var Enums = Enums || {};

Enums.characterAnim =  { sit: 0, write: 1, notBurning: 2, smallBurning: 3, bigBurning: 4, throw: 5, hit: 6, gameOver: 7 }
Enums.item = {invincible: "무적", nameList: "명단", charge: "충전", clean: "청소", heavy: "중량", dark: "암흑"}