%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &60282574187902548
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5255613757535959629}
  - component: {fileID: 4449438740332050572}
  - component: {fileID: 9100365556548012953}
  - component: {fileID: 9064347479903472512}
  - component: {fileID: 9064347479903472527}
  m_Layer: 14
  m_Name: upside_cell
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5255613757535959629
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 60282574187902548}
  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
  m_LocalPosition: {x: -0.5767231, y: 24.657072, z: 8.49515}
  m_LocalScale: {x: 100, y: 100, z: 100}
  m_Children: []
  m_Father: {fileID: 7437371894914426073}
  m_RootOrder: 24
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4449438740332050572
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 60282574187902548}
  m_Mesh: {fileID: 6879423069761710186, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!23 &9100365556548012953
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 60282574187902548}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 9a0f6bd4dc4e6d541bc1723faccc4a08, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!54 &9064347479903472512
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 60282574187902548}
  serializedVersion: 2
  m_Mass: 1
  m_Drag: 0
  m_AngularDrag: 0.05
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 0
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!64 &9064347479903472527
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 60282574187902548}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Convex: 1
  m_CookingOptions: 14
  m_Mesh: {fileID: 6879423069761710186, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!1 &103793360966881795
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5068058368905788783}
  - component: {fileID: 3537514236731915200}
  - component: {fileID: 497211216827231626}
  - component: {fileID: 9064347480047689671}
  - component: {fileID: 9064347480047689670}
  m_Layer: 14
  m_Name: downside_cell.003
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5068058368905788783
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 103793360966881795}
  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
  m_LocalPosition: {x: -3.7772193, y: 11.635592, z: -17.87295}
  m_LocalScale: {x: 100, y: 100, z: 100}
  m_Children: []
  m_Father: {fileID: 7437371894914426073}
  m_RootOrder: 3
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3537514236731915200
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 103793360966881795}
  m_Mesh: {fileID: 3021679881837963350, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!23 &497211216827231626
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 103793360966881795}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 36f9d35b500106b42b6a47c516bf7b38, type: 2}
  - {fileID: 2100000, guid: af605edc8af008346a3f42f355847da6, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!54 &9064347480047689671
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 103793360966881795}
  serializedVersion: 2
  m_Mass: 1
  m_Drag: 0
  m_AngularDrag: 0.05
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 0
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!64 &9064347480047689670
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 103793360966881795}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Convex: 1
  m_CookingOptions: 14
  m_Mesh: {fileID: 3021679881837963350, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!1 &379953592662430758
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7202057015945036011}
  - component: {fileID: 1766434565810774753}
  - component: {fileID: 7272393432879156329}
  - component: {fileID: 9064347479792367261}
  - component: {fileID: 9064347479792367260}
  m_Layer: 14
  m_Name: downside_cell.015
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7202057015945036011
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 379953592662430758}
  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
  m_LocalPosition: {x: 11.171711, y: 10.334348, z: 10.55729}
  m_LocalScale: {x: 100, y: 100, z: 100}
  m_Children: []
  m_Father: {fileID: 7437371894914426073}
  m_RootOrder: 15
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1766434565810774753
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 379953592662430758}
  m_Mesh: {fileID: 5172821036087570009, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!23 &7272393432879156329
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 379953592662430758}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 36f9d35b500106b42b6a47c516bf7b38, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!54 &9064347479792367261
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 379953592662430758}
  serializedVersion: 2
  m_Mass: 1
  m_Drag: 0
  m_AngularDrag: 0.05
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 0
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!64 &9064347479792367260
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 379953592662430758}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Convex: 1
  m_CookingOptions: 14
  m_Mesh: {fileID: 5172821036087570009, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!1 &446130052821772717
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4731733973591116918}
  - component: {fileID: 7042336888404914077}
  - component: {fileID: 7081596004455102643}
  - component: {fileID: 9064347480970598744}
  - component: {fileID: 9064347480970598727}
  m_Layer: 14
  m_Name: downside_cell.008
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4731733973591116918
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 446130052821772717}
  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
  m_LocalPosition: {x: -19.732485, y: 8.917838, z: 8.455591}
  m_LocalScale: {x: 100, y: 100, z: 100}
  m_Children: []
  m_Father: {fileID: 7437371894914426073}
  m_RootOrder: 8
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7042336888404914077
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 446130052821772717}
  m_Mesh: {fileID: 5901547720772480906, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!23 &7081596004455102643
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 446130052821772717}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 36f9d35b500106b42b6a47c516bf7b38, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!54 &9064347480970598744
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 446130052821772717}
  serializedVersion: 2
  m_Mass: 1
  m_Drag: 0
  m_AngularDrag: 0.05
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 0
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!64 &9064347480970598727
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 446130052821772717}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Convex: 1
  m_CookingOptions: 14
  m_Mesh: {fileID: 5901547720772480906, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!1 &465435328550921622
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7783736843197061940}
  - component: {fileID: 60201404170737160}
  - component: {fileID: 132551325586805631}
  - component: {fileID: 9064347481080171460}
  - component: {fileID: 9064347481080171459}
  m_Layer: 14
  m_Name: downside_cell.017
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7783736843197061940
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 465435328550921622}
  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
  m_LocalPosition: {x: 0.03268971, y: 6.779577, z: -22.544504}
  m_LocalScale: {x: 100, y: 100, z: 100}
  m_Children: []
  m_Father: {fileID: 7437371894914426073}
  m_RootOrder: 17
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &60201404170737160
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 465435328550921622}
  m_Mesh: {fileID: 6571820968988412195, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!23 &132551325586805631
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 465435328550921622}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: af605edc8af008346a3f42f355847da6, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!54 &9064347481080171460
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 465435328550921622}
  serializedVersion: 2
  m_Mass: 1
  m_Drag: 0
  m_AngularDrag: 0.05
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 0
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!64 &9064347481080171459
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 465435328550921622}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Convex: 1
  m_CookingOptions: 14
  m_Mesh: {fileID: 6571820968988412195, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!1 &1508728741633229635
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5790059013523867679}
  - component: {fileID: 7965685735586756827}
  - component: {fileID: 4286208865458888076}
  - component: {fileID: 9064347480426787748}
  - component: {fileID: 9064347480426787747}
  m_Layer: 14
  m_Name: downside_cell.014
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5790059013523867679
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1508728741633229635}
  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
  m_LocalPosition: {x: -18.713655, y: 6.0800924, z: 13.742004}
  m_LocalScale: {x: 100, y: 100, z: 100}
  m_Children: []
  m_Father: {fileID: 7437371894914426073}
  m_RootOrder: 14
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7965685735586756827
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1508728741633229635}
  m_Mesh: {fileID: -1834926609928111714, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!23 &4286208865458888076
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1508728741633229635}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: af605edc8af008346a3f42f355847da6, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!54 &9064347480426787748
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1508728741633229635}
  serializedVersion: 2
  m_Mass: 1
  m_Drag: 0
  m_AngularDrag: 0.05
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 0
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!64 &9064347480426787747
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1508728741633229635}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Convex: 1
  m_CookingOptions: 14
  m_Mesh: {fileID: -1834926609928111714, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!1 &1635922737035857204
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7039039319830418203}
  - component: {fileID: 6237765067958276515}
  - component: {fileID: 8070911868651474028}
  - component: {fileID: 9064347481449306056}
  - component: {fileID: 9064347481449305911}
  m_Layer: 14
  m_Name: downside_cell.006
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7039039319830418203
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1635922737035857204}
  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
  m_LocalPosition: {x: 19.883734, y: 6.7659206, z: 11.424528}
  m_LocalScale: {x: 100, y: 100, z: 100}
  m_Children: []
  m_Father: {fileID: 7437371894914426073}
  m_RootOrder: 6
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &6237765067958276515
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1635922737035857204}
  m_Mesh: {fileID: 397880527712845283, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!23 &8070911868651474028
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1635922737035857204}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: af605edc8af008346a3f42f355847da6, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!54 &9064347481449306056
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1635922737035857204}
  serializedVersion: 2
  m_Mass: 1
  m_Drag: 0
  m_AngularDrag: 0.05
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 0
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!64 &9064347481449305911
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1635922737035857204}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Convex: 1
  m_CookingOptions: 14
  m_Mesh: {fileID: 397880527712845283, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!1 &2610475662623928588
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6480056183441797894}
  - component: {fileID: 4905202981877576345}
  - component: {fileID: 5500184393444623135}
  - component: {fileID: 9064347481246708930}
  - component: {fileID: 9064347481246708929}
  m_Layer: 14
  m_Name: downside_cell.018
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6480056183441797894
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2610475662623928588}
  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
  m_LocalPosition: {x: 15.659671, y: 9.475086, z: -3.265365}
  m_LocalScale: {x: 100, y: 100, z: 100}
  m_Children: []
  m_Father: {fileID: 7437371894914426073}
  m_RootOrder: 18
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4905202981877576345
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2610475662623928588}
  m_Mesh: {fileID: 1430826260756215883, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!23 &5500184393444623135
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2610475662623928588}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 36f9d35b500106b42b6a47c516bf7b38, type: 2}
  - {fileID: 2100000, guid: af605edc8af008346a3f42f355847da6, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!54 &9064347481246708930
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2610475662623928588}
  serializedVersion: 2
  m_Mass: 1
  m_Drag: 0
  m_AngularDrag: 0.05
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 0
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!64 &9064347481246708929
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2610475662623928588}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Convex: 1
  m_CookingOptions: 14
  m_Mesh: {fileID: 1430826260756215883, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!1 &3345443460913121611
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6662318326272491677}
  - component: {fileID: 5941526905751636304}
  - component: {fileID: 4543209218279257171}
  - component: {fileID: 9064347480866829138}
  - component: {fileID: 9064347480866829137}
  m_Layer: 14
  m_Name: downside_cell
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6662318326272491677
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3345443460913121611}
  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
  m_LocalPosition: {x: -11.238486, y: 11.812598, z: -17.370754}
  m_LocalScale: {x: 100, y: 100, z: 100}
  m_Children: []
  m_Father: {fileID: 7437371894914426073}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5941526905751636304
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3345443460913121611}
  m_Mesh: {fileID: 6080937831769887694, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!23 &4543209218279257171
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3345443460913121611}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 36f9d35b500106b42b6a47c516bf7b38, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!54 &9064347480866829138
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3345443460913121611}
  serializedVersion: 2
  m_Mass: 1
  m_Drag: 0
  m_AngularDrag: 0.05
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 0
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!64 &9064347480866829137
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3345443460913121611}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Convex: 1
  m_CookingOptions: 14
  m_Mesh: {fileID: 6080937831769887694, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!1 &3876923631052217942
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5950089503027566978}
  - component: {fileID: 199602152313586182}
  - component: {fileID: 627851579521994772}
  - component: {fileID: 9064347480876312335}
  - component: {fileID: 9064347480876312334}
  m_Layer: 14
  m_Name: downside_cell.012
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5950089503027566978
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3876923631052217942}
  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
  m_LocalPosition: {x: 0.0000010170043, y: 6.765919, z: 23.062487}
  m_LocalScale: {x: 100, y: 100, z: 100}
  m_Children: []
  m_Father: {fileID: 7437371894914426073}
  m_RootOrder: 12
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &199602152313586182
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3876923631052217942}
  m_Mesh: {fileID: 3329134163868454291, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!23 &627851579521994772
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3876923631052217942}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: af605edc8af008346a3f42f355847da6, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!54 &9064347480876312335
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3876923631052217942}
  serializedVersion: 2
  m_Mass: 1
  m_Drag: 0
  m_AngularDrag: 0.05
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 0
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!64 &9064347480876312334
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3876923631052217942}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Convex: 1
  m_CookingOptions: 14
  m_Mesh: {fileID: 3329134163868454291, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!1 &4017445918217496595
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1736905940163769133}
  - component: {fileID: 7129272852803425676}
  - component: {fileID: 6326528389101560933}
  - component: {fileID: 9064347481683083231}
  - component: {fileID: 9064347481683083230}
  m_Layer: 14
  m_Name: downside_cell.010
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1736905940163769133
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4017445918217496595}
  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
  m_LocalPosition: {x: -18.771158, y: 8.543715, z: -9.51595}
  m_LocalScale: {x: 100, y: 100, z: 100}
  m_Children: []
  m_Father: {fileID: 7437371894914426073}
  m_RootOrder: 10
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7129272852803425676
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4017445918217496595}
  m_Mesh: {fileID: 249054783050700457, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!23 &6326528389101560933
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4017445918217496595}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 36f9d35b500106b42b6a47c516bf7b38, type: 2}
  - {fileID: 2100000, guid: af605edc8af008346a3f42f355847da6, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!54 &9064347481683083231
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4017445918217496595}
  serializedVersion: 2
  m_Mass: 1
  m_Drag: 0
  m_AngularDrag: 0.05
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 0
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!64 &9064347481683083230
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4017445918217496595}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Convex: 1
  m_CookingOptions: 14
  m_Mesh: {fileID: 249054783050700457, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!1 &4612355504343838488
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 569758686246185142}
  - component: {fileID: 8393730593800603464}
  - component: {fileID: 1253579240634804020}
  - component: {fileID: 9064347479781070507}
  - component: {fileID: 9064347479781070506}
  m_Layer: 14
  m_Name: upside_cell.004
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &569758686246185142
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4612355504343838488}
  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
  m_LocalPosition: {x: 10.676497, y: 24.107729, z: -6.6077085}
  m_LocalScale: {x: 100, y: 100, z: 100}
  m_Children: []
  m_Father: {fileID: 7437371894914426073}
  m_RootOrder: 28
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &8393730593800603464
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4612355504343838488}
  m_Mesh: {fileID: 7517100375232925289, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!23 &1253579240634804020
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4612355504343838488}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 9a0f6bd4dc4e6d541bc1723faccc4a08, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!54 &9064347479781070507
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4612355504343838488}
  serializedVersion: 2
  m_Mass: 1
  m_Drag: 0
  m_AngularDrag: 0.05
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 0
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!64 &9064347479781070506
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4612355504343838488}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Convex: 1
  m_CookingOptions: 14
  m_Mesh: {fileID: 7517100375232925289, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!1 &4615554816654730824
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4262653118579766333}
  - component: {fileID: 5865422394319227825}
  - component: {fileID: 4697134928962876511}
  - component: {fileID: 9064347479733812334}
  - component: {fileID: 9064347479733812333}
  m_Layer: 14
  m_Name: downside_cell.001
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4262653118579766333
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4615554816654730824}
  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
  m_LocalPosition: {x: -11.836711, y: 9.777334, z: -4.451987}
  m_LocalScale: {x: 100, y: 100, z: 100}
  m_Children: []
  m_Father: {fileID: 7437371894914426073}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5865422394319227825
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4615554816654730824}
  m_Mesh: {fileID: 1005279883040544451, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!23 &4697134928962876511
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4615554816654730824}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 36f9d35b500106b42b6a47c516bf7b38, type: 2}
  - {fileID: 2100000, guid: af605edc8af008346a3f42f355847da6, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!54 &9064347479733812334
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4615554816654730824}
  serializedVersion: 2
  m_Mass: 1
  m_Drag: 0
  m_AngularDrag: 0.05
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 0
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!64 &9064347479733812333
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4615554816654730824}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Convex: 1
  m_CookingOptions: 14
  m_Mesh: {fileID: 1005279883040544451, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!1 &4649824753165450559
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4835329446224681498}
  - component: {fileID: 5204963375786033334}
  - component: {fileID: 4194810272952972914}
  - component: {fileID: 9064347480947247765}
  - component: {fileID: 9064347480947247764}
  m_Layer: 14
  m_Name: downside_cell.009
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4835329446224681498
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4649824753165450559}
  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
  m_LocalPosition: {x: -20.183893, y: 7.1485467, z: 11.378879}
  m_LocalScale: {x: 100, y: 100, z: 100}
  m_Children: []
  m_Father: {fileID: 7437371894914426073}
  m_RootOrder: 9
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5204963375786033334
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4649824753165450559}
  m_Mesh: {fileID: 1981664292462300310, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!23 &4194810272952972914
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4649824753165450559}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: af605edc8af008346a3f42f355847da6, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!54 &9064347480947247765
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4649824753165450559}
  serializedVersion: 2
  m_Mass: 1
  m_Drag: 0
  m_AngularDrag: 0.05
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 0
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!64 &9064347480947247764
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4649824753165450559}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Convex: 1
  m_CookingOptions: 14
  m_Mesh: {fileID: 1981664292462300310, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!1 &4821528286716200450
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 464598886171086544}
  - component: {fileID: 8092998797896578322}
  - component: {fileID: 1357563508089391250}
  - component: {fileID: 9064347480934429546}
  - component: {fileID: 9064347480934429545}
  m_Layer: 14
  m_Name: downside_cell.023
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &464598886171086544
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4821528286716200450}
  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
  m_LocalPosition: {x: 17.576008, y: 7.2454, z: 9.630889}
  m_LocalScale: {x: 100, y: 100, z: 100}
  m_Children: []
  m_Father: {fileID: 7437371894914426073}
  m_RootOrder: 23
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &8092998797896578322
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4821528286716200450}
  m_Mesh: {fileID: -4726847939111134022, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!23 &1357563508089391250
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4821528286716200450}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 36f9d35b500106b42b6a47c516bf7b38, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!54 &9064347480934429546
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4821528286716200450}
  serializedVersion: 2
  m_Mass: 1
  m_Drag: 0
  m_AngularDrag: 0.05
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 0
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!64 &9064347480934429545
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4821528286716200450}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Convex: 1
  m_CookingOptions: 14
  m_Mesh: {fileID: -4726847939111134022, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!1 &5089907244022735160
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7828104150713805334}
  - component: {fileID: 2031320932675054376}
  - component: {fileID: 3979365926171366876}
  - component: {fileID: 9064347481229851014}
  - component: {fileID: 9064347481229851013}
  m_Layer: 14
  m_Name: downside_cell.020
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7828104150713805334
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5089907244022735160}
  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
  m_LocalPosition: {x: 2.4114635, y: 6.7719927, z: -19.303778}
  m_LocalScale: {x: 100, y: 100, z: 100}
  m_Children: []
  m_Father: {fileID: 7437371894914426073}
  m_RootOrder: 20
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2031320932675054376
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5089907244022735160}
  m_Mesh: {fileID: -1325306698657461917, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!23 &3979365926171366876
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5089907244022735160}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: af605edc8af008346a3f42f355847da6, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!54 &9064347481229851014
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5089907244022735160}
  serializedVersion: 2
  m_Mass: 1
  m_Drag: 0
  m_AngularDrag: 0.05
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 0
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!64 &9064347481229851013
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5089907244022735160}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Convex: 1
  m_CookingOptions: 14
  m_Mesh: {fileID: -1325306698657461917, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!1 &5566360614117129073
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8529250159382123517}
  - component: {fileID: 4694512566426474712}
  - component: {fileID: 1058591850292960953}
  - component: {fileID: 9064347481367843347}
  - component: {fileID: 9064347481367843346}
  m_Layer: 14
  m_Name: downside_cell.016
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8529250159382123517
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5566360614117129073}
  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
  m_LocalPosition: {x: -0.72561824, y: 8.061918, z: -22.488722}
  m_LocalScale: {x: 100, y: 100, z: 100}
  m_Children: []
  m_Father: {fileID: 7437371894914426073}
  m_RootOrder: 16
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4694512566426474712
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5566360614117129073}
  m_Mesh: {fileID: -509513441204945587, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!23 &1058591850292960953
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5566360614117129073}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 36f9d35b500106b42b6a47c516bf7b38, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!54 &9064347481367843347
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5566360614117129073}
  serializedVersion: 2
  m_Mass: 1
  m_Drag: 0
  m_AngularDrag: 0.05
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 0
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!64 &9064347481367843346
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5566360614117129073}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Convex: 1
  m_CookingOptions: 14
  m_Mesh: {fileID: -509513441204945587, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!1 &5594343750880587334
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6991735833461425422}
  - component: {fileID: 4060257191905468751}
  - component: {fileID: 6458099475835172043}
  - component: {fileID: 9064347481767077986}
  - component: {fileID: 9064347481767077985}
  m_Layer: 14
  m_Name: downside_cell.021
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6991735833461425422
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5594343750880587334}
  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
  m_LocalPosition: {x: 13.837746, y: 9.226337, z: -13.193834}
  m_LocalScale: {x: 100, y: 100, z: 100}
  m_Children: []
  m_Father: {fileID: 7437371894914426073}
  m_RootOrder: 21
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4060257191905468751
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5594343750880587334}
  m_Mesh: {fileID: 9030214054045412485, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!23 &6458099475835172043
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5594343750880587334}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 36f9d35b500106b42b6a47c516bf7b38, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!54 &9064347481767077986
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5594343750880587334}
  serializedVersion: 2
  m_Mass: 1
  m_Drag: 0
  m_AngularDrag: 0.05
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 0
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!64 &9064347481767077985
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5594343750880587334}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Convex: 1
  m_CookingOptions: 14
  m_Mesh: {fileID: 9030214054045412485, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!1 &5609542190882598291
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8092348730168363865}
  - component: {fileID: 8899517058367449991}
  - component: {fileID: 7447699287975281892}
  - component: {fileID: 9064347480141156008}
  - component: {fileID: 9064347480141155991}
  m_Layer: 14
  m_Name: downside_cell.007
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8092348730168363865
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5609542190882598291}
  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
  m_LocalPosition: {x: -20.285185, y: 6.936365, z: -14.097294}
  m_LocalScale: {x: 100, y: 100, z: 100}
  m_Children: []
  m_Father: {fileID: 7437371894914426073}
  m_RootOrder: 7
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &8899517058367449991
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5609542190882598291}
  m_Mesh: {fileID: -4881101075779253960, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!23 &7447699287975281892
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5609542190882598291}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 36f9d35b500106b42b6a47c516bf7b38, type: 2}
  - {fileID: 2100000, guid: af605edc8af008346a3f42f355847da6, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!54 &9064347480141156008
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5609542190882598291}
  serializedVersion: 2
  m_Mass: 1
  m_Drag: 0
  m_AngularDrag: 0.05
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 0
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!64 &9064347480141155991
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5609542190882598291}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Convex: 1
  m_CookingOptions: 14
  m_Mesh: {fileID: -4881101075779253960, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!1 &5867490533518071498
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7437371894914426073}
  - component: {fileID: -4679460437347250438}
  m_Layer: 14
  m_Name: camera_scattered
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7437371894914426073
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5867490533518071498}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
  m_Children:
  - {fileID: 6662318326272491677}
  - {fileID: 4262653118579766333}
  - {fileID: 8624985283812953771}
  - {fileID: 5068058368905788783}
  - {fileID: 5725720877975946470}
  - {fileID: 4392844503632634581}
  - {fileID: 7039039319830418203}
  - {fileID: 8092348730168363865}
  - {fileID: 4731733973591116918}
  - {fileID: 4835329446224681498}
  - {fileID: 1736905940163769133}
  - {fileID: 5266988763093434946}
  - {fileID: 5950089503027566978}
  - {fileID: 842763056568558868}
  - {fileID: 5790059013523867679}
  - {fileID: 7202057015945036011}
  - {fileID: 8529250159382123517}
  - {fileID: 7783736843197061940}
  - {fileID: 6480056183441797894}
  - {fileID: 5305318583408098030}
  - {fileID: 7828104150713805334}
  - {fileID: 6991735833461425422}
  - {fileID: 4317156624735261599}
  - {fileID: 464598886171086544}
  - {fileID: 5255613757535959629}
  - {fileID: 3513352510724593855}
  - {fileID: 4186652998249260971}
  - {fileID: 1843894064522617423}
  - {fileID: 569758686246185142}
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &-4679460437347250438
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5867490533518071498}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 4701bdb160272c740837a57735676ebb, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &6324545698478410233
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5305318583408098030}
  - component: {fileID: 8131408707657012489}
  - component: {fileID: 1521655492912068293}
  - component: {fileID: 9064347481485564419}
  - component: {fileID: 9064347481485564418}
  m_Layer: 14
  m_Name: downside_cell.019
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5305318583408098030
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6324545698478410233}
  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
  m_LocalPosition: {x: 1.3665173, y: 9.619756, z: -16.572851}
  m_LocalScale: {x: 100, y: 100, z: 100}
  m_Children: []
  m_Father: {fileID: 7437371894914426073}
  m_RootOrder: 19
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &8131408707657012489
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6324545698478410233}
  m_Mesh: {fileID: -8615832153192267275, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!23 &1521655492912068293
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6324545698478410233}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 36f9d35b500106b42b6a47c516bf7b38, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!54 &9064347481485564419
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6324545698478410233}
  serializedVersion: 2
  m_Mass: 1
  m_Drag: 0
  m_AngularDrag: 0.05
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 0
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!64 &9064347481485564418
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6324545698478410233}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Convex: 1
  m_CookingOptions: 14
  m_Mesh: {fileID: -8615832153192267275, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!1 &6476265386222299701
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4186652998249260971}
  - component: {fileID: 3529017015766938909}
  - component: {fileID: 5081184951357721197}
  - component: {fileID: 9064347481189368897}
  - component: {fileID: 9064347481189368896}
  m_Layer: 14
  m_Name: upside_cell.002
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4186652998249260971
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6476265386222299701}
  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
  m_LocalPosition: {x: -2.7865105, y: 26.540615, z: -8.287895}
  m_LocalScale: {x: 100, y: 100, z: 100}
  m_Children: []
  m_Father: {fileID: 7437371894914426073}
  m_RootOrder: 26
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3529017015766938909
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6476265386222299701}
  m_Mesh: {fileID: 814175074475189815, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!23 &5081184951357721197
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6476265386222299701}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 9a0f6bd4dc4e6d541bc1723faccc4a08, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!54 &9064347481189368897
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6476265386222299701}
  serializedVersion: 2
  m_Mass: 1
  m_Drag: 0
  m_AngularDrag: 0.05
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 0
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!64 &9064347481189368896
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6476265386222299701}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Convex: 1
  m_CookingOptions: 14
  m_Mesh: {fileID: 814175074475189815, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!1 &6858427501215730358
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8624985283812953771}
  - component: {fileID: 1882752716372535383}
  - component: {fileID: 125800069206114182}
  - component: {fileID: 9064347481718826085}
  - component: {fileID: 9064347481718826084}
  m_Layer: 14
  m_Name: downside_cell.002
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8624985283812953771
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6858427501215730358}
  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
  m_LocalPosition: {x: 0.10248132, y: 7.900419, z: 10.440453}
  m_LocalScale: {x: 100, y: 100, z: 100}
  m_Children: []
  m_Father: {fileID: 7437371894914426073}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1882752716372535383
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6858427501215730358}
  m_Mesh: {fileID: 8396347035700719553, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!23 &125800069206114182
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6858427501215730358}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 36f9d35b500106b42b6a47c516bf7b38, type: 2}
  - {fileID: 2100000, guid: af605edc8af008346a3f42f355847da6, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!54 &9064347481718826085
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6858427501215730358}
  serializedVersion: 2
  m_Mass: 1
  m_Drag: 0
  m_AngularDrag: 0.05
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 0
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!64 &9064347481718826084
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6858427501215730358}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Convex: 1
  m_CookingOptions: 14
  m_Mesh: {fileID: 8396347035700719553, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!1 &6872159663133531067
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5725720877975946470}
  - component: {fileID: 2331493070035627673}
  - component: {fileID: 3368135196583337851}
  - component: {fileID: 9064347480286610703}
  - component: {fileID: 9064347480286610702}
  m_Layer: 14
  m_Name: downside_cell.004
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5725720877975946470
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6872159663133531067}
  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
  m_LocalPosition: {x: 19.746836, y: 6.76592, z: -11.614272}
  m_LocalScale: {x: 100, y: 100, z: 100}
  m_Children: []
  m_Father: {fileID: 7437371894914426073}
  m_RootOrder: 4
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2331493070035627673
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6872159663133531067}
  m_Mesh: {fileID: -8619881869860001511, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!23 &3368135196583337851
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6872159663133531067}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: af605edc8af008346a3f42f355847da6, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!54 &9064347480286610703
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6872159663133531067}
  serializedVersion: 2
  m_Mass: 1
  m_Drag: 0
  m_AngularDrag: 0.05
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 0
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!64 &9064347480286610702
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6872159663133531067}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Convex: 1
  m_CookingOptions: 14
  m_Mesh: {fileID: -8619881869860001511, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!1 &7038175528869799071
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4317156624735261599}
  - component: {fileID: 3981358780440910357}
  - component: {fileID: 6141160967111203571}
  - component: {fileID: 9064347480687141134}
  - component: {fileID: 9064347480687141133}
  m_Layer: 14
  m_Name: downside_cell.022
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4317156624735261599
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7038175528869799071}
  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
  m_LocalPosition: {x: 24.10668, y: 1.1477399, z: -7.8013606}
  m_LocalScale: {x: 100, y: 100, z: 100}
  m_Children: []
  m_Father: {fileID: 7437371894914426073}
  m_RootOrder: 22
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3981358780440910357
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7038175528869799071}
  m_Mesh: {fileID: 4545490583004040276, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!23 &6141160967111203571
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7038175528869799071}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 36f9d35b500106b42b6a47c516bf7b38, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!54 &9064347480687141134
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7038175528869799071}
  serializedVersion: 2
  m_Mass: 1
  m_Drag: 0
  m_AngularDrag: 0.05
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 0
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!64 &9064347480687141133
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7038175528869799071}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Convex: 1
  m_CookingOptions: 14
  m_Mesh: {fileID: 4545490583004040276, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!1 &7069561475132590723
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 842763056568558868}
  - component: {fileID: 3686116656502726336}
  - component: {fileID: 7142712388970871922}
  - component: {fileID: 9064347481697047968}
  - component: {fileID: 9064347481697047983}
  m_Layer: 14
  m_Name: downside_cell.013
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &842763056568558868
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7069561475132590723}
  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
  m_LocalPosition: {x: -16.403484, y: 8.917978, z: 14.221593}
  m_LocalScale: {x: 100, y: 100, z: 100}
  m_Children: []
  m_Father: {fileID: 7437371894914426073}
  m_RootOrder: 13
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3686116656502726336
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7069561475132590723}
  m_Mesh: {fileID: 1494700571772447021, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!23 &7142712388970871922
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7069561475132590723}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 36f9d35b500106b42b6a47c516bf7b38, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!54 &9064347481697047968
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7069561475132590723}
  serializedVersion: 2
  m_Mass: 1
  m_Drag: 0
  m_AngularDrag: 0.05
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 0
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!64 &9064347481697047983
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7069561475132590723}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Convex: 1
  m_CookingOptions: 14
  m_Mesh: {fileID: 1494700571772447021, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!1 &7085528683133548407
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3513352510724593855}
  - component: {fileID: 7725266016888265765}
  - component: {fileID: 6969973328786155570}
  - component: {fileID: 9064347480532725743}
  - component: {fileID: 9064347480532725742}
  m_Layer: 14
  m_Name: upside_cell.001
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3513352510724593855
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7085528683133548407}
  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
  m_LocalPosition: {x: 9.315916, y: 26.584633, z: -1.2137674}
  m_LocalScale: {x: 100, y: 100, z: 100}
  m_Children: []
  m_Father: {fileID: 7437371894914426073}
  m_RootOrder: 25
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7725266016888265765
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7085528683133548407}
  m_Mesh: {fileID: -7732818825064592412, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!23 &6969973328786155570
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7085528683133548407}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 9a0f6bd4dc4e6d541bc1723faccc4a08, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!54 &9064347480532725743
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7085528683133548407}
  serializedVersion: 2
  m_Mass: 1
  m_Drag: 0
  m_AngularDrag: 0.05
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 0
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!64 &9064347480532725742
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7085528683133548407}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Convex: 1
  m_CookingOptions: 14
  m_Mesh: {fileID: -7732818825064592412, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!1 &8021605007721686062
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1843894064522617423}
  - component: {fileID: 2115035660779050958}
  - component: {fileID: 851198770043521571}
  - component: {fileID: 9064347480887659742}
  - component: {fileID: 9064347480887659741}
  m_Layer: 14
  m_Name: upside_cell.003
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1843894064522617423
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8021605007721686062}
  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
  m_LocalPosition: {x: -8.653542, y: 22.012772, z: -9.998309}
  m_LocalScale: {x: 100, y: 100, z: 100}
  m_Children: []
  m_Father: {fileID: 7437371894914426073}
  m_RootOrder: 27
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2115035660779050958
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8021605007721686062}
  m_Mesh: {fileID: 2204547911280475646, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!23 &851198770043521571
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8021605007721686062}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 9a0f6bd4dc4e6d541bc1723faccc4a08, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!54 &9064347480887659742
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8021605007721686062}
  serializedVersion: 2
  m_Mass: 1
  m_Drag: 0
  m_AngularDrag: 0.05
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 0
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!64 &9064347480887659741
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8021605007721686062}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Convex: 1
  m_CookingOptions: 14
  m_Mesh: {fileID: 2204547911280475646, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!1 &8315531745455571839
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4392844503632634581}
  - component: {fileID: 2964111533048589764}
  - component: {fileID: 1137841631683973880}
  - component: {fileID: 9064347479957125412}
  - component: {fileID: 9064347479957125411}
  m_Layer: 14
  m_Name: downside_cell.005
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4392844503632634581
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8315531745455571839}
  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
  m_LocalPosition: {x: 4.931399, y: 8.376432, z: -11.593218}
  m_LocalScale: {x: 100, y: 100, z: 100}
  m_Children: []
  m_Father: {fileID: 7437371894914426073}
  m_RootOrder: 5
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2964111533048589764
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8315531745455571839}
  m_Mesh: {fileID: 693659608491825984, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!23 &1137841631683973880
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8315531745455571839}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 36f9d35b500106b42b6a47c516bf7b38, type: 2}
  - {fileID: 2100000, guid: af605edc8af008346a3f42f355847da6, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!54 &9064347479957125412
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8315531745455571839}
  serializedVersion: 2
  m_Mass: 1
  m_Drag: 0
  m_AngularDrag: 0.05
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 0
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!64 &9064347479957125411
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8315531745455571839}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Convex: 1
  m_CookingOptions: 14
  m_Mesh: {fileID: 693659608491825984, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!1 &8409013012237512359
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5266988763093434946}
  - component: {fileID: 6552018020956450039}
  - component: {fileID: 8177184042912925229}
  - component: {fileID: 9064347479873947659}
  - component: {fileID: 9064347479873947658}
  m_Layer: 14
  m_Name: downside_cell.011
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5266988763093434946
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8409013012237512359}
  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
  m_LocalPosition: {x: 0.0019334946, y: 8.691009, z: 21.239906}
  m_LocalScale: {x: 100, y: 100, z: 100}
  m_Children: []
  m_Father: {fileID: 7437371894914426073}
  m_RootOrder: 11
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &6552018020956450039
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8409013012237512359}
  m_Mesh: {fileID: -8488258061829597598, guid: 890eee527f56e734e8227b222686a95f, type: 3}
--- !u!23 &8177184042912925229
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8409013012237512359}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 36f9d35b500106b42b6a47c516bf7b38, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!54 &9064347479873947659
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8409013012237512359}
  serializedVersion: 2
  m_Mass: 1
  m_Drag: 0
  m_AngularDrag: 0.05
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 0
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!64 &9064347479873947658
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8409013012237512359}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Convex: 1
  m_CookingOptions: 14
  m_Mesh: {fileID: -8488258061829597598, guid: 890eee527f56e734e8227b222686a95f, type: 3}
