using Assets.Scripts.Collision;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Assets.Scripts.Collision
{
    public struct CollisionType
    {
        public ObjectType other;
        public bool isCollision;

        public CollisionType(ObjectType other,bool isCollision)
        {
            this.other = other;
            this.isCollision = isCollision;
        }
    }
}
