%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
  m_ObjectHideFlags: 1
  serializedVersion: 2
  m_Modification:
    m_TransformParent: {fileID: 0}
    m_Modifications: []
    m_RemovedComponents: []
  m_SourcePrefab: {fileID: 0}
  m_RootGameObject: {fileID: 1399509624838912}
  m_IsPrefabAsset: 1
--- !u!1 &1399509624838912
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4736832936710396}
  - component: {fileID: 8195094280343834020}
  - component: {fileID: 3664157345635999112}
  m_Layer: 0
  m_Name: platform
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4736832936710396
Transform:
  m_ObjectHideFlags: 1
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1399509624838912}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!483693784 &3664157345635999112
TilemapRenderer:
  m_ObjectHideFlags: 1
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1399509624838912}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 0
  m_ReflectionProbeUsage: 0
  m_RenderingLayerMask: 4294967295
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_ChunkSize: {x: 32, y: 32, z: 32}
  m_ChunkCullingBounds: {x: 0, y: 0, z: 0}
  m_MaxChunkCount: 16
  m_MaxFrameAge: 16
  m_SortOrder: 0
  m_DetectChunkCullingBounds: 0
  m_MaskInteraction: 0
--- !u!1839735485 &8195094280343834020
Tilemap:
  m_ObjectHideFlags: 1
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1399509624838912}
  m_Enabled: 1
  m_Tiles: {}
  m_AnimatedTiles: {}
  m_TileAssetArray: []
  m_TileSpriteArray: []
  m_TileMatrixArray: []
  m_TileColorArray: []
  m_AnimationFrameRate: 1
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_Origin: {x: 0, y: 0, z: 0}
  m_Size: {x: 0, y: 0, z: 1}
  m_TileAnchor: {x: 0.5, y: 0.5, z: 0}
  m_TileOrientation: 0
  m_TileOrientationMatrix:
    e00: 1
    e01: 0
    e02: 0
    e03: 0
    e10: 0
    e11: 1
    e12: 0
    e13: 0
    e20: 0
    e21: 0
    e22: 1
    e23: 0
    e30: 0
    e31: 0
    e32: 0
    e33: 1
