diff --git a/js/ScenesData.js b/js/ScenesData.js
index afe7569e371e162cac650a296b963ed7dc7f5198..22969469f97df3ea2c06460040381afd5b7c75c6 100644
--- a/js/ScenesData.js
+++ b/js/ScenesData.js
@@ -36,8 +36,6 @@ var menuScene = new Phaser.Class(
     {
         ResourceLoader.loadAnimation(this);
         BackGround.drawMenu(this);
-        Audio.killSound(ScenesData.gameScene, 'defeat');
-        Audio.killSound(ScenesData.gameScene, 'victory');
         Audio.loopSound(this, 'login');
         ScenesData.menuScene.tutorialFrame = 0;
         ScenesData.menuScene.tutorialImage = UIObject.createButton(this, UIObject.createLabel(this, game.config.width / 2, game.config.height / 2, 11,