost>5</TotalLaborCost>
<LaborCapacityPerTurn>2</LaborCapacityPerTurn>
<TotalGoldCost>5</TotalGoldCost>
<GoldCapacityPerTurn>2</GoldCapacityPerTurn>
<MaxAP>4</MaxAP>
<MaxHP>0</MaxHP>
<MaxHealPerTurn>0</MaxHealPerTurn>
<AttackPower>0</AttackPower>
<DefencePower>0</DefencePower>
<GoldLogistics>5</GoldLogistics>
<LaborLogistics>0</LaborLogistics>
<FullLaborForRepair>0.5</FullLaborForRepair>
<BattleClassLevel>0</BattleClassLevel>
</Unit>
<Unit
name="CivModel.Finno.Spy" guid="B4F8293E-EBF2-47A0-A1BB-DF6A6ECCD766">
<TextName>핀란드 Spy</TextName>
<TotalLaborCost>32</TotalLaborCost>
<LaborCapacityPerTurn>8</LaborCapacityPerTurn>
<TotalGoldCost>60</TotalGoldCost>
<GoldCapacityPerTurn>15</GoldCapacityPerTurn>
<MaxAP>4</MaxAP>
<MaxHP>25</MaxHP>
<MaxHealPerTurn>20</MaxHealPerTurn>
<AttackPower>5</AttackPower>
<DefencePower>1</DefencePower>
<GoldLogistics>10</GoldLogistics>
<LaborLogistics>0</LaborLogistics>
<FullLaborForRepair>2</FullLaborForRepair>
<BattleClassLevel>1</BattleClassLevel>
<PassiveSkill name="클로킹" description="해당 유닛은 적국과 적대국에는 보이지 않는다." />
<PassiveSkill name="스파이는 스파이와 통한다" description="해당 유닛은 반경 3타일 이내에 있는 적 스파이 유닛을 볼수 있다." />
<ActiveSkill name="첩보공작" description="유닛이 적 영토에 있을때만 사용이 가능하다. 사용시 유닛이 소멸한다. 사용과 동시에, 해당 스파이가 있었던 영토의 주인의 자원 상태, 생산량, 궁극기 진행도를 맵 UI 알림창에 표시한다." />
</Unit>
</Package>
fileFormatVersion: 2
guid: 59216e4f586b6a44f81850fbd3bcfd8d
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 0c1f0f5d4a901234b94e5ed3e8f505b2
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
<?xml version="1.0" encoding="utf-8"?>
<Package
name="CivModel.Hwan.GameScheme" guid="E5FA297B-3BFB-472D-AD8B-01C8A78B1251"
xmlns="https://git.kucatdog.net/true-history-committee/civiii-model-proto/wikis/external/PrototypeSchema">
<TextName>환 제국 확장 모듈</TextName>
<City
name="CivModel.Hwan.HwanEmpireCity" guid="D0A84907-885A-44C2-8E4C-077744E1E0C3">
<TextName>환 제국 도시</TextName>
<TotalLaborCost>200</TotalLaborCost>
<LaborCapacityPerTurn>20</LaborCapacityPerTurn>
<TotalGoldCost>300</TotalGoldCost>
<GoldCapacityPerTurn>50</GoldCapacityPerTurn>
<MaxAP>0</MaxAP>
<MaxHP>500</MaxHP>
<MaxHealPerTurn>20</MaxHealPerTurn>
<AttackPower>30</AttackPower>
<DefencePower>15</DefencePower>
<GoldLogistics>0</GoldLogistics>
<LaborLogistics>0</LaborLogistics>
<FullLaborForRepair>0</FullLaborForRepair>
<BattleClassLevel>0</BattleClassLevel>
<PassiveSkill name="환민족의 지혜" description="해당 도시에 기술력 생산 건물을 지을시 해당 기술 생산 건물의 최대 기술력 저장량이 2배가 된다." />
<ActiveSkill name="원거리 공격" description="도시로부터 2칸 거리 이내 적 유닛이 있을 경우 30의 피해를 주며 원거리 공격을 한다. 방어력으로 인한 보답 피해를 입지 않는다." />
<ProvidedGold>0</ProvidedGold>
<ProvidedHappiness>0</ProvidedHappiness>
<ProvidedLabor>0</ProvidedLabor>
<InitialPopulation>5</InitialPopulation>
</City>
<TileBuilding
name="CivModel.Hwan.HwanEmpireFIRFortress" guid="B6BBF4C9-26F4-48C7-87EE-15E6F21B2DC2">
<TextName>환 제국 5차산업혁명 요새</TextName>
<TotalLaborCost>20</TotalLaborCost>
<LaborCapacityPerTurn>10</LaborCapacityPerTurn>
<TotalGoldCost>20</TotalGoldCost>
<GoldCapacityPerTurn>10</GoldCapacityPerTurn>
<MaxAP>0</MaxAP>
<MaxHP>30</MaxHP>
<MaxHealPerTurn>10</MaxHealPerTurn>
<AttackPower>0</AttackPower>
<DefencePower>5</DefencePower>
<GoldLogistics>20</GoldLogistics>
<LaborLogistics>10</LaborLogistics>
<FullLaborForRepair>0</FullLaborForRepair>
<BattleClassLevel>0</BattleClassLevel>
<PassiveSkill name="5차산업혁명의 기운" description="해당 타일에 위치한 군사 유닛의 공격력과 방어력을 5씩 증가시켜준다. 유닛이 요새에서 떠나면 이 효과는 사라진다." />
<ProvidedGold>0</ProvidedGold>
<ProvidedHappiness>0</ProvidedHappiness>
<ProvidedLabor>0</ProvidedLabor>
</TileBuilding>
<TileBuilding
name="CivModel.Hwan.HwanEmpireIbiza" guid="9B1A6066-6DA6-438F-A285-30D26EBD7828">
<TextName>환 제국 이비자</TextName>
<TotalLaborCost>30</TotalLaborCost>
<LaborCapacityPerTurn>10</LaborCapacityPerTurn>
<TotalGoldCost>30</TotalGoldCost>
<GoldCapacityPerTurn>10</GoldCapacityPerTurn>
<MaxAP>0</MaxAP>
<MaxHP>30</MaxHP>
<MaxHealPerTurn>5</MaxHealPerTurn>
<AttackPower>0</AttackPower>
<DefencePower>0</DefencePower>
<GoldLogistics>20</GoldLogistics>
<LaborLogistics>10</LaborLogistics>
<FullLaborForRepair>0</FullLaborForRepair>
<BattleClassLevel>0</BattleClassLevel>
<ProvidedGold>0</ProvidedGold>
<ProvidedHappiness>1</ProvidedHappiness>
<ProvidedLabor>0</ProvidedLabor>
</TileBuilding>
<TileBuilding
name="CivModel.Hwan.HwanEmpireKimchiFactory" guid="E491B144-C222-42ED-8617-C59A32E902AD">
<TextName>KIMCHI FACTORY</TextName>
<TotalLaborCost>20</TotalLaborCost>
<LaborCapacityPerTurn>10</LaborCapacityPerTurn>
<TotalGoldCost>20</TotalGoldCost>
<GoldCapacityPerTurn>10</GoldCapacityPerTurn>
<MaxAP>0</MaxAP>
<MaxHP>15</MaxHP>
<MaxHealPerTurn>2</MaxHealPerTurn>
<AttackPower>0</AttackPower>
<DefencePower>0</DefencePower>
<GoldLogistics>20</GoldLogistics>
<LaborLogistics>10</LaborLogistics>
<FullLaborForRepair>0</FullLaborForRepair>
<BattleClassLevel>0</BattleClassLevel>
<PassiveSkill name="KIMCHI WARRIOR" description="해당 건물이 공격을 받아 파괴된 경우 파괴한 적 유닛 역시 파괴한다." />
<ProvidedGold>0</ProvidedGold>
<ProvidedHappiness>0</ProvidedHappiness>
<ProvidedLabor>10</ProvidedLabor>
</TileBuilding>
<TileBuilding
name="CivModel.Hwan.HwanEmpireLatifundium" guid="10B85454-07B8-4D6A-8FF2-157870C41AF6">
<TextName>환 제국 라티푼디움</TextName>
<TotalLaborCost>30</TotalLaborCost>
<LaborCapacityPerTurn>10</LaborCapacityPerTurn>
<TotalGoldCost>30</TotalGoldCost>
<GoldCapacityPerTurn>10</GoldCapacityPerTurn>
<MaxAP>0</MaxAP>
<MaxHP>20</MaxHP>
<MaxHealPerTurn>4</MaxHealPerTurn>
<AttackPower>0</AttackPower>
<DefencePower>0</DefencePower>
<GoldLogistics>20</GoldLogistics>
<LaborLogistics>10</LaborLogistics>
<FullLaborForRepair>0</FullLaborForRepair>
<BattleClassLevel>0</BattleClassLevel>
<PassiveSkill name="핫산의 힘" description="턴당 금을 10 제공한다." />
<ActiveSkill name="마스터 핫산" description="해당 턴을 포함해 2턴 동안 [핫산의 힘] 스킬이 턴당 노동력 10을 제공하는것으로 바뀐다." />
<ProvidedGold>0</ProvidedGold>
<ProvidedHappiness>0</ProvidedHappiness>
<ProvidedLabor>0</ProvidedLabor>
</TileBuilding>
<TileBuilding
name="CivModel.Hwan.Preternaturality" guid="74265A8F-4655-4680-8F67-7C6140766107">
<TextName>불가사의</TextName>
<TotalLaborCost>800</TotalLaborCost>
<LaborCapacityPerTurn>80</LaborCapacityPerTurn>
<TotalGoldCost>3000</TotalGoldCost>
<GoldCapacityPerTurn>300</GoldCapacityPerTurn>
<MaxAP>0</MaxAP>
<MaxHP>300</MaxHP>
<MaxHealPerTurn>20</MaxHealPerTurn>
<AttackPower>0</AttackPower>
<DefencePower>20</DefencePower>
<GoldLogistics>60</GoldLogistics>
<LaborLogistics>30</LaborLogistics>
<FullLaborForRepair>0</FullLaborForRepair>
<BattleClassLevel>0</BattleClassLevel>
<ProvidedGold>200</ProvidedGold>
<ProvidedHappiness>5</ProvidedHappiness>
<ProvidedLabor>50</ProvidedLabor>
</TileBuilding>
<InteriorBuilding
name="CivModel.Hwan.HwanEmpireCityCentralLab" guid="BE574FAE-BB83-4D8C-9547-BDA426F24C4A">
<TextName>환 제국 도시 연구소</TextName>
<TotalLaborCost>50</TotalLaborCost>
<LaborCapacityPerTurn>10</LaborCapacityPerTurn>
<TotalGoldCost>100</TotalGoldCost>
<GoldCapacityPerTurn>20</GoldCapacityPerTurn>
<GoldLogistics>50</GoldLogistics>
<LaborLogistics>30</LaborLogistics>
<ProvidedLabor>0</ProvidedLabor>
<ResearchCapacity>100</ResearchCapacity>
<ResearchIncome>20</ResearchIncome>
<PopulationCoefficient>1</PopulationCoefficient>
</InteriorBuilding>
<InteriorBuilding
name="CivModel.Hwan.HwanEmpireFIRFactory" guid="5AAB5AC2-59F4-4066-889F-3BFD419C25B4">
<TextName>환 제국 5차 산업혁명 공장</TextName>
<TotalLaborCost>10</TotalLaborCost>
<LaborCapacityPerTurn>10</LaborCapacityPerTurn>
<TotalGoldCost>10</TotalGoldCost>
<GoldCapacityPerTurn>10</GoldCapacityPerTurn>
<GoldLogistics>20</GoldLogistics>
<LaborLogistics>0</LaborLogistics>
<ProvidedLabor>4</ProvidedLabor>
<ResearchCapacity>0</ResearchCapacity>
<ResearchIncome>0</ResearchIncome>
<PopulationCoefficient>1</PopulationCoefficient>
</InteriorBuilding>
<InteriorBuilding
name="CivModel.Hwan.HwanEmpireSungsimdang" guid="D6AE6381-5B65-47EB-B99B-B3BE2C232772">
<TextName>환 제국 성심당</TextName>
<TotalLaborCost>30</TotalLaborCost>
<LaborCapacityPerTurn>5</LaborCapacityPerTurn>
<TotalGoldCost>50</TotalGoldCost>
<GoldCapacityPerTurn>10</GoldCapacityPerTurn>
<GoldLogistics>50</GoldLogistics>
<LaborLogistics>30</LaborLogistics>
<ProvidedLabor>0</ProvidedLabor>
<ResearchCapacity>0</ResearchCapacity>
<ResearchIncome>0</ResearchIncome>
<PopulationCoefficient>1.2</PopulationCoefficient>
<PassiveSkill name="튀김소보로" description="매 턴마다 30%의 확률로 튀김소보로 하나를 획득한다. 튀김소보로량이 3만큼 증가할 때마다 0으로 초기화되며 설치된 도시의 인구하나가 증가되거나 금 30을 획득한다." />
</InteriorBuilding>
<InteriorBuilding
name="CivModel.Hwan.HwanEmpireVigilant" guid="F0D6189E-EE05-4BD6-B9A8-A7C5E1AE374E">
<TextName>환 제국 자경단</TextName>
<TotalLaborCost>60</TotalLaborCost>
<LaborCapacityPerTurn>20</LaborCapacityPerTurn>
<TotalGoldCost>60</TotalGoldCost>
<GoldCapacityPerTurn>20</GoldCapacityPerTurn>
<GoldLogistics>50</GoldLogistics>
<LaborLogistics>30</LaborLogistics>
<ProvidedLabor>0</ProvidedLabor>
<ResearchCapacity>0</ResearchCapacity>
<ResearchIncome>0</ResearchIncome>
<PopulationCoefficient>1</PopulationCoefficient>
<PassiveSkill name="안보는 1번" description="해당 도시의 체력은 50증가, 공격력은 5 증가한다." />
<PassiveSkill name="나라를 팔아먹어도 1번이야" description="해당 도시가 점령/파괴가 될때, 200금과 200기술력을 즉시 획득한다. 동시에 이 건물이 파괴된다." />
</InteriorBuilding>
<Unit
name="CivModel.Hwan.BrainwashedEMUKnight" guid="6C04C360-C1B9-4633-8269-B0911B1D63DA">
<TextName>환 제국 세뇌된 EMU 기사</TextName>
<TotalLaborCost>15</TotalLaborCost>
<LaborCapacityPerTurn>8</LaborCapacityPerTurn>
<TotalGoldCost>30</TotalGoldCost>
<GoldCapacityPerTurn>15</GoldCapacityPerTurn>
<MaxAP>4</MaxAP>
<MaxHP>75</MaxHP>
<MaxHealPerTurn>20</MaxHealPerTurn>
<AttackPower>10</AttackPower>
<DefencePower>7</DefencePower>
<GoldLogistics>10</GoldLogistics>
<LaborLogistics>0</LaborLogistics>
<FullLaborForRepair>2</FullLaborForRepair>
<BattleClassLevel>1</BattleClassLevel>
</Unit>
<Unit
name="CivModel.Hwan.DecentralizedMilitary" guid="E9A92842-AADA-4700-BCE3-6BEC543F5BC7">
<TextName>환 제국 탈중앙화된 군인</TextName>
<TotalLaborCost>15</TotalLaborCost>
<LaborCapacityPerTurn>8</LaborCapacityPerTurn>
<TotalGoldCost>30</TotalGoldCost>
<GoldCapacityPerTurn>15</GoldCapacityPerTurn>
<MaxAP>4</MaxAP>
<MaxHP>50</MaxHP>
<MaxHealPerTurn>20</MaxHealPerTurn>
<AttackPower>13</AttackPower>
<DefencePower>5</DefencePower>
<GoldLogistics>10</GoldLogistics>
<LaborLogistics>0</LaborLogistics>
<FullLaborForRepair>2</FullLaborForRepair>
<BattleClassLevel>1</BattleClassLevel>
</Unit>
<Unit
name="CivModel.Hwan.JackieChan" guid="3FE5F3BA-29AC-4BFD-99D7-ABA7CE9F706A">
<TextName>Jackie Chan</TextName>
<TotalLaborCost>100</TotalLaborCost>
<LaborCapacityPerTurn>20</LaborCapacityPerTurn>
<TotalGoldCost>100</TotalGoldCost>
<GoldCapacityPerTurn>10</GoldCapacityPerTurn>
<MaxAP>4</MaxAP>
<MaxHP>50</MaxHP>
<MaxHealPerTurn>30</MaxHealPerTurn>
<AttackPower>35</AttackPower>
<DefencePower>10</DefencePower>
<GoldLogistics>50</GoldLogistics>
<LaborLogistics>0</LaborLogistics>
<FullLaborForRepair>3</FullLaborForRepair>
<BattleClassLevel>4</BattleClassLevel>
<ActiveSkill name="취권" description="인접한 타일에 있는 모든 상급 이하의 적 유닛에 체력의 100%의 데미지를 준다. AP를 2만큼 소모한다. 해당 스킬 사용시 앞으로 4턴 동안 사용하지 못한다." />
</Unit>
<Unit
name="CivModel.Hwan.JediKnight" guid="4DCCABFE-74C5-44C9-AB5E-6340F6DF75C5">
<TextName>환 제국 제다이 기사단</TextName>
<TotalLaborCost>50</TotalLaborCost>
<LaborCapacityPerTurn>20</LaborCapacityPerTurn>
<TotalGoldCost>75</TotalGoldCost>
<GoldCapacityPerTurn>11</GoldCapacityPerTurn>
<MaxAP>4</MaxAP>
<MaxHP>30</MaxHP>
<MaxHealPerTurn>30</MaxHealPerTurn>
<AttackPower>25</AttackPower>
<DefencePower>5</DefencePower>
<GoldLogistics>30</GoldLogistics>
<LaborLogistics>0</LaborLogistics>
<FullLaborForRepair>2</FullLaborForRepair>
<BattleClassLevel>3</BattleClassLevel>
<ActiveSkill name="제다이의 의지" description="다음 턴 까지 공격받으면, 상대의 공격을 무시한 후 그 공격력만큼 상대에게 데미지를 돌려준다. AP를 2만큼 소모한다. 해당 스킬 사용시 앞으로 2턴 동안 사용하지 못한다." />
</Unit>
<Unit
name="CivModel.Hwan.LEOSpaceArmada" guid="A41789C8-823A-4B13-BDE2-3171751FC8BF">
<TextName>환 제국 저궤도 우주함대</TextName>
<TotalLaborCost>35</TotalLaborCost>
<LaborCapacityPerTurn>15</LaborCapacityPerTurn>
<TotalGoldCost>50</TotalGoldCost>
<GoldCapacityPerTurn>20</GoldCapacityPerTurn>
<MaxAP>4</MaxAP>
<MaxHP>50</MaxHP>
<MaxHealPerTurn>30</MaxHealPerTurn>
<AttackPower>15</AttackPower>
<DefencePower>3</DefencePower>
<GoldLogistics>20</GoldLogistics>
<LaborLogistics>0</LaborLogistics>
<FullLaborForRepair>2</FullLaborForRepair>
<BattleClassLevel>2</BattleClassLevel>
<ActiveSkill name="포격" description="2배의 공격력으로 공격한다. AP를 2만큼 소모한다. 해당 스킬 사용시 앞으로 2턴 동안 사용하지 못한다." />
</Unit>
<Unit
name="CivModel.Hwan.Pioneer" guid="D259F783-9179-4AC1-9ACD-39A27FAB90BE">
<TextName>환 개척자</TextName>
<TotalLaborCost>5</TotalLaborCost>
<LaborCapacityPerTurn>2</LaborCapacityPerTurn>
<TotalGoldCost>5</TotalGoldCost>
<GoldCapacityPerTurn>2</GoldCapacityPerTurn>
<MaxAP>4</MaxAP>
<MaxHP>0</MaxHP>
<MaxHealPerTurn>0</MaxHealPerTurn>
<AttackPower>0</AttackPower>
<DefencePower>0</DefencePower>
<GoldLogistics>5</GoldLogistics>
<LaborLogistics>0</LaborLogistics>
<FullLaborForRepair>0.5</FullLaborForRepair>
<BattleClassLevel>0</BattleClassLevel>
</Unit>
<Unit
name="CivModel.Hwan.ProtoNinja" guid="87710C32-94A3-4A9D-92ED-8BB29EE2B475">
<TextName>환 제국 프로토 닌자</TextName>
<TotalLaborCost>50</TotalLaborCost>
<LaborCapacityPerTurn>20</LaborCapacityPerTurn>
<TotalGoldCost>75</TotalGoldCost>
<GoldCapacityPerTurn>11</GoldCapacityPerTurn>
<MaxAP>4</MaxAP>
<MaxHP>35</MaxHP>
<MaxHealPerTurn>30</MaxHealPerTurn>
<AttackPower>20</AttackPower>
<DefencePower>5</DefencePower>
<GoldLogistics>30</GoldLogistics>
<LaborLogistics>0</LaborLogistics>
<FullLaborForRepair>2</FullLaborForRepair>
<BattleClassLevel>3</BattleClassLevel>
<ActiveSkill name="암살" description="2칸 거리 안에 있는 상급 이하의 특정 유닛에게 체력의 100% 데미지를 준 후, 그 유닛이 있던 곳으로 이동한다. AP를 2만큼 소모한다. 해당 스킬 사용시 앞으로 2턴 동안 사용하지 못한다." />
</Unit>
<Unit
name="CivModel.Hwan.Spy" guid="A3037080-69D5-4B90-8B35-44CAB18B7867">
<TextName>환국 암행어사</TextName>
<TotalLaborCost>32</TotalLaborCost>
<LaborCapacityPerTurn>8</LaborCapacityPerTurn>
<TotalGoldCost>60</TotalGoldCost>
<GoldCapacityPerTurn>15</GoldCapacityPerTurn>
<MaxAP>4</MaxAP>
<MaxHP>25</MaxHP>
<MaxHealPerTurn>20</MaxHealPerTurn>
<AttackPower>5</AttackPower>
<DefencePower>1</DefencePower>
<GoldLogistics>10</GoldLogistics>
<LaborLogistics>0</LaborLogistics>
<FullLaborForRepair>2</FullLaborForRepair>
<BattleClassLevel>1</BattleClassLevel>
<PassiveSkill name="클로킹" description="해당 유닛은 적국과 적대국에는 보이지 않는다." />
<PassiveSkill name="스파이는 스파이와 통한다" description="해당 유닛은 반경 3타일 이내에 있는 적 스파이 유닛을 볼수 있다." />
<ActiveSkill name="첩보공작" description="유닛이 적 영토에 있을때만 사용이 가능하다. 사용시 유닛이 소멸한다. 사용과 동시에, 해당 스파이가 있었던 영토의 주인의 자원 상태, 생산량, 궁극기 진행도를 맵 UI 알림창에 표시한다." />
</Unit>
<Unit
name="CivModel.Hwan.UnicornOrder" guid="06128735-B62C-4A40-AC4E-35F26C49A6EC">
<TextName>환 제국 유니콘 기사단</TextName>
<TotalLaborCost>30</TotalLaborCost>
<LaborCapacityPerTurn>15</LaborCapacityPerTurn>
<TotalGoldCost>50</TotalGoldCost>
<GoldCapacityPerTurn>10</GoldCapacityPerTurn>
<MaxAP>4</MaxAP>
<MaxHP>50</MaxHP>
<MaxHealPerTurn>30</MaxHealPerTurn>
<AttackPower>17</AttackPower>
<DefencePower>5</DefencePower>
<GoldLogistics>20</GoldLogistics>
<LaborLogistics>0</LaborLogistics>
<FullLaborForRepair>2</FullLaborForRepair>
<BattleClassLevel>2</BattleClassLevel>
<ActiveSkill name="돌진" description="지형 AP소모 없이 일직선상의 거리를 5칸만큼 이동한다. AP를 0만큼 소모한다. 해당 스킬 사용시 앞으로 1턴 동안 사용하지 못한다." />
</Unit>
</Package>
fileFormatVersion: 2
guid: 5950baefeccf0ac4cbda2c310bd09361
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: a574cbf87cfc82c4485d1117c36c4014
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
<?xml version="1.0" encoding="utf-8"?>
<Package
name="CivModel.Quests.GameScheme" guid="63715AEC-64F9-4CCD-B8B4-E8932B4FCD21"
xmlns="https://git.kucatdog.net/true-history-committee/civiii-model-proto/wikis/external/PrototypeSchema">
<TextName>퀘스트 확장 모듈</TextName>
<GameConstants>
<GoldCoefficient>1</GoldCoefficient>
<PopulationConstant>0.1</PopulationConstant>
<PopulationHappinessCoefficient>0.01</PopulationHappinessCoefficient>
<HappinessCoefficient>30</HappinessCoefficient>
<LaborHappinessCoefficient>0.008</LaborHappinessCoefficient>
<ResearchHappinessCoefficient>0.005</ResearchHappinessCoefficient>
<EconomicRequireCoefficient>0.2</EconomicRequireCoefficient>
<EconomicRequireTaxRateConstant>0.2</EconomicRequireTaxRateConstant>
<ResearchRequireCoefficient>0.2</ResearchRequireCoefficient>
</GameConstants>
<Quest
name="CivModel.Quests.QuestAutismBeamReflex" guid="B87615CB-1C41-4A60-A978-2D6E8422D4E2">
<TextName>기술연구 - 오티즘 빔 반사 어레이</TextName>
<PostingTurn>10</PostingTurn>
<LimitTurn>10</LimitTurn>
<QuestDescription>핀란드의 동맹인 에뮤 연방은 옛부터 어류 공화국을 괴롭히고 있었습니다. 어류 공화국은 위대한 환국의 아우국가입니다. 그런데 어느날, 갑자기 어류 공화국과의 연락이 끊기게 되었고, 이후 변방 도시들에서 급격하게 정신능력의 저하가 빈번하게 관측됩니다. 얼마 이후 어류 공화국의 생존자들이 환국 해안에 망명을 청하며 핀란드 군이 아무리 똑똑한 사람이라도 순식간에 멍청이로 만드는 무시무시한 병기를 운용한다는 소식이 들려오게 됩니다. 당장 대응책을 찾지 못하면 천산이 점령당하는건 시간 문제일겁니다!</QuestDescription>
<GoalNotice>기술력을 제한 기간 안에 3000 이상으로 올리세요</GoalNotice>
<RewardNotice>[특수 자원 : 오티즘빔 반사 어레이] 1 획득</RewardNotice>
<CompleteNotice>아셨나요? 오늘날 자폐증이라 불리는 현상은 사실 원래는 핀란드의 병기였습니다. 전략 오티즘 빔은 오티즘 드론의 전술 무기를 키운 버전이라 설명을 할 수 있습니다. 이 광선에 맞은 사람은 순식간에 말도 못하고 집중도 못하는 바보가 되어버렸는데, 이게 오늘날까지 자폐증으로 남아있는 것이죠. 다행이도 위대한 환국은 재빨리 외계 통신 피라미드들을 반사 용도로 바꾸어, 핀란드가 평양을 향해 쏜 오티즘 전략 빔을 반사하는데 성공합니다. 이를 통해 핀란드는 민족 전체가 역으로 오티즘 빔에 맞아, 전쟁의 판도가 크게 바뀌게 됩니다.</CompleteNotice>
<Progress id="TecCount" description="기술력" maxValue="3000" />
</Quest>
<Quest
name="CivModel.Quests.QuestPorjectCthulhu" guid="484BE9F1-0629-4CEF-85A0-71156DCAAB8D">
<TextName>첩보 - 크툴루 계획</TextName>
<PostingTurn>5</PostingTurn>
<LimitTurn>10</LimitTurn>
<QuestDescription>평소에는 핀란드에게 조공을 바치던 아틀란티스는 환국가 사이가 별로 좋지 않습니다. 그런데도 불구하고 최근 비밀리에 의미불명한 정보를 전달해 주었습니다. 반사된 오티즘 빔을 맞고 전투 능력을 상실한 핀란드가 무언가 사악하고 비자연적인 흑마법을 부리고 있다는 것이지요. 이를 더 자세히 살펴봐야 할것 같습니다.</QuestDescription>
<GoalNotice> [핀란드 제국] 영토내로 [암행어사] 유닛을 옮겨 특수 스킬 [첩보공작]을 사용하세요.</GoalNotice>
<RewardNotice>[특수 자원 : 크툴루 계획 기밀 정보] 1 획득</RewardNotice>
<CompleteNotice>이제 핀란드 제국은 멸망 직전까지 몰렸습니다. 핀란드가 올인했던 오티즘 빔 계획은 결국 전략적인 이점을 확보하는데는 실패했고, 오히려 반사 되어 핀란드 최고 사령관들 모두가 오티즘에 걸려버리게 되었습니다. 그런데도 불구하고 항복을 않자, 환국 최고 사령부는 의문심을 품게 됩니다. 이를 알아내기 위해 환국 첩보부는 작전명: Gunbangjo를 실행하고, 비록 많은 암행어사들이 죽었으나 핀란드의 사악한 계획의 실체를 알게 됩니다......</CompleteNotice>
<Progress id="Spying" description="정보 수집" maxValue="1" />
</Quest>
<Quest
name="CivModel.Quests.QuestEgyptKingdom" guid="D575ED6D-D909-44FA-A519-BA8C613FFE3A">
<TextName>불가사의 - 가자 피라미드 통신 기구</TextName>
<PostingTurn>5</PostingTurn>
<LimitTurn>15</LimitTurn>
<QuestDescription>당신은 핀란드의 사악한 크툴루 소환 계획을 알게되었습니다. 이를 막기 위해선 피라미드를 다시 지어 외계 우주 식민함대를 불러야 합니다. 안타깝게도 피라미드 하나로 이를 부르려면 꼭 이집트 캉덤 내에 지어야 합니다. 마침 이집트 캉덤은 환국의 조공국이기에 이는 간단합니다. 어서 피라미드를 건설해 이집트에 배치하세요!</QuestDescription>
<GoalNotice>[이집트 캉덤]의 영토 내에 기한 내 [불가사의]를 건축해 주세요</GoalNotice>
<RewardNotice>[특수 자원 : 가자 피라미드 외계 통신 기구] 1 획득</RewardNotice>
<CompleteNotice>뾰족한 삼각기둥의 피라미드는 전세계 어디에서나 찾아볼 수가 있지요. 고대 이집트의 피라미드들은 물론 피라미드 형태의 구조물들은 황허문명, 인더스 문명, 아메리카 대륙의 잉카 문명 등 언뜻 보기에는 완전히 서로 관계가 없는 여러 위치와 문화들에서 발견이 됩니다. 당시 고대의 기술로는 건축을 하는게 불가능한 구조물이죠. 왜 그럴까요? 그 이유는 당연히 이 모두가 고대 한국, 즉 환국의 유산이기 때문이랍니다. 세계 최초의 피라미드는 장안 지역에 환국이 5만BC에 건축이 되었으며, 이들은 고대 환국이 궤도 밖 우주 식민지들과 통신하기 위한 용도로 사용이 되었답니다. 안타깝게도 핀란드와의 전쟁을 통해 대다수의 통신 장비가 전쟁 초기에 파괴되어 우주 식민 함대를 부르지 못했지만 전쟁 말기 이집트 가자 지역에 피라미드를 또 건축해, 결국 우주 함대를 부르는데 성공했지요.</CompleteNotice>
<Progress id="Preternaturality" description="불가사의 건설 여부" maxValue="1" />
</Quest>
<Quest
name="CivModel.Quests.QuestWarAliance" guid="B5D5D751-E52D-450E-BFA9-0C697DD23441">
<TextName>건물기증 - 오티즘 빔 래디에이터</TextName>
<PostingTurn>10</PostingTurn>
<LimitTurn>5</LimitTurn>
<QuestDescription>위대한 수오미의 주술자들은 오랜 연구 끝에 아무리 뛰어난 명장 또는 천재라도 순식간에 멍텅구리로 만들어 버리는 기술을 개발하는데 성공했습니다. 안타깝게도 이는 스케일이 너무 작아 전략 병기로 알맞지가 않습니다. 이를 사악한 환국의 무리를 상대로 사용하려면 에뮤 연방의 영토에서만 발견이 되는 증폭 크리스탈이 필요합니다. 에뮤 연방은 이를 제공해주는 대신 어류 공화국을 제패하는데 도움을 달라 합니다. 이들의 국방을 돕기 위해 요새들을 건설해 주세요.</QuestDescription>
<GoalNotice> [핀란드 5차 산업혁명 요새] 건물 3개를 [에뮤 연방]의 영토에 지어주세요.</GoalNotice>
<RewardNotice>[특수 자원: 오티즘 빔 증폭 크리스탈] 1 획득</RewardNotice>
<CompleteNotice>환국이 전장에서 핀란드를 이길수 있던 큰 원인 중 하나는 그들의 뛰어난 장군들이었습니다. 이를 막기 위해 개발된 기술이 바로 오티즘 빔으로, 이 광선에 맞은 사람은 순식간에 말도 제대로 못하며 집중을 못하는 바보가 되어버립니다. 오늘날 이 현상은 자폐증이라 알려져 있지요. 헬신키 깊은 지하의 던전에서 개발된 이 병기가 만약 천산을 향해 증폭되어 발사됬다면 분명 위대한 수오미 제국은 승리를 쟁취할 수 있을것이라 황제 스푸르도 스파르데 스푸르도 1세(Spurdo Spärde I Spurdo)는 생각했지요. 덕분에 위대하며 신성한 프로토-카가네이트는 일시적으로 전쟁에서 엄청난 이점을 쥐게 됩니다. 하지만 환국에선 이미 대항책을 준비하고 있었습니다.....</CompleteNotice>
<Progress id="ProductCount" description="요새 건설 수" maxValue="3" />
</Quest>
<Quest
name="CivModel.Quests.QuestAtlantis" guid="738543C1-9536-4026-8238-CC5A3455D3DB">
<TextName>군사동맹 - 네크로노미콘</TextName>
<PostingTurn>10</PostingTurn>
<LimitTurn>15</LimitTurn>
<QuestDescription>占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙占쏙옙 P̻͓̞ͅh̘͈͎͇̖͟'̯̬̫͙n̟͉̝͈͓͈͚g̜̜̼̖͎l͔̟ui̺͓̙͖ ҉m̻̞̣̮gl̬͎̦͙͇͕̺ẃ̳͍̜͖̙͔'̧̫̠̖͉̥ͅn̷̹̝͖a͏͙̗̼̩f̟͉̹͖̲̳h͕̘̙̦ C͍ṱ̸̪̮̤͔ͅh͞u̥͎l̖̗͠ͅͅh̤̬̻͇͎̱͇͡u̝̟͎̖̭͍ ͇̰̞̫͔̩͓R͕̯̲͠'҉͍ly͞e͕̻͍̞̺͎h͈̗̟̫͟ ̣̺̺̘̥̪w͟g̶͈̘͈a̙̥̤̮͙̱h͙̞̭̯̣͎͠ͅ'̗̩̞̜͉͘n̳͔̱a̬̻͓͖͔̜g̠l̼̥̪͙͇͍ ͈̳f̫̳̪̲̬͍͜h̬̺͍̜̰̬̝t͙̹̠͘ͅag͓̝n̻̰̘̫̹!̝̜͎̳ ̘̞̹F̣̭̰͖̦̺i͏̣̦̩n̺̖d̬̝̯͔̙̙ ͈͔̖t̥̣̱h̺͜ͅe̵̙̘̱͔̦̗ N͇̩̼̤͔̬̯͢ę͇̩̮c̶̙͎̥r͎͕͎̞̮͈̤o͓̥n̛̦̞̻͍o̵͎̟̟̹̠̘m͏̗̮̰̼̱̺i̳c͎͔͞ͅo̥̪̤̖̗̼̩͘n̜̤̳͓</QuestDescription>
<GoalNotice> [아틀란티스]의 영토내로 [핀란드 미세먼지 공장] 1개를 배치하고, 자신의 영토 안에 [고대 핀란드 소서러] 유닛을 3개 이상 생산해 배치하세요.</GoalNotice>
<RewardNotice>[특수 자원: 네크로노미콘] 1 획득. 아틀란티스의 수도를 제외한 모든 도시가 삭제되고 유닛도 죽어버림. 아틀란티스의 영토가 통째로 "R'̧l̨̜y͎͎̜̺̬e͕͇͇͚͓̹h̢̳͎̗͇͇̙"란 이름의 국가 영토로 바뀜.</RewardNotice>
<CompleteNotice>환국의 오티즘 빔 반사 어레이는 핀란드에게 치명적이었습니다. 스푸르도 스파르데 스푸르도 1세는 순식간에 저능아 수준으로 머리가 퇴보해 버렸고 그의 측근들 대다수 또한 마찬가지였습니다. 제정신을 유지하던 스푸뤼도 슈푀르데 스푸르도 2세(Spürdo Špärde II Spurdo)는 스푸르도 스파르데 스푸르도 1세를 폐위 시키고 새로 황제로 즉위를 한뒤, 쳐들오던 환국의 무리들을 저지할 마지막 수단을 생각해냅니다. 바로 그들의 주술의 원천이자 르'뤼에의 지배자인 그레이트 올드 원 크툴루(̴̺͔̭̩̭͕̰C͈̫̺͠t̡͕͖̺͓̘͖͎h̤̩̫̱̼̀u̱̱̤̮̝͚͞ḷ̹̭̞̭h̢͖͚u, , ̴̮̬̰̰ͅ크̤̦̦͚툴̢̜̞̯̭̟̱루҉̹̰͉̙͓̘)) 를 소환해 환국의 무리들을 죄다 없애버리는 것이였지요. 하지만 그 분 을 소환하기 위해선 핀란드 주술의 고대서 N̩͔̼̫̳̗e͉̠̥̲cr̙̱̠̤͓̬ͅo͔̥͇̲͇̳n̸̳̙̩͎̹̞o̰͕͙͈͡mi̠ͅc̦͖̲̮̜͡o͔ṋ͚̺͈͇͎̗ 이 필요했습니다. 이를 찾으려 노력하다 좌절해버렸던 순간, 위대하며 신성한 프로토-카가네이트의 아우국, 아틀란티스에서 연락이 왔습니다. 바로 그들의 섬의 중앙 바다 속 깊은 곳에 어마어마하며 어두운 마력의 원천이 느껴진다는 것이었습니다. 이 사실에 마지막 희망을 걸고 스푸뤼도 슈푀르데 스푸르도 2세는 아틀란티스에 대규모 고고학적 프로젝트를 벌이게 됩니다. 비록 오티즘 빔의 영향을 받아 섬의 지반이 불안정해지긴 했지만, 결국 핀란드 제국은 N̩͔̼̫̳̗e͉̠̥̲cr̙̱̠̤͓̬ͅo͔̥͇̲͇̳n̸̳̙̩͎̹̞o̰͕͙͈͡mi̠ͅc̦͖̲̮̜͡o͔ṋ͚̺͈͇͎̗ 을 얻는데 성공합니다. 그리고 그 분 을 소환할 준비에 들어가지요.</CompleteNotice>
<Progress id="ToDoCount" description="소환 준비" maxValue="4" />
</Quest>
<Quest
name="CivModel.Quests.QuestRlyeh" guid="770AB98F-AA3D-4817-A90B-F3AC653DE42B">
<TextName>[불가사의] - R'̧l̨̜y͎͎̜̺̬e͕͇͇͚͓̹h̢̳͎̗͇͇̙</TextName>
<PostingTurn>5</PostingTurn>
<LimitTurn>15</LimitTurn>
<QuestDescription>[REDACTED]</QuestDescription>
<GoalNotice>R'̧l̨̜y͎͎̜̺̬e͕͇͇͚͓̹h̢̳͎̗͇͇̙의 영토내에 [불가사의]를 건설해 주세요.</GoalNotice>
<RewardNotice>[특수 자원: G̼͈͉̖a̙͉͔͍̙t͍̞͕e̺̹̼̬s̷̘̯ ͉̪͙̯ͅo̮̝͔̩̖f͚͚͖̳̻͇ ̮̻̮͎͇͇R̝'̥̬͝l͚̼y҉̫e͏̜̲͔͈̲͖ͅh́] 1 획득</RewardNotice>
<CompleteNotice>환국의 계속된 공세에 밀리던 핀란드 제국은 결국 사람이기를 포기합니다. 그들은 진짜로 사악하며 악한 무리들과 손을 잡고, 그 분 을 소환할 수 있게 R̝'̥̬͝l͚̼y҉̫e͏̜̲͔͈̲͖ͅh́로 가는 포탈을 생성하게 됩니다. 환국이 오티즘 빔을 반사하여 뇌에 문제가 생겨서 이런 생각을 했는지, 아니면 그저 궁지에 몰려서 이런 선택을 하게 되었는지는 후대 (재야) 역사학자들이 아직도 해결하지 못한 미스테리로 남아있습니다. 하지만 그 결과는 참담했습니다. 아틀란티스의 존재에 대한 모든 증거가 소실되었고, 레무리아는 가라앉았지요. 그리고 비록 서로를 극도로 혐오하였지만, 그때까지 존재했고 앞으로 존재할 모든 인류 문명보다 위대했던 환국과 고대 핀란드 제국은 동시에 멸망하게 됩니다. 이들의 존재에 대한 대다수의 증거도 이 사건으로 인해 소실되게 되죠. 지구가 그대로 우주에서 지워지지 않았던 유일한 이유는 아마 환국이 동시에 불렀던 외계 식민 함대들 덕분일 겁니다.</CompleteNotice>
<Progress id="Preternaturality" description="불가사의 건설 여부" maxValue="1" />
</Quest>
<Quest
name="CivModel.Quests.QuestSubAirspaceDomination" guid="BF0E14E2-C969-4037-B043-90FA48B0F8D3">
<TextName>전투 - 궤도 장악권 </TextName>
<PostingTurn>10</PostingTurn>
<LimitTurn>15</LimitTurn>
<QuestDescription>사악한 핑골들의 심복인 레무리아는 전쟁 초기 부터 계속 거슬렸지만, 우리 위대한 환군이 신경을 쓸 수준은 아니었습니다. 하지만 최근 위대한 환국의 아우국중 하나인 쉬드 캉덤에 의하면 레무리아의 궤도 함대가 드디어 움직이기 시작한것 같군요. 어서 이를 제국 우주 함대로 견제를 해야할것 같습니다.</QuestDescription>
<GoalNotice>제한 기간 내 [레무리아] 유닛 [저궤도 우주 함선]를 4대 이상 파괴하세요.</GoalNotice>
<RewardNotice>[특수 자원 : 궤도 장악권] 1 획득</RewardNotice>
<CompleteNotice>오스트렐리아와 인도, 그리고 아프리카를 연결하던 고대 대륙, 그것이 바로 레무리아였습니다. 레무리아인들은 옛부터 신성한 핀란드-카가네이트와 조공 관계를 맺은 깊은 동맹 관계를 가지고 있었습니다. 하지만 그들은 또한 전쟁과 폭력을 극도로 혐오했지요. 유라시아 대륙의 두 패권국, 환과 수오미 사이의 관계가 악화되자 레무리아는 하는 수 없이 전쟁에 참여하게 됩니다. 레무리아의 마법은 너무나 발달하여 고도의 기술력과 분간이 불가능한 수준이었습니다. 환국의 우주 기술과 맞먹을 수준이었던 레무리아는 이를 사용해 우주 함대를 만들어 환국의 궤도 장악을 견제하려 합니다. 안타깝게도 환국의 우주함대는 이미 전투에 단련된 정예병이였고, ᛐᚱᚮᛚᚮᛚᚮᛚ 전투와 ᚹᛐᚠᚱᚮᚠᛚᛒᛒᛩ전투에서 결정적으로 패한 레무리아 대 공중 함대는 이후 전쟁에 큰 영향을 미치지 못하게 됩니다. 이후 전쟁 말기에는 결국 레무리아는 지구를 통째로 떠나게 됩니다.</CompleteNotice>
<Progress id="KillCount" description="처치 수" maxValue="4" />
</Quest>
<Quest
name="CivModel.Quests.QuestSubMoaiForceField" guid="6C4D3239-27E0-4A26-93B7-97490FAB2B1C">
<TextName>건물 기증 - 모아이 포스 필드</TextName>
<PostingTurn>5</PostingTurn>
<LimitTurn>10</LimitTurn>
<QuestDescription>태평양 변방의 작은 약소국 이스터 왕국은 예전 부터 위대한 환국의 충성스러운 아우국이었습니다. 하지만 그렇게 평화로운 섬에도 결국 Hyperwar를 피해갈수는 없었나 봅니다. 핀란드의 심복인 아틀란티스의 계속된 군사적 위협에 두려움을 느낀 이스터 왕국은 환국에게 그들의 자그마한 섬을 지킬 강력한 방어막을 만들어 달라 합니다.</QuestDescription>
<GoalNotice>제한 기간내 [이스터 왕국]의 영토내 [환 제국 5차산업혁명 요새]를 건설해주세요.</GoalNotice>
<RewardNotice>[특수 자원 : 모아이 포스 필드] 획득</RewardNotice>
<CompleteNotice>이스터 섬의 오늘날에도 찾아볼수 있는 모아이 석상들. 이는 고대의 아직도 풀리지 않는 미스테리중 하나지요. 하지만 이에 대한 해답은 간단합니다. 모아이 석상들과 비슷한 돌하르방이 제주도에서 발견된다는것을 고려하면, 이 역시 환 민족의 잔재란 것을 우리는 논리적으로 파악할 수가 있습니다. 모아이 석상들은 Hyperwar때 사용이 되었던 강력한 역장 force field (에너지 방어막 energy shield )을 생성하는 초고도로 발달된 로봇들을 본따 만들어진 것이죠. 이 로봇들은 Hyperwar동안 이스터 섬의 주민들을 시공간 왜곡으로 부터 보호해주었고, 결국 문명이 붕괴된 이후 살아남은 생존자들은 이 로봇들을 신으로 섬기게 되며 그들의 현상을 본따 석상을 만들게 된것입니다.</CompleteNotice>
<Progress id="BuildCount" description="건물 기증 여부" maxValue="1" />
</Quest>
<Quest
name="CivModel.Quests.QuestSubInterstellarEnergy" guid="2E9C4453-AC64-42B6-8AC5-66FBB8328FB4">
<TextName>불가사의 - 성간 에너지</TextName>
<PostingTurn>5</PostingTurn>
<LimitTurn>15</LimitTurn>
<QuestDescription>핀란드는 그동안 믿음직한 심복 에뮤와 함께 과학과 마법을 합치는 끝없는 연구를 진행하고 있었습니다. 연구 결과 드디어 우리는 우주에 떠다니는 순수한 기와 마력을 수집할수 있는 방법을 터득하게 되었습니다. 이를 위해선 우주의 기를 지상으로 끌어내리는 장치가 필요하다는 군요. 에뮤들의 기술력 만으로는 부족하기에 설계도를 바탕으로 우리가 도와줘야할것 같습니다.</QuestDescription>
<GoalNotice>제한 기간내 에뮤 연방의 영토내 불가사의 1개, 핀란드 제국의 영토내에 불가사의 1개를 배치하세요.</GoalNotice>
<RewardNotice>[특수 자원 : 성간 에너지 추출기] 획득</RewardNotice>
<CompleteNotice>우주를 떠다니면서 행성의 기로 정화되지 않은 순수 마력을 추출하는 방법을 핀란드는 전쟁 말기에 터득하게 됩니다. 오늘도 이를 위해 사용되었던 거대 시설들의 잔해를 영국의 스톤헨지와 같은데서 찾아볼수가 있죠. 이러한 작업을 위해선 지구의 정확한 반대편에도 비슷한 시설을 건축할 필요가 있었는데, 안타깝게도 이 두번째 짝인 시설은 Hyperwar가 끝나며 바다 밑으로 가라않게 됩니다. 그럼에도 우리는 스톤헨지의 실제 기능애 대한 증거를 찾아볼수가 있습니다. 이러한 스톤헨지의 초자연적 기능 때문에 오늘날 오스트렐리아와 뉴질랜드로 영국인들이 자연스럽게 끌릴수 밖에 없었던 것이죠.</CompleteNotice>
<Progress id="PreternaturalityCount" description="불가사의 건설 수" maxValue="2" />
</Quest>
<Quest
name="CivModel.Quests.QuestSubGeneticEngineering" guid="7724562A-DEF0-4197-BDFB-5208F0E42A6A">
<TextName>기술연구 - 유전 연구학</TextName>
<PostingTurn>5</PostingTurn>
<LimitTurn>10</LimitTurn>
<QuestDescription>계속된 환국에 공세에 맞서기 위해선 우린 일반 병사들의 신체와 정신부터 강화하여 압도적인 전술적 이점을 확보할 필요가 있습니다. 이미 최전선에선 궁기병들이나 코끼리 기갑병들이 조금만 더 멀리, 조금만 더 빨랐다면 이겼을 전투 상황들이 수없이 많이 속출하고 있죠. 이것이 성공한다면 드디어 Hyperwar을 끝낼수 있을지도 모릅니다.</QuestDescription>
<GoalNotice>제한 기간내 기술력을 (퀘스트 수락 때 기술력)+3000 만큼 올리세요.</GoalNotice>
<RewardNotice>[특수 자원 : Ubermensch] 획득</RewardNotice>
<CompleteNotice>아셨나요? 오늘날 게르만족/아리아인 이라 불리는 사람들은 원래 핀란드 유전 실험의 결과였습니다. 핀란드의 심화된 유전자 연구는 대다수 재야사학자들에 의해 많이 연구가 되었으며 가장 잘 알려져있는, 남아있는 Hyperwar의 유산이기도 합니다. 전쟁 중기 환국의 Girl's Generation과 같은 계속된 정신적 공격에 전장에서 큰 피해를 입었던 핀란드 카가네이트는 이를 견더내기 위해 더 강인한 정신과 육체를 가진, 신 인류를 개발할 필요성을 느끼게 되었죠. 게르만족의 경우는 비록 실패작중 하나였지만, 그럼에도 Hyperwar이후 막강한 영향력을 휘두르게 됩니다.</CompleteNotice>
<Progress id="TecCount" description="기술력" maxValue="3000" />
</Quest>
<Ending
name="CivModel.Quests.FinnoUltimateVictory" guid="76858D1C-827A-4ED0-803F-60B633E0A880"
type="victory">
<TextName>핀란드 궁극기 승리</TextName>
</Ending>
<Ending
name="CivModel.Quests.HwanUltimateVictory" guid="FFE216AF-9A29-40C5-8AD0-1DA96B425DFB"
type="victory">
<TextName>환 제국 궁극기 승리</TextName>
</Ending>
<Ending
name="CivModel.Quests.UltimateDraw" guid="3210DD51-40A3-466E-BA9E-5C0B405F0830"
type="draw">
<TextName>궁극기 무승부</TextName>
</Ending>
<Ending
name="CivModel.Quests.UltimateDefeat" guid="E1B42E56-9360-4FA4-B52D-6815D2CE7CA0"
type="defeat">
<TextName>궁극기 패배</TextName>
</Ending>
<Ending
name="CivModel.Quests.ConquerVictory" guid="FC467686-28CE-44E2-8374-D9EA26F60421"
type="victory">
<TextName>정복 승리</TextName>
</Ending>
<Ending
name="CivModel.Quests.EliminationDefeat" guid="85F15914-D467-49AE-B3F8-BA37C6000D35"
type="defeat">
<TextName>정복 패배</TextName>
</Ending>
<Quest
name="CivModel.Quests.QuestFinnoVictory" guid="F6FC830B-C146-4CC5-BC63-15D9AEF708FD"
visible="false">
<TextName>핀란드 궁극기</TextName>
<PostingTurn>forever</PostingTurn>
<LimitTurn>forever</LimitTurn>
<QuestDescription></QuestDescription>
<GoalNotice></GoalNotice>
<RewardNotice></RewardNotice>
<CompleteNotice></CompleteNotice>
<Progress id="autism" description="오티즘 빔 증폭 크리스탈 획득" maxValue="1" />
<Progress id="necro" description="네크로노미콘 획득" maxValue="1" />
<Progress id="rlyeh" description="Gate of Rlyeh 획득" maxValue="1" />
<Progress id="stellar" description="성간 에너지 추출기 획득" maxValue="1" enabled="false" />
<Progress id="uber" description="Ubermensch 획득" maxValue="1" enabled="false" />
<Progress id="wonder" description="불가사의 3개 보유" maxValue="3" enabled="false" />
<Progress id="dust" description="미세먼지 공장 10개 보유" maxValue="10" enabled="false" />
<Progress id="eleph" description="핀란드 코끼리 기사단 15개 보유" maxValue="15" enabled="false" />
<Progress id="khan" description="Genghis Khan 5개 보유" maxValue="5" enabled="false" />
<Progress id="delay" description="적의 승리를 막으며 한 턴 버티기" maxValue="1" />
</Quest>
<Quest
name="CivModel.Quests.QuestHwanVictory" guid="0B03A627-425D-46FC-91B9-355A48696574"
visible="false">
<TextName>환 제국 궁극기</TextName>
<PostingTurn>forever</PostingTurn>
<LimitTurn>forever</LimitTurn>
<QuestDescription></QuestDescription>
<GoalNotice></GoalNotice>
<RewardNotice></RewardNotice>
<CompleteNotice></CompleteNotice>
<Progress id="autism" description="오티즘 빔 반사 어레이 획득" maxValue="1" />
<Progress id="cthulhu" description="크툴루 정보 획득" maxValue="1" />
<Progress id="alien" description="외계 통신 기구 획득" maxValue="1" />
<Progress id="airspace" description="궤도 장악권 획득" maxValue="1" enabled="false" />
<Progress id="moai" description="모아이 포스 필드 획득" maxValue="1" enabled="false" />
<Progress id="wonder" description="불가사의 3개 보유" maxValue="3" enabled="false" />
<Progress id="kimchi" description="KIMCHI FACTORY 10개 보유" maxValue="10" enabled="false" />
<Progress id="unicorn" description="환 제국 유니콘 기사단 15개 보유" maxValue="15" enabled="false" />
<Progress id="jackie" description="Jackie Chan 5개 보유" maxValue="5" enabled="false" />
<Progress id="delay" description="적의 승리를 막으며 한 턴 버티기" maxValue="1" />
</Quest>
<Quest
name="CivModel.Quests.QuestConquerVictory" guid="58CDBFFC-AA12-42AD-9EBB-F331942B630D"
visible="false">
<TextName>정복 승리</TextName>
<PostingTurn>forever</PostingTurn>
<LimitTurn>forever</LimitTurn>
<QuestDescription></QuestDescription>
<GoalNotice></GoalNotice>
<RewardNotice></RewardNotice>
<CompleteNotice></CompleteNotice>
<Progress id="enemy" description="적 종주국 멸망시키기" maxValue="1"/>
</Quest>
<Quest
name="CivModel.Quests.QuestHwanTuto1" guid="F7E47072-B242-410A-9294-F5855DCFA4E7">
<TextName>위대한 얼을 찾아서 - 1</TextName>
<PostingTurn>forever</PostingTurn>
<LimitTurn>forever</LimitTurn>
<QuestDescription>게임에 오신 것을 환영합니다! 환국의 위대한 얼을 따라 핀란드 제국을 넘어 대제국을 건설해보세요!
이 게임의 대부분은 "지도" 화면에서 일어나며, 나의 영토, 도시, 건물, 그리고 유닛들을 조작할수 있습니다. 아무 유닛으로, 1개는 이동을 시켜보고, 1개는 적 유닛을 공격해보고, 1개는 대기 상태에 넣어보세요.</QuestDescription>
<GoalNotice><![CDATA[유닛 1개를 이동시키세요.
적 유닛 1개를 공격하세요.
유닛 1개를 [대기] 상태로 만드세요.]]></GoalNotice>
<RewardNotice>수도 근처에 제다이 기사 하나 생성.</RewardNotice>
<CompleteNotice>잘하셨어요! 이제 유닛과 건물을 생산하는 방법에 대해 배워 봅시다.</CompleteNotice>
<Progress id="move" description="유닛 이동시키기" maxValue="1" />
<Progress id="attack" description="적 유닛 공격하기" maxValue="1" />
<Progress id="hold" description="유닛을 대기시키기" maxValue="1" />
</Quest>
<Quest
name="CivModel.Quests.QuestHwanTuto2" guid="7FCBF566-BF41-480F-A3FE-78E1D1357813">
<TextName>위대한 얼을 찾아서 - 2</TextName>
<PostingTurn>forever</PostingTurn>
<LimitTurn>forever</LimitTurn>
<QuestDescription>본 게임을 진행하기 위해선 각종 유닛 또는 건물들을 생산할 수 있어야 합니다. 이는 "운영/내정" 화면에서 할수 있습니다. [환 제국 프로토 닌자] 유닛 1개, 그리고 [환 제국 KIMCHI FACTORY] 1개를 찾아 생산해보세요</QuestDescription>
<GoalNotice><![CDATA[[환 제국 프로토 닌자] 1개를 생산큐에 집어넣음.
[환 제국 KIMCHI FACTORY] 1개를 생산큐에 집어넣음.]]></GoalNotice>
<RewardNotice>생산큐에 들어간 [환 제국 프로토 닌자]와 [환 제국 KIMCHI FACTORY]가 즉시 생산 완료.</RewardNotice>
<CompleteNotice>잘하셨어요! 이제 방금 생산한 유닛과 건물을 배치해 봅시다.</CompleteNotice>
<Progress id="product1" description="[환 제국 프로토 닌자] 생산큐에 넣기" maxValue="1" />
<Progress id="product2" description="[환 제국 KIMCHI FACTORY] 생산큐에 넣기" maxValue="1" />
</Quest>
<Quest
name="CivModel.Quests.QuestHwanTuto3" guid="02ADDE04-84CC-4FC8-8AF3-D065FDA11DB5">
<TextName>위대한 얼을 찾아서 - 3</TextName>
<PostingTurn>forever</PostingTurn>
<LimitTurn>forever</LimitTurn>
<QuestDescription>방금 생산 큐에 넣어 생산 한 유닛/건물들을 바로 생산 완료 시켜드렸습니다. 이제 배치큐에 그 유닛/건물들이 보일텐데, 이를 맵에다 배치해 봅시다. 생산 선택 창에서 유닛/건물을 클릭하면 배치 조건을 읽을 수 있고, 이를 몰라도 배치 버튼을 누르면 지도 화면에서 배치 가능한 타일들이 파랗게 깜박거립니다.</QuestDescription>
<GoalNotice><![CDATA[[환 제국 프로토 닌자] 1개를 배치함.
[환 제국 KIMCHI FACTORY] 1개를 배치함.]]></GoalNotice>
<RewardNotice>금 2000.</RewardNotice>
<CompleteNotice>잘하셨어요! 이제 내정관리를 해봅시다.</CompleteNotice>
<Progress id="deploy1" description="[환 제국 프로토 닌자] 배치하기" maxValue="1" />
<Progress id="deploy2" description="[환 제국 KIMCHI FACTORY] 배치하기" maxValue="1" />
</Quest>
<Quest
name="CivModel.Quests.QuestHwanTuto4" guid="608FC07E-4B7B-46B1-9DB9-6A4A0BD941D8">
<TextName>위대한 얼을 찾아서 - 4</TextName>
<PostingTurn>forever</PostingTurn>
<LimitTurn>forever</LimitTurn>
<QuestDescription>이 게임에서 자원 생산을 효율적으로 관리하기 위해서 조절이 가능한 여러 수치들이 있습니다. 세금율을 금 생산, 민간 투자는 행복도, 기술 투자는 기술력, 병참은 유닛/건물의 HP회복도를 조절합니다. 이들을 잘 조정하여 턴당 행복도가 50 이상, 턴당 금이 1000 이상, 턴당 기술력이 3000 이상이 되게 만들어 보세요.</QuestDescription>
<GoalNotice><![CDATA[다음 조건을 만족한 상태로 턴을 넘기기:
턴당 행복도 증가량이 +50 이상
턴당 금 수입이 +200 이상
턴당 기술력 증가량이 +1000 이상]]></GoalNotice>
<RewardNotice>즉시 배치 가능한 [환 제국 도시 연구소] 10개.</RewardNotice>
<CompleteNotice>잘하셨어요! 이제 퀘스트를 수락하고 진행하는 법에 대해 알아봅시다. "퀘스트" 화면으로가 [튜토리얼 - 위대한 얼을 찾아서(5)] 를 클릭해 "자세히"를 읽어보세요.</CompleteNotice>
<Progress id="happy" description="이전 턴의 행복도" maxValue="30" />
<Progress id="gold" description="이전 턴의 턴당 금 수입" maxValue="200" />
<Progress id="research" description="이전 턴의 기술력" maxValue="1000" />
</Quest>
<Quest
name="CivModel.Quests.QuestHwanTuto5" guid="35C650D2-0CB8-4E09-A591-073449FDE4DC">
<TextName>위대한 얼을 찾아서 - 5</TextName>
<PostingTurn>forever</PostingTurn>
<LimitTurn>forever</LimitTurn>
<QuestDescription><![CDATA[이 게임의 중요한 요소 중 하나는 바로 퀘스트입니다. 이 게임은 상단 자원바의 별과 옆에 마우스를 가져다 데면 확인할 수 있는 "궁극기 조건"들을 달성하고 1턴만 버티면 즉시 승리하게 됩니다. 그렇기에 퀘스트를 진행하는 것이 필수적 이죠.
모든 퀘스트들은 게시 기간과 제한 기간, 그리고 조건이 있습니다. 게시 기간내 수락하지 않거나, 제한 기간내 조건을 달성하지 못한다면 퀘스트는 사라지고 다시 뜰때까지 기다려야 합니다. 이 퀘스트를 한번 수락해보세요.]]></QuestDescription>
<GoalNotice>이 퀘스트를 수락하면 완료.</GoalNotice>
<RewardNotice>즉시 배치 가능한 [환 제국 도시 연구소] 10개.</RewardNotice>
<CompleteNotice>잘하셨어요! 이제 게임을 플레이 하기 위한 모든 정보를 갖추셨습니다. 고대유적에서 발견되었다고 하는 기술들은 과연 허구이며 조작된 사기일까요? 아니면 우리 이전의 위대하고 찬란한 유산의 산물일까요? 이 게임을 통하여 당신은 환국의 위대하고 찬란하지만 잊혀진 기술과 역사에 눈을 뜨기 시작할 것입니다. 여러 퀘스트를 완료하고, 여러 건물과 유닛을 생산해 궁극기를 완성시켜 핀란드와의 초월 전쟁을 승리로 이끄세요!</CompleteNotice>
</Quest>
<Quest
name="CivModel.Quests.QuestFinnoTuto1" guid="EF35203E-DAB7-4E5D-ACF8-4506128FDC3C">
<TextName>황금 호드를 위하여 - 1</TextName>
<PostingTurn>forever</PostingTurn>
<LimitTurn>forever</LimitTurn>
<QuestDescription><![CDATA[게임에 오신 것을 환영합니다! 현재 핀란드 제국은 환국에 밀려 기세가 많이 위축된 상황입니다. 이러한 상황을 극복하고 환 제국을 넘어설 새로운 제국을 건설하세요!
이 게임의 대부분은 "지도" 화면에서 일어나며, 나의 영토, 도시, 건물, 그리고 유닛들을 조작할수 있습니다. 아무 유닛으로, 1개는 이동을 시켜보고, 1개는 적 유닛을 공격해보고, 1개는 대기 상태에 넣어보세요.]]></QuestDescription>
<GoalNotice><![CDATA[유닛 1개를 이동시키세요.
적 유닛 1개를 공격하세요.
유닛 1개를 [대기] 상태로 만드세요.]]></GoalNotice>
<RewardNotice>수도 근처에 제다이 기사 하나 생성.</RewardNotice>
<CompleteNotice>잘하셨어요! 이제 유닛과 건물을 생산하는 방법에 대해 배워 봅시다.</CompleteNotice>
<Progress id="move" description="유닛 이동시키기" maxValue="1" />
<Progress id="attack" description="적 유닛 공격하기" maxValue="1" />
<Progress id="hold" description="유닛을 대기시키기" maxValue="1" />
</Quest>
<Quest
name="CivModel.Quests.QuestFinnoTuto2" guid="1FD5D857-6AFD-47A9-B599-00570AD2B4F5">
<TextName>황금 호드를 위하여 - 2</TextName>
<PostingTurn>forever</PostingTurn>
<LimitTurn>forever</LimitTurn>
<QuestDescription>본 게임을 진행하기 위해선 각종 유닛 또는 건물들을 생산할 수 있어야 합니다. 이는 "운영/내정" 화면에서 할수 있습니다. [핀란드 제다이 나이트] 유닛 1개, 그리고 [고대 핀란드 게르마늄 광산] 1개를 찾아 생산해보세요</QuestDescription>
<GoalNotice><![CDATA[[핀란드 제다이 나이트] 1개를 생산큐에 집어넣음.
[고대 핀란드 게르마늄 광산] 1개를 생산큐에 집어넣음.]]></GoalNotice>
<RewardNotice>생산큐에 들어간 [핀란드 제다이 나이트]와 [고대 핀란드 게르마늄 광산]가 즉시 생산 완료.</RewardNotice>
<CompleteNotice>잘하셨어요! 이제 방금 생산한 유닛과 건물을 배치해 봅시다.</CompleteNotice>
<Progress id="product1" description="[핀란드 제다이 나이트] 생산큐에 넣기" maxValue="1" />
<Progress id="product2" description="[고대 핀란드 게르마늄 광산] 생산큐에 넣기" maxValue="1" />
</Quest>
<Quest
name="CivModel.Quests.QuestFinnoTuto3" guid="3B872FA4-6CD0-4E63-9EF1-B27DA94ACACB">
<TextName>황금 호드를 위하여 - 3</TextName>
<PostingTurn>forever</PostingTurn>
<LimitTurn>forever</LimitTurn>
<QuestDescription>방금 생산 큐에 넣어 생산 한 유닛/건물들을 바로 생산 완료 시켜드렸습니다. 이제 배치큐에 그 유닛/건물들이 보일텐데, 이를 맵에다 배치해 봅시다. 생산 선택 창에서 유닛/건물을 클릭하면 배치 조건을 읽을 수 있고, 이를 몰라도 배치 버튼을 누르면 지도 화면에서 배치 가능한 타일들이 파랗게 깜박거립니다.</QuestDescription>
<GoalNotice><![CDATA[[핀란드 제다이 나이트] 1개를 배치함.
[고대 핀란드 게르마늄 광산] 1개를 배치함.]]></GoalNotice>
<RewardNotice>금 2000.</RewardNotice>
<CompleteNotice>잘하셨어요! 이제 내정관리를 해봅시다.</CompleteNotice>
<Progress id="deploy1" description="[핀란드 제다이 나이트] 배치하기" maxValue="1" />
<Progress id="deploy2" description="[고대 핀란드 게르마늄 광산] 배치하기" maxValue="1" />
</Quest>
<Quest
name="CivModel.Quests.QuestFinnoTuto4" guid="7C142EE4-343D-48D6-87CE-9E946EF1A238">
<TextName>황금 호드를 위하여 - 4</TextName>
<PostingTurn>forever</PostingTurn>
<LimitTurn>forever</LimitTurn>
<QuestDescription>이 게임에서 자원 생산을 효율적으로 관리하기 위해서 조절이 가능한 여러 수치들이 있습니다. 세금율을 금 생산, 민간 투자는 행복도, 기술 투자는 기술력, 병참은 유닛/건물의 HP회복도를 조절합니다. 이들을 잘 조정하여 턴당 행복도가 50 이상, 턴당 금이 1000 이상, 턴당 기술력이 3000 이상이 되게 만들어 보세요.</QuestDescription>
<GoalNotice><![CDATA[다음 조건을 만족한 상태로 턴을 넘기기:
턴당 행복도 증가량이 +50 이상
턴당 금 수입이 +200 이상
턴당 기술력 증가량이 +1000 이상]]></GoalNotice>
<RewardNotice>즉시 배치 가능한 [핀란드 제국 도시 연구소] 10개.</RewardNotice>
<CompleteNotice>잘하셨어요! 이제 퀘스트를 수락하고 진행하는 법에 대해 알아봅시다. "퀘스트" 화면으로 가 [튜토리얼 - 황금 호드를 위하여(5)] 를 클릭해 "자세히"를 읽어보세요.</CompleteNotice>
<Progress id="happy" description="이전 턴의 행복도" maxValue="30" />
<Progress id="gold" description="이전 턴의 턴당 금 수입" maxValue="200" />
<Progress id="research" description="이전 턴의 기술력" maxValue="1000" />
</Quest>
<Quest
name="CivModel.Quests.QuestFinnoTuto5" guid="29B9CD1D-A0A5-454F-A6C0-F9DBA11129A8">
<TextName>황금 호드를 위하여 - 5</TextName>
<PostingTurn>forever</PostingTurn>
<LimitTurn>forever</LimitTurn>
<QuestDescription><![CDATA[이 게임의 중요한 요소 중 하나는 바로 퀘스트입니다. 이 게임은 상단 자원바의 별과 옆에 마우스를 가져다 데면 확인할 수 있는 "궁극기 조건"들을 달성하고 1턴만 버티면 즉시 승리하게 됩니다. 그렇기에 퀘스트를 진행하는 것이 필수적 이죠.
모든 퀘스트들은 게시 기간과 제한 기간, 그리고 조건이 있습니다. 게시 기간내 수락하지 않거나, 제한 기간내 조건을 달성하지 못한다면 퀘스트는 사라지고 다시 뜰때까지 기다려야 합니다. 이 퀘스트를 한번 수락해보세요.]]></QuestDescription>
<GoalNotice>이 퀘스트를 수락하면 완료.</GoalNotice>
<RewardNotice>즉시 배치 가능한 [핀란드 제국 도시 연구소] 10개.</RewardNotice>
<CompleteNotice>잘하셨어요! 이제 게임을 플레이 하기 위한 모든 정보를 갖추셨습니다. 고대유적에서 발견되었다고 하는 기술들은 과연 허구이며 조작된 사기일까요? 아니면 우리 이전의 위대하고 찬란한 유산의 산물일까요? 이 게임을 통하여 당신은 고대 핀란드의 사악하지만 발달했던 잊혀진 기술과 역사에 눈을 뜨기 시작할 것입니다. 여러 퀘스트를 완료하고, 여러 건물과 유닛을 생산해 궁극기를 완성시켜 환국과의 초월 전쟁을 승리로 이끄세요!</CompleteNotice>
</Quest>
</Package>
fileFormatVersion: 2
guid: 3340f8431c83573429c2af740eb47047
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 0f9c8268960eb1e469ff7e20b41f649f
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
<?xml version="1.0" encoding="utf-8"?>
<Package
name="CivModel.Zap.GameScheme" guid="57FA8243-995C-460F-B88E-F30C2C7E0807"
xmlns="https://git.kucatdog.net/true-history-committee/civiii-model-proto/wikis/external/PrototypeSchema">
<TextName>잡국 확장 모듈</TextName>
<City
name="CivModel.Zap.CityCenter" guid="BF70E402-A0BE-4587-85A3-5623667AE2E1">
<TextName>잡국 도시</TextName>
<TotalLaborCost>100</TotalLaborCost>
<LaborCapacityPerTurn>25</LaborCapacityPerTurn>
<TotalGoldCost>200</TotalGoldCost>
<GoldCapacityPerTurn>50</GoldCapacityPerTurn>
<MaxAP>0</MaxAP>
<MaxHP>300</MaxHP>
<MaxHealPerTurn>30</MaxHealPerTurn>
<AttackPower>30</AttackPower>
<DefencePower>15</DefencePower>
<GoldLogistics>0</GoldLogistics>
<LaborLogistics>0</LaborLogistics>
<FullLaborForRepair>0</FullLaborForRepair>
<BattleClassLevel>0</BattleClassLevel>
<ActiveSkill name="원거리 공격" description="도시로부터 2칸 거리 이내 적 유닛이 있을 경우 30의 피해를 주며 원거리 공격을 한다. 방어력으로 인한 보답 피해를 입지 않는다." />
<ProvidedGold>0</ProvidedGold>
<ProvidedHappiness>0</ProvidedHappiness>
<ProvidedLabor>0</ProvidedLabor>
<InitialPopulation>1</InitialPopulation>
</City>
<TileBuilding
name="CivModel.Zap.Casino" guid="C60920C0-5F6E-4439-8A0E-419950B2DD1A">
<TextName>잡국 카지노</TextName>
<TotalLaborCost>30</TotalLaborCost>
<LaborCapacityPerTurn>10</LaborCapacityPerTurn>
<TotalGoldCost>30</TotalGoldCost>
<GoldCapacityPerTurn>10</GoldCapacityPerTurn>
<MaxAP>0</MaxAP>
<MaxHP>30</MaxHP>
<MaxHealPerTurn>5</MaxHealPerTurn>
<AttackPower>0</AttackPower>
<DefencePower>0</DefencePower>
<GoldLogistics>20</GoldLogistics>
<LaborLogistics>10</LaborLogistics>
<FullLaborForRepair>0</FullLaborForRepair>
<BattleClassLevel>0</BattleClassLevel>
<ProvidedGold>0</ProvidedGold>
<ProvidedHappiness>1</ProvidedHappiness>
<ProvidedLabor>0</ProvidedLabor>
</TileBuilding>
<TileBuilding
name="CivModel.Zap.FIRFortress" guid="60835460-2FDC-4507-B8F1-7822B5283541">
<TextName>잡국 5차산업혁명 요새</TextName>
<TotalLaborCost>20</TotalLaborCost>
<LaborCapacityPerTurn>10</LaborCapacityPerTurn>
<TotalGoldCost>20</TotalGoldCost>
<GoldCapacityPerTurn>10</GoldCapacityPerTurn>
<MaxAP>0</MaxAP>
<MaxHP>30</MaxHP>
<MaxHealPerTurn>10</MaxHealPerTurn>
<AttackPower>0</AttackPower>
<DefencePower>5</DefencePower>
<GoldLogistics>20</GoldLogistics>
<LaborLogistics>10</LaborLogistics>
<FullLaborForRepair>0</FullLaborForRepair>
<BattleClassLevel>0</BattleClassLevel>
<PassiveSkill name="5차산업혁명의 기운" description="해당 타일에 위치한 군사 유닛의 공격력과 방어력을 5씩 증가시켜준다. 유닛이 요새에서 떠나면 이 효과는 사라진다." />
<ProvidedGold>0</ProvidedGold>
<ProvidedHappiness>0</ProvidedHappiness>
<ProvidedLabor>0</ProvidedLabor>
</TileBuilding>
<TileBuilding
name="CivModel.Zap.ZapFactory" guid="B998C018-EE38-4970-963C-E6B636DAF8A6">
<TextName>잡국 공장</TextName>
<TotalLaborCost>20</TotalLaborCost>
<LaborCapacityPerTurn>10</LaborCapacityPerTurn>
<TotalGoldCost>20</TotalGoldCost>
<GoldCapacityPerTurn>10</GoldCapacityPerTurn>
<MaxAP>0</MaxAP>
<MaxHP>15</MaxHP>
<MaxHealPerTurn>2</MaxHealPerTurn>
<AttackPower>0</AttackPower>
<DefencePower>0</DefencePower>
<GoldLogistics>20</GoldLogistics>
<LaborLogistics>10</LaborLogistics>
<FullLaborForRepair>0</FullLaborForRepair>
<BattleClassLevel>0</BattleClassLevel>
<ProvidedGold>0</ProvidedGold>
<ProvidedHappiness>0</ProvidedHappiness>
<ProvidedLabor>10</ProvidedLabor>
</TileBuilding>
<InteriorBuilding
name="CivModel.Zap.CityLab" guid="7D49A0B3-976E-454A-941A-E8B5FFBEAC02">
<TextName>잡국 도시 연구소</TextName>
<TotalLaborCost>100</TotalLaborCost>
<LaborCapacityPerTurn>20</LaborCapacityPerTurn>
<TotalGoldCost>100</TotalGoldCost>
<GoldCapacityPerTurn>20</GoldCapacityPerTurn>
<GoldLogistics>50</GoldLogistics>
<LaborLogistics>30</LaborLogistics>
<ProvidedLabor>0</ProvidedLabor>
<ResearchCapacity>100</ResearchCapacity>
<ResearchIncome>20</ResearchIncome>
<PopulationCoefficient>1</PopulationCoefficient>
</InteriorBuilding>
<InteriorBuilding
name="CivModel.Zap.FIRFactory" guid="3948E644-33B9-4FA8-B3BA-002EAD04DF0E">
<TextName>잡국 5차 산업혁명 공장</TextName>
<TotalLaborCost>10</TotalLaborCost>
<LaborCapacityPerTurn>10</LaborCapacityPerTurn>
<TotalGoldCost>10</TotalGoldCost>
<GoldCapacityPerTurn>10</GoldCapacityPerTurn>
<GoldLogistics>20</GoldLogistics>
<LaborLogistics>0</LaborLogistics>
<ProvidedLabor>3</ProvidedLabor>
<ResearchCapacity>0</ResearchCapacity>
<ResearchIncome>0</ResearchIncome>
<PopulationCoefficient>1</PopulationCoefficient>
</InteriorBuilding>
<Unit
name="CivModel.Zap.ArmedDivision" guid="68AE9D0F-3492-427A-B4F4-8EA84C14DA4A">
<TextName>기갑 사단</TextName>
<TotalLaborCost>30</TotalLaborCost>
<LaborCapacityPerTurn>15</LaborCapacityPerTurn>
<TotalGoldCost>50</TotalGoldCost>
<GoldCapacityPerTurn>10</GoldCapacityPerTurn>
<MaxAP>4</MaxAP>
<MaxHP>25</MaxHP>
<MaxHealPerTurn>20</MaxHealPerTurn>
<AttackPower>9</AttackPower>
<DefencePower>3</DefencePower>
<GoldLogistics>20</GoldLogistics>
<LaborLogistics>0</LaborLogistics>
<FullLaborForRepair>2</FullLaborForRepair>
<BattleClassLevel>2</BattleClassLevel>
</Unit>
<Unit
name="CivModel.Zap.DecentralizedMilitary" guid="FCE532E4-E5B2-4569-B91E-A998EBC72689">
<TextName>탈중앙화 경보병 사단</TextName>
<TotalLaborCost>15</TotalLaborCost>
<LaborCapacityPerTurn>8</LaborCapacityPerTurn>
<TotalGoldCost>30</TotalGoldCost>
<GoldCapacityPerTurn>15</GoldCapacityPerTurn>
<MaxAP>4</MaxAP>
<MaxHP>25</MaxHP>
<MaxHealPerTurn>20</MaxHealPerTurn>
<AttackPower>3</AttackPower>
<DefencePower>2</DefencePower>
<GoldLogistics>10</GoldLogistics>
<LaborLogistics>0</LaborLogistics>
<FullLaborForRepair>2</FullLaborForRepair>
<BattleClassLevel>1</BattleClassLevel>
</Unit>
<Unit
name="CivModel.Zap.InfantryDivision" guid="52104893-FC05-446F-BF3F-6C99F3556515">
<TextName>보병 사단</TextName>
<TotalLaborCost>15</TotalLaborCost>
<LaborCapacityPerTurn>8</LaborCapacityPerTurn>
<TotalGoldCost>30</TotalGoldCost>
<GoldCapacityPerTurn>15</GoldCapacityPerTurn>
<MaxAP>4</MaxAP>
<MaxHP>50</MaxHP>
<MaxHealPerTurn>20</MaxHealPerTurn>
<AttackPower>5</AttackPower>
<DefencePower>3</DefencePower>
<GoldLogistics>10</GoldLogistics>
<LaborLogistics>0</LaborLogistics>
<FullLaborForRepair>2</FullLaborForRepair>
<BattleClassLevel>1</BattleClassLevel>
</Unit>
<Unit
name="CivModel.Zap.LEOSpaceArmada" guid="8CA7B018-F783-4A65-9AB2-FC37A77DE6C0">
<TextName>저궤도 우주 함선</TextName>
<TotalLaborCost>35</TotalLaborCost>
<LaborCapacityPerTurn>15</LaborCapacityPerTurn>
<TotalGoldCost>50</TotalGoldCost>
<GoldCapacityPerTurn>20</GoldCapacityPerTurn>
<MaxAP>4</MaxAP>
<MaxHP>25</MaxHP>
<MaxHealPerTurn>30</MaxHealPerTurn>
<AttackPower>8</AttackPower>
<DefencePower>3</DefencePower>
<GoldLogistics>20</GoldLogistics>
<LaborLogistics>0</LaborLogistics>
<FullLaborForRepair>2</FullLaborForRepair>
<BattleClassLevel>2</BattleClassLevel>
</Unit>
<Unit
name="CivModel.Zap.Padawan" guid="04DBFD22-3990-48AC-BAF1-095BDAEFCB57">
<TextName>파다완</TextName>
<TotalLaborCost>50</TotalLaborCost>
<LaborCapacityPerTurn>20</LaborCapacityPerTurn>
<TotalGoldCost>75</TotalGoldCost>
<GoldCapacityPerTurn>11</GoldCapacityPerTurn>
<MaxAP>4</MaxAP>
<MaxHP>15</MaxHP>
<MaxHealPerTurn>30</MaxHealPerTurn>
<AttackPower>13</AttackPower>
<DefencePower>3</DefencePower>
<GoldLogistics>30</GoldLogistics>
<LaborLogistics>0</LaborLogistics>
<FullLaborForRepair>2</FullLaborForRepair>
<BattleClassLevel>3</BattleClassLevel>
</Unit>
<Unit
name="CivModel.Zap.Pioneer" guid="6A5A25E9-1213-49B9-94F6-A8BB5B0C0A10">
<TextName>개척자</TextName>
<TotalLaborCost>5</TotalLaborCost>
<LaborCapacityPerTurn>2</LaborCapacityPerTurn>
<TotalGoldCost>5</TotalGoldCost>
<GoldCapacityPerTurn>2</GoldCapacityPerTurn>
<MaxAP>4</MaxAP>
<MaxHP>0</MaxHP>
<MaxHealPerTurn>0</MaxHealPerTurn>
<AttackPower>0</AttackPower>
<DefencePower>0</DefencePower>
<GoldLogistics>5</GoldLogistics>
<LaborLogistics>0</LaborLogistics>
<FullLaborForRepair>0.5</FullLaborForRepair>
<BattleClassLevel>0</BattleClassLevel>
</Unit>
<Unit
name="CivModel.Zap.ZapNinja" guid="AB1AC3DC-3F5A-43A2-9141-8468B558D6F6">
<TextName>유사 닌자</TextName>
<TotalLaborCost>50</TotalLaborCost>
<LaborCapacityPerTurn>20</LaborCapacityPerTurn>
<TotalGoldCost>75</TotalGoldCost>
<GoldCapacityPerTurn>11</GoldCapacityPerTurn>
<MaxAP>4</MaxAP>
<MaxHP>18</MaxHP>
<MaxHealPerTurn>30</MaxHealPerTurn>
<AttackPower>10</AttackPower>
<DefencePower>3</DefencePower>
<GoldLogistics>30</GoldLogistics>
<LaborLogistics>0</LaborLogistics>
<FullLaborForRepair>2</FullLaborForRepair>
<BattleClassLevel>3</BattleClassLevel>
</Unit>
</Package>
fileFormatVersion: 2
guid: 60b47021cec86e24bb192fdbb57eaf95
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment