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nippon culture research center
another world in jucheland
Commits
72eea086
Commit
72eea086
authored
Mar 09, 2019
by
Chae Ho Shin
Browse files
Options
Browse Files
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Plain Diff
fix #96 plus minor changes
parent
45739698
Changes
17
Show whitespace changes
Inline
Side-by-side
Showing
17 changed files
with
18 additions
and
18 deletions
+18
-18
Blasphemy_1.cs
ISEKAI/Assets/ISEKAI_Model/Events/Blasphemy_1.cs
+1
-1
Farming_1.cs
ISEKAI/Assets/ISEKAI_Model/Events/Farming_1.cs
+1
-1
Farming_2.cs
ISEKAI/Assets/ISEKAI_Model/Events/Farming_2.cs
+1
-1
Farming_3.cs
ISEKAI/Assets/ISEKAI_Model/Events/Farming_3.cs
+1
-1
HorseRaising_4.cs
ISEKAI/Assets/ISEKAI_Model/Events/HorseRaising_4.cs
+1
-1
Hunting_3.cs
ISEKAI/Assets/ISEKAI_Model/Events/Hunting_3.cs
+1
-1
Mine_3.cs
ISEKAI/Assets/ISEKAI_Model/Events/Mine_3.cs
+1
-1
Mine_4.cs
ISEKAI/Assets/ISEKAI_Model/Events/Mine_4.cs
+1
-1
NKAgentInterlude_1.cs
ISEKAI/Assets/ISEKAI_Model/Events/NKAgentInterlude_1.cs
+1
-1
NKAgentInterlude_2.cs
ISEKAI/Assets/ISEKAI_Model/Events/NKAgentInterlude_2.cs
+1
-1
NKAgent_1.cs
ISEKAI/Assets/ISEKAI_Model/Events/NKAgent_1.cs
+1
-1
NKAgent_2.cs
ISEKAI/Assets/ISEKAI_Model/Events/NKAgent_2.cs
+1
-1
NKAgent_3.cs
ISEKAI/Assets/ISEKAI_Model/Events/NKAgent_3.cs
+1
-1
NKAgent_4.cs
ISEKAI/Assets/ISEKAI_Model/Events/NKAgent_4.cs
+1
-1
NKAgent_5.cs
ISEKAI/Assets/ISEKAI_Model/Events/NKAgent_5.cs
+1
-1
RoadRestoration.cs
ISEKAI/Assets/ISEKAI_Model/Events/RoadRestoration.cs
+1
-1
TownScene.unity
ISEKAI/Assets/Scenes/TownScene.unity
+2
-2
No files found.
ISEKAI/Assets/ISEKAI_Model/Events/Blasphemy_1.cs
View file @
72eea086
...
...
@@ -38,7 +38,7 @@ namespace ISEKAI_Model
public
Blasphemy_1
(
Game
game
):
base
(
game
)
{
characterName
=
"
노파
"
;
characterName
=
"
임페리우스
"
;
}
public
override
void
Complete
()
...
...
ISEKAI/Assets/ISEKAI_Model/Events/Farming_1.cs
View file @
72eea086
...
...
@@ -23,7 +23,7 @@ namespace ISEKAI_Model
public
Farming_1
(
Game
game
):
base
(
game
)
{
characterName
=
"선녀
짱
"
;
characterName
=
"선녀"
;
}
}
}
\ No newline at end of file
ISEKAI/Assets/ISEKAI_Model/Events/Farming_2.cs
View file @
72eea086
...
...
@@ -19,7 +19,7 @@ namespace ISEKAI_Model
public
Farming_2
(
Game
game
)
:
base
(
game
)
{
characterName
=
"선녀
짱
"
;
characterName
=
"선녀"
;
}
}
}
ISEKAI/Assets/ISEKAI_Model/Events/Farming_3.cs
View file @
72eea086
...
...
@@ -20,7 +20,7 @@ namespace ISEKAI_Model
public
Farming_3
(
Game
game
)
:
base
(
game
)
{
monthsLeft
=
0
;
characterName
=
"선녀"
;
}
}
}
ISEKAI/Assets/ISEKAI_Model/Events/HorseRaising_4.cs
View file @
72eea086
...
...
@@ -35,7 +35,7 @@ namespace ISEKAI_Model
public
HorseRaising_4
(
Game
game
):
base
(
game
)
{
characterName
=
"
선녀짱
"
;
characterName
=
"
통계원
"
;
}
public
override
void
Complete
()
...
...
ISEKAI/Assets/ISEKAI_Model/Events/Hunting_3.cs
View file @
72eea086
...
...
@@ -36,7 +36,7 @@ namespace ISEKAI_Model
public
Hunting_3
(
Game
game
):
base
(
game
)
{
characterName
=
"선녀
짱
"
;
characterName
=
"선녀"
;
}
public
override
void
Complete
()
...
...
ISEKAI/Assets/ISEKAI_Model/Events/Mine_3.cs
View file @
72eea086
...
...
@@ -23,7 +23,7 @@ namespace ISEKAI_Model
public
Mine_3
(
Game
game
):
base
(
game
)
{
characterName
=
"선녀
짱
"
;
characterName
=
"선녀"
;
}
public
override
void
Complete
()
{
...
...
ISEKAI/Assets/ISEKAI_Model/Events/Mine_4.cs
View file @
72eea086
...
...
@@ -24,7 +24,7 @@ namespace ISEKAI_Model
public
Mine_4
(
Game
game
):
base
(
game
)
{
characterName
=
"선녀
짱
"
;
characterName
=
"선녀"
;
}
public
override
void
Complete
()
{
...
...
ISEKAI/Assets/ISEKAI_Model/Events/NKAgentInterlude_1.cs
View file @
72eea086
...
...
@@ -30,7 +30,7 @@ namespace ISEKAI_Model
public
NKAgentInterlude_1
(
Game
game
):
base
(
game
)
{
characterName
=
"봄이
짱
"
;
characterName
=
"봄이"
;
}
}
}
\ No newline at end of file
ISEKAI/Assets/ISEKAI_Model/Events/NKAgentInterlude_2.cs
View file @
72eea086
...
...
@@ -29,7 +29,7 @@ namespace ISEKAI_Model
public
NKAgentInterlude_2
(
Game
game
):
base
(
game
)
{
characterName
=
"봄이
짱
"
;
characterName
=
"봄이"
;
}
}
}
\ No newline at end of file
ISEKAI/Assets/ISEKAI_Model/Events/NKAgent_1.cs
View file @
72eea086
...
...
@@ -34,7 +34,7 @@ namespace ISEKAI_Model
public
NKAgent_1
(
Game
game
):
base
(
game
)
{
characterName
=
"선녀
짱
"
;
characterName
=
"선녀"
;
}
}
}
\ No newline at end of file
ISEKAI/Assets/ISEKAI_Model/Events/NKAgent_2.cs
View file @
72eea086
...
...
@@ -42,7 +42,7 @@ namespace ISEKAI_Model
public
NKAgent_2
(
Game
game
):
base
(
game
)
{
characterName
=
"봄이
짱
"
;
characterName
=
"봄이"
;
}
}
}
\ No newline at end of file
ISEKAI/Assets/ISEKAI_Model/Events/NKAgent_3.cs
View file @
72eea086
...
...
@@ -31,7 +31,7 @@ namespace ISEKAI_Model
public
NKAgent_3
(
Game
game
):
base
(
game
)
{
characterName
=
"봄이
짱
"
;
characterName
=
"봄이"
;
}
}
}
\ No newline at end of file
ISEKAI/Assets/ISEKAI_Model/Events/NKAgent_4.cs
View file @
72eea086
...
...
@@ -27,7 +27,7 @@ namespace ISEKAI_Model
public
NKAgent_4
(
Game
game
):
base
(
game
)
{
characterName
=
"봄이
짱
"
;
characterName
=
"봄이"
;
}
}
}
\ No newline at end of file
ISEKAI/Assets/ISEKAI_Model/Events/NKAgent_5.cs
View file @
72eea086
...
...
@@ -28,7 +28,7 @@ namespace ISEKAI_Model
public
NKAgent_5
(
Game
game
)
:
base
(
game
)
{
characterName
=
"봄이
짱
"
;
characterName
=
"봄이"
;
}
}
}
\ No newline at end of file
ISEKAI/Assets/ISEKAI_Model/Events/RoadRestoration.cs
View file @
72eea086
...
...
@@ -39,7 +39,7 @@ namespace ISEKAI_Model
public
RoadRestoration
(
Game
game
):
base
(
game
)
{
characterName
=
"
통계원
"
;
characterName
=
"
선녀
"
;
}
public
override
void
Complete
()
...
...
ISEKAI/Assets/Scenes/TownScene.unity
View file @
72eea086
...
...
@@ -5378,8 +5378,8 @@ Transform:
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
1576300799
}
m_LocalRotation
:
{
x
:
0
,
y
:
0
,
z
:
0
,
w
:
1
}
m_LocalPosition
:
{
x
:
0
,
y
:
0
,
z
:
0
}
m_LocalScale
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_LocalPosition
:
{
x
:
-0.0233
,
y
:
-0.0068
,
z
:
0
}
m_LocalScale
:
{
x
:
1
.0024
,
y
:
0.9987
,
z
:
1
}
m_Children
:
[]
m_Father
:
{
fileID
:
1226834388
}
m_RootOrder
:
0
...
...
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