%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &120022
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 491278}
  - 33: {fileID: 3366136}
  - 23: {fileID: 2382470}
  m_Layer: 0
  m_Name: Y
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &140038
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 430850}
  m_Layer: 0
  m_Name: Axis
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &193922
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 408796}
  - 33: {fileID: 3359376}
  - 23: {fileID: 2392292}
  m_Layer: 0
  m_Name: Z
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &195708
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 493050}
  - 33: {fileID: 3319710}
  - 23: {fileID: 2381122}
  m_Layer: 0
  m_Name: X
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &408796
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 193922}
  m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067}
  m_LocalPosition: {x: 0, y: 0, z: 1}
  m_LocalScale: {x: 0.1, y: 1, z: 0.10000001}
  m_Children: []
  m_Father: {fileID: 430850}
  m_RootOrder: 1
--- !u!4 &430850
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 140038}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 491278}
  - {fileID: 408796}
  - {fileID: 493050}
  m_Father: {fileID: 0}
  m_RootOrder: 0
--- !u!4 &491278
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 120022}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 1, z: 0}
  m_LocalScale: {x: 0.1, y: 1, z: 0.1}
  m_Children: []
  m_Father: {fileID: 430850}
  m_RootOrder: 0
--- !u!4 &493050
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 195708}
  m_LocalRotation: {x: 0, y: 0, z: 0.7071066, w: -0.70710695}
  m_LocalPosition: {x: 1, y: 0, z: 0}
  m_LocalScale: {x: 0.10000001, y: 1, z: 0.1}
  m_Children: []
  m_Father: {fileID: 430850}
  m_RootOrder: 2
--- !u!23 &2381122
MeshRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 195708}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 2100000, guid: 5c48c2321d1002142b56e1e3a105c7db, type: 2}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 1
  m_ReflectionProbeUsage: 1
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 1
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
--- !u!23 &2382470
MeshRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 120022}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 2100000, guid: fe10db9a758c54940b20534595745db1, type: 2}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 1
  m_ReflectionProbeUsage: 1
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 1
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
--- !u!23 &2392292
MeshRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 193922}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_Materials:
  - {fileID: 2100000, guid: 28169edc7bcf37640b8c627811d5d7a3, type: 2}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 1
  m_ReflectionProbeUsage: 1
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 1
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
--- !u!33 &3319710
MeshFilter:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 195708}
  m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!33 &3359376
MeshFilter:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 193922}
  m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!33 &3366136
MeshFilter:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 120022}
  m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1001 &100100000
Prefab:
  m_ObjectHideFlags: 1
  serializedVersion: 2
  m_Modification:
    m_TransformParent: {fileID: 0}
    m_Modifications: []
    m_RemovedComponents: []
  m_ParentPrefab: {fileID: 0}
  m_RootGameObject: {fileID: 140038}
  m_IsPrefabParent: 1
