using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class LevelManager : MonoBehaviour
{

    public double gamma;
    public PlayerMovement player;
    public bool winstate = false;
    // Start is called before the first frame update
    void Start()
    {
        winstate = false;
    }

    // Update is called once per frame
    void Update()
    {
        
    }
}
