diff --git a/js/ScenesData.js b/js/ScenesData.js index afe7569e371e162cac650a296b963ed7dc7f5198..22969469f97df3ea2c06460040381afd5b7c75c6 100644 --- a/js/ScenesData.js +++ b/js/ScenesData.js @@ -36,8 +36,6 @@ var menuScene = new Phaser.Class( { ResourceLoader.loadAnimation(this); BackGround.drawMenu(this); - Audio.killSound(ScenesData.gameScene, 'defeat'); - Audio.killSound(ScenesData.gameScene, 'victory'); Audio.loopSound(this, 'login'); ScenesData.menuScene.tutorialFrame = 0; ScenesData.menuScene.tutorialImage = UIObject.createButton(this, UIObject.createLabel(this, game.config.width / 2, game.config.height / 2, 11,