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Tear of Sejong
sejong25
Commits
b7a061b9
Commit
b7a061b9
authored
Aug 07, 2019
by
18손재민
Committed by
18신대성
Aug 07, 2019
Browse files
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Email Patches
Plain Diff
다이얼로그 추가 wip, 지금은 예제 코드 복붙한 상태
parent
f6cbf77f
Changes
5
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Showing
5 changed files
with
143 additions
and
14 deletions
+143
-14
panel.png
assets/placeholder/panel.png
+0
-0
Client.js
js/Client.js
+0
-4
FirebaseClient.js
js/FirebaseClient.js
+3
-3
ResourceLoader.js
js/ResourceLoader.js
+1
-0
ScenesData.js
js/ScenesData.js
+139
-7
No files found.
assets/placeholder/panel.png
0 → 100644
View file @
b7a061b9
14.3 KB
js/Client.js
View file @
b7a061b9
...
...
@@ -32,8 +32,6 @@ socket.on('enterRoom', function()
fbClient
.
updateUserData
(
'
recentHopae
'
,
PlayerData
.
nickname
);
Audio
.
killSound
(
ScenesData
.
menuScene
,
'
login
'
);
ScenesData
.
changeScene
(
'
roomScene
'
);
/*game.scene.stop('menuScene');
game.scene.start('roomScene');*/
});
socket
.
on
(
'
syncRoomScene
'
,
function
(
msg
)
{
...
...
@@ -107,8 +105,6 @@ socket.on('startGame', function()
{
Audio
.
killSound
(
ScenesData
.
roomScene
,
'
inRoom
'
);
ScenesData
.
changeScene
(
'
gameScene
'
);
/*game.scene.stop('roomScene');
game.scene.start('gameScene');*/
});
// in game
...
...
js/FirebaseClient.js
View file @
b7a061b9
...
...
@@ -113,7 +113,7 @@ FirebaseClient.prototype.onEmailBtnClick = function()
}
});
}
this
.
auth
.
setPersistence
(
firebase
.
auth
.
Auth
.
Persistence
.
NONE
)
this
.
auth
.
setPersistence
(
firebase
.
auth
.
Auth
.
Persistence
.
SESSION
)
.
then
(
cbSignInEmail
.
bind
(
this
));
}
}
...
...
@@ -165,7 +165,7 @@ FirebaseClient.prototype.createEmailUser = function()
}
});
}
this
.
auth
.
setPersistence
(
firebase
.
auth
.
Auth
.
Persistence
.
NONE
)
this
.
auth
.
setPersistence
(
firebase
.
auth
.
Auth
.
Persistence
.
SESSION
)
.
then
(
cbAfterPersistence
.
bind
(
this
))
.
catch
(
function
(
error
)
{
console
.
error
(
'
인증 상태 설정 중 에러 발생
'
,
error
);
...
...
@@ -176,7 +176,7 @@ FirebaseClient.prototype.createEmailUser = function()
FirebaseClient
.
prototype
.
onGoogleBtnClick
=
function
()
{
var
googleProvider
=
new
firebase
.
auth
.
GoogleAuthProvider
();
this
.
auth
.
setPersistence
(
firebase
.
auth
.
Auth
.
Persistence
.
NONE
)
this
.
auth
.
setPersistence
(
firebase
.
auth
.
Auth
.
Persistence
.
SESSION
)
.
then
(
this
.
signInWithPopup
.
bind
(
this
,
googleProvider
))
.
catch
(
function
(
error
)
{
...
...
js/ResourceLoader.js
View file @
b7a061b9
...
...
@@ -42,6 +42,7 @@ ResourceLoader.loadImage = function(scene)
scene
.
load
.
image
(
'
phaseChangeBgr
'
,
'
assets/placeholder/phaseChange.png
'
);
scene
.
load
.
image
(
'
attackPaper
'
,
'
assets/image/etc/paper_crumbled.png
'
);
scene
.
load
.
image
(
'
panel
'
,
'
assets/placeholder/panel.png
'
);
}
ResourceLoader
.
loadAnimation
=
function
(
scene
)
...
...
js/ScenesData.js
View file @
b7a061b9
...
...
@@ -21,13 +21,17 @@ var menuScene = new Phaser.Class(
Input
.
inputField
.
loadImage
(
this
);
CSVParsing
.
loadText
(
this
);
Audio
.
loadSound
(
this
);
this
.
load
.
scenePlugin
({
key
:
'
rexuiplugin
'
,
url
:
'
https://raw.githubusercontent.com/rexrainbow/phaser3-rex-notes/master/plugins/dist/rexuiplugin.min.js
'
,
sceneKey
:
'
rexUI
'
});
},
create
:
function
()
{
Audio
.
loopSound
(
this
,
'
login
'
);
Input
.
inputField
.
generate
(
this
,
Input
.
menuSceneEnterReaction
);
//BackGround.drawMenu(this);
this
.
userName
=
this
.
add
.
text
(
100
,
100
,
'
내 이름 :
'
+
PlayerData
.
userData
.
userName
).
setOrigin
(
0
,
0.5
).
setColor
(
'
#000000
'
).
setDepth
(
10
).
setPadding
(
5
,
5
,
5
,
5
).
setFontSize
(
40
);
this
.
money
=
this
.
add
.
text
(
100
,
200
,
'
소지 엽전 :
'
+
PlayerData
.
userData
.
money
).
setOrigin
(
0
,
0.5
).
setColor
(
'
#000000
'
).
setDepth
(
10
).
setPadding
(
5
,
5
,
5
,
5
).
setFontSize
(
40
);
this
.
hopae
=
this
.
add
.
text
(
100
,
300
,
'
내 호패 :
'
+
PlayerData
.
userData
.
recentHopae
).
setOrigin
(
0
,
0.5
).
setColor
(
'
#000000
'
).
setDepth
(
10
).
setPadding
(
5
,
5
,
5
,
5
).
setFontSize
(
40
);
...
...
@@ -35,16 +39,144 @@ var menuScene = new Phaser.Class(
this
.
myCharacter
=
this
.
add
.
sprite
(
game
.
config
.
width
/
2
,
game
.
config
.
height
/
2
,
'
pyeongminStand
'
).
setOrigin
(
0.5
,
0.5
).
setDepth
(
5
);
PlayerData
.
nickname
=
PlayerData
.
userData
.
recentHopae
;
const
actionOnClick
=
()
=>
{
console
.
log
(
'
click
'
);
socket
.
emit
(
'
enterRoom
'
,
PlayerData
.
nickname
);
this
.
dialog
=
this
.
rexUI
.
add
.
dialog
({
x
:
400
,
y
:
300
,
background
:
this
.
rexUI
.
add
.
roundRectangle
(
0
,
0
,
100
,
100
,
20
,
0x1565c0
),
title
:
this
.
rexUI
.
add
.
label
({
background
:
this
.
rexUI
.
add
.
roundRectangle
(
0
,
0
,
100
,
40
,
20
,
0x003c8f
),
text
:
this
.
add
.
text
(
0
,
0
,
'
제목
'
,
{
fontSize
:
'
24px
'
,
fontFamily
:
'
"궁서", 궁서체, serif
'
}),
space
:
{
left
:
15
,
right
:
15
,
top
:
10
,
bottom
:
10
}
}),
content
:
this
.
add
.
text
(
0
,
0
,
'
Do you want to build a snow man?
'
,
{
fontSize
:
'
24px
'
}),
actions
:
[
createLabel
(
this
,
'
Yes
'
),
createLabel
(
this
,
'
No
'
)
],
space
:
{
title
:
25
,
content
:
25
,
action
:
15
,
left
:
20
,
right
:
20
,
top
:
20
,
bottom
:
20
,
},
align
:
{
actions
:
'
left
'
// 'center'|'left'|'right'
},
expand
:
{
content
:
false
,
// Content is a pure text object
}
})
.
layout
()
// .drawBounds(this.add.graphics(), 0xff0000)
.
popUp
(
1000
);
this
.
print
=
this
.
add
.
text
(
0
,
0
,
''
);
this
.
dialog
.
on
(
'
button.click
'
,
function
(
button
,
groupName
,
index
)
{
//this.print.text += index + ': ' + button.text + '\n';
if
(
index
==
0
)
this
.
print
.
text
+=
'
snow man
\n
'
;
else
this
.
dialog
.
destroy
();
},
this
)
.
on
(
'
button.over
'
,
function
(
button
,
groupName
,
index
)
{
button
.
getElement
(
'
background
'
).
setStrokeStyle
(
1
,
0xffffff
);
})
.
on
(
'
button.out
'
,
function
(
button
,
groupName
,
index
)
{
button
.
getElement
(
'
background
'
).
setStrokeStyle
();
});
let
gameStartBtn
=
new
Button
(
this
,
game
.
config
.
width
/
2
,
800
,
'
pyeongminWrite
'
,
actionOnClick
,
2
,
1
,
0
)
gameStartBtn
.
setScale
(
0.5
).
setDepth
(
10
);
let
gameStartBtn
=
new
Button
(
this
,
game
.
config
.
width
/
2
,
800
,
'
pyeongminWrite
'
,
function
(){
console
.
log
(
'
방 입장
'
);
socket
.
emit
(
'
enterRoom
'
,
PlayerData
.
nickname
);
},
1
,
0
,
2
)
gameStartBtn
.
setScale
(
0.5
).
setDepth
(
5
);
let
shopBtn
=
new
Button
(
this
,
game
.
config
.
width
-
100
,
800
,
'
pyeongminThrow
'
,
function
(){
console
.
log
(
'
상점 입장
'
);
//상점 입장
},
1
,
0
,
2
)
shopBtn
.
setScale
(
0.5
).
setDepth
(
5
);
}
});
var
createLabel
=
function
(
scene
,
text
)
{
return
scene
.
rexUI
.
add
.
label
({
// width: 40,
// height: 40,
background
:
scene
.
rexUI
.
add
.
roundRectangle
(
0
,
0
,
0
,
0
,
20
,
0x5e92f3
),
text
:
scene
.
add
.
text
(
0
,
0
,
text
,
{
fontSize
:
'
24px
'
}),
space
:
{
left
:
10
,
right
:
10
,
top
:
10
,
bottom
:
10
}
});
}
var
roomScene
=
new
Phaser
.
Class
(
{
Extends
:
Phaser
.
Scene
,
...
...
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